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/*
* Copyright (C) 2020-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(MODEL_ELEMENT)
#include "ActiveDOMObject.h"
#include "CachedRawResource.h"
#include "CachedRawResourceClient.h"
#include "CachedResourceHandle.h"
#include "ExceptionOr.h"
#include "HTMLElement.h"
#include "HTMLModelElementCamera.h"
#include "IDLTypes.h"
#include "LayerHostingContextIdentifier.h"
#include "ModelPlayerClient.h"
#include "PlatformLayer.h"
#include "PlatformLayerIdentifier.h"
#include "SharedBuffer.h"
#include <wtf/UniqueRef.h>
#if ENABLE(MODEL_PROCESS)
#include "StageModeOperations.h"
#endif
namespace WebCore {
class DOMMatrixReadOnly;
class DOMPointReadOnly;
class Event;
class GraphicsLayer;
class LayoutSize;
class Model;
class ModelPlayer;
class MouseEvent;
template<typename IDLType> class DOMPromiseDeferred;
template<typename IDLType> class DOMPromiseProxyWithResolveCallback;
#if ENABLE(MODEL_PROCESS)
template<typename IDLType> class DOMPromiseProxy;
class ModelContext;
#endif
class HTMLModelElement final : public HTMLElement, private CachedRawResourceClient, public ModelPlayerClient, public ActiveDOMObject {
WTF_MAKE_TZONE_OR_ISO_ALLOCATED(HTMLModelElement);
WTF_OVERRIDE_DELETE_FOR_CHECKED_PTR(HTMLModelElement);
public:
USING_CAN_MAKE_WEAKPTR(HTMLElement);
static Ref<HTMLModelElement> create(const QualifiedName&, Document&);
virtual ~HTMLModelElement();
// ActiveDOMObject.
void ref() const final { HTMLElement::ref(); }
void deref() const final { HTMLElement::deref(); }
void sourcesChanged();
const URL& currentSrc() const { return m_sourceURL; }
bool complete() const { return m_dataComplete; }
// MARK: DOM Functions and Attributes
using ReadyPromise = DOMPromiseProxyWithResolveCallback<IDLInterface<HTMLModelElement>>;
ReadyPromise& ready() { return m_readyPromise.get(); }
WEBCORE_EXPORT RefPtr<Model> model() const;
bool usesPlatformLayer() const;
PlatformLayer* platformLayer() const;
std::optional<LayerHostingContextIdentifier> layerHostingContextIdentifier() const;
std::optional<PlatformLayerIdentifier> layerID() const;
#if ENABLE(MODEL_PROCESS)
RefPtr<ModelContext> modelContext() const;
const DOMMatrixReadOnly& entityTransform() const;
ExceptionOr<void> setEntityTransform(const DOMMatrixReadOnly&);
const DOMPointReadOnly& boundingBoxCenter() const;
const DOMPointReadOnly& boundingBoxExtents() const;
using EnvironmentMapPromise = DOMPromiseProxy<IDLUndefined>;
EnvironmentMapPromise& environmentMapReady() { return m_environmentMapReadyPromise.get(); }
#endif
void enterFullscreen();
using CameraPromise = DOMPromiseDeferred<IDLDictionary<HTMLModelElementCamera>>;
void getCamera(CameraPromise&&);
void setCamera(HTMLModelElementCamera, DOMPromiseDeferred<void>&&);
using IsPlayingAnimationPromise = DOMPromiseDeferred<IDLBoolean>;
void isPlayingAnimation(IsPlayingAnimationPromise&&);
void playAnimation(DOMPromiseDeferred<void>&&);
void pauseAnimation(DOMPromiseDeferred<void>&&);
using IsLoopingAnimationPromise = DOMPromiseDeferred<IDLBoolean>;
void isLoopingAnimation(IsLoopingAnimationPromise&&);
void setIsLoopingAnimation(bool, DOMPromiseDeferred<void>&&);
using DurationPromise = DOMPromiseDeferred<IDLDouble>;
void animationDuration(DurationPromise&&);
using CurrentTimePromise = DOMPromiseDeferred<IDLDouble>;
void animationCurrentTime(CurrentTimePromise&&);
void setAnimationCurrentTime(double, DOMPromiseDeferred<void>&&);
using HasAudioPromise = DOMPromiseDeferred<IDLBoolean>;
void hasAudio(HasAudioPromise&&);
using IsMutedPromise = DOMPromiseDeferred<IDLBoolean>;
void isMuted(IsMutedPromise&&);
void setIsMuted(bool, DOMPromiseDeferred<void>&&);
bool supportsDragging() const;
bool isDraggableIgnoringAttributes() const final;
bool isInteractive() const;
#if ENABLE(MODEL_PROCESS)
double playbackRate() const { return m_playbackRate; }
void setPlaybackRate(double);
double duration() const;
bool paused() const;
void play(DOMPromiseDeferred<void>&&);
void pause(DOMPromiseDeferred<void>&&);
void setPaused(bool, DOMPromiseDeferred<void>&&);
double currentTime() const;
void setCurrentTime(double);
const URL& environmentMap() const;
void setEnvironmentMap(const URL&);
WEBCORE_EXPORT bool supportsStageModeInteraction() const;
WEBCORE_EXPORT void beginStageModeTransform(const TransformationMatrix&);
WEBCORE_EXPORT void updateStageModeTransform(const TransformationMatrix&);
WEBCORE_EXPORT void endStageModeInteraction();
#endif
#if PLATFORM(COCOA)
Vector<RetainPtr<id>> accessibilityChildren();
#endif
void sizeMayHaveChanged();
#if ENABLE(ARKIT_INLINE_PREVIEW_MAC)
WEBCORE_EXPORT String inlinePreviewUUIDForTesting() const;
#endif
private:
HTMLModelElement(const QualifiedName&, Document&);
URL selectModelSource() const;
void setSourceURL(const URL&);
void modelDidChange();
void createModelPlayer();
void deleteModelPlayer();
RefPtr<GraphicsLayer> graphicsLayer() const;
HTMLModelElement& readyPromiseResolve();
// ActiveDOMObject.
