1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123
|
/*
* Copyright (C) 2023, 2024 Igalia S.L.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "RenderSVGResourceGradient.h"
#include "RenderSVGModelObjectInlines.h"
#include "RenderSVGResourceGradientInlines.h"
#include "RenderSVGShape.h"
#include "SVGRenderStyle.h"
#include <wtf/TZoneMallocInlines.h>
namespace WebCore {
WTF_MAKE_TZONE_OR_ISO_ALLOCATED_IMPL(RenderSVGResourceGradient);
RenderSVGResourceGradient::RenderSVGResourceGradient(Type type, SVGElement& element, RenderStyle&& style)
: RenderSVGResourcePaintServer(type, element, WTFMove(style))
{
}
RenderSVGResourceGradient::~RenderSVGResourceGradient() = default;
GradientColorStops RenderSVGResourceGradient::stopsByApplyingColorFilter(const GradientColorStops& stops, const RenderStyle& style) const
{
if (!style.hasAppleColorFilter())
return stops;
return stops.mapColors([&] (auto& color) {
return style.colorByApplyingColorFilter(color);
});
}
GradientSpreadMethod RenderSVGResourceGradient::platformSpreadMethodFromSVGType(SVGSpreadMethodType method) const
{
switch (method) {
case SVGSpreadMethodUnknown:
case SVGSpreadMethodPad:
return GradientSpreadMethod::Pad;
case SVGSpreadMethodReflect:
return GradientSpreadMethod::Reflect;
case SVGSpreadMethodRepeat:
return GradientSpreadMethod::Repeat;
}
ASSERT_NOT_REACHED();
return GradientSpreadMethod::Pad;
}
bool RenderSVGResourceGradient::buildGradientIfNeeded(const RenderLayerModelObject& targetRenderer, const RenderStyle& style, AffineTransform& userspaceTransform)
{
if (!m_gradient) {
collectGradientAttributesIfNeeded();
m_gradient = createGradient(style);
if (!m_gradient)
return false;
}
auto objectBoundingBox = targetRenderer.objectBoundingBox();
if (gradientUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
// Gradient is not applicable on 1d objects (empty objectBoundingBox), unless 'gradientUnits' is equal to 'userSpaceOnUse'.
if (objectBoundingBox.isEmpty())
return false;
userspaceTransform.translate(objectBoundingBox.location());
userspaceTransform.scale(objectBoundingBox.size());
}
if (auto gradientTransform = this->gradientTransform(); !gradientTransform.isIdentity())
userspaceTransform.multiply(gradientTransform);
return true;
}
bool RenderSVGResourceGradient::prepareFillOperation(GraphicsContext& context, const RenderLayerModelObject& targetRenderer, const RenderStyle& style)
{
AffineTransform userspaceTransform;
if (!buildGradientIfNeeded(targetRenderer, style, userspaceTransform))
return false;
Ref svgStyle = style.svgStyle();
context.setAlpha(svgStyle->fillOpacity());
context.setFillRule(svgStyle->fillRule());
context.setFillGradient(m_gradient.copyRef().releaseNonNull(), userspaceTransform);
return true;
}
bool RenderSVGResourceGradient::prepareStrokeOperation(GraphicsContext& context, const RenderLayerModelObject& targetRenderer, const RenderStyle& style)
{
AffineTransform userspaceTransform;
if (!buildGradientIfNeeded(targetRenderer, style, userspaceTransform))
return false;
Ref svgStyle = style.svgStyle();
if (svgStyle->vectorEffect() == VectorEffect::NonScalingStroke) {
if (CheckedPtr shape = dynamicDowncast<RenderSVGShape>(targetRenderer))
userspaceTransform = shape->nonScalingStrokeTransform() * userspaceTransform;
}
context.setAlpha(svgStyle->strokeOpacity());
SVGRenderSupport::applyStrokeStyleToContext(context, style, targetRenderer);
context.setStrokeGradient(m_gradient.copyRef().releaseNonNull(), userspaceTransform);
return true;
}
}
|