File: PointerEventsHitRules.cpp

package info (click to toggle)
webkit2gtk 2.48.5-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 429,764 kB
  • sloc: cpp: 3,697,587; javascript: 194,444; ansic: 169,997; python: 46,499; asm: 19,295; ruby: 18,528; perl: 16,602; xml: 4,650; yacc: 2,360; sh: 2,098; java: 1,993; lex: 1,327; pascal: 366; makefile: 298
file content (120 lines) | stat: -rw-r--r-- 4,246 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
/*
    Copyright (C) 2007 Rob Buis <buis@kde.org>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    aint with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#include "config.h"
#include "PointerEventsHitRules.h"

namespace WebCore {

PointerEventsHitRules::PointerEventsHitRules(HitTestingTargetType hitTestingTargetType, const HitTestRequest& request, PointerEvents pointerEvents)
    : requireVisible(false)
    , requireFill(false)
    , requireStroke(false)
    , canHitStroke(false)
    , canHitFill(false)
    , canHitBoundingBox(false)
{
    if (request.svgClipContent())
        pointerEvents = PointerEvents::Fill;

    if (hitTestingTargetType == HitTestingTargetType::SVGPath) {
        switch (pointerEvents)
        {
            case PointerEvents::VisiblePainted:
            case PointerEvents::Auto: // "auto" is like "visiblePainted" when in SVG content
                requireFill = true;
                requireStroke = true;
                FALLTHROUGH;
            case PointerEvents::Visible:
                requireVisible = true;
                canHitFill = true;
                canHitStroke = true;
                break;
            case PointerEvents::VisibleFill:
                requireVisible = true;
                canHitFill = true;
                break;
            case PointerEvents::VisibleStroke:
                requireVisible = true;
                canHitStroke = true;
                break;
            case PointerEvents::Painted:
                requireFill = true;
                requireStroke = true;
                FALLTHROUGH;
            case PointerEvents::All:
                canHitFill = true;
                canHitStroke = true;
                break;
            case PointerEvents::Fill:
                canHitFill = true;
                break;
            case PointerEvents::Stroke:
                canHitStroke = true;
                break;
            case PointerEvents::BoundingBox:
                canHitFill = true;
                canHitBoundingBox = true;
                break;
            case PointerEvents::None:
                // nothing to do here, defaults are all false.
                break;
        }
    } else {
        switch (pointerEvents)
        {
            case PointerEvents::VisiblePainted:
            case PointerEvents::Auto: // "auto" is like "visiblePainted" when in SVG content
                requireVisible = true;
                requireFill = true;
                requireStroke = true;
                canHitFill = true;
                canHitStroke = true;
                break;
            case PointerEvents::VisibleFill:
            case PointerEvents::VisibleStroke:
            case PointerEvents::Visible:
                requireVisible = true;
                canHitFill = true;
                canHitStroke = true;
                break;
            case PointerEvents::Painted:
                requireFill = true;
                requireStroke = true;
                canHitFill = true;
                canHitStroke = true;
                break;
            case PointerEvents::Fill:
            case PointerEvents::Stroke:
            case PointerEvents::All:
                canHitFill = true;
                canHitStroke = true;
                break;
            case PointerEvents::BoundingBox:
                canHitFill = true;
                canHitBoundingBox = true;
                break;
            case PointerEvents::None:
                // nothing to do here, defaults are all false.
                break;
        }
    }
}

}