1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48
|
/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "GPUCompositorIntegration.h"
namespace WebCore {
#if PLATFORM(COCOA)
Vector<MachSendRight> GPUCompositorIntegration::recreateRenderBuffers(int width, int height, WebCore::DestinationColorSpace&& destinationColorSpace, WebCore::AlphaPremultiplication alphaMode, WebCore::WebGPU::TextureFormat textureFormat, WebCore::WebGPU::Device& device) const
{
return m_backing->recreateRenderBuffers(width, height, WTFMove(destinationColorSpace), alphaMode, textureFormat, device);
}
#endif
void GPUCompositorIntegration::prepareForDisplay(uint32_t frameIndex, CompletionHandler<void()>&& completionHandler)
{
m_backing->prepareForDisplay(frameIndex, WTFMove(completionHandler));
}
void GPUCompositorIntegration::paintCompositedResultsToCanvas(WebCore::ImageBuffer& imageBuffer, uint32_t bufferIndex)
{
m_backing->paintCompositedResultsToCanvas(imageBuffer, bufferIndex);
}
} // namespace WebCore
|