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/*
* Copyright (C) 2004-2018 Apple Inc. All rights reserved.
* Copyright (C) 2008 Collabora Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if PLATFORM(IOS_FAMILY)
#ifndef NSView
#define NSView WAKView
#endif
#endif
#include "IntRect.h"
#include "PlatformScreen.h"
#include <wtf/CheckedRef.h>
#include <wtf/Forward.h>
#include <wtf/RefCounted.h>
#include <wtf/TypeCasts.h>
#include <wtf/WeakPtr.h>
#if PLATFORM(COCOA)
#include <wtf/RetainPtr.h>
#endif
#if PLATFORM(COCOA)
OBJC_CLASS NSView;
OBJC_CLASS NSWindow;
typedef NSView *PlatformWidget;
#elif PLATFORM(WIN)
typedef struct HWND__* HWND;
typedef HWND PlatformWidget;
#else
typedef void* PlatformWidget;
#endif
typedef PlatformWidget PlatformPageClient;
namespace WebCore {
class Cursor;
class Event;
class FontCascade;
class FrameView;
class GraphicsContext;
class PlatformMouseEvent;
class RegionContext;
class ScrollView;
enum WidgetNotification { WillPaintFlattened, DidPaintFlattened };
// The Widget class serves as a base class for three kinds of objects:
// (1) Scrollable areas (ScrollView)
// (2) Scrollbars (Scrollbar)
// (3) Plugins (PluginView)
//
// A widget may or may not be backed by a platform-specific object (e.g., HWND on Windows, NSView on Mac, QWidget on Qt).
//
// Widgets are connected in a hierarchy, with the restriction that plugins and scrollbars are always leaves of the
// tree. Only ScrollViews can have children (and therefore the Widget class has no concept of children).
//
// The rules right now for which widgets get platform-specific objects are as follows:
// ScrollView - Mac
// Scrollbar - Mac, Gtk
// Plugin - Mac, Windows (windowed only), Qt (windowed only, widget is an HWND on windows), Gtk (windowed only)
//
class Widget : public RefCounted<Widget>, public CanMakeSingleThreadWeakPtr<Widget> {
public:
WEBCORE_EXPORT explicit Widget(PlatformWidget = nullptr);
WEBCORE_EXPORT virtual ~Widget();
WEBCORE_EXPORT PlatformWidget platformWidget() const;
WEBCORE_EXPORT void setPlatformWidget(PlatformWidget);
int x() const { return frameRect().x(); }
int y() const { return frameRect().y(); }
int width() const { return frameRect().width(); }
int height() const { return frameRect().height(); }
IntSize size() const { return frameRect().size(); }
IntPoint location() const { return frameRect().location(); }
WEBCORE_EXPORT virtual void setFrameRect(const IntRect&);
WEBCORE_EXPORT IntRect frameRect() const;
IntRect boundsRect() const { return IntRect(0, 0, width(), height()); }
void resize(int w, int h) { setFrameRect(IntRect(x(), y(), w, h)); }
void resize(const IntSize& s) { setFrameRect(IntRect(location(), s)); }
void move(int x, int y) { setFrameRect(IntRect(x, y, width(), height())); }
void move(const IntPoint& p) { setFrameRect(IntRect(p, size())); }
enum class SecurityOriginPaintPolicy { AnyOrigin, AccessibleOriginOnly };
WEBCORE_EXPORT virtual void paint(GraphicsContext&, const IntRect&, SecurityOriginPaintPolicy = SecurityOriginPaintPolicy::AnyOrigin, RegionContext* = nullptr);
void invalidate() { invalidateRect(boundsRect()); }
virtual void invalidateRect(const IntRect&) = 0;
WEBCORE_EXPORT virtual void setFocus(bool);
WEBCORE_EXPORT void setCursor(const Cursor&);
WEBCORE_EXPORT virtual void show();
WEBCORE_EXPORT virtual void hide();
bool isSelfVisible() const { return m_selfVisible; } // Whether or not we have been explicitly marked as visible or not.
bool isParentVisible() const { return m_parentVisible; } // Whether or not our parent is visible.
bool isVisible() const { return m_selfVisible && m_parentVisible; } // Whether or not we are actually visible.
