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/*
* Copyright (C) 2006-2023 Apple Inc. All rights reserved.
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "FontCascadeFonts.h"
#include "FontCache.h"
#include "FontCascade.h"
#include "GlyphPage.h"
#include <wtf/TZoneMallocInlines.h>
namespace WebCore {
class MixedFontGlyphPage {
WTF_MAKE_TZONE_ALLOCATED_INLINE(MixedFontGlyphPage);
public:
MixedFontGlyphPage(const GlyphPage* initialPage)
{
if (initialPage) {
for (unsigned i = 0; i < GlyphPage::size; ++i)
setGlyphDataForIndex(i, initialPage->glyphDataForIndex(i));
}
}
GlyphData glyphDataForCharacter(char32_t c) const
{
unsigned index = GlyphPage::indexForCodePoint(c);
return { m_glyphs[index], m_fonts[index].get() };
}
void setGlyphDataForCharacter(char32_t c, GlyphData glyphData)
{
setGlyphDataForIndex(GlyphPage::indexForCodePoint(c), glyphData);
}
private:
void setGlyphDataForIndex(unsigned index, const GlyphData& glyphData)
{
m_glyphs[index] = glyphData.glyph;
m_fonts[index] = glyphData.font.get();
}
std::array<Glyph, GlyphPage::size> m_glyphs = { };
std::array<SingleThreadWeakPtr<const Font>, GlyphPage::size> m_fonts = { };
};
inline FontCascadeFonts::GlyphPageCacheEntry::GlyphPageCacheEntry(RefPtr<GlyphPage>&& singleFont)
: m_singleFont(WTFMove(singleFont))
{
}
GlyphData FontCascadeFonts::GlyphPageCacheEntry::glyphDataForCharacter(char32_t character)
{
ASSERT(!(m_singleFont && m_mixedFont));
if (RefPtr singleFont = m_singleFont)
return singleFont->glyphDataForCharacter(character);
if (m_mixedFont)
return m_mixedFont->glyphDataForCharacter(character);
return 0;
}
void FontCascadeFonts::GlyphPageCacheEntry::setGlyphDataForCharacter(char32_t character, GlyphData glyphData)
{
ASSERT(!glyphDataForCharacter(character).isValid());
if (!m_mixedFont) {
m_mixedFont = makeUnique<MixedFontGlyphPage>(m_singleFont.get());
m_singleFont = nullptr;
}
m_mixedFont->setGlyphDataForCharacter(character, glyphData);
}
void FontCascadeFonts::GlyphPageCacheEntry::setSingleFontPage(RefPtr<GlyphPage>&& page)
{
ASSERT(isNull());
m_singleFont = page;
}
DEFINE_ALLOCATOR_WITH_HEAP_IDENTIFIER(FontCascadeFonts);
FontCascadeFonts::FontCascadeFonts(RefPtr<FontSelector>&& fontSelector)
: m_cachedPrimaryFont(nullptr)
, m_fontSelector(fontSelector)
, m_fontSelectorVersion(m_fontSelector ? m_fontSelector->version() : 0)
, m_generation(FontCache::forCurrentThread().generation())
{
#if ASSERT_ENABLED
if (!isMainThread())
m_thread = Thread::current();
#endif
}
FontCascadeFonts::FontCascadeFonts(const FontPlatformData& platformData)
: m_cachedPrimaryFont(nullptr)
, m_fontSelectorVersion(0)
, m_generation(FontCache::forCurrentThread().generation())
, m_isForPlatformFont(true)
{
m_realizedFallbackRanges.append(FontRanges(FontCache::forCurrentThread().fontForPlatformData(platformData)));
}
FontCascadeFonts::~FontCascadeFonts() = default;
void FontCascadeFonts::determinePitch(const FontCascadeDescription& description)
{
auto& primaryRanges = realizeFallbackRangesAt(description, 0);
unsigned numRanges = primaryRanges.size();
if (numRanges == 1)
m_pitch = primaryRanges.fontForFirstRange().pitch();
else
m_pitch = VariablePitch;
}
void FontCascadeFonts::determineCanTakeFixedPitchFastContentMeasuring(const FontCascadeDescription& description)
{
#if PLATFORM(COCOA)
auto& primaryRanges = realizeFallbackRangesAt(description, 0);
unsigned numRanges = primaryRanges.size();
if (numRanges == 1)
m_canTakeFixedPitchFastContentMeasuring = triState(primaryRanges.fontForFirstRange().canTakeFixedPitchFastContentMeasuring());
else
m_canTakeFixedPitchFastContentMeasuring = TriState::False;
#else
UNUSED_PARAM(description);
