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/*
* Copyright (C) Research In Motion Limited 2010-2012. All rights reserved.
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "SVGTextQuery.h"
#include "FloatConversion.h"
#include "LegacyInlineFlowBox.h"
#include "RenderBlockFlow.h"
#include "RenderInline.h"
#include "RenderSVGInlineText.h"
#include "RenderSVGText.h"
#include "SVGElementTypeHelpers.h"
#include "SVGInlineTextBoxInlines.h"
#include "SVGTextBoxPainter.h"
#include "VisiblePosition.h"
#include <wtf/MathExtras.h>
namespace WebCore {
// Base structure for callback user data
struct SVGTextQuery::Data {
bool isVerticalText { false };
unsigned processedCharacters { 0 };
CheckedPtr<const RenderSVGInlineText> textRenderer;
InlineIterator::SVGTextBoxIterator textBox;
};
static inline InlineIterator::InlineBoxIterator inlineBoxForRenderer(RenderObject* renderer)
{
if (!renderer)
return { };
if (CheckedPtr renderBlock = dynamicDowncast<RenderBlockFlow>(*renderer)) {
// If we're given a block element, it has to be a RenderSVGText.
ASSERT(is<RenderSVGText>(*renderBlock));
return InlineIterator::firstRootInlineBoxFor(*renderBlock);
}
if (CheckedPtr renderInline = dynamicDowncast<RenderInline>(*renderer))
return InlineIterator::lineLeftmostInlineBoxFor(*renderInline);
ASSERT_NOT_REACHED();
return { };
}
SVGTextQuery::SVGTextQuery(RenderObject* renderer)
{
collectTextBoxesInInlineBox(inlineBoxForRenderer(renderer));
}
void SVGTextQuery::collectTextBoxesInInlineBox(InlineIterator::InlineBoxIterator parent)
{
if (!parent)
return;
auto descendants = parent->descendants();
for (auto box = descendants.begin(), end = descendants.end(); box != end;) {
if (auto* flowBox = dynamicDowncast<InlineIterator::InlineBox>(*box)) {
// Skip generated content.
if (!flowBox->renderer().element())
box.traverseLineRightwardOnLineSkippingChildren();
else
box.traverseLineRightwardOnLine();
continue;
}
if (auto* inlineTextBox = dynamicDowncast<InlineIterator::SVGTextBoxIterator>(box))
m_textBoxes.append(*inlineTextBox);
box.traverseLineRightwardOnLine();
}
}
bool SVGTextQuery::executeQuery(Data* queryData, ProcessTextFragmentCallback fragmentCallback) const
{
unsigned processedCharacters = 0;
unsigned textBoxCount = m_textBoxes.size();
// Loop over all text boxes
for (unsigned textBoxPosition = 0; textBoxPosition < textBoxCount; ++textBoxPosition) {
queryData->textBox = m_textBoxes.at(textBoxPosition);
queryData->textRenderer = &queryData->textBox->renderer();
queryData->isVerticalText = queryData->textRenderer->writingMode().isVertical();
const Vector<SVGTextFragment>& fragments = queryData->textBox->textFragments();
// Loop over all text fragments in this text box, firing a callback for each.
unsigned fragmentCount = fragments.size();
for (unsigned i = 0; i < fragmentCount; ++i) {
const SVGTextFragment& fragment = fragments.at(i);
if ((this->*fragmentCallback)(queryData, fragment))
return true;
processedCharacters += fragment.length;
}
queryData->processedCharacters = processedCharacters;
}
return false;
}
bool SVGTextQuery::mapStartEndPositionsIntoFragmentCoordinates(Data* queryData, const SVGTextFragment& fragment, unsigned& startPosition, unsigned& endPosition) const
{
// Reuse the same logic used for text selection & painting, to map our query start/length into start/endPositions of the current text fragment.
ASSERT(startPosition >= queryData->processedCharacters);
ASSERT(endPosition >= queryData->processedCharacters);
startPosition -= queryData->processedCharacters;
endPosition -= queryData->processedCharacters;
// <startPosition, endPosition> is now a tuple of offsets relative to the current text box.
