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/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "SVGResourcesCycleSolver.h"
#include "LegacyRenderSVGResourceFilter.h"
#include "LegacyRenderSVGResourceMarker.h"
#include "LegacyRenderSVGResourceMasker.h"
#include "Logging.h"
#include "RenderAncestorIterator.h"
#include "SVGGradientElement.h"
#include "SVGPatternElement.h"
#include "SVGResources.h"
#include "SVGResourcesCache.h"
#include <wtf/Scope.h>
namespace WebCore {
bool SVGResourcesCycleSolver::resourceContainsCycles(LegacyRenderSVGResourceContainer& resource,
SingleThreadWeakHashSet<LegacyRenderSVGResourceContainer>& activeResources, SingleThreadWeakHashSet<LegacyRenderSVGResourceContainer>& acyclicResources)
{
if (acyclicResources.contains(resource))
return false;
activeResources.add(resource);
auto activeResourceAcquisition = WTF::makeScopeExit([&]() {
activeResources.remove(resource);
});
RenderObject* node = &resource;
while (node) {
if (node != &resource && node->isLegacyRenderSVGResourceContainer()) {
node = node->nextInPreOrderAfterChildren(&resource);
continue;
}
if (auto* element = dynamicDowncast<RenderElement>(*node)) {
if (auto* resources = SVGResourcesCache::cachedResourcesForRenderer(*element)) {
SingleThreadWeakHashSet<LegacyRenderSVGResourceContainer> resourceSet;
resources->buildSetOfResources(resourceSet);
for (auto& resource : resourceSet) {
if (activeResources.contains(resource) || resourceContainsCycles(resource, activeResources, acyclicResources))
return true;
}
}
}
node = node->nextInPreOrder(&resource);
}
acyclicResources.add(resource);
return false;
}
void SVGResourcesCycleSolver::resolveCycles(RenderElement& renderer, SVGResources& resources)
{
// Verify that LBSE does not make use of SVGResourcesCache.
if (renderer.document().settings().layerBasedSVGEngineEnabled())
RELEASE_ASSERT_NOT_REACHED();
SingleThreadWeakHashSet<LegacyRenderSVGResourceContainer> localResources;
resources.buildSetOfResources(localResources);
SingleThreadWeakHashSet<LegacyRenderSVGResourceContainer> activeResources;
SingleThreadWeakHashSet<LegacyRenderSVGResourceContainer> acyclicResources;
if (auto* container = dynamicDowncast<LegacyRenderSVGResourceContainer>(renderer))
activeResources.add(*container);
// The job of this function is to determine wheter any of the 'resources' associated with the given 'renderer'
// references us (or whether any of its kids references us) -> that's a cycle, we need to find and break it.
for (auto& resource : localResources) {
if (activeResources.contains(resource) || resourceContainsCycles(resource, activeResources, acyclicResources))
breakCycle(resource, resources);
}
}
void SVGResourcesCycleSolver::breakCycle(LegacyRenderSVGResourceContainer& resourceLeadingToCycle, SVGResources& resources)
{
if (&resourceLeadingToCycle == resources.linkedResource()) {
resources.resetLinkedResource();
return;
}
switch (resourceLeadingToCycle.resourceType()) {
case MaskerResourceType:
ASSERT(&resourceLeadingToCycle == resources.masker());
resources.resetMasker();
break;
case MarkerResourceType:
ASSERT(&resourceLeadingToCycle == resources.markerStart() || &resourceLeadingToCycle == resources.markerMid() || &resourceLeadingToCycle == resources.markerEnd());
if (resources.markerStart() == &resourceLeadingToCycle)
resources.resetMarkerStart();
if (resources.markerMid() == &resourceLeadingToCycle)
resources.resetMarkerMid();
if (resources.markerEnd() == &resourceLeadingToCycle)
resources.resetMarkerEnd();
break;
case PatternResourceType:
case LinearGradientResourceType:
case RadialGradientResourceType:
ASSERT(&resourceLeadingToCycle == resources.fill() || &resourceLeadingToCycle == resources.stroke());
if (resources.fill() == &resourceLeadingToCycle)
resources.resetFill();
if (resources.stroke() == &resourceLeadingToCycle)
resources.resetStroke();
break;
case FilterResourceType:
ASSERT(&resourceLeadingToCycle == resources.filter());
resources.resetFilter();
break;
case ClipperResourceType:
ASSERT(&resourceLeadingToCycle == resources.clipper());
resources.resetClipper();
break;
case SolidColorResourceType:
ASSERT_NOT_REACHED();
break;
}
}
}
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