File: TextureInfo.h

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/*
 * Copyright 2021 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef skgpu_graphite_TextureInfo_DEFINED
#define skgpu_graphite_TextureInfo_DEFINED

#include "include/core/SkString.h"
#include "include/core/SkTextureCompressionType.h"
#include "include/gpu/graphite/GraphiteTypes.h"
#include "include/private/base/SkAPI.h"
#include "include/private/base/SkAnySubclass.h"

struct SkISize;

namespace skgpu::graphite {

class TextureInfoData;

class SK_API TextureInfo {
public:
    TextureInfo();
    ~TextureInfo();
    TextureInfo(const TextureInfo&);
    TextureInfo& operator=(const TextureInfo&);

    bool operator==(const TextureInfo&) const;
    bool operator!=(const TextureInfo& that) const { return !(*this == that); }

    bool isValid() const { return fValid; }
    BackendApi backend() const { return fBackend; }

    uint32_t numSamples() const { return fSampleCount; }
    Mipmapped mipmapped() const { return fMipmapped; }
    Protected isProtected() const { return fProtected; }
    SkTextureCompressionType compressionType() const;
    bool isMemoryless() const;

    bool isCompatible(const TextureInfo& that) const;
    // Return a string containing the full description of this TextureInfo.
    SkString toString() const;
    // Return a string containing only the info relevant for its use as a RenderPass attachment.
    SkString toRPAttachmentString() const;

private:
    friend class TextureInfoData;
    friend class TextureInfoPriv;

    // Size determined by looking at the TextureInfoData subclasses, then guessing-and-checking.
    // Compiler will complain if this is too small - in that case, just increase the number.
    inline constexpr static size_t kMaxSubclassSize = 112;
    using AnyTextureInfoData = SkAnySubclass<TextureInfoData, kMaxSubclassSize>;

    template <typename SomeTextureInfoData>
    TextureInfo(BackendApi backend,
                uint32_t sampleCount,
                skgpu::Mipmapped mipped,
                skgpu::Protected isProtected,
                const SomeTextureInfoData& textureInfoData)
            : fBackend(backend)
            , fValid(true)
            , fSampleCount(sampleCount)
            , fMipmapped(mipped)
            , fProtected(isProtected) {
        fTextureInfoData.emplace<SomeTextureInfoData>(textureInfoData);
    }

    friend size_t ComputeSize(SkISize dimensions, const TextureInfo&);  // for bytesPerPixel

    size_t bytesPerPixel() const;

    BackendApi fBackend = BackendApi::kMock;
    bool fValid = false;

    uint32_t fSampleCount = 1;
    Mipmapped fMipmapped = Mipmapped::kNo;
    Protected fProtected = Protected::kNo;

    AnyTextureInfoData fTextureInfoData;
};

}  // namespace skgpu::graphite

#endif  //skgpu_graphite_TextureInfo_DEFINED