1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376
|
/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkRect_DEFINED
#define SkRect_DEFINED
#include "include/core/SkPoint.h"
#include "include/core/SkSize.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkFloatingPoint.h"
#include "include/private/base/SkSafe32.h"
#include "include/private/base/SkTFitsIn.h"
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <cstring>
struct SkRect;
class SkString;
/** \struct SkIRect
SkIRect holds four 32-bit integer coordinates describing the upper and
lower bounds of a rectangle. SkIRect may be created from outer bounds or
from position, width, and height. SkIRect describes an area; if its right
is less than or equal to its left, or if its bottom is less than or equal to
its top, it is considered empty.
*/
struct SK_API SkIRect {
int32_t fLeft = 0; //!< smaller x-axis bounds
int32_t fTop = 0; //!< smaller y-axis bounds
int32_t fRight = 0; //!< larger x-axis bounds
int32_t fBottom = 0; //!< larger y-axis bounds
/** Returns constructed SkIRect set to (0, 0, 0, 0).
Many other rectangles are empty; if left is equal to or greater than right,
or if top is equal to or greater than bottom. Setting all members to zero
is a convenience, but does not designate a special empty rectangle.
@return bounds (0, 0, 0, 0)
*/
[[nodiscard]] static constexpr SkIRect MakeEmpty() {
return SkIRect{0, 0, 0, 0};
}
/** Returns constructed SkIRect set to (0, 0, w, h). Does not validate input; w or h
may be negative.
@param w width of constructed SkIRect
@param h height of constructed SkIRect
@return bounds (0, 0, w, h)
*/
[[nodiscard]] static constexpr SkIRect MakeWH(int32_t w, int32_t h) {
return SkIRect{0, 0, w, h};
}
/** Returns constructed SkIRect set to (0, 0, size.width(), size.height()).
Does not validate input; size.width() or size.height() may be negative.
@param size values for SkIRect width and height
@return bounds (0, 0, size.width(), size.height())
*/
[[nodiscard]] static constexpr SkIRect MakeSize(const SkISize& size) {
return SkIRect{0, 0, size.fWidth, size.fHeight};
}
/** Returns constructed SkIRect set to (pt.x(), pt.y(), pt.x() + size.width(),
pt.y() + size.height()). Does not validate input; size.width() or size.height() may be
negative.
@param pt values for SkIRect fLeft and fTop
@param size values for SkIRect width and height
@return bounds at pt with width and height of size
*/
[[nodiscard]] static constexpr SkIRect MakePtSize(SkIPoint pt, SkISize size) {
return MakeXYWH(pt.x(), pt.y(), size.width(), size.height());
}
/** Returns constructed SkIRect set to (l, t, r, b). Does not sort input; SkIRect may
result in fLeft greater than fRight, or fTop greater than fBottom.
@param l integer stored in fLeft
@param t integer stored in fTop
@param r integer stored in fRight
@param b integer stored in fBottom
@return bounds (l, t, r, b)
*/
[[nodiscard]] static constexpr SkIRect MakeLTRB(int32_t l, int32_t t, int32_t r, int32_t b) {
return SkIRect{l, t, r, b};
}
/** Returns constructed SkIRect set to: (x, y, x + w, y + h).
Does not validate input; w or h may be negative.
@param x stored in fLeft
@param y stored in fTop
@param w added to x and stored in fRight
@param h added to y and stored in fBottom
@return bounds at (x, y) with width w and height h
*/
[[nodiscard]] static constexpr SkIRect MakeXYWH(int32_t x, int32_t y, int32_t w, int32_t h) {
return { x, y, Sk32_sat_add(x, w), Sk32_sat_add(y, h) };
}
/** Returns left edge of SkIRect, if sorted.
Call sort() to reverse fLeft and fRight if needed.
@return fLeft
*/
constexpr int32_t left() const { return fLeft; }
/** Returns top edge of SkIRect, if sorted. Call isEmpty() to see if SkIRect may be invalid,
and sort() to reverse fTop and fBottom if needed.
@return fTop
*/
constexpr int32_t top() const { return fTop; }
/** Returns right edge of SkIRect, if sorted.
Call sort() to reverse fLeft and fRight if needed.
@return fRight
*/
constexpr int32_t right() const { return fRight; }
/** Returns bottom edge of SkIRect, if sorted. Call isEmpty() to see if SkIRect may be invalid,
and sort() to reverse fTop and fBottom if needed.
@return fBottom
*/
constexpr int32_t bottom() const { return fBottom; }
/** Returns left edge of SkIRect, if sorted. Call isEmpty() to see if SkIRect may be invalid,
and sort() to reverse fLeft and fRight if needed.
@return fLeft
*/
constexpr int32_t x() const { return fLeft; }
/** Returns top edge of SkIRect, if sorted. Call isEmpty() to see if SkIRect may be invalid,
and sort() to reverse fTop and fBottom if needed.
@return fTop
*/
constexpr int32_t y() const { return fTop; }
// Experimental
constexpr SkIPoint topLeft() const { return {fLeft, fTop}; }
/** Returns span on the x-axis. This does not check if SkIRect is sorted, or if
result fits in 32-bit signed integer; result may be negative.
@return fRight minus fLeft
*/
constexpr int32_t width() const { return Sk32_can_overflow_sub(fRight, fLeft); }
/** Returns span on the y-axis. This does not check if SkIRect is sorted, or if
result fits in 32-bit signed integer; result may be negative.
@return fBottom minus fTop
*/
constexpr int32_t height() const { return Sk32_can_overflow_sub(fBottom, fTop); }
/** Returns spans on the x-axis and y-axis. This does not check if SkIRect is sorted,
or if result fits in 32-bit signed integer; result may be negative.