m_canTakeFixedPitchFastContentMeasuring = TriState::False;
#endif
}
bool FontCascadeFonts::isLoadingCustomFonts() const
{
for (auto& fontRanges : m_realizedFallbackRanges) {
if (fontRanges.isLoading())
return true;
}
return false;
}
static FontRanges realizeNextFallback(const FontCascadeDescription& description, unsigned& index, FontSelector* fontSelector)
{
ASSERT(index < description.effectiveFamilyCount());
auto& fontCache = FontCache::forCurrentThread();
while (index < description.effectiveFamilyCount()) {
auto visitor = WTF::makeVisitor([&, fontSelector = RefPtr { fontSelector }](const AtomString& family) -> FontRanges {
if (family.isNull())
return FontRanges();
if (fontSelector) {
auto ranges = fontSelector->fontRangesForFamily(description, family);
if (!ranges.isNull())
return ranges;
}
if (auto font = fontCache.fontForFamily(description, family))
return FontRanges(WTFMove(font));
return FontRanges();
}, [&](const FontFamilyPlatformSpecification& fontFamilySpecification) -> FontRanges {
return { fontFamilySpecification.fontRanges(description), IsGenericFontFamily::Yes };
});
const auto& currentFamily = description.effectiveFamilyAt(index++);
auto ranges = std::visit(visitor, currentFamily);
if (!ranges.isNull())
return ranges;
}
// We didn't find a font. Try to find a similar font using our own specific knowledge about our platform.
// For example on OS X, we know to map any families containing the words Arabic, Pashto, or Urdu to the
// Geeza Pro font.
for (auto& family : description.families()) {
if (auto font = fontCache.similarFont(description, family))
return FontRanges(WTFMove(font));
}
return { };
}
const FontRanges& FontCascadeFonts::realizeFallbackRangesAt(const FontCascadeDescription& description, unsigned index)
{
if (index < m_realizedFallbackRanges.size())
return m_realizedFallbackRanges[index];
ASSERT(index == m_realizedFallbackRanges.size());
ASSERT(FontCache::forCurrentThread().generation() == m_generation);
m_realizedFallbackRanges.append(FontRanges());
auto& fontRanges = m_realizedFallbackRanges.last();
if (!index) {
fontRanges = realizeNextFallback(description, m_lastRealizedFallbackIndex, m_fontSelector.get());
if (fontRanges.isNull() && m_fontSelector)
fontRanges = m_fontSelector->fontRangesForFamily(description, familyNamesData->at(FamilyNamesIndex::StandardFamily));
if (fontRanges.isNull())
fontRanges = FontRanges(FontCache::forCurrentThread().lastResortFallbackFont(description));
return fontRanges;
}
if (m_lastRealizedFallbackIndex < description.effectiveFamilyCount())
fontRanges = realizeNextFallback(description, m_lastRealizedFallbackIndex, m_fontSelector.get());
if (fontRanges.isNull() && m_fontSelector) {
ASSERT(m_lastRealizedFallbackIndex >= description.effectiveFamilyCount());
unsigned fontSelectorFallbackIndex = m_lastRealizedFallbackIndex - description.effectiveFamilyCount();
if (fontSelectorFallbackIndex == m_fontSelector->fallbackFontCount())
return fontRanges;
++m_lastRealizedFallbackIndex;
fontRanges = FontRanges(m_fontSelector->fallbackFontAt(description, fontSelectorFallbackIndex));
}
return fontRanges;
}
static inline bool isInRange(char32_t character, char32_t lowerBound, char32_t upperBound)
{
return character >= lowerBound && character <= upperBound;
}
static bool shouldIgnoreRotation(char32_t character)
{
if (character == 0x000A7 || character == 0x000A9 || character == 0x000AE)
return true;
if (character == 0x000B6 || character == 0x000BC || character == 0x000BD || character == 0x000BE)
return true;
if (isInRange(character, 0x002E5, 0x002EB))
return true;
if (isInRange(character, 0x01100, 0x011FF) || isInRange(character, 0x01401, 0x0167F) || isInRange(character, 0x018B0, 0x018FF))
