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/*
* Copyright (C) 2024 Apple, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
// https://github.com/immersive-web/WebXR-WebGPU-Binding/blob/main/explainer.md
[
Conditional=WEBXR_LAYERS,
EnabledBySetting=WebXRWebGPUBindingsEnabled,
Exposed=Window
] interface XRGPUBinding {
constructor(WebXRSession session, GPUDevice device);
readonly attribute double nativeProjectionScaleFactor;
[CallWith=CurrentScriptExecutionContext] XRProjectionLayer createProjectionLayer(optional XRGPUProjectionLayerInit init);
// The core specification doesn't require these, support will be added later.
// XRQuadLayer createQuadLayer(optional XRGPUQuadLayerInit init);
// XRCylinderLayer createCylinderLayer(optional XRGPUCylinderLayerInit init);
// XREquirectLayer createEquirectLayer(optional XRGPUEquirectLayerInit init);
// XRCubeLayer createCubeLayer(optional XRGPUCubeLayerInit init);
XRGPUSubImage getSubImage(XRCompositionLayer layer, WebXRFrame frame, optional XREye eye = "none");
XRGPUSubImage getViewSubImage(XRProjectionLayer layer, WebXRView view);
GPUTextureFormat getPreferredColorFormat();
};
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