virtual void setParentVisible(bool visible) { m_parentVisible = visible; }
void setSelfVisible(bool v) { m_selfVisible = v; }
void setIsSelected(bool);
virtual bool isLocalFrameView() const { return false; }
virtual bool isRemoteFrameView() const { return false; }
virtual bool isPluginViewBase() const { return false; }
virtual bool isScrollbar() const { return false; }
virtual bool isScrollView() const { return false; }
WEBCORE_EXPORT void removeFromParent();
WEBCORE_EXPORT virtual void setParent(ScrollView* view);
WEBCORE_EXPORT ScrollView* parent() const;
WEBCORE_EXPORT RefPtr<ScrollView> protectedParent() const;
FrameView* root() const;
virtual void handleEvent(Event&) { }
virtual void notifyWidget(WidgetNotification) { }
WEBCORE_EXPORT IntRect convertToRootView(const IntRect&) const;
IntRect convertFromRootView(const IntRect&) const;
FloatRect convertToRootView(const FloatRect&) const;
FloatRect convertFromRootView(const FloatRect&) const;
IntPoint convertToRootView(const IntPoint&) const;
IntPoint convertFromRootView(const IntPoint&) const;
FloatPoint convertToRootView(const FloatPoint&) const;
FloatPoint convertFromRootView(const FloatPoint&) const;
// It is important for cross-platform code to realize that Mac has flipped coordinates. Therefore any code
// that tries to convert the location of a rect using the point-based convertFromContainingWindow will end
// up with an inaccurate rect. Always make sure to use the rect-based convertFromContainingWindow method
// when converting window rects.
WEBCORE_EXPORT IntRect convertToContainingWindow(const IntRect&) const;
IntRect convertFromContainingWindow(const IntRect&) const;
WEBCORE_EXPORT IntPoint convertToContainingWindow(const IntPoint&) const;
IntPoint convertFromContainingWindow(const IntPoint&) const;
virtual void frameRectsChanged() { }
// Notifies this widget that its clip rect changed.
virtual void clipRectChanged() { }
// Whether transforms affect the frame rect. FIXME: We get rid of this and have
// the frame rects be the same no matter what transforms are applied.
virtual bool transformsAffectFrameRect() { return true; }
virtual void willBeDestroyed() { }
#if PLATFORM(COCOA)
virtual id accessibilityHitTest(const IntPoint&) const { return nil; }
virtual id accessibilityObject() const { return nil; }
NSView* getOuterView() const;
void removeFromSuperview();
#endif
#if PLATFORM(IOS_FAMILY)
void addToSuperview(NSView*);
#endif
// Virtual methods to convert points to/from the containing ScrollView
WEBCORE_EXPORT virtual IntRect convertToContainingView(const IntRect&) const;
WEBCORE_EXPORT virtual IntRect convertFromContainingView(const IntRect&) const;
WEBCORE_EXPORT virtual FloatRect convertToContainingView(const FloatRect&) const;
WEBCORE_EXPORT virtual FloatRect convertFromContainingView(const FloatRect&) const;
WEBCORE_EXPORT virtual IntPoint convertToContainingView(const IntPoint&) const;
WEBCORE_EXPORT virtual IntPoint convertFromContainingView(const IntPoint&) const;
WEBCORE_EXPORT virtual FloatPoint convertToContainingView(const FloatPoint&) const;
WEBCORE_EXPORT virtual FloatPoint convertFromContainingView(const FloatPoint&) const;
virtual bool isPluginView() const { return false; }
private:
void init(PlatformWidget); // Must be called by all Widget constructors to initialize cross-platform data.
// These methods are used to convert from the root widget to the containing window,
// which has behavior that may differ between platforms (e.g. Mac uses flipped window coordinates).
static IntRect convertFromRootToContainingWindow(const Widget* rootWidget, const IntRect&);
static IntRect convertFromContainingWindowToRoot(const Widget* rootWidget, const IntRect&);
static IntPoint convertFromRootToContainingWindow(const Widget* rootWidget, const IntPoint&);
static IntPoint convertFromContainingWindowToRoot(const Widget* rootWidget, const IntPoint&);
private:
bool m_selfVisible { false };
bool m_parentVisible { false };
SingleThreadWeakPtr<ScrollView> m_parent;
#if !PLATFORM(COCOA)
PlatformWidget m_widget;
#else
RetainPtr<NSView> m_widget;
#endif
IntRect m_frame; // Not used when a native widget exists.
};
#if !PLATFORM(COCOA)
inline PlatformWidget Widget::platformWidget() const
{
return m_widget;
}
inline void Widget::setPlatformWidget(PlatformWidget widget)
{
m_widget = widget;
}
#endif
} // namespace WebCore
#define SPECIALIZE_TYPE_TRAITS_WIDGET(ToValueTypeName, predicate) \
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToValueTypeName) \
static bool isType(const WebCore::Widget& widget) { return widget.predicate; } \
SPECIALIZE_TYPE_TRAITS_END()
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