@return SkISize (width, height)
*/
constexpr SkISize size() const { return SkISize::Make(this->width(), this->height()); }
/** Returns span on the x-axis. This does not check if SkIRect is sorted, so the
result may be negative. This is safer than calling width() since width() might
overflow in its calculation.
@return fRight minus fLeft cast to int64_t
*/
constexpr int64_t width64() const { return (int64_t)fRight - (int64_t)fLeft; }
/** Returns span on the y-axis. This does not check if SkIRect is sorted, so the
result may be negative. This is safer than calling height() since height() might
overflow in its calculation.
@return fBottom minus fTop cast to int64_t
*/
constexpr int64_t height64() const { return (int64_t)fBottom - (int64_t)fTop; }
/** Returns true if fLeft is equal to or greater than fRight, or if fTop is equal
to or greater than fBottom. Call sort() to reverse rectangles with negative
width64() or height64().
@return true if width64() or height64() are zero or negative
*/
bool isEmpty64() const { return fRight <= fLeft || fBottom <= fTop; }
/** Returns true if width() or height() are zero or negative.
@return true if width() or height() are zero or negative
*/
bool isEmpty() const {
int64_t w = this->width64();
int64_t h = this->height64();
if (w <= 0 || h <= 0) {
return true;
}
// Return true if either exceeds int32_t
return !SkTFitsIn<int32_t>(w | h);
}
/** Returns true if all members in a: fLeft, fTop, fRight, and fBottom; are
identical to corresponding members in b.
@param a SkIRect to compare
@param b SkIRect to compare
@return true if members are equal
*/
friend bool operator==(const SkIRect& a, const SkIRect& b) {
return a.fLeft == b.fLeft && a.fTop == b.fTop &&
a.fRight == b.fRight && a.fBottom == b.fBottom;
}
/** Returns true if any member in a: fLeft, fTop, fRight, and fBottom; is not
identical to the corresponding member in b.
@param a SkIRect to compare
@param b SkIRect to compare
@return true if members are not equal
*/
friend bool operator!=(const SkIRect& a, const SkIRect& b) {
return a.fLeft != b.fLeft || a.fTop != b.fTop ||
a.fRight != b.fRight || a.fBottom != b.fBottom;
}
/** Sets SkIRect to (0, 0, 0, 0).
Many other rectangles are empty; if left is equal to or greater than right,
or if top is equal to or greater than bottom. Setting all members to zero
is a convenience, but does not designate a special empty rectangle.
*/
void setEmpty() { memset(this, 0, sizeof(*this)); }
/** Sets SkIRect to (left, top, right, bottom).
left and right are not sorted; left is not necessarily less than right.
top and bottom are not sorted; top is not necessarily less than bottom.
@param left stored in fLeft
@param top stored in fTop
@param right stored in fRight
@param bottom stored in fBottom
*/
void setLTRB(int32_t left, int32_t top, int32_t right, int32_t bottom) {
fLeft = left;
fTop = top;
fRight = right;
fBottom = bottom;
}
/** Sets SkIRect to: (x, y, x + width, y + height).
Does not validate input; width or height may be negative.
@param x stored in fLeft
@param y stored in fTop
@param width added to x and stored in fRight
@param height added to y and stored in fBottom
*/
void setXYWH(int32_t x, int32_t y, int32_t width, int32_t height) {
fLeft = x;
fTop = y;
fRight = Sk32_sat_add(x, width);
fBottom = Sk32_sat_add(y, height);
}
void setWH(int32_t width, int32_t height) {
fLeft = 0;
fTop = 0;
fRight = width;
fBottom = height;
}
void setSize(SkISize size) {
fLeft = 0;
fTop = 0;
fRight = size.width();
fBottom = size.height();
}
/** Returns SkIRect offset by (dx, dy).
If dx is negative, SkIRect returned is moved to the left.
If dx is positive, SkIRect returned is moved to the right.
If dy is negative, SkIRect returned is moved upward.
If dy is positive, SkIRect returned is moved downward.
@param dx offset added to fLeft and fRight
@param dy offset added to fTop and fBottom
@return SkIRect offset by dx and dy, with original width and height
*/
constexpr SkIRect makeOffset(int32_t dx, int32_t dy) const {
return {
Sk32_sat_add(fLeft, dx), Sk32_sat_add(fTop, dy),
Sk32_sat_add(fRight, dx), Sk32_sat_add(fBottom, dy),
};
}
/** Returns SkIRect offset by (offset.x(), offset.y()).
If offset.x() is negative, SkIRect returned is moved to the left.
If offset.x() is positive, SkIRect returned is moved to the right.
If offset.y() is negative, SkIRect returned is moved upward.
If offset.y() is positive, SkIRect returned is moved downward.
@param offset translation vector
@return SkIRect translated by offset, with original width and height
*/
constexpr SkIRect makeOffset(SkIVector offset) const {
return this->makeOffset(offset.x(), offset.y());
}
/** Returns SkIRect, inset by (dx, dy).
If dx is negative, SkIRect returned is wider.
If dx is positive, SkIRect returned is narrower.
If dy is negative, SkIRect returned is taller.
If dy is positive, SkIRect returned is shorter.
@param dx offset added to fLeft and subtracted from fRight
@param dy offset added to fTop and subtracted from fBottom
@return SkIRect inset symmetrically left and right, top and bottom
*/
SkIRect makeInset(int32_t dx, int32_t dy) const {
return {
Sk32_sat_add(fLeft, dx), Sk32_sat_add(fTop, dy),
Sk32_sat_sub(fRight, dx), Sk32_sat_sub(fBottom, dy),
};
}
/** Returns SkIRect, outset by (dx, dy).
If dx is negative, SkIRect returned is narrower.
