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/*
* Copyright (C) 2006 Alexander Kellett <lypanov@kde.org>
* Copyright (C) 2006, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2007 Rob Buis <buis@kde.org>
* Copyright (C) 2009 Google, Inc.
* Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com>
* Copyright (c) 2020, 2021, 2022 Igalia S.L.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "RenderImageResource.h"
#include "RenderSVGModelObject.h"
#include "SVGBoundingBoxComputation.h"
namespace WebCore {
class SVGImageElement;
class RenderSVGImage final : public RenderSVGModelObject {
WTF_MAKE_TZONE_OR_ISO_ALLOCATED(RenderSVGImage);
WTF_OVERRIDE_DELETE_FOR_CHECKED_PTR(RenderSVGImage);
public:
RenderSVGImage(SVGImageElement&, RenderStyle&&);
virtual ~RenderSVGImage();
SVGImageElement& imageElement() const;
Ref<SVGImageElement> protectedImageElement() const;
RenderImageResource& imageResource() { return *m_imageResource; }
const RenderImageResource& imageResource() const { return *m_imageResource; }
CheckedRef<RenderImageResource> checkedImageResource() const;
bool updateImageViewport();
private:
void willBeDestroyed() final;
void element() const = delete;
ASCIILiteral renderName() const final { return "RenderSVGImage"_s; }
bool canHaveChildren() const final { return false; }
FloatRect calculateObjectBoundingBox() const;
FloatRect objectBoundingBox() const final { return m_objectBoundingBox; }
FloatRect strokeBoundingBox() const final { return m_objectBoundingBox; }
FloatRect repaintRectInLocalCoordinates(RepaintRectCalculation = RepaintRectCalculation::Fast) const final { return SVGBoundingBoxComputation::computeRepaintBoundingBox(*this); }
void imageChanged(WrappedImagePtr, const IntRect* = nullptr) final;
void layout() final;
void paint(PaintInfo&, const LayoutPoint&) final;
void paintForeground(PaintInfo&, const LayoutPoint&);
ImageDrawResult paintIntoRect(PaintInfo&, const FloatRect&, const FloatRect&);
bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) final;
void repaintOrMarkForLayout(const IntRect* = nullptr);
void notifyFinished(CachedResource&, const NetworkLoadMetrics&, LoadWillContinueInAnotherProcess) final;
bool bufferForeground(PaintInfo&, const LayoutPoint&);
bool needsHasSVGTransformFlags() const final;
void applyTransform(TransformationMatrix&, const RenderStyle&, const FloatRect& boundingBox, OptionSet<RenderStyle::TransformOperationOption>) const final;
CachedImage* cachedImage() const { return imageResource().cachedImage(); }
FloatRect m_objectBoundingBox;
std::unique_ptr<RenderImageResource> m_imageResource;
RefPtr<ImageBuffer> m_bufferedForeground;
};
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderSVGImage, isRenderSVGImage())
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