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/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2008 Rob Buis <buis@kde.org>
* Copyright (C) 2005, 2007 Eric Seidel <eric@webkit.org>
* Copyright (C) 2009 Google, Inc.
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
* Copyright (C) 2009 Jeff Schiller <codedread@gmail.com>
* Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
* Copyright (C) 2011 University of Szeged
* Copyright (C) 2020, 2021, 2022, 2023, 2024 Igalia S.L.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "RenderSVGPath.h"
#include "Gradient.h"
#include "ReferencedSVGResources.h"
#include "RenderLayer.h"
#include "RenderSVGResourceMarkerInlines.h"
#include "RenderSVGShapeInlines.h"
#include "RenderStyleInlines.h"
#include "SVGElementTypeHelpers.h"
#include "SVGMarkerElement.h"
#include "SVGPathElement.h"
#include "SVGSubpathData.h"
#include "SVGVisitedRendererTracking.h"
#include <wtf/TZoneMallocInlines.h>
namespace WebCore {
WTF_MAKE_TZONE_OR_ISO_ALLOCATED_IMPL(RenderSVGPath);
RenderSVGPath::RenderSVGPath(SVGGraphicsElement& element, RenderStyle&& style)
: RenderSVGShape(Type::SVGPath, element, WTFMove(style))
{
ASSERT(isRenderSVGPath());
}
RenderSVGPath::~RenderSVGPath() = default;
void RenderSVGPath::updateShapeFromElement()
{
clearPath();
m_shapeType = ShapeType::Empty;
m_fillBoundingBox = ensurePath().boundingRect();
m_strokeBoundingBox = std::nullopt;
m_approximateStrokeBoundingBox = std::nullopt;
updateMarkerPositions();
updateZeroLengthSubpaths();
ASSERT(hasPath());
if (path().isEmpty())
return;
if (path().definitelySingleLine())
m_shapeType = ShapeType::Line;
else
m_shapeType = ShapeType::Path;
}
FloatRect RenderSVGPath::adjustStrokeBoundingBoxForZeroLengthLinecaps(RepaintRectCalculation, FloatRect strokeBoundingBox) const
{
if (style().svgStyle().hasStroke()) {
// FIXME: zero-length subpaths do not respect vector-effect = non-scaling-stroke.
float strokeWidth = this->strokeWidth();
for (size_t i = 0; i < m_zeroLengthLinecapLocations.size(); ++i)
strokeBoundingBox.unite(zeroLengthSubpathRect(m_zeroLengthLinecapLocations[i], strokeWidth));
}
return strokeBoundingBox;
}
static void useStrokeStyleToFill(GraphicsContext& context)
{
if (auto gradient = context.strokeGradient())
context.setFillGradient(*gradient, context.strokeGradientSpaceTransform());
else if (Pattern* pattern = context.strokePattern())
context.setFillPattern(*pattern);
else
context.setFillColor(context.strokeColor());
}
void RenderSVGPath::strokeShape(GraphicsContext& context) const
{
if (!style().hasVisibleStroke())
return;
// This happens only if the layout was never been called for this element.
if (!hasPath())
return;
RenderSVGShape::strokeShape(context);
strokeZeroLengthSubpaths(context);
}
bool RenderSVGPath::shapeDependentStrokeContains(const FloatPoint& point, PointCoordinateSpace pointCoordinateSpace)
{
if (RenderSVGShape::shapeDependentStrokeContains(point, pointCoordinateSpace))
return true;
for (size_t i = 0; i < m_zeroLengthLinecapLocations.size(); ++i) {
ASSERT(style().svgStyle().hasStroke());
float strokeWidth = this->strokeWidth();
if (style().capStyle() == LineCap::Square) {
if (zeroLengthSubpathRect(m_zeroLengthLinecapLocations[i], strokeWidth).contains(point))
return true;
} else {
ASSERT(style().capStyle() == LineCap::Round);
FloatPoint radiusVector(point.x() - m_zeroLengthLinecapLocations[i].x(), point.y() - m_zeroLengthLinecapLocations[i].y());
if (radiusVector.lengthSquared() < strokeWidth * strokeWidth * .25f)
return true;
}
}
return false;
}
bool RenderSVGPath::shouldStrokeZeroLengthSubpath() const
{
// Spec(11.4): Any zero length subpath shall not be stroked if the "stroke-linecap" property has a value of butt
// but shall be stroked if the "stroke-linecap" property has a value of round or square
return style().svgStyle().hasStroke() && style().capStyle() != LineCap::Butt;
}
Path* RenderSVGPath::zeroLengthLinecapPath(const FloatPoint& linecapPosition) const
{
static NeverDestroyed<Path> tempPath;
tempPath.get().clear();
if (style().capStyle() == LineCap::Square)
tempPath.get().addRect(zeroLengthSubpathRect(linecapPosition, this->strokeWidth()));
else
tempPath.get().addEllipseInRect(zeroLengthSubpathRect(linecapPosition, this->strokeWidth()));
return &tempPath.get();
}
FloatRect RenderSVGPath::zeroLengthSubpathRect(const FloatPoint& linecapPosition, float strokeWidth) const
{
return FloatRect(linecapPosition.x() - strokeWidth / 2, linecapPosition.y() - strokeWidth / 2, strokeWidth, strokeWidth);
}
void RenderSVGPath::updateZeroLengthSubpaths()
{
m_zeroLengthLinecapLocations.clear();