// Compute the offsets of the fragment in the same offset space.
unsigned fragmentStartInBox = fragment.characterOffset - queryData->textBox->start();
unsigned fragmentEndInBox = fragmentStartInBox + fragment.length;
// Check if the ranges intersect.
startPosition = std::max<unsigned>(startPosition, fragmentStartInBox);
endPosition = std::min<unsigned>(endPosition, fragmentEndInBox);
if (startPosition >= endPosition)
return false;
modifyStartEndPositionsRespectingLigatures(queryData, fragment, startPosition, endPosition);
if (!WebCore::mapStartEndPositionsIntoFragmentCoordinates(queryData->textBox->start(), fragment, startPosition, endPosition))
return false;
ASSERT_WITH_SECURITY_IMPLICATION(startPosition < endPosition);
return true;
}
void SVGTextQuery::modifyStartEndPositionsRespectingLigatures(Data* queryData, const SVGTextFragment& fragment, unsigned& startPosition, unsigned& endPosition) const
{
const SVGTextLayoutAttributes* layoutAttributes = queryData->textRenderer->layoutAttributes();
const Vector<SVGTextMetrics>& textMetricsValues = layoutAttributes->textMetricsValues();
unsigned textMetricsOffset = fragment.metricsListOffset;
// Compute the offset of the fragment within the box, since that's the
// space <startPosition, endPosition> is in (and that's what we need).
unsigned fragmentOffsetInBox = fragment.characterOffset - queryData->textBox->start();
unsigned fragmentEndInBox = fragmentOffsetInBox + fragment.length;
// Find the text metrics cell that start at or contain the character startPosition.
while (fragmentOffsetInBox < fragmentEndInBox) {
auto& metrics = textMetricsValues[textMetricsOffset];
unsigned glyphEnd = fragmentOffsetInBox + metrics.length();
if (startPosition < glyphEnd)
break;
fragmentOffsetInBox = glyphEnd;
++textMetricsOffset;
}
startPosition = fragmentOffsetInBox;
// Find the text metrics cell that contain or ends at the character endPosition.
while (fragmentOffsetInBox < fragmentEndInBox) {
auto& metrics = textMetricsValues[textMetricsOffset];
fragmentOffsetInBox += metrics.length();
if (fragmentOffsetInBox >= endPosition)
break;
++textMetricsOffset;
}
endPosition = fragmentOffsetInBox;
}
// numberOfCharacters() implementation
bool SVGTextQuery::numberOfCharactersCallback(Data*, const SVGTextFragment&) const
{
// no-op
return false;
}
unsigned SVGTextQuery::numberOfCharacters() const
{
Data data;
executeQuery(&data, &SVGTextQuery::numberOfCharactersCallback);
return data.processedCharacters;
}
// textLength() implementation
struct TextLengthData : SVGTextQuery::Data {
TextLengthData()
: textLength(0)
{
}
float textLength;
};
bool SVGTextQuery::textLengthCallback(Data* queryData, const SVGTextFragment& fragment) const
{
TextLengthData* data = static_cast<TextLengthData*>(queryData);
data->textLength += queryData->isVerticalText ? fragment.height : fragment.width;
return false;
}
float SVGTextQuery::textLength() const
{
if (m_textBoxes.isEmpty())
return 0;
TextLengthData data;
executeQuery(&data, &SVGTextQuery::textLengthCallback);
return data.textLength;
}
// subStringLength() implementation
struct SubStringLengthData : SVGTextQuery::Data {
SubStringLengthData(unsigned queryStartPosition, unsigned queryLength)
: startPosition(queryStartPosition)
, length(queryLength)
, subStringLength(0)
{
}
unsigned startPosition;
unsigned length;
float subStringLength;
};
bool SVGTextQuery::subStringLengthCallback(Data* queryData, const SVGTextFragment& fragment) const
{
SubStringLengthData* data = static_cast<SubStringLengthData*>(queryData);
unsigned startPosition = data->startPosition;
unsigned endPosition = startPosition + data->length;
if (!mapStartEndPositionsIntoFragmentCoordinates(queryData, fragment, startPosition, endPosition))
return false;
SVGTextMetrics metrics = SVGTextMetrics::measureCharacterRange(*queryData->textRenderer, fragment.characterOffset + startPosition, endPosition - startPosition);
data->subStringLength += queryData->isVerticalText ? metrics.height() : metrics.width();
return false;
}
float SVGTextQuery::subStringLength(unsigned startPosition, unsigned length) const
{
SubStringLengthData data(startPosition, length);