If dx is positive, SkIRect returned is wider.
If dy is negative, SkIRect returned is shorter.
If dy is positive, SkIRect returned is taller.
@param dx offset subtracted to fLeft and added from fRight
@param dy offset subtracted to fTop and added from fBottom
@return SkIRect outset symmetrically left and right, top and bottom
*/
SkIRect makeOutset(int32_t dx, int32_t dy) const {
return {
Sk32_sat_sub(fLeft, dx), Sk32_sat_sub(fTop, dy),
Sk32_sat_add(fRight, dx), Sk32_sat_add(fBottom, dy),
};
}
/** Offsets SkIRect by adding dx to fLeft, fRight; and by adding dy to fTop, fBottom.
If dx is negative, moves SkIRect returned to the left.
If dx is positive, moves SkIRect returned to the right.
If dy is negative, moves SkIRect returned upward.
If dy is positive, moves SkIRect returned downward.
@param dx offset added to fLeft and fRight
@param dy offset added to fTop and fBottom
*/
void offset(int32_t dx, int32_t dy) {
fLeft = Sk32_sat_add(fLeft, dx);
fTop = Sk32_sat_add(fTop, dy);
fRight = Sk32_sat_add(fRight, dx);
fBottom = Sk32_sat_add(fBottom, dy);
}
/** Offsets SkIRect by adding delta.fX to fLeft, fRight; and by adding delta.fY to
fTop, fBottom.
If delta.fX is negative, moves SkIRect returned to the left.
If delta.fX is positive, moves SkIRect returned to the right.
If delta.fY is negative, moves SkIRect returned upward.
If delta.fY is positive, moves SkIRect returned downward.
@param delta offset added to SkIRect
*/
void offset(const SkIPoint& delta) {
this->offset(delta.fX, delta.fY);
}
/** Offsets SkIRect so that fLeft equals newX, and fTop equals newY. width and height
are unchanged.
@param newX stored in fLeft, preserving width()
@param newY stored in fTop, preserving height()
*/
void offsetTo(int32_t newX, int32_t newY) {
fRight = Sk64_pin_to_s32((int64_t)fRight + newX - fLeft);
fBottom = Sk64_pin_to_s32((int64_t)fBottom + newY - fTop);
fLeft = newX;
fTop = newY;
}
/** Insets SkIRect by (dx,dy).
If dx is positive, makes SkIRect narrower.
If dx is negative, makes SkIRect wider.
If dy is positive, makes SkIRect shorter.
If dy is negative, makes SkIRect taller.
@param dx offset added to fLeft and subtracted from fRight
@param dy offset added to fTop and subtracted from fBottom
*/
void inset(int32_t dx, int32_t dy) {
fLeft = Sk32_sat_add(fLeft, dx);
fTop = Sk32_sat_add(fTop, dy);
fRight = Sk32_sat_sub(fRight, dx);
fBottom = Sk32_sat_sub(fBottom, dy);
}
/** Outsets SkIRect by (dx, dy).
If dx is positive, makes SkIRect wider.
If dx is negative, makes SkIRect narrower.
If dy is positive, makes SkIRect taller.
If dy is negative, makes SkIRect shorter.
@param dx subtracted to fLeft and added from fRight
@param dy subtracted to fTop and added from fBottom
*/
void outset(int32_t dx, int32_t dy) { this->inset(-dx, -dy); }
/** Adjusts SkIRect by adding dL to fLeft, dT to fTop, dR to fRight, and dB to fBottom.
If dL is positive, narrows SkIRect on the left. If negative, widens it on the left.
If dT is positive, shrinks SkIRect on the top. If negative, lengthens it on the top.
If dR is positive, narrows SkIRect on the right. If negative, widens it on the right.
If dB is positive, shrinks SkIRect on the bottom. If negative, lengthens it on the bottom.
The resulting SkIRect is not checked for validity. Thus, if the resulting SkIRect left is
greater than right, the SkIRect will be considered empty. Call sort() after this call
if that is not the desired behavior.
@param dL offset added to fLeft
@param dT offset added to fTop
@param dR offset added to fRight
@param dB offset added to fBottom
*/
void adjust(int32_t dL, int32_t dT, int32_t dR, int32_t dB) {
fLeft = Sk32_sat_add(fLeft, dL);
fTop = Sk32_sat_add(fTop, dT);
fRight = Sk32_sat_add(fRight, dR);
fBottom = Sk32_sat_add(fBottom, dB);
}
/** Returns true if: fLeft <= x < fRight && fTop <= y < fBottom.
Returns false if SkIRect is empty.
Considers input to describe constructed SkIRect: (x, y, x + 1, y + 1) and
returns true if constructed area is completely enclosed by SkIRect area.
@param x test SkIPoint x-coordinate
@param y test SkIPoint y-coordinate
@return true if (x, y) is inside SkIRect
*/
bool contains(int32_t x, int32_t y) const {
return x >= fLeft && x < fRight && y >= fTop && y < fBottom;
}
/** Returns true if SkIRect contains r.
Returns false if SkIRect is empty or r is empty.
SkIRect contains r when SkIRect area completely includes r area.
@param r SkIRect contained
@return true if all sides of SkIRect are outside r
*/
bool contains(const SkIRect& r) const {
return !r.isEmpty() && !this->isEmpty() && // check for empties
fLeft <= r.fLeft && fTop <= r.fTop &&
fRight >= r.fRight && fBottom >= r.fBottom;
}
/** Returns true if SkIRect contains r.
Returns false if SkIRect is empty or r is empty.
SkIRect contains r when SkIRect area completely includes r area.
@param r SkRect contained
@return true if all sides of SkIRect are outside r
*/
inline bool contains(const SkRect& r) const;
/** Returns true if SkIRect contains construction.
