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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003-2024 Apple Inc. All rights reserved.
* Copyright (C) 2010-2018 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#pragma once
#include "FontBaseline.h"
#include "LayoutRect.h"
#include "RectEdges.h"
#include "RenderLayerModelObject.h"
namespace WebCore {
// Modes for some of the line-related functions.
enum LinePositionMode { PositionOnContainingLine, PositionOfInteriorLineBoxes };
enum LineDirectionMode { HorizontalLine, VerticalLine };
enum class BleedAvoidance : uint8_t {
None,
ShrinkBackground,
UseTransparencyLayer,
BackgroundOverBorder
};
enum class ContentChangeType : uint8_t {
Image,
MaskImage,
BackgroundIImage,
Canvas,
CanvasPixels,
Video,
FullScreen,
Model
};
class BorderEdge;
class BorderShape;
class ImageBuffer;
class RenderTextFragment;
class StickyPositionViewportConstraints;
class TransformationMatrix;
namespace InlineIterator {
class InlineBoxIterator;
};
enum class BoxSideFlag : uint8_t;
using BoxSideSet = OptionSet<BoxSideFlag>;
using BorderEdges = RectEdges<BorderEdge>;
// This class is the base for all objects that adhere to the CSS box model as described
// at http://www.w3.org/TR/CSS21/box.html
class RenderBoxModelObject : public RenderLayerModelObject {
WTF_MAKE_TZONE_OR_ISO_ALLOCATED(RenderBoxModelObject);
WTF_OVERRIDE_DELETE_FOR_CHECKED_PTR(RenderBoxModelObject);
public:
virtual ~RenderBoxModelObject();
LayoutSize relativePositionOffset() const;
inline LayoutSize relativePositionLogicalOffset() const;
FloatRect constrainingRectForStickyPosition() const;
std::pair<const RenderBox&, const RenderLayer*> enclosingClippingBoxForStickyPosition() const;
void computeStickyPositionConstraints(StickyPositionViewportConstraints&, const FloatRect& constrainingRect) const;
LayoutSize stickyPositionOffset() const;
inline LayoutSize stickyPositionLogicalOffset() const;
LayoutSize offsetForInFlowPosition() const;
// IE extensions. Used to calculate offsetWidth/Height. Overridden by inlines (RenderFlow)
// to return the remaining width on a given line (and the height of a single line).
virtual LayoutUnit offsetLeft() const;
virtual LayoutUnit offsetTop() const;
virtual LayoutUnit offsetWidth() const = 0;
virtual LayoutUnit offsetHeight() const = 0;
void updateFromStyle() override;
bool requiresLayer() const override;
// This will work on inlines to return the bounding box of all of the lines' border boxes.
virtual LayoutRect borderBoundingBox() const = 0;
// These return the CSS computed padding values.
inline LayoutUnit computedCSSPaddingTop() const;
inline LayoutUnit computedCSSPaddingBottom() const;
inline LayoutUnit computedCSSPaddingLeft() const;
inline LayoutUnit computedCSSPaddingRight() const;
inline LayoutUnit computedCSSPaddingBefore() const;
inline LayoutUnit computedCSSPaddingAfter() const;
inline LayoutUnit computedCSSPaddingStart() const;
inline LayoutUnit computedCSSPaddingEnd() const;
// These functions are used during layout. Table cells and the MathML
// code override them to include some extra intrinsic padding.
virtual inline RectEdges<LayoutUnit> padding() const;
virtual inline LayoutUnit paddingTop() const;
virtual inline LayoutUnit paddingBottom() const;
virtual inline LayoutUnit paddingLeft() const;
virtual inline LayoutUnit paddingRight() const;
virtual inline LayoutUnit paddingBefore() const;
virtual inline LayoutUnit paddingAfter() const;
virtual inline LayoutUnit paddingStart() const;
virtual inline LayoutUnit paddingEnd() const;
virtual inline RectEdges<LayoutUnit> borderWidths() const;
virtual inline LayoutUnit borderTop() const;
virtual inline LayoutUnit borderBottom() const;
virtual inline LayoutUnit borderLeft() const;
virtual inline LayoutUnit borderRight() const;
virtual inline LayoutUnit horizontalBorderExtent() const;
virtual inline LayoutUnit verticalBorderExtent() const;
virtual inline LayoutUnit borderBefore() const;
virtual inline LayoutUnit borderAfter() const;
virtual inline LayoutUnit borderStart() const;
virtual inline LayoutUnit borderEnd() const;
inline LayoutUnit borderAndPaddingStart() const;
inline LayoutUnit borderAndPaddingEnd() const;
inline LayoutUnit borderAndPaddingBefore() const;
inline LayoutUnit borderAndPaddingAfter() const;
inline LayoutUnit marginAndBorderAndPaddingStart() const;
inline LayoutUnit marginAndBorderAndPaddingEnd() const;
inline LayoutUnit marginAndBorderAndPaddingBefore() const;
inline LayoutUnit marginAndBorderAndPaddingAfter() const;
inline LayoutUnit verticalBorderAndPaddingExtent() const;
inline LayoutUnit horizontalBorderAndPaddingExtent() const;
inline LayoutUnit borderAndPaddingLogicalHeight() const;
inline LayoutUnit borderAndPaddingLogicalWidth() const;
inline LayoutUnit borderAndPaddingLogicalLeft() const;
inline LayoutUnit borderAndPaddingLogicalRight() const;
inline LayoutUnit borderLogicalLeft() const;
inline LayoutUnit borderLogicalRight() const;
inline LayoutUnit borderLogicalWidth() const;
inline LayoutUnit borderLogicalHeight() const;
inline LayoutUnit paddingLogicalLeft() const;