executeQuery(&data, &SVGTextQuery::subStringLengthCallback);
return data.subStringLength;
}
// startPositionOfCharacter() implementation
struct StartPositionOfCharacterData : SVGTextQuery::Data {
StartPositionOfCharacterData(unsigned queryPosition)
: position(queryPosition)
{
}
unsigned position;
FloatPoint startPosition;
};
bool SVGTextQuery::startPositionOfCharacterCallback(Data* queryData, const SVGTextFragment& fragment) const
{
StartPositionOfCharacterData* data = static_cast<StartPositionOfCharacterData*>(queryData);
unsigned startPosition = data->position;
unsigned endPosition = startPosition + 1;
if (!mapStartEndPositionsIntoFragmentCoordinates(queryData, fragment, startPosition, endPosition))
return false;
data->startPosition = FloatPoint(fragment.x, fragment.y);
if (startPosition) {
SVGTextMetrics metrics = SVGTextMetrics::measureCharacterRange(*queryData->textRenderer, fragment.characterOffset, startPosition);
if (queryData->isVerticalText)
data->startPosition.move(0, metrics.height());
else
data->startPosition.move(metrics.width(), 0);
}
AffineTransform fragmentTransform;
fragment.buildFragmentTransform(fragmentTransform, SVGTextFragment::TransformIgnoringTextLength);
if (fragmentTransform.isIdentity())
return true;
data->startPosition = fragmentTransform.mapPoint(data->startPosition);
return true;
}
FloatPoint SVGTextQuery::startPositionOfCharacter(unsigned position) const
{
StartPositionOfCharacterData data(position);
executeQuery(&data, &SVGTextQuery::startPositionOfCharacterCallback);
return data.startPosition;
}
// endPositionOfCharacter() implementation
struct EndPositionOfCharacterData : SVGTextQuery::Data {
EndPositionOfCharacterData(unsigned queryPosition)
: position(queryPosition)
{
}
unsigned position;
FloatPoint endPosition;
};
bool SVGTextQuery::endPositionOfCharacterCallback(Data* queryData, const SVGTextFragment& fragment) const
{
EndPositionOfCharacterData* data = static_cast<EndPositionOfCharacterData*>(queryData);
unsigned startPosition = data->position;
unsigned endPosition = startPosition + 1;
if (!mapStartEndPositionsIntoFragmentCoordinates(queryData, fragment, startPosition, endPosition))
return false;
data->endPosition = FloatPoint(fragment.x, fragment.y);
SVGTextMetrics metrics = SVGTextMetrics::measureCharacterRange(*queryData->textRenderer, fragment.characterOffset, startPosition + 1);
if (queryData->isVerticalText)
data->endPosition.move(0, metrics.height());
else
data->endPosition.move(metrics.width(), 0);
AffineTransform fragmentTransform;
fragment.buildFragmentTransform(fragmentTransform, SVGTextFragment::TransformIgnoringTextLength);
if (fragmentTransform.isIdentity())
return true;
data->endPosition = fragmentTransform.mapPoint(data->endPosition);
return true;
}
FloatPoint SVGTextQuery::endPositionOfCharacter(unsigned position) const
{
EndPositionOfCharacterData data(position);
executeQuery(&data, &SVGTextQuery::endPositionOfCharacterCallback);
return data.endPosition;
}
// rotationOfCharacter() implementation
struct RotationOfCharacterData : SVGTextQuery::Data {
RotationOfCharacterData(unsigned queryPosition)
: position(queryPosition)
, rotation(0)
{
}
unsigned position;
float rotation;
};
bool SVGTextQuery::rotationOfCharacterCallback(Data* queryData, const SVGTextFragment& fragment) const
{
RotationOfCharacterData* data = static_cast<RotationOfCharacterData*>(queryData);
unsigned startPosition = data->position;
unsigned endPosition = startPosition + 1;
if (!mapStartEndPositionsIntoFragmentCoordinates(queryData, fragment, startPosition, endPosition))
return false;
AffineTransform fragmentTransform;
fragment.buildFragmentTransform(fragmentTransform, SVGTextFragment::TransformIgnoringTextLength);
if (fragmentTransform.isIdentity())
data->rotation = 0;
else {
fragmentTransform.scale(1 / fragmentTransform.xScale(), 1 / fragmentTransform.yScale());
data->rotation = narrowPrecisionToFloat(rad2deg(atan2(fragmentTransform.b(), fragmentTransform.a())));
}
return true;
}
float SVGTextQuery::rotationOfCharacter(unsigned position) const
{
RotationOfCharacterData data(position);
executeQuery(&data, &SVGTextQuery::rotationOfCharacterCallback);
return data.rotation;
}