return true;
if (character == 0x02016 || character == 0x02020 || character == 0x02021 || character == 0x2030 || character == 0x02031)
return true;
if (isInRange(character, 0x0203B, 0x0203D) || character == 0x02042 || character == 0x02044 || character == 0x02047
|| character == 0x02048 || character == 0x02049 || character == 0x2051)
return true;
if (isInRange(character, 0x02065, 0x02069) || isInRange(character, 0x020DD, 0x020E0)
|| isInRange(character, 0x020E2, 0x020E4) || isInRange(character, 0x02100, 0x02117)
|| isInRange(character, 0x02119, 0x02131) || isInRange(character, 0x02133, 0x0213F))
return true;
if (isInRange(character, 0x02145, 0x0214A) || character == 0x0214C || character == 0x0214D
|| isInRange(character, 0x0214F, 0x0218F))
return true;
if (isInRange(character, 0x02300, 0x02307) || isInRange(character, 0x0230C, 0x0231F)
|| isInRange(character, 0x02322, 0x0232B) || isInRange(character, 0x0237D, 0x0239A)
|| isInRange(character, 0x023B4, 0x023B6) || isInRange(character, 0x023BA, 0x023CF)
|| isInRange(character, 0x023D1, 0x023DB) || isInRange(character, 0x023E2, 0x024FF))
return true;
if (isInRange(character, 0x025A0, 0x02619) || isInRange(character, 0x02620, 0x02767)
|| isInRange(character, 0x02776, 0x02793) || isInRange(character, 0x02B12, 0x02B2F)
|| isInRange(character, 0x02B4D, 0x02BFF) || isInRange(character, 0x02E80, 0x03007))
return true;
if (character == 0x03012 || character == 0x03013 || isInRange(character, 0x03020, 0x0302F)
|| isInRange(character, 0x03031, 0x0309F) || isInRange(character, 0x030A1, 0x030FB)
|| isInRange(character, 0x030FD, 0x0A4CF))
return true;
if (isInRange(character, 0x0A960, 0x0A97F) || isInRange(character, 0x0AC00, 0x0D7FF)
|| isInRange(character, 0x0E000, 0x0FAFF))
return true;
if (isInRange(character, 0x0FE10, 0x0FE1F) || isInRange(character, 0x0FE30, 0x0FE48)
|| isInRange(character, 0x0FE50, 0x0FE57) || isInRange(character, 0x0FE5F, 0x0FE62)
|| isInRange(character, 0x0FE67, 0x0FE6F))
return true;
if (isInRange(character, 0x0FF01, 0x0FF07) || isInRange(character, 0x0FF0A, 0x0FF0C)
|| isInRange(character, 0x0FF0E, 0x0FF19) || character == 0x0FF1B || isInRange(character, 0x0FF1F, 0x0FF3A))
return true;
if (character == 0x0FF3C || character == 0x0FF3E)
return true;
if (isInRange(character, 0x0FF40, 0x0FF5A) || isInRange(character, 0x0FFE0, 0x0FFE2)
|| isInRange(character, 0x0FFE4, 0x0FFE7) || isInRange(character, 0x0FFF0, 0x0FFF8)
|| character == 0x0FFFD)
return true;
if (isInRange(character, 0x13000, 0x1342F) || isInRange(character, 0x1B000, 0x1B0FF)
|| isInRange(character, 0x1D000, 0x1D1FF) || isInRange(character, 0x1D300, 0x1D37F)
|| isInRange(character, 0x1F000, 0x1F64F) || isInRange(character, 0x1F680, 0x1F77F))
return true;
if (isInRange(character, 0x20000, 0x2FFFD) || isInRange(character, 0x30000, 0x3FFFD))
return true;
return false;
}
static GlyphData glyphDataForNonCJKCharacterWithGlyphOrientation(char32_t character, NonCJKGlyphOrientation orientation, const GlyphData& data)
{
bool syntheticOblique = data.font->platformData().syntheticOblique();
if (orientation == NonCJKGlyphOrientation::Upright || shouldIgnoreRotation(character)) {
GlyphData uprightData = data.font->protectedUprightOrientationFont()->glyphDataForCharacter(character);
// If the glyphs are the same, then we know we can just use the horizontal glyph rotated vertically
// to be upright. For synthetic oblique, however, we will always return the uprightData to ensure
// that non-CJK and CJK runs are broken up. This guarantees that vertical
// fonts without isTextOrientationFallback() set contain CJK characters only and thus we can get
// the oblique slant correct.
