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/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003-2020 Apple Inc. All rights reserved.
* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#pragma once
#include <wtf/NeverDestroyed.h>
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
#include <wtf/Vector.h>
namespace WTF {
class TextStream;
}
namespace WebCore {
class TimingFunction : public RefCounted<TimingFunction> {
public:
virtual Ref<TimingFunction> clone() const = 0;
virtual ~TimingFunction() = default;
enum class Type { LinearFunction, CubicBezierFunction, StepsFunction, SpringFunction };
virtual Type type() const = 0;
bool isLinearTimingFunction() const { return type() == Type::LinearFunction; }
bool isCubicBezierTimingFunction() const { return type() == Type::CubicBezierFunction; }
bool isStepsTimingFunction() const { return type() == Type::StepsFunction; }
bool isSpringTimingFunction() const { return type() == Type::SpringFunction; }
virtual bool operator==(const TimingFunction&) const = 0;
enum class Before : bool { No, Yes };
double transformProgress(double progress, double duration, Before = Before::No) const;
String cssText() const;
};
class LinearTimingFunction final : public TimingFunction {
public:
struct Point {
double value;
double progress;
bool operator==(const Point& other) const
{
return value == other.value && progress == other.progress;
}
};
static Ref<LinearTimingFunction> create()
{
return create({ });
}
static Ref<LinearTimingFunction> create(const Vector<Point>& points)
{
return adoptRef(*new LinearTimingFunction(points));
}
bool operator==(const TimingFunction& other) const final
{
auto* otherLinear = dynamicDowncast<LinearTimingFunction>(other);
return otherLinear && m_points == otherLinear->m_points;
}
const Vector<Point>& points() const { return m_points; }
static const LinearTimingFunction& identity()
{
static NeverDestroyed<Ref<LinearTimingFunction>> function { create() };
return function.get();
}
private:
LinearTimingFunction(const Vector<Point>& points)
: m_points(points)
{
ASSERT(m_points.isEmpty() || m_points.size() >= 2);
}
Type type() const final { return Type::LinearFunction; }
Ref<TimingFunction> clone() const final
{
return adoptRef(*new LinearTimingFunction(m_points));
}
const Vector<Point> m_points;
};
class CubicBezierTimingFunction final : public TimingFunction {
public:
enum class TimingFunctionPreset : uint8_t { Ease, EaseIn, EaseOut, EaseInOut, Custom };
static Ref<CubicBezierTimingFunction> create()
{
return create(TimingFunctionPreset::Ease, 0.25, 0.1, 0.25, 1.0);
}
static Ref<CubicBezierTimingFunction> create(double x1, double y1, double x2, double y2)
{
return adoptRef(*new CubicBezierTimingFunction(TimingFunctionPreset::Custom, x1, y1, x2, y2));
}
static Ref<CubicBezierTimingFunction> create(TimingFunctionPreset preset, double x1, double y1, double x2, double y2)
{
return adoptRef(*new CubicBezierTimingFunction(preset, x1, y1, x2, y2));
}
WEBCORE_EXPORT static Ref<CubicBezierTimingFunction> create(TimingFunctionPreset);
bool operator==(const TimingFunction& other) const final
{
auto* otherCubic = dynamicDowncast<CubicBezierTimingFunction>(other);
if (!otherCubic || m_timingFunctionPreset != otherCubic->m_timingFunctionPreset)
return false;
if (m_timingFunctionPreset != TimingFunctionPreset::Custom)
return true;
return m_x1 == otherCubic->m_x1 && m_y1 == otherCubic->m_y1 && m_x2 == otherCubic->m_x2 && m_y2 == otherCubic->m_y2;
}
double x1() const { return m_x1; }
double y1() const { return m_y1; }
double x2() const { return m_x2; }
double y2() const { return m_y2; }
TimingFunctionPreset timingFunctionPreset() const { return m_timingFunctionPreset; }
void setTimingFunctionPreset(TimingFunctionPreset preset) { m_timingFunctionPreset = preset; }
static const CubicBezierTimingFunction& defaultTimingFunction()
{
static NeverDestroyed<Ref<CubicBezierTimingFunction>> function { create() };
return function.get();
}
Ref<CubicBezierTimingFunction> createReversed() const
{
return create(TimingFunctionPreset::Custom, 1.0 - m_x2, 1.0 - m_y2, 1.0 - m_x1, 1.0 - m_y1);
}
bool isLinear() const
{
return (!m_x1 && !m_y1 && !m_x2 && !m_y2) || (m_x1 == 1.0 && m_y1 == 1.0 && m_x2 == 1.0 && m_y2 == 1.0) || (m_x1 == 0.0 && m_y1 == 0.0 && m_x2 == 1.0 && m_y2 == 1.0);
