File: WebGLSync.cpp

package info (click to toggle)
webkit2gtk 2.48.5-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 429,764 kB
  • sloc: cpp: 3,697,587; javascript: 194,444; ansic: 169,997; python: 46,499; asm: 19,295; ruby: 18,528; perl: 16,602; xml: 4,650; yacc: 2,360; sh: 2,098; java: 1,993; lex: 1,327; pascal: 366; makefile: 298
file content (107 lines) | stat: -rw-r--r-- 3,617 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
/*
 * Copyright (C) 2015 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"

#if ENABLE(WEBGL)
#include "WebGLSync.h"

#include "HTMLCanvasElement.h"
#include "WebGLRenderingContextBase.h"
#include <wtf/Lock.h>
#include <wtf/Locker.h>

namespace WebCore {

RefPtr<WebGLSync> WebGLSync::create(WebGLRenderingContextBase& context)
{
    auto object = context.protectedGraphicsContextGL()->fenceSync(GraphicsContextGL::SYNC_GPU_COMMANDS_COMPLETE, 0);
    if (!object)
        return nullptr;
    return adoptRef(*new WebGLSync { context, object });
}

WebGLSync::~WebGLSync()
{
    if (!m_context)
        return;

    runDestructor();
}

WebGLSync::WebGLSync(WebGLRenderingContextBase& context, GCGLsync object)
    : WebGLObject(context, static_cast<PlatformGLObject>(-1)) // This value is unused because the sync object is a pointer type, but it needs to be non-zero or other parts of the code will assume the object is invalid.
    , m_sync(object)
{
}

void WebGLSync::deleteObjectImpl(const AbstractLocker&, GraphicsContextGL* context3d, PlatformGLObject)
{
    context3d->deleteSync(m_sync);
    m_sync = nullptr;
}

void WebGLSync::updateCache(WebGLRenderingContextBase& context)
{
    if (m_syncStatus == GraphicsContextGL::SIGNALED || !m_allowCacheUpdate)
        return;

    m_allowCacheUpdate = false;
    m_syncStatus = context.protectedGraphicsContextGL()->getSynci(m_sync, GraphicsContextGL::SYNC_STATUS);
    if (m_syncStatus == GraphicsContextGL::UNSIGNALED)
        scheduleAllowCacheUpdate(context);
}

GCGLint WebGLSync::getCachedResult(GCGLenum pname) const
{
    switch (pname) {
    case GraphicsContextGL::OBJECT_TYPE:
        return GraphicsContextGL::SYNC_FENCE;
    case GraphicsContextGL::SYNC_STATUS:
        return m_syncStatus;
    case GraphicsContextGL::SYNC_CONDITION:
        return GraphicsContextGL::SYNC_GPU_COMMANDS_COMPLETE;
    case GraphicsContextGL::SYNC_FLAGS:
        return 0;
    }
    ASSERT_NOT_REACHED();
    return 0;
}

bool WebGLSync::isSignaled() const
{
    return m_syncStatus == GraphicsContextGL::SIGNALED;
}

void WebGLSync::scheduleAllowCacheUpdate(WebGLRenderingContextBase& context)
{
    context.canvasBase().queueTaskKeepingObjectAlive(TaskSource::WebGL, [protectedThis = Ref { *this }]() {
        protectedThis->m_allowCacheUpdate = true;
    });
}

}

#endif // ENABLE(WEBGL)