if (data.glyph == uprightData.glyph && !syntheticOblique)
return data;
// The glyphs are distinct, meaning that the font has a vertical-right glyph baked into it. We can't use that
// glyph, so we fall back to the upright data and use the horizontal glyph.
if (uprightData.font)
return uprightData;
} else if (orientation == NonCJKGlyphOrientation::Mixed) {
GlyphData verticalRightData = data.font->protectedVerticalRightOrientationFont()->glyphDataForCharacter(character);
// If there is a baked-in rotated glyph, we will use it unless syntheticOblique is set. If
// synthetic oblique is set, we fall back to the horizontal glyph. This guarantees that vertical
// fonts without isTextOrientationFallback() set contain CJK characters only and thus we can get
// the oblique slant correct.
if (data.glyph != verticalRightData.glyph && !syntheticOblique)
return data;
// The glyphs are identical, meaning that we should just use the horizontal glyph.
if (verticalRightData.font)
return verticalRightData;
}
return data;
}
static RefPtr<const Font> findBestFallbackFont(FontCascadeFonts& fontCascadeFonts, const FontCascadeDescription& description, char32_t character)
{
for (unsigned fallbackIndex = 0; ; ++fallbackIndex) {
auto& fontRanges = fontCascadeFonts.realizeFallbackRangesAt(description, fallbackIndex);
if (fontRanges.isNull())
break;
RefPtr currentFont = fontRanges.glyphDataForCharacter(character, ExternalResourceDownloadPolicy::Forbid).font.get();
if (!currentFont)
currentFont = &fontRanges.fontForFirstRange();
if (!currentFont->isInterstitial())
return currentFont;
}
return nullptr;
}
GlyphData FontCascadeFonts::glyphDataForSystemFallback(char32_t character, const FontCascadeDescription& description, FontVariant variant, ResolvedEmojiPolicy resolvedEmojiPolicy, bool systemFallbackShouldBeInvisible)
{
RefPtr font = findBestFallbackFont(*this, description, character);
if (!font)
font = &realizeFallbackRangesAt(description, 0).fontForFirstRange();
StringBuilder stringBuilder;
stringBuilder.append(character);
auto systemFallbackFont = font->systemFallbackFontForCharacterCluster(stringBuilder, description, resolvedEmojiPolicy, m_isForPlatformFont ? IsForPlatformFont::Yes : IsForPlatformFont::No);
if (!systemFallbackFont)
return GlyphData();
if (systemFallbackShouldBeInvisible)
systemFallbackFont = const_cast<Font*>(&systemFallbackFont->invisibleFont());
if (systemFallbackFont->platformData().orientation() == FontOrientation::Vertical && !systemFallbackFont->hasVerticalGlyphs() && FontCascade::isCJKIdeographOrSymbol(character))
variant = BrokenIdeographVariant;
GlyphData fallbackGlyphData;
if (variant == NormalVariant)
fallbackGlyphData = systemFallbackFont->glyphDataForCharacter(character);
else
fallbackGlyphData = systemFallbackFont->protectedVariantFont(description, variant)->glyphDataForCharacter(character);
if (fallbackGlyphData.font && fallbackGlyphData.font->platformData().orientation() == FontOrientation::Vertical && !fallbackGlyphData.font->isTextOrientationFallback()) {
if (variant == NormalVariant && !FontCascade::isCJKIdeographOrSymbol(character))
fallbackGlyphData = glyphDataForNonCJKCharacterWithGlyphOrientation(character, description.nonCJKGlyphOrientation(), fallbackGlyphData);
}
// Keep the system fallback fonts we use alive.
if (fallbackGlyphData.isValid())
m_systemFallbackFontSet.add(WTFMove(systemFallbackFont));
return fallbackGlyphData;
}
enum class FallbackVisibility {
Immaterial,
Visible,
Invisible
};
static void opportunisticallyStartFontDataURLLoading(const FontCascadeDescription& description, FontSelector* fontSelector)
{
// It is a somewhat common practice for a font foundry to break up a single font into two fonts, each having a random half of
// the alphabet, and then encoding the two fonts as data: urls (with different font-family names).
