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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "RemoteGraphicsContextGL.h"
#if ENABLE(GPU_PROCESS) && ENABLE(WEBGL) && PLATFORM(COCOA)
#include "GPUConnectionToWebProcess.h"
#include "IPCUtilities.h"
#include "RemoteSharedResourceCache.h"
#include <WebCore/ProcessIdentity.h>
#include <wtf/MachSendRight.h>
#if ENABLE(VIDEO)
#include "RemoteVideoFrameObjectHeap.h"
#include <WebCore/GraphicsContextGLCV.h>
#include <WebCore/MediaSampleAVFObjC.h>
#include <WebCore/VideoFrameCV.h>
#endif
namespace WebKit {
#if ENABLE(VIDEO)
void RemoteGraphicsContextGL::copyTextureFromVideoFrame(WebKit::SharedVideoFrame&& frame, PlatformGLObject texture, uint32_t target, int32_t level, uint32_t internalFormat, uint32_t format, uint32_t type, bool premultiplyAlpha, bool flipY, CompletionHandler<void(bool)>&& completionHandler)
{
assertIsCurrent(workQueue());
RefPtr videoFrame = m_sharedVideoFrameReader.read(WTFMove(frame));
if (!videoFrame) {
ASSERT_IS_TESTING_IPC();
completionHandler(false);
return;
}
if (!m_objectNames.isValidKey(texture)) {
ASSERT_IS_TESTING_IPC();
return;
}
texture = m_objectNames.get(texture);
bool result = protectedContext()->copyTextureFromVideoFrame(*videoFrame, texture, target, level, internalFormat, format, type, premultiplyAlpha, flipY);
completionHandler(result);
}
void RemoteGraphicsContextGL::setSharedVideoFrameSemaphore(IPC::Semaphore&& semaphore)
{
m_sharedVideoFrameReader.setSemaphore(WTFMove(semaphore));
}
void RemoteGraphicsContextGL::setSharedVideoFrameMemory(SharedMemory::Handle&& handle)
{
m_sharedVideoFrameReader.setSharedMemory(WTFMove(handle));
}
#endif
namespace {
class RemoteGraphicsContextGLCocoa final : public RemoteGraphicsContextGL {
public:
RemoteGraphicsContextGLCocoa(GPUConnectionToWebProcess&, GraphicsContextGLIdentifier, RemoteRenderingBackend&, Ref<IPC::StreamServerConnection>&&);
~RemoteGraphicsContextGLCocoa() final = default;
// RemoteGraphicsContextGL overrides.
void platformWorkQueueInitialize(WebCore::GraphicsContextGLAttributes&&) final;
void prepareForDisplay(IPC::Semaphore&&, CompletionHandler<void(WTF::MachSendRight&&)>&&) final;
private:
};
}
Ref<RemoteGraphicsContextGL> RemoteGraphicsContextGL::create(GPUConnectionToWebProcess& gpuConnectionToWebProcess, WebCore::GraphicsContextGLAttributes&& attributes, GraphicsContextGLIdentifier graphicsContextGLIdentifier, RemoteRenderingBackend& renderingBackend, Ref<IPC::StreamServerConnection>&& streamConnection)
{
auto instance = adoptRef(*new RemoteGraphicsContextGLCocoa(gpuConnectionToWebProcess, graphicsContextGLIdentifier, renderingBackend, WTFMove(streamConnection)));
instance->initialize(WTFMove(attributes));
return instance;
}
RemoteGraphicsContextGLCocoa::RemoteGraphicsContextGLCocoa(GPUConnectionToWebProcess& gpuConnectionToWebProcess, GraphicsContextGLIdentifier graphicsContextGLIdentifier, RemoteRenderingBackend& renderingBackend, Ref<IPC::StreamServerConnection>&& streamConnection)
: RemoteGraphicsContextGL(gpuConnectionToWebProcess, graphicsContextGLIdentifier, renderingBackend, WTFMove(streamConnection))
{
}
void RemoteGraphicsContextGLCocoa::platformWorkQueueInitialize(WebCore::GraphicsContextGLAttributes&& attributes)
{
assertIsCurrent(workQueue());
m_context = WebCore::GraphicsContextGLCocoa::create(WTFMove(attributes), WebCore::ProcessIdentity { m_sharedResourceCache->resourceOwner() });
}
void RemoteGraphicsContextGLCocoa::prepareForDisplay(IPC::Semaphore&& finishedSemaphore, CompletionHandler<void(WTF::MachSendRight&&)>&& completionHandler)
{
assertIsCurrent(workQueue());
RefPtr context = m_context;
context->prepareForDisplayWithFinishedSignal([finishedSemaphore = WTFMove(finishedSemaphore)]() mutable {
finishedSemaphore.signal();
});
MachSendRight sendRight;
if (WebCore::IOSurface* surface = context->displayBufferSurface())
sendRight = surface->createSendRight();
completionHandler(WTFMove(sendRight));
}
}
#endif
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