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/*
* Copyright (C) 2024 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include "config.h"
#include "BorderShape.h"
#include "BorderData.h"
#include "FloatRoundedRect.h"
#include "GraphicsContext.h"
#include "LayoutRect.h"
#include "LengthFunctions.h"
#include "Path.h"
#include "RenderStyleInlines.h"
#include "RoundedRect.h"
namespace WebCore {
static RoundedRect::Radii calcRadiiFor(const BorderData::Radii& radii, const LayoutSize& size)
{
return {
sizeForLengthSize(radii.topLeft, size),
sizeForLengthSize(radii.topRight, size),
sizeForLengthSize(radii.bottomLeft, size),
sizeForLengthSize(radii.bottomRight, size)
};
}
BorderShape BorderShape::shapeForBorderRect(const RenderStyle& style, const LayoutRect& borderRect, RectEdges<bool> closedEdges)
{
auto borderWidths = RectEdges<LayoutUnit> {
LayoutUnit(style.borderTopWidth()),
LayoutUnit(style.borderRightWidth()),
LayoutUnit(style.borderBottomWidth()),
LayoutUnit(style.borderLeftWidth()),
};
return shapeForBorderRect(style, borderRect, borderWidths, closedEdges);
}
BorderShape BorderShape::shapeForBorderRect(const RenderStyle& style, const LayoutRect& borderRect, const RectEdges<LayoutUnit>& overrideBorderWidths, RectEdges<bool> closedEdges)
{
// top, right, bottom, left.
auto usedBorderWidths = RectEdges<LayoutUnit> {
LayoutUnit(closedEdges.top() ? overrideBorderWidths.top() : 0_lu),
LayoutUnit(closedEdges.right() ? overrideBorderWidths.right() : 0_lu),
LayoutUnit(closedEdges.bottom() ? overrideBorderWidths.bottom() : 0_lu),
LayoutUnit(closedEdges.left() ? overrideBorderWidths.left() : 0_lu),
};
if (style.hasBorderRadius()) {
auto radii = calcRadiiFor(style.borderRadii(), borderRect.size());
radii.scale(calcBorderRadiiConstraintScaleFor(borderRect, radii));
if (!closedEdges.top()) {
radii.setTopLeft({ });
radii.setTopRight({ });
}
if (!closedEdges.right()) {
radii.setTopRight({ });
radii.setBottomRight({ });
}
if (!closedEdges.bottom()) {
radii.setBottomRight({ });
radii.setBottomLeft({ });
}
if (!closedEdges.left()) {
radii.setBottomLeft({ });
radii.setTopLeft({ });
}
if (!radii.areRenderableInRect(borderRect))
radii.makeRenderableInRect(borderRect);
return BorderShape { borderRect, usedBorderWidths, radii };
}
return BorderShape { borderRect, usedBorderWidths };
}
BorderShape::BorderShape(const LayoutRect& borderRect, const RectEdges<LayoutUnit>& borderWidths)
: m_borderRect(borderRect)
, m_borderWidths(borderWidths)
{
}
BorderShape::BorderShape(const LayoutRect& borderRect, const RectEdges<LayoutUnit>& borderWidths, const RoundedRectRadii& radii)
: m_borderRect(borderRect, radii)
, m_borderWidths(borderWidths)
{
// The caller should have adjusted the radii already.
ASSERT(m_borderRect.isRenderable());
}
RoundedRect BorderShape::deprecatedRoundedRect() const
{
return m_borderRect;
}
RoundedRect BorderShape::deprecatedInnerRoundedRect() const
{
return innerEdgeRoundedRect();
}
FloatRoundedRect BorderShape::deprecatedPixelSnappedRoundedRect(float deviceScaleFactor) const
{
return m_borderRect.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
}
FloatRoundedRect BorderShape::deprecatedPixelSnappedInnerRoundedRect(float deviceScaleFactor) const
{
return innerEdgeRoundedRect().pixelSnappedRoundedRectForPainting(deviceScaleFactor);
}
FloatRect BorderShape::snappedOuterRect(float deviceScaleFactor) const
{
return snapRectToDevicePixels(m_borderRect.rect(), deviceScaleFactor);
}
FloatRect BorderShape::snappedInnerRect(float deviceScaleFactor) const
{
return snapRectToDevicePixels(innerEdgeRect(), deviceScaleFactor);
}
bool BorderShape::innerShapeContains(const LayoutRect& rect) const
{
return innerEdgeRoundedRect().contains(rect);
}
bool BorderShape::outerShapeContains(const LayoutRect& rect) const
{
return m_borderRect.contains(rect);
}
void BorderShape::move(LayoutSize offset)
{
m_borderRect.move(offset);
}
void BorderShape::inflate(LayoutUnit amount)
{
m_borderRect.inflateWithRadii(amount);
}
static void addRoundedRectToPath(const FloatRoundedRect& roundedRect, Path& path)
