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/*
Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "TextureMapperBackingStore.h"
#include "FloatRect.h"
namespace WebCore {
bool TextureMapperBackingStore::allTileEdgesExposed(const FloatRect& totalRect, const FloatRect& tileRect)
{
return !tileRect.x() && !tileRect.y() && tileRect.width() + tileRect.x() >= totalRect.width() && tileRect.height() + tileRect.y() >= totalRect.height();
}
} // namespace WebCore
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