if (!strokeWidth() || !shouldStrokeZeroLengthSubpath())
return;
SVGSubpathData subpathData(m_zeroLengthLinecapLocations);
path().applyElements([&subpathData](const PathElement& pathElement) {
SVGSubpathData::updateFromPathElement(subpathData, pathElement);
});
subpathData.pathIsDone();
}
void RenderSVGPath::strokeZeroLengthSubpaths(GraphicsContext& context) const
{
if (m_zeroLengthLinecapLocations.isEmpty())
return;
AffineTransform nonScalingTransform;
if (hasNonScalingStroke())
nonScalingTransform = nonScalingStrokeTransform();
GraphicsContextStateSaver stateSaver(context, true);
useStrokeStyleToFill(context);
for (size_t i = 0; i < m_zeroLengthLinecapLocations.size(); ++i) {
auto usePath = zeroLengthLinecapPath(m_zeroLengthLinecapLocations[i]);
if (hasNonScalingStroke())
usePath = nonScalingStrokePath(usePath, nonScalingTransform);
context.fillPath(*usePath);
}
}
static inline RenderSVGResourceMarker* markerForType(SVGMarkerType type, RenderSVGResourceMarker* markerStart, RenderSVGResourceMarker* markerMid, RenderSVGResourceMarker* markerEnd)
{
switch (type) {
case StartMarker:
return markerStart;
case MidMarker:
return markerMid;
case EndMarker:
return markerEnd;
}
ASSERT_NOT_REACHED();
return 0;
}
bool RenderSVGPath::shouldGenerateMarkerPositions() const
{
if (style().svgStyle().hasMarkers() && graphicsElement().supportsMarkers())
return svgMarkerStartResourceFromStyle() || svgMarkerMidResourceFromStyle() || svgMarkerEndResourceFromStyle();
return false;
}
void RenderSVGPath::drawMarkers(PaintInfo& paintInfo)
{
if (m_markerPositions.isEmpty())
return;
static NeverDestroyed<SVGVisitedRendererTracking::VisitedSet> s_visitedSet;
SVGVisitedRendererTracking recursionTracking(s_visitedSet);
if (recursionTracking.isVisiting(*this))
return;
SVGVisitedRendererTracking::Scope recursionScope(recursionTracking, *this);
CheckedPtr markerStart = svgMarkerStartResourceFromStyle();
CheckedPtr markerMid = svgMarkerMidResourceFromStyle();
CheckedPtr markerEnd = svgMarkerEndResourceFromStyle();
if (!markerStart && !markerMid && !markerEnd)
return;
float strokeWidth = this->strokeWidth();
for (auto& markerPosition : m_markerPositions) {
if (auto* marker = markerForType(markerPosition.type, markerStart.get(), markerMid.get(), markerEnd.get()); marker && marker->hasLayer()) {
auto& context = paintInfo.context();
GraphicsContextStateSaver stateSaver(context);
auto contentTransform = marker->markerTransformation(markerPosition.origin, markerPosition.angle, strokeWidth);
marker->checkedLayer()->paintSVGResourceLayer(context, contentTransform);
}
}
}
FloatRect RenderSVGPath::computeMarkerBoundingBox(const SVGBoundingBoxComputation::DecorationOptions& options) const
{
if (m_markerPositions.isEmpty())
return { };
static NeverDestroyed<SVGVisitedRendererTracking::VisitedSet> s_visitedSet;
SVGVisitedRendererTracking recursionTracking(s_visitedSet);
if (recursionTracking.isVisiting(*this))
return { };
SVGVisitedRendererTracking::Scope recursionScope(recursionTracking, *this);
CheckedPtr markerStart = svgMarkerStartResourceFromStyle();
CheckedPtr markerMid = svgMarkerMidResourceFromStyle();
CheckedPtr markerEnd = svgMarkerEndResourceFromStyle();
if (!markerStart && !markerMid && !markerEnd)
return { };
FloatRect boundaries;
for (auto& markerPosition : m_markerPositions) {
if (auto* marker = markerForType(markerPosition.type, markerStart.get(), markerMid.get(), markerEnd.get()))
boundaries.unite(marker->computeMarkerBoundingBox(options, marker->markerTransformation(markerPosition.origin, markerPosition.angle, strokeWidth())));
}
return boundaries;
}
void RenderSVGPath::updateMarkerPositions()
{
m_markerPositions.clear();
if (!shouldGenerateMarkerPositions())
return;
ASSERT(hasPath());
auto* markerStart = svgMarkerStartResourceFromStyle();
SVGMarkerData markerData(m_markerPositions, markerStart ? markerStart->hasReverseStart() : false);
path().applyElements([&markerData](const PathElement& pathElement) {
SVGMarkerData::updateFromPathElement(markerData, pathElement);
});
markerData.pathIsDone();
}
bool RenderSVGPath::isRenderingDisabled() const
{
// For a polygon, polyline or path, rendering is disabled if there is no path data.
// No path data is possible in the case of a missing or empty 'd' or 'points' attribute.
return !hasPath() || path().isEmpty();
}
void RenderSVGPath::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
if (RefPtr pathElement = dynamicDowncast<SVGPathElement>(graphicsElement())) {
if (!oldStyle || style().d() != oldStyle->d())
pathElement->pathDidChange();
}
RenderSVGShape::styleDidChange(diff, oldStyle);
}
}
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