File: GPUCommandEncoder.cpp

package info (click to toggle)
webkit2gtk 2.48.5-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 429,764 kB
  • sloc: cpp: 3,697,587; javascript: 194,444; ansic: 169,997; python: 46,499; asm: 19,295; ruby: 18,528; perl: 16,602; xml: 4,650; yacc: 2,360; sh: 2,098; java: 1,993; lex: 1,327; pascal: 366; makefile: 298
file content (162 lines) | stat: -rw-r--r-- 5,873 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
/*
 * Copyright (C) 2021-2023 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "GPUCommandEncoder.h"

#include "GPUBuffer.h"
#include "GPUCommandBuffer.h"
#include "GPUQuerySet.h"
#include "WebGPUDevice.h"

namespace WebCore {

GPUCommandEncoder::GPUCommandEncoder(Ref<WebGPU::CommandEncoder>&& backing, WebGPU::Device& device)
    : m_backing(WTFMove(backing))
    , m_device(&device)
{
}

String GPUCommandEncoder::label() const
{
    return m_backing->label();
}

void GPUCommandEncoder::setLabel(String&& label)
{
    m_backing->setLabel(WTFMove(label));
}

ExceptionOr<Ref<GPURenderPassEncoder>> GPUCommandEncoder::beginRenderPass(const GPURenderPassDescriptor& renderPassDescriptor)
{
    RefPtr encoder = m_backing->beginRenderPass(renderPassDescriptor.convertToBacking());
    if (!encoder || !m_device.get())
        return Exception { ExceptionCode::InvalidStateError, "GPUCommandEncoder.beginRenderPass: Unable to begin render pass."_s };
    return GPURenderPassEncoder::create(encoder.releaseNonNull(), *m_device.get());
}

ExceptionOr<Ref<GPUComputePassEncoder>> GPUCommandEncoder::beginComputePass(const std::optional<GPUComputePassDescriptor>& computePassDescriptor)
{
    RefPtr computePass = m_backing->beginComputePass(computePassDescriptor ? std::optional { computePassDescriptor->convertToBacking() } : std::nullopt);
    if (!computePass || !m_device.get())
        return Exception { ExceptionCode::InvalidStateError, "GPUCommandEncoder.beginComputePass: Unable to begin compute pass."_s };
    return GPUComputePassEncoder::create(computePass.releaseNonNull(), *m_device.get());
}

void GPUCommandEncoder::copyBufferToBuffer(
    const GPUBuffer& source,
    GPUSize64 sourceOffset,
    const GPUBuffer& destination,
    GPUSize64 destinationOffset,
    GPUSize64 size)
{
    m_backing->copyBufferToBuffer(source.backing(), sourceOffset, destination.backing(), destinationOffset, size);
}

void GPUCommandEncoder::copyBufferToTexture(
    const GPUImageCopyBuffer& source,
    const GPUImageCopyTexture& destination,
    const GPUExtent3D& copySize)
{
    m_backing->copyBufferToTexture(source.convertToBacking(), destination.convertToBacking(), convertToBacking(copySize));
}

void GPUCommandEncoder::copyTextureToBuffer(
    const GPUImageCopyTexture& source,
    const GPUImageCopyBuffer& destination,
    const GPUExtent3D& copySize)
{
    m_backing->copyTextureToBuffer(source.convertToBacking(), destination.convertToBacking(), convertToBacking(copySize));
}

void GPUCommandEncoder::copyTextureToTexture(
    const GPUImageCopyTexture& source,
    const GPUImageCopyTexture& destination,
    const GPUExtent3D& copySize)
{
    m_backing->copyTextureToTexture(source.convertToBacking(), destination.convertToBacking(), convertToBacking(copySize));
}


void GPUCommandEncoder::clearBuffer(
    const GPUBuffer& buffer,
    std::optional<GPUSize64> offset,
    std::optional<GPUSize64> size)
{
    m_backing->clearBuffer(buffer.backing(), offset.value_or(0), size);
}

void GPUCommandEncoder::pushDebugGroup(String&& groupLabel)
{
    m_backing->pushDebugGroup(WTFMove(groupLabel));
}

void GPUCommandEncoder::popDebugGroup()
{
    m_backing->popDebugGroup();
}

void GPUCommandEncoder::insertDebugMarker(String&& markerLabel)
{
    m_backing->insertDebugMarker(WTFMove(markerLabel));
}

void GPUCommandEncoder::writeTimestamp(const GPUQuerySet& querySet, GPUSize32 queryIndex)
{
    m_backing->writeTimestamp(querySet.backing(), queryIndex);
}

void GPUCommandEncoder::resolveQuerySet(
    const GPUQuerySet& querySet,
    GPUSize32 firstQuery,
    GPUSize32 queryCount,
    const GPUBuffer& destination,
    GPUSize64 destinationOffset)
{
    m_backing->resolveQuerySet(querySet.backing(), firstQuery, queryCount, destination.backing(), destinationOffset);
}

static WebGPU::CommandBufferDescriptor convertToBacking(const std::optional<GPUCommandBufferDescriptor>& commandBufferDescriptor)
{
    if (!commandBufferDescriptor)
        return { };

    return commandBufferDescriptor->convertToBacking();
}

ExceptionOr<Ref<GPUCommandBuffer>> GPUCommandEncoder::finish(const std::optional<GPUCommandBufferDescriptor>& commandBufferDescriptor)
{
    RefPtr buffer = m_backing->finish(convertToBacking(commandBufferDescriptor));
    if (!buffer)
        return Exception { ExceptionCode::InvalidStateError, "GPUCommandEncoder.finish: Unable to finish."_s };
    return GPUCommandBuffer::create(buffer.releaseNonNull(), *this);
}

void GPUCommandEncoder::setBacking(WebGPU::CommandEncoder& newBacking)
{
    m_backing = newBacking;
}

}