// extentOfCharacter() implementation
struct ExtentOfCharacterData : SVGTextQuery::Data {
ExtentOfCharacterData(unsigned queryPosition)
: position(queryPosition)
{
}
unsigned position;
FloatRect extent;
};
static inline void calculateGlyphBoundaries(SVGTextQuery::Data* queryData, const SVGTextFragment& fragment, unsigned startPosition, FloatRect& extent)
{
float scalingFactor = queryData->textRenderer->scalingFactor();
ASSERT(scalingFactor);
extent.setLocation(FloatPoint(fragment.x, fragment.y - queryData->textRenderer->scaledFont().metricsOfPrimaryFont().ascent() / scalingFactor));
if (startPosition) {
SVGTextMetrics metrics = SVGTextMetrics::measureCharacterRange(*queryData->textRenderer, fragment.characterOffset, startPosition);
if (queryData->isVerticalText)
extent.move(0, metrics.height());
else
extent.move(metrics.width(), 0);
}
SVGTextMetrics metrics = SVGTextMetrics::measureCharacterRange(*queryData->textRenderer, fragment.characterOffset + startPosition, 1);
extent.setSize(FloatSize(metrics.width(), metrics.height()));
AffineTransform fragmentTransform;
fragment.buildFragmentTransform(fragmentTransform, SVGTextFragment::TransformIgnoringTextLength);
if (fragmentTransform.isIdentity())
return;
extent = fragmentTransform.mapRect(extent);
}
static inline FloatRect calculateFragmentBoundaries(const RenderSVGInlineText& textRenderer, const SVGTextFragment& fragment)
{
float scalingFactor = textRenderer.scalingFactor();
ASSERT(scalingFactor);
float baseline = textRenderer.scaledFont().metricsOfPrimaryFont().ascent() / scalingFactor;
AffineTransform fragmentTransform;
FloatRect fragmentRect(fragment.x, fragment.y - baseline, fragment.width, fragment.height);
fragment.buildFragmentTransform(fragmentTransform);
return fragmentTransform.mapRect(fragmentRect);
}
bool SVGTextQuery::extentOfCharacterCallback(Data* queryData, const SVGTextFragment& fragment) const
{
ExtentOfCharacterData* data = static_cast<ExtentOfCharacterData*>(queryData);
unsigned startPosition = data->position;
unsigned endPosition = startPosition + 1;
if (!mapStartEndPositionsIntoFragmentCoordinates(queryData, fragment, startPosition, endPosition))
return false;
calculateGlyphBoundaries(queryData, fragment, startPosition, data->extent);
return true;
}
FloatRect SVGTextQuery::extentOfCharacter(unsigned position) const
{
ExtentOfCharacterData data(position);
executeQuery(&data, &SVGTextQuery::extentOfCharacterCallback);
return data.extent;
}
// characterNumberAtPosition() implementation
struct CharacterNumberAtPositionData : SVGTextQuery::Data {
CharacterNumberAtPositionData(const FloatPoint& queryPosition)
: position(queryPosition)
{
}
FloatPoint position;
};
bool SVGTextQuery::characterNumberAtPositionCallback(Data* queryData, const SVGTextFragment& fragment) const
{
auto* data = static_cast<CharacterNumberAtPositionData*>(queryData);
// Test the query point against the bounds of the entire fragment first.
FloatRect fragmentExtents = calculateFragmentBoundaries(*queryData->textRenderer, fragment);
if (!fragmentExtents.contains(data->position))
return false;
// Iterate through the glyphs in this fragment, and check if their extents
// contain the query point.
FloatRect extent;
auto& textMetrics = queryData->textRenderer->layoutAttributes()->textMetricsValues();
unsigned textMetricsOffset = fragment.metricsListOffset;
unsigned fragmentOffset = 0;
while (fragmentOffset < fragment.length) {
calculateGlyphBoundaries(queryData, fragment, fragmentOffset, extent);
if (extent.contains(data->position)) {
// Compute the character offset of the glyph within the text box
// and add to processedCharacters.
unsigned characterOffset = fragment.characterOffset + fragmentOffset;
data->processedCharacters += characterOffset - data->textBox->start();
return true;
}
fragmentOffset += textMetrics[textMetricsOffset].length();
++textMetricsOffset;
}
return false;
}
int SVGTextQuery::characterNumberAtPosition(const FloatPoint& position) const
{
CharacterNumberAtPositionData data(position);
if (!executeQuery(&data, &SVGTextQuery::characterNumberAtPositionCallback))
return -1;
return data.processedCharacters;
}
}
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