}
private:
explicit CubicBezierTimingFunction(TimingFunctionPreset preset, double x1, double y1, double x2, double y2)
: m_x1(x1)
, m_y1(y1)
, m_x2(x2)
, m_y2(y2)
, m_timingFunctionPreset(preset)
{
}
Type type() const final { return Type::CubicBezierFunction; }
Ref<TimingFunction> clone() const final
{
return adoptRef(*new CubicBezierTimingFunction(m_timingFunctionPreset, m_x1, m_y1, m_x2, m_y2));
}
const double m_x1;
const double m_y1;
const double m_x2;
const double m_y2;
TimingFunctionPreset m_timingFunctionPreset;
};
class StepsTimingFunction final : public TimingFunction {
public:
enum class StepPosition : uint8_t {
JumpStart,
JumpEnd,
JumpNone,
JumpBoth,
Start,
End,
};
static Ref<StepsTimingFunction> create(int steps, std::optional<StepPosition> stepPosition)
{
return adoptRef(*new StepsTimingFunction(steps, stepPosition));
}
static Ref<StepsTimingFunction> create()
{
return adoptRef(*new StepsTimingFunction(1, StepPosition::End));
}
bool operator==(const TimingFunction& other) const final
{
auto* otherSteps = dynamicDowncast<StepsTimingFunction>(other);
if (!otherSteps || m_steps != otherSteps->m_steps)
return false;
if (m_stepPosition == otherSteps->m_stepPosition)
return true;
if (!m_stepPosition && *otherSteps->m_stepPosition == StepPosition::End)
return true;
if (!otherSteps->m_stepPosition && *m_stepPosition == StepPosition::End)
return true;
return false;
}
int numberOfSteps() const { return m_steps; }
std::optional<StepPosition> stepPosition() const { return m_stepPosition; }
private:
StepsTimingFunction(int steps, std::optional<StepPosition> stepPosition)
: m_steps(steps)
, m_stepPosition(stepPosition)
{
}
Type type() const final { return Type::StepsFunction; }
Ref<TimingFunction> clone() const final
{
return adoptRef(*new StepsTimingFunction(m_steps, m_stepPosition));
}
const int m_steps;
const std::optional<StepPosition> m_stepPosition;
};
class SpringTimingFunction final : public TimingFunction {
public:
static Ref<SpringTimingFunction> create(double mass, double stiffness, double damping, double initialVelocity)
{
return adoptRef(*new SpringTimingFunction(mass, stiffness, damping, initialVelocity));
}
static Ref<SpringTimingFunction> create()
{
// This create() function should only be used by the argument decoders, and it is expected that
// real values will be filled in using setValues().
return create(0, 0, 0, 0);
}
bool operator==(const TimingFunction& other) const final
{
auto* otherSpring = dynamicDowncast<SpringTimingFunction>(other);
return otherSpring && m_mass == otherSpring->m_mass && m_stiffness == otherSpring->m_stiffness && m_damping == otherSpring->m_damping && m_initialVelocity == otherSpring->m_initialVelocity;
}
double mass() const { return m_mass; }
double stiffness() const { return m_stiffness; }
double damping() const { return m_damping; }
double initialVelocity() const { return m_initialVelocity; }
private:
explicit SpringTimingFunction(double mass, double stiffness, double damping, double initialVelocity)
: m_mass(mass)
, m_stiffness(stiffness)
, m_damping(damping)
, m_initialVelocity(initialVelocity)
{
}
Type type() const final { return Type::SpringFunction; }
Ref<TimingFunction> clone() const final
{
return adoptRef(*new SpringTimingFunction(m_mass, m_stiffness, m_damping, m_initialVelocity));
}
const double m_mass;
const double m_stiffness;
const double m_damping;
const double m_initialVelocity;
};
WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const TimingFunction&);
} // namespace WebCore
#define SPECIALIZE_TYPE_TRAITS_TIMINGFUNCTION(ToValueTypeName, predicate) \
SPECIALIZE_TYPE_TRAITS_BEGIN(ToValueTypeName) \
static bool isType(const WebCore::TimingFunction& function) { return function.predicate; } \
SPECIALIZE_TYPE_TRAITS_END()
SPECIALIZE_TYPE_TRAITS_TIMINGFUNCTION(WebCore::LinearTimingFunction, isLinearTimingFunction())
SPECIALIZE_TYPE_TRAITS_TIMINGFUNCTION(WebCore::CubicBezierTimingFunction, isCubicBezierTimingFunction())
SPECIALIZE_TYPE_TRAITS_TIMINGFUNCTION(WebCore::StepsTimingFunction, isStepsTimingFunction())
SPECIALIZE_TYPE_TRAITS_TIMINGFUNCTION(WebCore::SpringTimingFunction, isSpringTimingFunction())
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