File: WasmWorklist.cpp

package info (click to toggle)
webkit2gtk 2.48.5-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 429,764 kB
  • sloc: cpp: 3,697,587; javascript: 194,444; ansic: 169,997; python: 46,499; asm: 19,295; ruby: 18,528; perl: 16,602; xml: 4,650; yacc: 2,360; sh: 2,098; java: 1,993; lex: 1,327; pascal: 366; makefile: 298
file content (250 lines) | stat: -rw-r--r-- 8,082 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
/*
 * Copyright (C) 2017-2023 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "WasmWorklist.h"
#include "WasmLLIntGenerator.h"

#if ENABLE(WEBASSEMBLY)

#include "CPU.h"
#include "WasmPlan.h"
#include <wtf/TZoneMallocInlines.h>

namespace JSC { namespace Wasm {

WTF_MAKE_TZONE_ALLOCATED_IMPL(Worklist);

namespace WasmWorklistInternal {
static constexpr bool verbose = false;
}

void Worklist::dump(PrintStream& out) const
{
    out.print("Queue Size = ", m_queue.size());
}

// The Thread class is designed to prevent threads from blocking when there is still work
// in the queue. Wasm's Plans have some phases, Validiation, Preparation, and Completion,
// that can only be done by one thread, and another phase, Compilation, that can be done
// many threads. In order to stop a thread from wasting time we remove any plan that is
// is currently in a single threaded state from the work queue so other plans can run.
class Worklist::Thread final : public AutomaticThread {
public:
    using Base = AutomaticThread;
    static Ref<Thread> create(const AbstractLocker& locker, Worklist& work)
    {
        return adoptRef(*new Thread(locker, work));
    }

private:
    Thread(const AbstractLocker& locker, Worklist& work)
        : Base(locker, work.m_lock, work.m_planEnqueued.copyRef(), ThreadType::Compiler)
        , worklist(work)
    {

    }

    PollResult poll(const AbstractLocker&) final
    {
        auto& queue = worklist.m_queue;
        synchronize.notifyAll();

        while (!queue.isEmpty()) {
            Priority priority = queue.peek().priority;
            if (priority == Worklist::Priority::Shutdown)
                return PollResult::Stop;

            element = queue.peek();
            // Only one thread should validate/prepare.
            if (!queue.peek().plan->multiThreaded())
                queue.dequeue();

            if (element.plan->hasWork())
                return PollResult::Work;

            // There must be a another thread linking this plan so we can deque and see if there is other work.
            queue.dequeue();
            element = QueueElement();
        }
        return PollResult::Wait;
    }

    WorkResult work() final
    {
        auto complete = [&] (const AbstractLocker&) {
            // We need to hold the lock to release our plan otherwise the main thread, while canceling plans
            // might use after free the plan we are looking at
            element = QueueElement();
            return WorkResult::Continue;
        };

        Plan* plan = element.plan.get();
        ASSERT(plan);

        bool wasMultiThreaded = plan->multiThreaded();
        plan->work();

        ASSERT(!plan->hasWork() || plan->multiThreaded());
        if (plan->hasWork() && !wasMultiThreaded && plan->multiThreaded()) {
            Locker locker { *worklist.m_lock };
            element.setToNextPriority();
            worklist.m_queue.enqueue(WTFMove(element));
            worklist.m_planEnqueued->notifyAll(locker);
            return complete(locker);
        }

        return complete(Locker { *worklist.m_lock });
    }

    ASCIILiteral name() const final
    {
        return "Wasm Worklist Helper Thread"_s;
    }

public:
    Condition synchronize;
    Worklist& worklist;
    // We can only modify element when holding the lock. A synchronous compile might look at each thread's tasks in order to boost the priority.
    QueueElement element;
};

void Worklist::QueueElement::setToNextPriority()
{
    switch (priority) {
    case Priority::Preparation:
        priority = Priority::Compilation;
        return;
    case Priority::Synchronous:
        return;
    default:
        break;
    }
    RELEASE_ASSERT_NOT_REACHED();
}

void Worklist::enqueue(Ref<Plan> plan)
{
    Locker locker { *m_lock };

    if (ASSERT_ENABLED) {
        for (const auto& element : m_queue)
            ASSERT_UNUSED(element, element.plan.get() != &plan.get());
    }

    dataLogLnIf(WasmWorklistInternal::verbose, "Enqueuing plan");
    bool multiThreaded = plan->multiThreaded();
    m_queue.enqueue({ multiThreaded ? Priority::Compilation : Priority::Preparation, nextTicket(),  WTFMove(plan) });
    if (multiThreaded)
        m_planEnqueued->notifyAll(locker);
    else
        m_planEnqueued->notifyOne(locker);
}

void Worklist::completePlanSynchronously(Plan& plan)
{
    {
        Locker locker { *m_lock };
        m_queue.decreaseKey([&] (QueueElement& element) {
            if (element.plan == &plan) {
                element.priority = Priority::Synchronous;
                return true;
            }
            return false;
        });

        for (auto& thread : m_threads) {
            if (thread->element.plan == &plan)
                thread->element.priority = Priority::Synchronous;
        }
    }

    plan.waitForCompletion();
}

void Worklist::stopAllPlansForContext(VM& vm)
{
    Locker locker { *m_lock };
    Vector<QueueElement> elements;
    while (!m_queue.isEmpty()) {
        QueueElement element = m_queue.dequeue();
        bool didCancel = element.plan->tryRemoveContextAndCancelIfLast(vm);
        if (!didCancel)
            elements.append(WTFMove(element));
    }

    for (auto& element : elements)
        m_queue.enqueue(WTFMove(element));

    for (auto& thread : m_threads) {
        if (thread->element.plan) {
            bool didCancel = thread->element.plan->tryRemoveContextAndCancelIfLast(vm);
            if (didCancel) {
                // We don't have to worry about the deadlocking since the thread can't block without checking for a new plan and must hold the lock to do so.
                thread->synchronize.wait(*m_lock);
            }
        }
    }
}

Worklist::Worklist()
    : m_lock(Box<Lock>::create())
    , m_planEnqueued(AutomaticThreadCondition::create())
{
    unsigned numberOfCompilationThreads = Options::useConcurrentJIT() ? Options::numberOfWasmCompilerThreads() : 1;
    Locker locker { *m_lock };
    m_threads = Vector<Ref<Thread>>(numberOfCompilationThreads, [&](size_t) {
        return Worklist::Thread::create(locker, *this);
    });
}

Worklist::~Worklist()
{
    {
        Locker locker { *m_lock };
        m_queue.enqueue({ Priority::Shutdown, nextTicket(), nullptr });
        m_planEnqueued->notifyAll(locker);
    }
    for (unsigned i = 0; i < m_threads.size(); ++i)
        m_threads[i]->join();
}

static Worklist* globalWorklist;

Worklist* existingWorklistOrNull() { return globalWorklist; }
Worklist& ensureWorklist()
{
    static std::once_flag initializeWorklist;
    std::call_once(initializeWorklist, [] {
        Worklist* worklist = new Worklist();
        WTF::storeStoreFence();
        globalWorklist = worklist;
    });
    return *globalWorklist;
}

} } // namespace JSC::Wasm

#endif // ENABLE(WEBASSEMBLY)