1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136
|
/*
* Copyright (C) 2024 Igalia S.L.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "GLFenceEGL.h"
#if HAVE(GL_FENCE)
#include "PlatformDisplay.h"
#include <wtf/Vector.h>
#if USE(LIBEPOXY)
#include <epoxy/egl.h>
#else
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#endif
namespace WebCore {
static std::unique_ptr<GLFence> createEGLFence(EGLenum type, const Vector<EGLAttrib>& attributes)
{
EGLSync sync = nullptr;
auto& display = PlatformDisplay::sharedDisplay();
if (display.eglCheckVersion(1, 5))
sync = eglCreateSync(display.eglDisplay(), type, attributes.isEmpty() ? nullptr : attributes.data());
else {
Vector<EGLint> intAttributes = attributes.map<Vector<EGLint>>([] (EGLAttrib value) {
return value;
});
sync = eglCreateSyncKHR(display.eglDisplay(), type, intAttributes.isEmpty() ? nullptr : intAttributes.data());
}
if (sync == EGL_NO_SYNC)
return nullptr;
glFlush();
#if OS(UNIX)
bool isExportable = type == EGL_SYNC_NATIVE_FENCE_ANDROID;
#else
bool isExportable = false;
#endif
return makeUnique<GLFenceEGL>(sync, isExportable);
}
std::unique_ptr<GLFence> GLFenceEGL::create()
{
return createEGLFence(EGL_SYNC_FENCE_KHR, { });
}
#if OS(UNIX)
std::unique_ptr<GLFence> GLFenceEGL::createExportable()
{
return createEGLFence(EGL_SYNC_NATIVE_FENCE_ANDROID, { });
}
std::unique_ptr<GLFence> GLFenceEGL::importFD(UnixFileDescriptor&& fd)
{
Vector<EGLAttrib> attributes = {
EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fd.release(),
EGL_NONE
};
return createEGLFence(EGL_SYNC_NATIVE_FENCE_ANDROID, attributes);
}
#endif
GLFenceEGL::GLFenceEGL(EGLSyncKHR sync, [[maybe_unused]] bool isExportable)
: m_sync(sync)
#if OS(UNIX)
, m_isExportable(isExportable)
#endif
{
}
GLFenceEGL::~GLFenceEGL()
{
auto& display = PlatformDisplay::sharedDisplay();
if (display.eglCheckVersion(1, 5))
eglDestroySync(display.eglDisplay(), m_sync);
else
eglDestroySyncKHR(display.eglDisplay(), m_sync);
}
void GLFenceEGL::clientWait()
{
auto& display = PlatformDisplay::sharedDisplay();
if (display.eglCheckVersion(1, 5))
eglClientWaitSync(display.eglDisplay(), m_sync, 0, EGL_FOREVER);
else
eglClientWaitSyncKHR(display.eglDisplay(), m_sync, 0, EGL_FOREVER_KHR);
}
void GLFenceEGL::serverWait()
{
if (!capabilities().eglServerWaitSupported) {
clientWait();
return;
}
auto& display = PlatformDisplay::sharedDisplay();
if (display.eglCheckVersion(1, 5))
eglWaitSync(display.eglDisplay(), m_sync, 0);
else
eglWaitSyncKHR(display.eglDisplay(), m_sync, 0);
}
#if OS(UNIX)
UnixFileDescriptor GLFenceEGL::exportFD()
{
if (!m_isExportable)
return { };
return UnixFileDescriptor { eglDupNativeFenceFDANDROID(PlatformDisplay::sharedDisplay().eglDisplay(), m_sync), UnixFileDescriptor::Adopt };
}
#endif
} // namespace WebCore
#endif // HAVE(GL_FENCE)
|