// Therefore, if these two fonts don't get loaded at (nearly) the same time, there will be a flash of unintelligible text where
// only a random half of the letters are visible.
// This code attempts to pre-warm these data urls to make them load at closer to the same time. However, font loading is
// asynchronous, and this code doesn't actually fix the race - it just makes it more likely for the two fonts to tie in the race.
if (!fontSelector)
return;
for (unsigned i = 0; i < description.familyCount(); ++i)
fontSelector->opportunisticallyStartFontDataURLLoading(description, description.familyAt(i));
}
GlyphData FontCascadeFonts::glyphDataForVariant(char32_t character, const FontCascadeDescription& description, FontVariant variant, ResolvedEmojiPolicy resolvedEmojiPolicy, unsigned fallbackIndex)
{
FallbackVisibility fallbackVisibility = FallbackVisibility::Immaterial;
ExternalResourceDownloadPolicy policy = ExternalResourceDownloadPolicy::Allow;
GlyphData loadingResult;
opportunisticallyStartFontDataURLLoading(description, m_fontSelector.get());
for (; ; ++fallbackIndex) {
auto& fontRanges = realizeFallbackRangesAt(description, fallbackIndex);
if (fontRanges.isNull())
break;
GlyphData data = fontRanges.glyphDataForCharacter(character, policy);
if (!data.isValid())
continue;
#if PLATFORM(COCOA)
if (fontRanges.isGenericFontFamily()) {
if (resolvedEmojiPolicy == ResolvedEmojiPolicy::RequireText && data.colorGlyphType == ColorGlyphType::Color)
continue;
if (resolvedEmojiPolicy == ResolvedEmojiPolicy::RequireEmoji && data.colorGlyphType == ColorGlyphType::Outline)
continue;
}
#endif
if (data.font->isInterstitial()) {
policy = ExternalResourceDownloadPolicy::Forbid;
if (fallbackVisibility == FallbackVisibility::Immaterial)
fallbackVisibility = data.font->visibility() == Font::Visibility::Visible ? FallbackVisibility::Visible : FallbackVisibility::Invisible;
if (!loadingResult.isValid() && data.glyph)
loadingResult = data;
continue;
}
if (fallbackVisibility == FallbackVisibility::Invisible && data.font->visibility() == Font::Visibility::Visible)
data.font = &Ref { *data.font }->invisibleFont();
if (variant == NormalVariant) {
if (data.font->platformData().orientation() == FontOrientation::Vertical && !data.font->isTextOrientationFallback()) {
if (!FontCascade::isCJKIdeographOrSymbol(character))
return glyphDataForNonCJKCharacterWithGlyphOrientation(character, description.nonCJKGlyphOrientation(), data);
if (!data.font->hasVerticalGlyphs()) {
// Use the broken ideograph font data. The broken ideograph font will use the horizontal width of glyphs
// to make sure you get a square (even for broken glyphs like symbols used for punctuation).
return glyphDataForVariant(character, description, BrokenIdeographVariant, resolvedEmojiPolicy, fallbackIndex);
}
}
} else {
// The variantFont function should not normally return 0.
// But if it does, we will just render the capital letter big.
if (RefPtr variantFont = Ref { *data.font }->variantFont(description, variant))
return variantFont->glyphDataForCharacter(character);
}
return data;
}
if (loadingResult.isValid())
return loadingResult;
// https://drafts.csswg.org/css-fonts-4/#char-handling-issues
// "If a given character is a Private-Use Area Unicode codepoint, user agents must only match font families named in the font-family list that are not generic families. If none of the families named in the font-family list contain a glyph for that codepoint, user agents must display some form of missing glyph symbol for that character rather than attempting installed font fallback for that codepoint."
bool shouldCheckForPrivateUseAreaCharacters = true;
#if PLATFORM(COCOA)
// We make an exception for 0xF8FF in Apple platforms for compatibility with other browsers. This has traditionally being mapped on Apple platforms to the Apple logo glyph by some fonts like Times Roman.
