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/*
* Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
* Copyright (C) 2024 Samuel Weinig <sam@webkit.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#pragma once
#include "StylePathFunction.h"
#include "WindRule.h"
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/TZoneMalloc.h>
namespace WebCore {
// `StylePathData` is used to represent a path for the `d` property from SVG.
// https://svgwg.org/svg2-draft/paths.html#DProperty
class StylePathData final : public RefCounted<StylePathData> {
WTF_MAKE_TZONE_ALLOCATED(StylePathData);
public:
static Ref<StylePathData> create(Style::PathFunction path)
{
return adoptRef(*new StylePathData(WTFMove(path)));
}
~StylePathData() = default;
Ref<StylePathData> clone() const;
const Style::PathFunction& path() const { return m_path; }
Path path(const FloatRect&) const;
WindRule windRule() const;
bool canBlend(const StylePathData&) const;
Ref<StylePathData> blend(const StylePathData&, const BlendingContext&) const;
bool operator==(const StylePathData&) const;
private:
StylePathData(Style::PathFunction&& path)
: m_path { WTFMove(path) }
{
}
Style::PathFunction m_path;
};
} // namespace WebCore
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