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/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "GPUCompilationMessage.h"
namespace WebCore {
const String& GPUCompilationMessage::message() const
{
return m_backing->message();
}
GPUCompilationMessageType GPUCompilationMessage::type() const
{
switch (m_backing->type()) {
case WebGPU::CompilationMessageType::Error:
return GPUCompilationMessageType::Error;
case WebGPU::CompilationMessageType::Warning:
return GPUCompilationMessageType::Warning;
case WebGPU::CompilationMessageType::Info:
return GPUCompilationMessageType::Info;
}
RELEASE_ASSERT_NOT_REACHED();
}
uint64_t GPUCompilationMessage::lineNum() const
{
return m_backing->lineNum();
}
uint64_t GPUCompilationMessage::linePos() const
{
return m_backing->linePos();
}
uint64_t GPUCompilationMessage::offset() const
{
return m_backing->offset();
}
uint64_t GPUCompilationMessage::length() const
{
return m_backing->length();
}
}
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