{
if (roundedRect.isRounded())
path.addRoundedRect(roundedRect);
else
path.addRect(roundedRect.rect());
}
Path BorderShape::pathForOuterShape(float deviceScaleFactor) const
{
auto pixelSnappedRect = m_borderRect.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
Path path;
addRoundedRectToPath(pixelSnappedRect, path);
return path;
}
Path BorderShape::pathForInnerShape(float deviceScaleFactor) const
{
auto pixelSnappedRect = innerEdgeRoundedRect().pixelSnappedRoundedRectForPainting(deviceScaleFactor);
ASSERT(pixelSnappedRect.isRenderable());
Path path;
addRoundedRectToPath(pixelSnappedRect, path);
return path;
}
Path BorderShape::pathForBorderArea(float deviceScaleFactor) const
{
auto pixelSnappedOuterRect = m_borderRect.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
auto pixelSnappedInnerRect = innerEdgeRoundedRect().pixelSnappedRoundedRectForPainting(deviceScaleFactor);
ASSERT(pixelSnappedInnerRect.isRenderable());
Path path;
addRoundedRectToPath(pixelSnappedOuterRect, path);
addRoundedRectToPath(pixelSnappedInnerRect, path);
return path;
}
void BorderShape::clipToOuterShape(GraphicsContext& context, float deviceScaleFactor)
{
auto pixelSnappedRect = m_borderRect.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
if (pixelSnappedRect.isRounded())
context.clipRoundedRect(pixelSnappedRect);
else
context.clip(pixelSnappedRect.rect());
}
void BorderShape::clipToInnerShape(GraphicsContext& context, float deviceScaleFactor)
{
auto pixelSnappedRect = innerEdgeRoundedRect().pixelSnappedRoundedRectForPainting(deviceScaleFactor);
ASSERT(pixelSnappedRect.isRenderable());
if (pixelSnappedRect.isRounded())
context.clipRoundedRect(pixelSnappedRect);
else
context.clip(pixelSnappedRect.rect());
}
void BorderShape::clipOutOuterShape(GraphicsContext& context, float deviceScaleFactor)
{
auto pixelSnappedRect = m_borderRect.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
if (pixelSnappedRect.isEmpty())
return;
if (pixelSnappedRect.isRounded())
context.clipOutRoundedRect(pixelSnappedRect);
else
context.clipOut(pixelSnappedRect.rect());
}
void BorderShape::clipOutInnerShape(GraphicsContext& context, float deviceScaleFactor)
{
auto pixelSnappedRect = innerEdgeRoundedRect().pixelSnappedRoundedRectForPainting(deviceScaleFactor);
if (pixelSnappedRect.isEmpty())
return;
if (pixelSnappedRect.isRounded())
context.clipOutRoundedRect(pixelSnappedRect);
else
context.clipOut(pixelSnappedRect.rect());
}
void BorderShape::fillOuterShape(GraphicsContext& context, const Color& color, float deviceScaleFactor)
{
auto pixelSnappedRect = m_borderRect.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
if (pixelSnappedRect.isRounded())
context.fillRoundedRect(pixelSnappedRect, color);
else
context.fillRect(pixelSnappedRect.rect(), color);
}
void BorderShape::fillInnerShape(GraphicsContext& context, const Color& color, float deviceScaleFactor)
{
auto pixelSnappedRect = innerEdgeRoundedRect().pixelSnappedRoundedRectForPainting(deviceScaleFactor);
ASSERT(pixelSnappedRect.isRenderable());
if (pixelSnappedRect.isRounded())
context.fillRoundedRect(pixelSnappedRect, color);
else
context.fillRect(pixelSnappedRect.rect(), color);
}
RoundedRect BorderShape::innerEdgeRoundedRect() const
{
auto roundedRect = RoundedRect { innerEdgeRect() };
if (m_borderRect.isRounded()) {
auto innerRadii = m_borderRect.radii();
innerRadii.shrink(m_borderWidths.top(), m_borderWidths.bottom(), m_borderWidths.left(), m_borderWidths.right());
roundedRect.setRadii(innerRadii);
}
if (!roundedRect.isRenderable())
roundedRect.adjustRadii();
return roundedRect;
}
LayoutRect BorderShape::innerEdgeRect() const
{
auto& borderRect = m_borderRect.rect();
auto width = std::max(0_lu, borderRect.width() - m_borderWidths.left() - m_borderWidths.right());
auto height = std::max(0_lu, borderRect.height() - m_borderWidths.top() - m_borderWidths.bottom());
return {
borderRect.x() + m_borderWidths.left(),
borderRect.y() + m_borderWidths.top(),
width,
height
};
}
} // namespace WebCore
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