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/*
* Copyright (C) 2024 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if USE(APPKIT)
OBJC_CLASS NSImage;
#endif
#if ENABLE(MULTI_REPRESENTATION_HEIC)
OBJC_CLASS NSAdaptiveImageGlyph;
#endif
#if USE(CG)
struct CGContext;
#endif
#if PLATFORM(GTK)
#include <wtf/glib/GRefPtr.h>
typedef struct _GdkPixbuf GdkPixbuf;
#if USE(GTK4)
typedef struct _GdkTexture GdkTexture;
#endif
#endif
#if PLATFORM(WIN)
typedef struct tagSIZE SIZE;
typedef SIZE* LPSIZE;
typedef struct HBITMAP__ *HBITMAP;
#endif
#include <wtf/Ref.h>
#include <wtf/RefPtr.h>
#include <wtf/TZoneMalloc.h>
#include <wtf/Vector.h>
#include <wtf/WeakRef.h>
#if USE(CG) || USE(APPKIT)
#include <wtf/RetainPtr.h>
#endif
namespace WebCore {
class Image;
class IntSize;
class NativeImage;
class ImageAdapter {
WTF_MAKE_TZONE_ALLOCATED(ImageAdapter);
public:
ImageAdapter(Image& image)
: m_image(image)
{
}
WEBCORE_EXPORT static Ref<Image> loadPlatformResource(const char* name);
#if PLATFORM(WIN)
WEBCORE_EXPORT static RefPtr<NativeImage> nativeImageOfHBITMAP(HBITMAP);
#endif
#if USE(APPKIT)
WEBCORE_EXPORT NSImage *nsImage();
WEBCORE_EXPORT RetainPtr<NSImage> snapshotNSImage();
#endif
#if PLATFORM(COCOA)
WEBCORE_EXPORT CFDataRef tiffRepresentation();
#endif
#if ENABLE(MULTI_REPRESENTATION_HEIC)
NSAdaptiveImageGlyph *multiRepresentationHEIC();
#endif
#if PLATFORM(GTK)
GRefPtr<GdkPixbuf> gdkPixbuf();
#if USE(GTK4)
GRefPtr<GdkTexture> gdkTexture();
#endif
#endif
#if PLATFORM(WIN)
WEBCORE_EXPORT bool getHBITMAP(HBITMAP);
WEBCORE_EXPORT bool getHBITMAPOfSize(HBITMAP, const IntSize*);
#endif
void invalidate();
private:
Image& image() const { return m_image.get(); }
#if PLATFORM(COCOA)
static RetainPtr<CFDataRef> tiffRepresentation(const Vector<Ref<NativeImage>>&);
#endif
RefPtr<NativeImage> nativeImageOfSize(const IntSize&);
Vector<Ref<NativeImage>> allNativeImages();
WeakRef<Image> m_image;
#if USE(APPKIT)
mutable RetainPtr<NSImage> m_nsImage; // A cached NSImage of all the frames. Only built lazily if someone actually queries for one.
#endif
#if USE(CG)
mutable RetainPtr<CFDataRef> m_tiffRep; // Cached TIFF rep for all the frames. Only built lazily if someone queries for one.
#endif
#if ENABLE(MULTI_REPRESENTATION_HEIC)
mutable RetainPtr<NSAdaptiveImageGlyph> m_multiRepHEIC;
#endif
};
} // namespace WebCore
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