bool virtualHasPendingActivity() const final;
// DOM overrides.
void didMoveToNewDocument(Document& oldDocument, Document& newDocument) final;
bool isURLAttribute(const Attribute&) const final;
void attributeChanged(const QualifiedName&, const AtomString& oldValue, const AtomString& newValue, AttributeModificationReason) final;
// StyledElement
bool hasPresentationalHintsForAttribute(const QualifiedName&) const final;
void collectPresentationalHintsForAttribute(const QualifiedName&, const AtomString&, MutableStyleProperties&) final;
// Rendering overrides.
RenderPtr<RenderElement> createElementRenderer(RenderStyle&&, const RenderTreePosition&) final;
bool isReplaced(const RenderStyle&) const final { return true; }
void didAttachRenderers() final;
// CachedRawResourceClient overrides.
void dataReceived(CachedResource&, const SharedBuffer&) final;
void notifyFinished(CachedResource&, const NetworkLoadMetrics&, LoadWillContinueInAnotherProcess) final;
// ModelPlayerClient overrides.
void didUpdateLayerHostingContextIdentifier(ModelPlayer&, LayerHostingContextIdentifier) final;
void didFinishLoading(ModelPlayer&) final;
void didFailLoading(ModelPlayer&, const ResourceError&) final;
#if ENABLE(MODEL_PROCESS)
void didUpdateEntityTransform(ModelPlayer&, const TransformationMatrix&) final;
void didUpdateBoundingBox(ModelPlayer&, const FloatPoint3D&, const FloatPoint3D&) final;
void didFinishEnvironmentMapLoading(bool succeeded) final;
#endif
std::optional<PlatformLayerIdentifier> modelContentsLayerID() const final;
void defaultEventHandler(Event&) final;
void dragDidStart(MouseEvent&);
void dragDidChange(MouseEvent&);
void dragDidEnd(MouseEvent&);
LayoutPoint flippedLocationInElementForMouseEvent(MouseEvent&);
void setAnimationIsPlaying(bool, DOMPromiseDeferred<void>&&);
LayoutSize contentSize() const;
#if ENABLE(MODEL_PROCESS)
bool autoplay() const;
void updateAutoplay();
bool loop() const;
void updateLoop();
void updateEnvironmentMap();
URL selectEnvironmentMapURL() const;
void environmentMapRequestResource();
void environmentMapResetAndReject(Exception&&);
void environmentMapResourceFinished();
bool hasPortal() const;
void updateHasPortal();
WebCore::StageModeOperation stageMode() const;
void updateStageMode();
#endif
void modelResourceFinished();
URL m_sourceURL;
CachedResourceHandle<CachedRawResource> m_resource;
SharedBufferBuilder m_data;
RefPtr<Model> m_model;
UniqueRef<ReadyPromise> m_readyPromise;
bool m_dataComplete { false };
bool m_isDragging { false };
bool m_shouldCreateModelPlayerUponRendererAttachment { false };
RefPtr<ModelPlayer> m_modelPlayer;
#if ENABLE(MODEL_PROCESS)
Ref<DOMMatrixReadOnly> m_entityTransform;
Ref<DOMPointReadOnly> m_boundingBoxCenter;
Ref<DOMPointReadOnly> m_boundingBoxExtents;
double m_playbackRate { 1.0 };
URL m_environmentMapURL;
SharedBufferBuilder m_environmentMapData;
CachedResourceHandle<CachedRawResource> m_environmentMapResource;
UniqueRef<EnvironmentMapPromise> m_environmentMapReadyPromise;
#endif
};
} // namespace WebCore
#endif // ENABLE(MODEL_ELEMENT)
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