File: SkSVGAttribute.h

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/*
 * Copyright 2016 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef SkSVGAttribute_DEFINED
#define SkSVGAttribute_DEFINED

#include "modules/svg/include/SkSVGTypes.h"

enum class SkSVGAttribute {
    kClipRule,
    kColor,
    kColorInterpolation,
    kColorInterpolationFilters,
    kCx, // <circle>, <ellipse>, <radialGradient>: center x position
    kCy, // <circle>, <ellipse>, <radialGradient>: center y position
    kFill,
    kFillOpacity,
    kFillRule,
    kFilter,
    kFilterUnits,
    kFontFamily,
    kFontSize,
    kFontStyle,
    kFontWeight,
    kFx, // <radialGradient>: focal point x position
    kFy, // <radialGradient>: focal point y position
    kGradientUnits,
    kGradientTransform,
    kHeight,
    kHref,
    kOpacity,
    kPoints,
    kPreserveAspectRatio,
    kR,  // <circle>, <radialGradient>: radius
    kRx, // <ellipse>,<rect>: horizontal (corner) radius
    kRy, // <ellipse>,<rect>: vertical (corner) radius
    kSpreadMethod,
    kStroke,
    kStrokeDashArray,
    kStrokeDashOffset,
    kStrokeOpacity,
    kStrokeLineCap,
    kStrokeLineJoin,
    kStrokeMiterLimit,
    kStrokeWidth,
    kTransform,
    kText,
    kTextAnchor,
    kViewBox,
    kVisibility,
    kWidth,
    kX,
    kX1, // <line>: first endpoint x
    kX2, // <line>: second endpoint x
    kY,
    kY1, // <line>: first endpoint y
    kY2, // <line>: second endpoint y

    kUnknown,
};

struct SkSVGPresentationAttributes {
    static SkSVGPresentationAttributes MakeInitial();

    // TODO: SkSVGProperty adds an extra ptr per attribute; refactor to reduce overhead.

    SkSVGProperty<SkSVGPaint     , true> fFill;
    SkSVGProperty<SkSVGNumberType, true> fFillOpacity;
    SkSVGProperty<SkSVGFillRule  , true> fFillRule;
    SkSVGProperty<SkSVGFillRule  , true> fClipRule;

    SkSVGProperty<SkSVGPaint     , true> fStroke;
    SkSVGProperty<SkSVGDashArray , true> fStrokeDashArray;
    SkSVGProperty<SkSVGLength    , true> fStrokeDashOffset;
    SkSVGProperty<SkSVGLineCap   , true> fStrokeLineCap;
    SkSVGProperty<SkSVGLineJoin  , true> fStrokeLineJoin;
    SkSVGProperty<SkSVGNumberType, true> fStrokeMiterLimit;
    SkSVGProperty<SkSVGNumberType, true> fStrokeOpacity;
    SkSVGProperty<SkSVGLength    , true> fStrokeWidth;

    SkSVGProperty<SkSVGVisibility, true> fVisibility;

    SkSVGProperty<SkSVGColorType , true> fColor;
    SkSVGProperty<SkSVGColorspace, true> fColorInterpolation;
    SkSVGProperty<SkSVGColorspace, true> fColorInterpolationFilters;

    SkSVGProperty<SkSVGFontFamily, true> fFontFamily;
    SkSVGProperty<SkSVGFontStyle , true> fFontStyle;
    SkSVGProperty<SkSVGFontSize  , true> fFontSize;
    SkSVGProperty<SkSVGFontWeight, true> fFontWeight;
    SkSVGProperty<SkSVGTextAnchor, true> fTextAnchor;

    // uninherited
    SkSVGProperty<SkSVGNumberType, false> fOpacity;
    SkSVGProperty<SkSVGFuncIRI   , false> fClipPath;
    SkSVGProperty<SkSVGDisplay   , false> fDisplay;
    SkSVGProperty<SkSVGFuncIRI   , false> fMask;
    SkSVGProperty<SkSVGFuncIRI   , false> fFilter;
    SkSVGProperty<SkSVGColor     , false> fStopColor;
    SkSVGProperty<SkSVGNumberType, false> fStopOpacity;
    SkSVGProperty<SkSVGColor     , false> fFloodColor;
    SkSVGProperty<SkSVGNumberType, false> fFloodOpacity;
    SkSVGProperty<SkSVGColor     , false> fLightingColor;
};

#endif // SkSVGAttribute_DEFINED