File: AudioDestinationResampler.cpp

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/*
 * Copyright (C) 2022 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "AudioDestinationResampler.h"

#if ENABLE(WEB_AUDIO)

#include "AudioBus.h"
#include "AudioSession.h"
#include "AudioUtilities.h"
#include "Logging.h"
#include "MultiChannelResampler.h"

namespace WebCore {

constexpr size_t fifoSize = 96 * AudioUtilities::renderQuantumSize;

AudioDestinationResampler::AudioDestinationResampler(AudioIOCallback& callback, unsigned numberOfOutputChannels, float inputSampleRate, float outputSampleRate)
    : AudioDestination(callback, inputSampleRate)
    , m_outputBus(AudioBus::create(numberOfOutputChannels, AudioUtilities::renderQuantumSize, false).releaseNonNull())
    , m_renderBus(AudioBus::create(numberOfOutputChannels, AudioUtilities::renderQuantumSize).releaseNonNull())
    , m_fifo(numberOfOutputChannels, fifoSize)
{
    if (inputSampleRate != outputSampleRate) {
        double scaleFactor = static_cast<double>(inputSampleRate) / outputSampleRate;
        m_resampler = makeUnique<MultiChannelResampler>(scaleFactor, numberOfOutputChannels, AudioUtilities::renderQuantumSize, [this](AudioBus* bus, size_t framesToProcess) {
            ASSERT_UNUSED(framesToProcess, framesToProcess == AudioUtilities::renderQuantumSize);
            callRenderCallback(nullptr, bus, AudioUtilities::renderQuantumSize, m_outputTimestamp);
        });
    }
}

AudioDestinationResampler::~AudioDestinationResampler() = default;

unsigned AudioDestinationResampler::framesPerBuffer() const
{
    return m_renderBus->length();
}

void AudioDestinationResampler::start(Function<void(Function<void()>&&)>&& dispatchToRenderThread, CompletionHandler<void(bool)>&& completionHandler)
{
    ASSERT(isMainThread());
    LOG(Media, "AudioDestinationResampler::start");
    {
        Locker locker { m_dispatchToRenderThreadLock };
        m_dispatchToRenderThread = WTFMove(dispatchToRenderThread);
    }
    startRendering(WTFMove(completionHandler));
}

void AudioDestinationResampler::stop(CompletionHandler<void(bool)>&& completionHandler)
{
    ASSERT(isMainThread());
    LOG(Media, "AudioDestinationResampler::stop");
    stopRendering(WTFMove(completionHandler));
    {
        Locker locker { m_dispatchToRenderThreadLock };
        m_dispatchToRenderThread = nullptr;
    }
}

void AudioDestinationResampler::setIsPlaying(bool isPlaying)
{
    ASSERT(isMainThread());

    if (m_isPlaying == isPlaying)
        return;

    m_isPlaying = isPlaying;

    {
        Locker locker { m_callbackLock };
        if (m_callback)
            m_callback->isPlayingDidChange();
    }
}

size_t AudioDestinationResampler::pullRendered(size_t numberOfFrames)
{
    ASSERT(!isMainThread());
    numberOfFrames = std::min(numberOfFrames, fifoSize);
    Locker locker { m_fifoLock };
    return m_fifo.pull(m_outputBus.ptr(), numberOfFrames);
}

bool AudioDestinationResampler::render(double sampleTime, MonotonicTime hostTime,  size_t framesToRender)
{
    m_outputTimestamp = {
        Seconds { sampleTime },
        hostTime
    };
    // When there is a AudioWorklet, we do rendering on the AudioWorkletThread.
    if (!m_dispatchToRenderThreadLock.tryLock())
        return false;

    Locker locker { AdoptLock, m_dispatchToRenderThreadLock };
    if (!m_dispatchToRenderThread)
        renderOnRenderingThreadIfPlaying(framesToRender);
    else {
        m_dispatchToRenderThread([protectedThis = Ref { *this }, framesToRender]() mutable {
            protectedThis->renderOnRenderingThreadIfPlaying(framesToRender);
        });
    }
    return true;
}

// This runs on the AudioWorkletThread when AudioWorklet is enabled, on the audio device's rendering thread otherwise.
void AudioDestinationResampler::renderOnRenderingThreadIfPlaying(size_t framesToRender)
{
    if (!m_isPlaying)
        return;
    for (size_t pushedFrames = 0; pushedFrames < framesToRender; pushedFrames += AudioUtilities::renderQuantumSize) {
        if (m_resampler)
            m_resampler->process(m_renderBus.ptr(), AudioUtilities::renderQuantumSize);
        else
            callRenderCallback(nullptr, m_renderBus.ptr(), AudioUtilities::renderQuantumSize, m_outputTimestamp);

        Locker locker { m_fifoLock };
        m_fifo.push(m_renderBus.ptr());
    }
}

} // namespace WebCore

#endif // ENABLE(WEB_AUDIO)