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/*
* Copyright (C) 2020 Igalia S.L. All rights reserved.
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBXR)
#include "ActiveDOMObject.h"
#include "EventTarget.h"
#include "HTMLCanvasElement.h"
#include "JSDOMPromiseDeferredForward.h"
#include "PlatformXR.h"
#include "WebGLContextAttributes.h"
#include "WebGLRenderingContextBase.h"
#include "XRReferenceSpaceType.h"
#include "XRSessionMode.h"
#include <wtf/HashSet.h>
#include <wtf/RefCounted.h>
#include <wtf/TZoneMalloc.h>
#include <wtf/ThreadSafeWeakHashSet.h>
#include <wtf/ThreadSafeWeakPtr.h>
namespace JSC {
class JSGlobalObject;
}
namespace WebCore {
class LocalDOMWindow;
class Navigator;
class ScriptExecutionContext;
class WebXRSession;
class SecurityOriginData;
struct XRSessionInit;
class WebXRSystem final : public RefCounted<WebXRSystem>, public EventTarget, public ActiveDOMObject {
WTF_MAKE_TZONE_OR_ISO_ALLOCATED(WebXRSystem);
public:
void ref() const final { RefCounted::ref(); }
void deref() const final { RefCounted::deref(); }
using IsSessionSupportedPromise = DOMPromiseDeferred<IDLBoolean>;
using RequestSessionPromise = DOMPromiseDeferred<IDLInterface<WebXRSession>>;
static Ref<WebXRSystem> create(Navigator&);
~WebXRSystem();
void isSessionSupported(XRSessionMode, IsSessionSupportedPromise&&);
void requestSession(Document&, XRSessionMode, const XRSessionInit&, RequestSessionPromise&&);
// This is also needed by WebGLRenderingContextBase::makeXRCompatible() and HTMLCanvasElement::createContextWebGL().
void ensureImmersiveXRDeviceIsSelected(CompletionHandler<void()>&&);
bool hasActiveImmersiveXRDevice() const { return !!m_activeImmersiveDevice.get(); }
RefPtr<WebXRSession> activeImmersiveSession() const;
void sessionEnded(WebXRSession&);
// For testing purpouses only.
WEBCORE_EXPORT void registerSimulatedXRDeviceForTesting(PlatformXR::Device&);
WEBCORE_EXPORT void unregisterSimulatedXRDeviceForTesting(PlatformXR::Device&);
Navigator* navigator();
protected:
// EventTarget
enum EventTargetInterfaceType eventTargetInterface() const override { return EventTargetInterfaceType::WebXRSystem; }
ScriptExecutionContext* scriptExecutionContext() const override { return ActiveDOMObject::scriptExecutionContext(); }
void refEventTarget() override { ref(); }
void derefEventTarget() override { deref(); }
// ActiveDOMObject
void stop() override;
private:
WebXRSystem(Navigator&);
using FeatureList = PlatformXR::Device::FeatureList;
using JSFeatureList = Vector<JSC::JSValue>;
void obtainCurrentDevice(XRSessionMode, const JSFeatureList& requiredFeatures, const JSFeatureList& optionalFeatures, CompletionHandler<void(ThreadSafeWeakPtr<PlatformXR::Device>)>&&);
bool immersiveSessionRequestIsAllowedForGlobalObject(LocalDOMWindow&, Document&) const;
bool inlineSessionRequestIsAllowedForGlobalObject(LocalDOMWindow&, Document&, const XRSessionInit&) const;
bool isFeaturePermitted(PlatformXR::SessionFeature) const;
bool isFeatureSupported(PlatformXR::SessionFeature, XRSessionMode, const PlatformXR::Device&) const;
struct ResolvedRequestedFeatures;
std::optional<ResolvedRequestedFeatures> resolveRequestedFeatures(XRSessionMode, const XRSessionInit&, RefPtr<PlatformXR::Device>, JSC::JSGlobalObject&) const;
void resolveFeaturePermissions(XRSessionMode, const XRSessionInit&, RefPtr<PlatformXR::Device>, JSC::JSGlobalObject&, CompletionHandler<void(std::optional<FeatureList>&&)>&&) const;
// https://immersive-web.github.io/webxr/#default-inline-xr-device
class DummyInlineDevice final : public PlatformXR::Device, public ContextDestructionObserver {
public:
static Ref<DummyInlineDevice> create(ScriptExecutionContext&);
virtual ~DummyInlineDevice() = default;
private:
DummyInlineDevice(ScriptExecutionContext&);
void initializeTrackingAndRendering(const WebCore::SecurityOriginData&, PlatformXR::SessionMode, const PlatformXR::Device::FeatureList&) final { }
void shutDownTrackingAndRendering() final { }
void initializeReferenceSpace(PlatformXR::ReferenceSpaceType) final { }
void requestFrame(std::optional<PlatformXR::RequestData>&&, PlatformXR::Device::RequestFrameCallback&&) final;
Vector<Device::ViewData> views(XRSessionMode) const final;
std::optional<PlatformXR::LayerHandle> createLayerProjection(uint32_t, uint32_t, bool) final { return std::nullopt; }
void deleteLayer(PlatformXR::LayerHandle) final { }
};
WeakPtr<Navigator> m_navigator;
Ref<PlatformXR::Device> m_defaultInlineDevice;
bool m_immersiveXRDevicesHaveBeenEnumerated { false };
uint m_testingDevices { 0 };
bool m_pendingImmersiveSession { false };
RefPtr<WebXRSession> m_activeImmersiveSession;
// We use a set here although the specs talk about a list of inline sessions
// https://immersive-web.github.io/webxr/#list-of-inline-sessions.
HashSet<Ref<WebXRSession>> m_inlineSessions;
ThreadSafeWeakPtr<PlatformXR::Device> m_activeImmersiveDevice;
ThreadSafeWeakHashSet<PlatformXR::Device> m_immersiveDevices;
ThreadSafeWeakPtr<PlatformXR::Device> m_inlineXRDevice;
};
} // namespace WebCore
#endif // ENABLE(WEBXR)
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