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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGTransformableNode_DEFINED
#define SkSVGTransformableNode_DEFINED
#include "include/core/SkMatrix.h"
#include "include/core/SkPath.h"
#include "include/private/base/SkAPI.h"
#include "modules/svg/include/SkSVGNode.h"
#include "modules/svg/include/SkSVGTypes.h"
#include "modules/svg/include/SkSVGValue.h"
class SkSVGRenderContext;
enum class SkSVGAttribute;
struct SkRect;
class SK_API SkSVGTransformableNode : public SkSVGNode {
public:
void setTransform(const SkSVGTransformType& t) { fTransform = t; }
protected:
SkSVGTransformableNode(SkSVGTag);
bool onPrepareToRender(SkSVGRenderContext*) const override;
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void mapToParent(SkPath*) const;
void mapToParent(SkRect*) const;
SkRect onObjectBoundingBox(const SkSVGRenderContext& ) const final;
virtual SkRect onTransformableObjectBoundingBox(const SkSVGRenderContext&) const;
private:
// FIXME: should be sparse
SkSVGTransformType fTransform;
using INHERITED = SkSVGNode;
};
#endif // SkSVGTransformableNode_DEFINED
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