Asserts if SkIRect is empty or construction is empty, and if SK_DEBUG is defined.
Return is undefined if SkIRect is empty or construction is empty.
@param r SkIRect contained
@return true if all sides of SkIRect are outside r
*/
bool containsNoEmptyCheck(const SkIRect& r) const {
SkASSERT(fLeft < fRight && fTop < fBottom);
SkASSERT(r.fLeft < r.fRight && r.fTop < r.fBottom);
return fLeft <= r.fLeft && fTop <= r.fTop && fRight >= r.fRight && fBottom >= r.fBottom;
}
/** Returns true if SkIRect intersects r, and sets SkIRect to intersection.
Returns false if SkIRect does not intersect r, and leaves SkIRect unchanged.
Returns false if either r or SkIRect is empty, leaving SkIRect unchanged.
@param r limit of result
@return true if r and SkIRect have area in common
*/
bool intersect(const SkIRect& r) {
return this->intersect(*this, r);
}
/** Returns true if a intersects b, and sets SkIRect to intersection.
Returns false if a does not intersect b, and leaves SkIRect unchanged.
Returns false if either a or b is empty, leaving SkIRect unchanged.
@param a SkIRect to intersect
@param b SkIRect to intersect
@return true if a and b have area in common
*/
[[nodiscard]] bool intersect(const SkIRect& a, const SkIRect& b);
/** Returns true if a intersects b.
Returns false if either a or b is empty, or do not intersect.
@param a SkIRect to intersect
@param b SkIRect to intersect
@return true if a and b have area in common
*/
static bool Intersects(const SkIRect& a, const SkIRect& b) {
return SkIRect{}.intersect(a, b);
}
/** Sets SkIRect to the union of itself and r.
Has no effect if r is empty. Otherwise, if SkIRect is empty, sets SkIRect to r.
@param r expansion SkIRect
example: https://fiddle.skia.org/c/@IRect_join_2
*/
void join(const SkIRect& r);
/** Swaps fLeft and fRight if fLeft is greater than fRight; and swaps
fTop and fBottom if fTop is greater than fBottom. Result may be empty,
and width() and height() will be zero or positive.
*/
void sort() {
using std::swap;
if (fLeft > fRight) {
swap(fLeft, fRight);
}
if (fTop > fBottom) {
swap(fTop, fBottom);
}
}
/** Returns SkIRect with fLeft and fRight swapped if fLeft is greater than fRight; and
with fTop and fBottom swapped if fTop is greater than fBottom. Result may be empty;
and width() and height() will be zero or positive.
@return sorted SkIRect
*/
SkIRect makeSorted() const {
return MakeLTRB(std::min(fLeft, fRight), std::min(fTop, fBottom),
std::max(fLeft, fRight), std::max(fTop, fBottom));
}
};
/** \struct SkRect
SkRect holds four float coordinates describing the upper and
lower bounds of a rectangle. SkRect may be created from outer bounds or
from position, width, and height. SkRect describes an area; if its right
is less than or equal to its left, or if its bottom is less than or equal to
its top, it is considered empty.
*/
struct SK_API SkRect {
float fLeft = 0; //!< smaller x-axis bounds
float fTop = 0; //!< smaller y-axis bounds
float fRight = 0; //!< larger x-axis bounds
float fBottom = 0; //!< larger y-axis bounds
/** Returns constructed SkRect set to (0, 0, 0, 0).
Many other rectangles are empty; if left is equal to or greater than right,
or if top is equal to or greater than bottom. Setting all members to zero
is a convenience, but does not designate a special empty rectangle.
@return bounds (0, 0, 0, 0)
*/
[[nodiscard]] static constexpr SkRect MakeEmpty() {
return SkRect{0, 0, 0, 0};
}
/** Returns constructed SkRect set to float values (0, 0, w, h). Does not
validate input; w or h may be negative.
Passing integer values may generate a compiler warning since SkRect cannot
represent 32-bit integers exactly. Use SkIRect for an exact integer rectangle.
@param w float width of constructed SkRect
@param h float height of constructed SkRect
@return bounds (0, 0, w, h)
*/
[[nodiscard]] static constexpr SkRect MakeWH(float w, float h) {
return SkRect{0, 0, w, h};
}
/** Returns constructed SkRect set to integer values (0, 0, w, h). Does not validate
input; w or h may be negative.
Use to avoid a compiler warning that input may lose precision when stored.
Use SkIRect for an exact integer rectangle.
@param w integer width of constructed SkRect
@param h integer height of constructed SkRect
@return bounds (0, 0, w, h)
*/
[[nodiscard]] static SkRect MakeIWH(int w, int h) {
return {0, 0, static_cast<float>(w), static_cast<float>(h)};
}
/** Returns constructed SkRect set to (0, 0, size.width(), size.height()). Does not
validate input; size.width() or size.height() may be negative.
@param size float values for SkRect width and height
@return bounds (0, 0, size.width(), size.height())
*/
[[nodiscard]] static constexpr SkRect MakeSize(const SkSize& size) {
return SkRect{0, 0, size.fWidth, size.fHeight};
}
/** Returns constructed SkRect set to (l, t, r, b). Does not sort input; SkRect may
result in fLeft greater than fRight, or fTop greater than fBottom.
@param l float stored in fLeft
@param t float stored in fTop
@param r float stored in fRight
@param b float stored in fBottom
@return bounds (l, t, r, b)
*/
[[nodiscard]] static constexpr SkRect MakeLTRB(float l, float t, float r, float b) {
return SkRect {l, t, r, b};
}
/** Returns constructed SkRect set to (x, y, x + w, y + h).
Does not validate input; w or h may be negative.
