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// RUN: %metal-compile main
fn testI32()
{
var x: vec2<i32>;
var y: vec2<i32>;
let a = x / y;
let b = x / y[0];
let c = x[0] / y;
let d = x[0] / y[0];
}
fn testU32()
{
var x: vec2<u32>;
var y: vec2<u32>;
let a = x / y;
let b = x / y[0];
let c = x[0] / y;
let d = x[0] / y[0];
}
fn testF32()
{
var x: vec2<f32>;
var y: vec2<f32>;
let a = x / y;
let b = x / y[0];
let c = x[0] / y;
let d = x[0] / y[0];
}
fn testI32Compound()
{
var x: vec2<i32>;
var y: vec2<i32>;
x /= y;
x /= y[0];
x[0] /= y[0];
}
fn testU32Compound()
{
var x: vec2<u32>;
var y: vec2<u32>;
x /= y;
x /= y[0];
x[0] /= y[0];
}
fn testF32Compound()
{
var x: vec2<f32>;
var y: vec2<f32>;
x /= y;
x /= y[0];
x[0] /= y[0];
}
@compute @workgroup_size(1)
fn main() {
testI32();
testU32();
testF32();
testI32Compound();
testU32Compound();
testF32Compound();
}
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