inline LayoutUnit paddingLogicalRight() const;
inline LayoutUnit paddingLogicalWidth() const;
inline LayoutUnit paddingLogicalHeight() const;
virtual LayoutUnit marginTop() const = 0;
virtual LayoutUnit marginBottom() const = 0;
virtual LayoutUnit marginLeft() const = 0;
virtual LayoutUnit marginRight() const = 0;
virtual LayoutUnit marginBefore(const WritingMode) const = 0;
virtual LayoutUnit marginAfter(const WritingMode) const = 0;
virtual LayoutUnit marginStart(const WritingMode) const = 0;
virtual LayoutUnit marginEnd(const WritingMode) const = 0;
LayoutUnit marginBefore() const { return marginBefore(writingMode()); }
LayoutUnit marginAfter() const { return marginAfter(writingMode()); }
LayoutUnit marginStart() const { return marginStart(writingMode()); }
LayoutUnit marginEnd() const { return marginEnd(writingMode()); }
LayoutUnit verticalMarginExtent() const { return marginTop() + marginBottom(); }
LayoutUnit horizontalMarginExtent() const { return marginLeft() + marginRight(); }
LayoutUnit marginLogicalHeight() const { return marginBefore() + marginAfter(); }
LayoutUnit marginLogicalWidth() const { return marginStart() + marginEnd(); }
BorderShape borderShapeForContentClipping(const LayoutRect& borderBoxRect, RectEdges<bool> closedEdges = { true }) const;
inline bool hasInlineDirectionBordersPaddingOrMargin() const;
inline bool hasInlineDirectionBordersOrPadding() const;
virtual LayoutUnit containingBlockLogicalWidthForContent() const;
// Overridden by subclasses to determine line height and baseline position.
virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const = 0;
virtual LayoutUnit baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const = 0;
void mapAbsoluteToLocalPoint(OptionSet<MapCoordinatesMode>, TransformState&) const override;
void setSelectionState(HighlightState) override;
bool canHaveBoxInfoInFragment() const { return !isFloating() && !isReplacedOrAtomicInline() && !isInline() && !isRenderTableCell() && isRenderBlock() && !isRenderSVGBlock(); }
void contentChanged(ContentChangeType);
bool hasAcceleratedCompositing() const;
RenderBoxModelObject* continuation() const;
WEBCORE_EXPORT RenderInline* inlineContinuation() const;
static void forRendererAndContinuations(RenderBoxModelObject&, const std::function<void(RenderBoxModelObject&)>&);
void insertIntoContinuationChainAfter(RenderBoxModelObject&);
void removeFromContinuationChain();
bool hasRunningAcceleratedAnimations() const;
void applyTransform(TransformationMatrix&, const RenderStyle&, const FloatRect& boundingBox, OptionSet<RenderStyle::TransformOperationOption>) const override;
protected:
RenderBoxModelObject(Type, Element&, RenderStyle&&, OptionSet<TypeFlag>, TypeSpecificFlags);
RenderBoxModelObject(Type, Document&, RenderStyle&&, OptionSet<TypeFlag>, TypeSpecificFlags);
void willBeDestroyed() override;
void styleWillChange(StyleDifference, const RenderStyle& newStyle) override;
LayoutPoint adjustedPositionRelativeToOffsetParent(const LayoutPoint&) const;
bool hasVisibleBoxDecorationStyle() const;
bool borderObscuresBackgroundEdge(const FloatSize& contextScale) const;
bool borderObscuresBackground() const;
public:
bool fixedBackgroundPaintsInLocalCoordinates() const;
InterpolationQuality chooseInterpolationQuality(GraphicsContext&, Image&, const void*, const LayoutSize&) const;
DecodingMode decodingModeForImageDraw(const Image&, const PaintInfo&) const;
void paintMaskForTextFillBox(GraphicsContext&, const FloatRect&, const InlineIterator::InlineBoxIterator&, const LayoutRect&);
// For RenderBlocks and RenderInlines with m_style->pseudoElementType() == PseudoId::FirstLetter, this tracks their remaining text fragments
RenderTextFragment* firstLetterRemainingText() const;
void setFirstLetterRemainingText(RenderTextFragment&);
void clearFirstLetterRemainingText();
enum class ScaleByUsedZoom : bool { No, Yes };
LayoutSize calculateImageIntrinsicDimensions(StyleImage*, const LayoutSize& scaledPositioningAreaSize, ScaleByUsedZoom) const;
RenderBlock* containingBlockForAutoHeightDetection(Length logicalHeight) const;
struct ContinuationChainNode {
WTF_MAKE_STRUCT_FAST_ALLOCATED;
SingleThreadWeakPtr<RenderBoxModelObject> renderer;
ContinuationChainNode* previous { nullptr };
ContinuationChainNode* next { nullptr };
ContinuationChainNode(RenderBoxModelObject&);
~ContinuationChainNode();
void insertAfter(ContinuationChainNode&);
};
ContinuationChainNode* continuationChainNode() const;
protected:
LayoutUnit resolveLengthPercentageUsingContainerLogicalWidth(const Length&) const;
virtual void absoluteQuadsIgnoringContinuation(const FloatRect&, Vector<FloatQuad>&, bool* /*wasFixed*/) const { ASSERT_NOT_REACHED(); }
void collectAbsoluteQuadsForContinuation(Vector<FloatQuad>& quads, bool* wasFixed) const;
private:
ContinuationChainNode& ensureContinuationChainNode();
virtual LayoutRect frameRectForStickyPositioning() const = 0;
};
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderBoxModelObject, isRenderBoxModelObject())
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