@param x stored in fLeft
@param y stored in fTop
@param w added to x and stored in fRight
@param h added to y and stored in fBottom
@return bounds at (x, y) with width w and height h
*/
[[nodiscard]] static constexpr SkRect MakeXYWH(float x, float y, float w, float h) {
return SkRect {x, y, x + w, y + h};
}
/** Returns constructed SkIRect set to (0, 0, size.width(), size.height()).
Does not validate input; size.width() or size.height() may be negative.
@param size integer values for SkRect width and height
@return bounds (0, 0, size.width(), size.height())
*/
static SkRect Make(const SkISize& size) {
return MakeIWH(size.width(), size.height());
}
/** Returns constructed SkIRect set to irect, promoting integers to float.
Does not validate input; fLeft may be greater than fRight, fTop may be greater
than fBottom.
@param irect integer unsorted bounds
@return irect members converted to float
*/
[[nodiscard]] static SkRect Make(const SkIRect& irect) {
return {
static_cast<float>(irect.fLeft), static_cast<float>(irect.fTop),
static_cast<float>(irect.fRight), static_cast<float>(irect.fBottom)
};
}
/** Returns true if fLeft is equal to or greater than fRight, or if fTop is equal
to or greater than fBottom. Call sort() to reverse rectangles with negative
width() or height().
@return true if width() or height() are zero or negative
*/
bool isEmpty() const {
// We write it as the NOT of a non-empty rect, so we will return true if any values
// are NaN.
return !(fLeft < fRight && fTop < fBottom);
}
/** Returns true if fLeft is equal to or less than fRight, or if fTop is equal
to or less than fBottom. Call sort() to reverse rectangles with negative
width() or height().
@return true if width() or height() are zero or positive
*/
bool isSorted() const { return fLeft <= fRight && fTop <= fBottom; }
/** Returns true if all values in the rectangle are finite.
@return true if no member is infinite or NaN
*/
bool isFinite() const {
return SkIsFinite(fLeft, fTop, fRight, fBottom);
}
/** Returns left edge of SkRect, if sorted. Call isSorted() to see if SkRect is valid.
Call sort() to reverse fLeft and fRight if needed.
@return fLeft
*/
constexpr float x() const { return fLeft; }
/** Returns top edge of SkRect, if sorted. Call isEmpty() to see if SkRect may be invalid,
and sort() to reverse fTop and fBottom if needed.
@return fTop
*/
constexpr float y() const { return fTop; }
/** Returns left edge of SkRect, if sorted. Call isSorted() to see if SkRect is valid.
Call sort() to reverse fLeft and fRight if needed.
@return fLeft
*/
constexpr float left() const { return fLeft; }
/** Returns top edge of SkRect, if sorted. Call isEmpty() to see if SkRect may be invalid,
and sort() to reverse fTop and fBottom if needed.
@return fTop
*/
constexpr float top() const { return fTop; }
/** Returns right edge of SkRect, if sorted. Call isSorted() to see if SkRect is valid.
Call sort() to reverse fLeft and fRight if needed.
@return fRight
*/
constexpr float right() const { return fRight; }
/** Returns bottom edge of SkRect, if sorted. Call isEmpty() to see if SkRect may be invalid,
and sort() to reverse fTop and fBottom if needed.
@return fBottom
*/
constexpr float bottom() const { return fBottom; }
/** Returns span on the x-axis. This does not check if SkRect is sorted, or if
result fits in 32-bit float; result may be negative or infinity.
@return fRight minus fLeft
*/
constexpr float width() const { return fRight - fLeft; }
/** Returns span on the y-axis. This does not check if SkRect is sorted, or if
result fits in 32-bit float; result may be negative or infinity.
@return fBottom minus fTop
*/
constexpr float height() const { return fBottom - fTop; }
/** Returns average of left edge and right edge. Result does not change if SkRect
is sorted. Result may overflow to infinity if SkRect is far from the origin.
@return midpoint on x-axis
*/
constexpr float centerX() const {
return sk_float_midpoint(fLeft, fRight);
}
/** Returns average of top edge and bottom edge. Result does not change if SkRect
is sorted.
@return midpoint on y-axis
*/
constexpr float centerY() const {
return sk_float_midpoint(fTop, fBottom);
}
/** Returns the point this->centerX(), this->centerY().
@return rectangle center
*/
constexpr SkPoint center() const { return {this->centerX(), this->centerY()}; }
/** Returns true if all members in a: fLeft, fTop, fRight, and fBottom; are
equal to the corresponding members in b.
a and b are not equal if either contain NaN. a and b are equal if members
contain zeroes with different signs.
@param a SkRect to compare
@param b SkRect to compare
@return true if members are equal
*/
friend bool operator==(const SkRect& a, const SkRect& b) {
return a.fLeft == b.fLeft &&
a.fTop == b.fTop &&
a.fRight == b.fRight &&
a.fBottom == b.fBottom;
}
/** Returns true if any in a: fLeft, fTop, fRight, and fBottom; does not
equal the corresponding members in b.
a and b are not equal if either contain NaN. a and b are equal if members
contain zeroes with different signs.
@param a SkRect to compare
@param b SkRect to compare
@return true if members are not equal
*/
friend bool operator!=(const SkRect& a, const SkRect& b) {
return !(a == b);
}
/** Returns four points in quad that enclose SkRect ordered as: top-left, top-right,
bottom-right, bottom-left.
TODO: Consider adding parameter to control whether quad is clockwise or counterclockwise.
@param quad storage for corners of SkRect
example: https://fiddle.skia.org/c/@Rect_toQuad
*/
void toQuad(SkPoint quad[4]) const;
/** Sets SkRect to (0, 0, 0, 0).
