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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGContainer_DEFINED
#define SkSVGContainer_DEFINED
#include "include/core/SkPath.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/private/base/SkAPI.h"
#include "include/private/base/SkTArray.h"
#include "modules/svg/include/SkSVGNode.h"
#include "modules/svg/include/SkSVGTransformableNode.h"
class SkSVGRenderContext;
class SK_API SkSVGContainer : public SkSVGTransformableNode {
public:
void appendChild(sk_sp<SkSVGNode>) override;
protected:
explicit SkSVGContainer(SkSVGTag);
void onRender(const SkSVGRenderContext&) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
SkRect onTransformableObjectBoundingBox(const SkSVGRenderContext&) const final;
bool hasChildren() const final;
template <typename NodeType, typename Func>
void forEachChild(Func func) const {
for (const auto& child : fChildren) {
if (child->tag() == NodeType::tag) {
func(static_cast<const NodeType*>(child.get()));
}
}
}
// TODO: convert remaining direct users to iterators, and make the container private.
skia_private::STArray<1, sk_sp<SkSVGNode>, true> fChildren;
private:
using INHERITED = SkSVGTransformableNode;
};
#endif // SkSVGContainer_DEFINED
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