// http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/CORPCHAR.TXT
shouldCheckForPrivateUseAreaCharacters = character != 0xF8FF;
#endif
if (shouldCheckForPrivateUseAreaCharacters && isPrivateUseAreaCharacter(character))
return { 0, &primaryFont(description) }; // 0 is the font's reserved .notdef glyph
return glyphDataForSystemFallback(character, description, variant, resolvedEmojiPolicy, fallbackVisibility == FallbackVisibility::Invisible);
}
static RefPtr<GlyphPage> glyphPageFromFontRanges(unsigned pageNumber, const FontRanges& fontRanges)
{
RefPtr<const Font> font;
char32_t pageRangeFrom = pageNumber * GlyphPage::size;
char32_t pageRangeTo = pageRangeFrom + GlyphPage::size - 1;
auto policy = ExternalResourceDownloadPolicy::Allow;
FallbackVisibility desiredVisibility = FallbackVisibility::Immaterial;
for (unsigned i = 0; i < fontRanges.size(); ++i) {
auto& range = fontRanges.rangeAt(i);
if (range.from() <= pageRangeFrom && pageRangeTo <= range.to()) {
font = range.font(policy);
if (!font)
continue;
if (font->isInterstitial()) {
if (desiredVisibility == FallbackVisibility::Immaterial) {
auto fontVisibility = font->visibility();
if (fontVisibility == Font::Visibility::Visible)
desiredVisibility = FallbackVisibility::Visible;
else {
ASSERT(fontVisibility == Font::Visibility::Invisible);
desiredVisibility = FallbackVisibility::Invisible;
}
}
font = nullptr;
policy = ExternalResourceDownloadPolicy::Forbid;
continue;
}
}
break;
}
if (!font || font->platformData().orientation() == FontOrientation::Vertical)
return nullptr;
if (desiredVisibility == FallbackVisibility::Invisible && font->visibility() == Font::Visibility::Visible)
return const_cast<GlyphPage*>(font->protectedInvisibleFont()->glyphPage(pageNumber));
return const_cast<GlyphPage*>(font->glyphPage(pageNumber));
}
GlyphData FontCascadeFonts::glyphDataForCharacter(char32_t c, const FontCascadeDescription& description, FontVariant variant, ResolvedEmojiPolicy resolvedEmojiPolicy)
{
ASSERT(m_thread ? m_thread->ptr() == &Thread::current() : isMainThread());
ASSERT(variant != AutoVariant);
if (variant != NormalVariant)
return glyphDataForVariant(c, description, variant, resolvedEmojiPolicy);
const unsigned pageNumber = GlyphPage::pageNumberForCodePoint(c);
auto& cacheEntry = m_cachedPages[resolvedEmojiPolicy].ensure(pageNumber, [&] {
// Initialize cache with a full page of glyph mappings from a single font.
return GlyphPageCacheEntry { glyphPageFromFontRanges(pageNumber, realizeFallbackRangesAt(description, 0)) };
}).iterator->value;
GlyphData glyphData = cacheEntry.glyphDataForCharacter(c);
if (!glyphData.isValid()) {
// No glyph, resolve per-character.
ASSERT(variant == NormalVariant);
glyphData = glyphDataForVariant(c, description, variant, resolvedEmojiPolicy);
// Cache the results.
cacheEntry.setGlyphDataForCharacter(c, glyphData);
}
return glyphData;
}
void FontCascadeFonts::pruneSystemFallbacks()
{
if (m_systemFallbackFontSet.isEmpty())
return;
// Mutable glyph pages may reference fallback fonts.
for (auto& cachedPages : m_cachedPages) {
cachedPages.removeIf([](auto& keyAndValue) {
return keyAndValue.value.isMixedFont();
});
}
m_systemFallbackFontSet.clear();
}
TextStream& operator<<(TextStream& ts, const FontCascadeFonts& fontCascadeFonts)
{
ts << "FontCascadeFonts " << &fontCascadeFonts << " " << ValueOrNull(fontCascadeFonts.fontSelector()) << " generation " << fontCascadeFonts.generation();
return ts;
}
} // namespace WebCore
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