Many other rectangles are empty; if left is equal to or greater than right,
or if top is equal to or greater than bottom. Setting all members to zero
is a convenience, but does not designate a special empty rectangle.
*/
void setEmpty() { *this = MakeEmpty(); }
/** Sets SkRect to src, promoting src members from integer to float.
Very large values in src may lose precision.
@param src integer SkRect
*/
void set(const SkIRect& src) {
fLeft = src.fLeft;
fTop = src.fTop;
fRight = src.fRight;
fBottom = src.fBottom;
}
/** Sets SkRect to (left, top, right, bottom).
left and right are not sorted; left is not necessarily less than right.
top and bottom are not sorted; top is not necessarily less than bottom.
@param left stored in fLeft
@param top stored in fTop
@param right stored in fRight
@param bottom stored in fBottom
*/
void setLTRB(float left, float top, float right, float bottom) {
fLeft = left;
fTop = top;
fRight = right;
fBottom = bottom;
}
/** Sets to bounds of SkPoint array with count entries. If count is zero or smaller,
or if SkPoint array contains an infinity or NaN, sets to (0, 0, 0, 0).
Result is either empty or sorted: fLeft is less than or equal to fRight, and
fTop is less than or equal to fBottom.
@param pts SkPoint array
@param count entries in array
*/
void setBounds(const SkPoint pts[], int count) {
(void)this->setBoundsCheck(pts, count);
}
/** Sets to bounds of SkPoint array with count entries. Returns false if count is
zero or smaller, or if SkPoint array contains an infinity or NaN; in these cases
sets SkRect to (0, 0, 0, 0).
Result is either empty or sorted: fLeft is less than or equal to fRight, and
fTop is less than or equal to fBottom.
@param pts SkPoint array
@param count entries in array
@return true if all SkPoint values are finite
example: https://fiddle.skia.org/c/@Rect_setBoundsCheck
*/
bool setBoundsCheck(const SkPoint pts[], int count);
/** Sets to bounds of SkPoint pts array with count entries. If any SkPoint in pts
contains infinity or NaN, all SkRect dimensions are set to NaN.
@param pts SkPoint array
@param count entries in array
example: https://fiddle.skia.org/c/@Rect_setBoundsNoCheck
*/
void setBoundsNoCheck(const SkPoint pts[], int count);
/** Sets bounds to the smallest SkRect enclosing SkPoint p0 and p1. The result is
sorted and may be empty. Does not check to see if values are finite.
@param p0 corner to include
@param p1 corner to include
*/
void set(const SkPoint& p0, const SkPoint& p1) {
fLeft = std::min(p0.fX, p1.fX);
fRight = std::max(p0.fX, p1.fX);
fTop = std::min(p0.fY, p1.fY);
fBottom = std::max(p0.fY, p1.fY);
}
/** Sets SkRect to (x, y, x + width, y + height).
Does not validate input; width or height may be negative.
@param x stored in fLeft
@param y stored in fTop
@param width added to x and stored in fRight
@param height added to y and stored in fBottom
*/
void setXYWH(float x, float y, float width, float height) {
fLeft = x;
fTop = y;
fRight = x + width;
fBottom = y + height;
}
/** Sets SkRect to (0, 0, width, height). Does not validate input;
width or height may be negative.
@param width stored in fRight
@param height stored in fBottom
*/
void setWH(float width, float height) {
fLeft = 0;
fTop = 0;
fRight = width;
fBottom = height;
}
void setIWH(int32_t width, int32_t height) {
this->setWH(width, height);
}
/** Returns SkRect offset by (dx, dy).
If dx is negative, SkRect returned is moved to the left.
If dx is positive, SkRect returned is moved to the right.
If dy is negative, SkRect returned is moved upward.
If dy is positive, SkRect returned is moved downward.
@param dx added to fLeft and fRight
@param dy added to fTop and fBottom
@return SkRect offset on axes, with original width and height
*/
constexpr SkRect makeOffset(float dx, float dy) const {
return MakeLTRB(fLeft + dx, fTop + dy, fRight + dx, fBottom + dy);
}
/** Returns SkRect offset by v.
@param v added to rect
@return SkRect offset on axes, with original width and height
*/
constexpr SkRect makeOffset(SkVector v) const { return this->makeOffset(v.x(), v.y()); }
/** Returns SkRect, inset by (dx, dy).
If dx is negative, SkRect returned is wider.
If dx is positive, SkRect returned is narrower.
If dy is negative, SkRect returned is taller.
If dy is positive, SkRect returned is shorter.
@param dx added to fLeft and subtracted from fRight
@param dy added to fTop and subtracted from fBottom
@return SkRect inset symmetrically left and right, top and bottom
*/
SkRect makeInset(float dx, float dy) const {
return MakeLTRB(fLeft + dx, fTop + dy, fRight - dx, fBottom - dy);
}
/** Returns SkRect, outset by (dx, dy).
If dx is negative, SkRect returned is narrower.
If dx is positive, SkRect returned is wider.
If dy is negative, SkRect returned is shorter.
If dy is positive, SkRect returned is taller.
@param dx subtracted to fLeft and added from fRight
@param dy subtracted to fTop and added from fBottom
@return SkRect outset symmetrically left and right, top and bottom
*/
SkRect makeOutset(float dx, float dy) const {
return MakeLTRB(fLeft - dx, fTop - dy, fRight + dx, fBottom + dy);
}
/** Offsets SkRect by adding dx to fLeft, fRight; and by adding dy to fTop, fBottom.
If dx is negative, moves SkRect to the left.
If dx is positive, moves SkRect to the right.
If dy is negative, moves SkRect upward.
If dy is positive, moves SkRect downward.
