File: AudioDestinationResampler.h

package info (click to toggle)
webkit2gtk 2.48.5-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 429,764 kB
  • sloc: cpp: 3,697,587; javascript: 194,444; ansic: 169,997; python: 46,499; asm: 19,295; ruby: 18,528; perl: 16,602; xml: 4,650; yacc: 2,360; sh: 2,098; java: 1,993; lex: 1,327; pascal: 366; makefile: 298
file content (91 lines) | stat: -rw-r--r-- 3,674 bytes parent folder | download | duplicates (10)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
/*
 * Copyright (C) 2022 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#if ENABLE(WEB_AUDIO)

#include "AudioDestination.h"
#include "PushPullFIFO.h"
#include <wtf/Lock.h>
#include <wtf/RefPtr.h>

namespace WebCore {

class AudioBus;
class MultiChannelResampler;

// Base class for audio destinations that may need resampling.
// The subclass should use m_outputBus to access the rendering.
class AudioDestinationResampler : public AudioDestination {
public:
    WEBCORE_EXPORT AudioDestinationResampler(AudioIOCallback&, unsigned numberOfOutputChannels, float inputSampleRate, float outputSampleRate);
    WEBCORE_EXPORT virtual ~AudioDestinationResampler();

    WEBCORE_EXPORT void start(Function<void(Function<void()>&&)>&& dispatchToRenderThread, CompletionHandler<void(bool)>&&) final;
    WEBCORE_EXPORT void stop(CompletionHandler<void(bool)>&&) final;

protected:
    WEBCORE_EXPORT void setIsPlaying(bool);
    bool isPlaying() final { return m_isPlaying; }
    WEBCORE_EXPORT unsigned framesPerBuffer() const final;

    // The caller is expected to call both pullRendered and render.
    // The caller fills the m_outputBus channel data pointers before calling this.
    // Returns the number of frames to render.
    WEBCORE_EXPORT size_t pullRendered(size_t numberOfFrames);
    WEBCORE_EXPORT bool render(double sampleTime, MonotonicTime hostTime, size_t framesToRender);

private:
    void renderOnRenderingThreadIfPlaying(size_t framesToRender);

    virtual void startRendering(CompletionHandler<void(bool)>&&) = 0;
    virtual void stopRendering(CompletionHandler<void(bool)>&&) = 0;

protected:
    // To pass the data from FIFO to the audio device callback.
    Ref<AudioBus> m_outputBus;

private:
    // To push the rendered result from WebAudio graph into the FIFO.
    Ref<AudioBus> m_renderBus;

    // Resolves the buffer size mismatch between the WebAudio engine and
    // the callback function from the actual audio device.
    Lock m_fifoLock;
    PushPullFIFO m_fifo WTF_GUARDED_BY_LOCK(m_fifoLock);

    std::unique_ptr<MultiChannelResampler> m_resampler;
    AudioIOPosition m_outputTimestamp;

    Lock m_dispatchToRenderThreadLock;
    Function<void(Function<void()>&&)> m_dispatchToRenderThread WTF_GUARDED_BY_LOCK(m_dispatchToRenderThreadLock);

    std::atomic<bool> m_isPlaying;
};

} // namespace WebCore

#endif // ENABLE(WEB_AUDIO)