@param dx offset added to fLeft and fRight
@param dy offset added to fTop and fBottom
*/
void offset(float dx, float dy) {
fLeft += dx;
fTop += dy;
fRight += dx;
fBottom += dy;
}
/** Offsets SkRect by adding delta.fX to fLeft, fRight; and by adding delta.fY to
fTop, fBottom.
If delta.fX is negative, moves SkRect to the left.
If delta.fX is positive, moves SkRect to the right.
If delta.fY is negative, moves SkRect upward.
If delta.fY is positive, moves SkRect downward.
@param delta added to SkRect
*/
void offset(const SkPoint& delta) {
this->offset(delta.fX, delta.fY);
}
/** Offsets SkRect so that fLeft equals newX, and fTop equals newY. width and height
are unchanged.
@param newX stored in fLeft, preserving width()
@param newY stored in fTop, preserving height()
*/
void offsetTo(float newX, float newY) {
fRight += newX - fLeft;
fBottom += newY - fTop;
fLeft = newX;
fTop = newY;
}
/** Insets SkRect by (dx, dy).
If dx is positive, makes SkRect narrower.
If dx is negative, makes SkRect wider.
If dy is positive, makes SkRect shorter.
If dy is negative, makes SkRect taller.
@param dx added to fLeft and subtracted from fRight
@param dy added to fTop and subtracted from fBottom
*/
void inset(float dx, float dy) {
fLeft += dx;
fTop += dy;
fRight -= dx;
fBottom -= dy;
}
/** Outsets SkRect by (dx, dy).
If dx is positive, makes SkRect wider.
If dx is negative, makes SkRect narrower.
If dy is positive, makes SkRect taller.
If dy is negative, makes SkRect shorter.
@param dx subtracted to fLeft and added from fRight
@param dy subtracted to fTop and added from fBottom
*/
void outset(float dx, float dy) { this->inset(-dx, -dy); }
/** Returns true if SkRect intersects r, and sets SkRect to intersection.
Returns false if SkRect does not intersect r, and leaves SkRect unchanged.
Returns false if either r or SkRect is empty, leaving SkRect unchanged.
@param r limit of result
@return true if r and SkRect have area in common
example: https://fiddle.skia.org/c/@Rect_intersect
*/
bool intersect(const SkRect& r);
/** Returns true if a intersects b, and sets SkRect to intersection.
Returns false if a does not intersect b, and leaves SkRect unchanged.
Returns false if either a or b is empty, leaving SkRect unchanged.
@param a SkRect to intersect
@param b SkRect to intersect
@return true if a and b have area in common
*/
[[nodiscard]] bool intersect(const SkRect& a, const SkRect& b);
private:
static bool Intersects(float al, float at, float ar, float ab,
float bl, float bt, float br, float bb) {
float L = std::max(al, bl);
float R = std::min(ar, br);
float T = std::max(at, bt);
float B = std::min(ab, bb);
return L < R && T < B;
}
public:
/** Returns true if SkRect intersects r.
Returns false if either r or SkRect is empty, or do not intersect.
@param r SkRect to intersect
@return true if r and SkRect have area in common
*/
bool intersects(const SkRect& r) const {
return Intersects(fLeft, fTop, fRight, fBottom,
r.fLeft, r.fTop, r.fRight, r.fBottom);
}
/** Returns true if a intersects b.
Returns false if either a or b is empty, or do not intersect.
@param a SkRect to intersect
@param b SkRect to intersect
@return true if a and b have area in common
*/
static bool Intersects(const SkRect& a, const SkRect& b) {
return Intersects(a.fLeft, a.fTop, a.fRight, a.fBottom,
b.fLeft, b.fTop, b.fRight, b.fBottom);
}
/** Sets SkRect to the union of itself and r.
Has no effect if r is empty. Otherwise, if SkRect is empty, sets
SkRect to r.
@param r expansion SkRect
example: https://fiddle.skia.org/c/@Rect_join_2
*/
void join(const SkRect& r);
/** Sets SkRect to the union of itself and r.
Asserts if r is empty and SK_DEBUG is defined.
If SkRect is empty, sets SkRect to r.
May produce incorrect results if r is empty.
@param r expansion SkRect
*/
void joinNonEmptyArg(const SkRect& r) {
SkASSERT(!r.isEmpty());
// if we are empty, just assign
if (fLeft >= fRight || fTop >= fBottom) {
*this = r;
} else {
this->joinPossiblyEmptyRect(r);
}
}
/** Sets SkRect to the union of itself and the construction.
May produce incorrect results if SkRect or r is empty.
@param r expansion SkRect
*/
void joinPossiblyEmptyRect(const SkRect& r) {
fLeft = std::min(fLeft, r.left());
fTop = std::min(fTop, r.top());
fRight = std::max(fRight, r.right());
fBottom = std::max(fBottom, r.bottom());
}
/** Returns true if: fLeft <= x < fRight && fTop <= y < fBottom.
Returns false if SkRect is empty.
@param x test SkPoint x-coordinate
@param y test SkPoint y-coordinate
@return true if (x, y) is inside SkRect
*/
bool contains(float x, float y) const {
return x >= fLeft && x < fRight && y >= fTop && y < fBottom;
}
/** Returns true if SkRect contains r.
Returns false if SkRect is empty or r is empty.
SkRect contains r when SkRect area completely includes r area.
@param r SkRect contained
@return true if all sides of SkRect are outside r
*/
bool contains(const SkRect& r) const {
// todo: can we eliminate the this->isEmpty check?
return !r.isEmpty() && !this->isEmpty() &&
fLeft <= r.fLeft && fTop <= r.fTop &&
fRight >= r.fRight && fBottom >= r.fBottom;
}
/** Returns true if SkRect contains r.
Returns false if SkRect is empty or r is empty.
SkRect contains r when SkRect area completely includes r area.
@param r SkIRect contained
@return true if all sides of SkRect are outside r
*/
bool contains(const SkIRect& r) const {
// todo: can we eliminate the this->isEmpty check?
return !r.isEmpty() && !this->isEmpty() &&
fLeft <= r.fLeft && fTop <= r.fTop &&
fRight >= r.fRight && fBottom >= r.fBottom;
}
/** Sets SkIRect by adding 0.5 and discarding the fractional portion of SkRect
members, using (sk_float_round2int(fLeft), sk_float_round2int(fTop),
sk_float_round2int(fRight), sk_float_round2int(fBottom)).
@param dst storage for SkIRect
*/
void round(SkIRect* dst) const {
SkASSERT(dst);
dst->setLTRB(sk_float_round2int(fLeft), sk_float_round2int(fTop),
sk_float_round2int(fRight), sk_float_round2int(fBottom));
}
/** Sets SkIRect by discarding the fractional portion of fLeft and fTop; and rounding
up fRight and fBottom, using
(sk_float_floor2int(fLeft), sk_float_floor2int(fTop),
sk_float_ceil2int(fRight), sk_float_ceil2int(fBottom)).
@param dst storage for SkIRect
*/
void roundOut(SkIRect* dst) const {
SkASSERT(dst);
dst->setLTRB(sk_float_floor2int(fLeft), sk_float_floor2int(fTop),
sk_float_ceil2int(fRight), sk_float_ceil2int(fBottom));
}
/** Sets SkRect by discarding the fractional portion of fLeft and fTop; and rounding
up fRight and fBottom, using
(std::floor(fLeft), std::floor(fTop),
std::ceil(fRight), std::ceil(fBottom)).
@param dst storage for SkRect
*/
void roundOut(SkRect* dst) const {
dst->setLTRB(std::floor(fLeft), std::floor(fTop),
std::ceil(fRight), std::ceil(fBottom));
}
/** Sets SkRect by rounding up fLeft and fTop; and discarding the fractional portion
of fRight and fBottom, using
(sk_float_ceil2int(fLeft), sk_float_ceil2int(fTop),
sk_float_floor2int(fRight), sk_float_floor2int(fBottom)).
@param dst storage for SkIRect
*/
void roundIn(SkIRect* dst) const {
SkASSERT(dst);
dst->setLTRB(sk_float_ceil2int(fLeft), sk_float_ceil2int(fTop),
sk_float_floor2int(fRight), sk_float_floor2int(fBottom));
}
/** Returns SkIRect by adding 0.5 and discarding the fractional portion of SkRect
members, using (sk_float_round2int(fLeft), sk_float_round2int(fTop),
sk_float_round2int(fRight), sk_float_round2int(fBottom)).
@return rounded SkIRect
*/
SkIRect round() const {
SkIRect ir;
this->round(&ir);
return ir;
}
/** Sets SkIRect by discarding the fractional portion of fLeft and fTop; and rounding
up fRight and fBottom, using
(sk_float_floor2int(fLeft), sk_float_floor2int(fTop),
sk_float_ceil2int(fRight), sk_float_ceil2int(fBottom)).
@return rounded SkIRect
*/
SkIRect roundOut() const {
SkIRect ir;
this->roundOut(&ir);
return ir;
}
/** Sets SkIRect by rounding up fLeft and fTop; and discarding the fractional portion
of fRight and fBottom, using
(sk_float_ceil2int(fLeft), sk_float_ceil2int(fTop),
sk_float_floor2int(fRight), sk_float_floor2int(fBottom)).
@return rounded SkIRect
*/
SkIRect roundIn() const {
SkIRect ir;
this->roundIn(&ir);
return ir;
}
/** Swaps fLeft and fRight if fLeft is greater than fRight; and swaps
fTop and fBottom if fTop is greater than fBottom. Result may be empty;
and width() and height() will be zero or positive.
*/
void sort() {
using std::swap;
if (fLeft > fRight) {
swap(fLeft, fRight);
}
if (fTop > fBottom) {
swap(fTop, fBottom);
}
}
/** Returns SkRect with fLeft and fRight swapped if fLeft is greater than fRight; and
with fTop and fBottom swapped if fTop is greater than fBottom. Result may be empty;
and width() and height() will be zero or positive.
@return sorted SkRect
*/
SkRect makeSorted() const {
return MakeLTRB(std::min(fLeft, fRight), std::min(fTop, fBottom),
std::max(fLeft, fRight), std::max(fTop, fBottom));
}
/** Returns pointer to first float in SkRect, to treat it as an array with four
entries.
@return pointer to fLeft
*/
const float* asScalars() const { return &fLeft; }
/** Writes text representation of SkRect to standard output. Set asHex to true to
generate exact binary representations of floating point numbers.
@param asHex true if SkScalar values are written as hexadecimal
example: https://fiddle.skia.org/c/@Rect_dump
*/
void dump(bool asHex) const;
SkString dumpToString(bool asHex) const;
/** Writes text representation of SkRect to standard output. The representation may be
directly compiled as C++ code. Floating point values are written
with limited precision; it may not be possible to reconstruct original SkRect
from output.
*/
void dump() const { this->dump(false); }
/** Writes text representation of SkRect to standard output. The representation may be
directly compiled as C++ code. Floating point values are written
in hexadecimal to preserve their exact bit pattern. The output reconstructs the
original SkRect.
Use instead of dump() when submitting
*/
void dumpHex() const { this->dump(true); }
};
inline bool SkIRect::contains(const SkRect& r) const {
return !r.isEmpty() && !this->isEmpty() && // check for empties
fLeft <= r.fLeft && fTop <= r.fTop &&
fRight >= r.fRight && fBottom >= r.fBottom;
}
#endif
|