File: RemoteDevice.h

package info (click to toggle)
webkit2gtk 2.48.5-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 429,764 kB
  • sloc: cpp: 3,697,587; javascript: 194,444; ansic: 169,997; python: 46,499; asm: 19,295; ruby: 18,528; perl: 16,602; xml: 4,650; yacc: 2,360; sh: 2,098; java: 1,993; lex: 1,327; pascal: 366; makefile: 298
file content (181 lines) | stat: -rw-r--r-- 7,186 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
/*
 * Copyright (C) 2021-2023 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#if ENABLE(GPU_PROCESS)

#include "GPUConnectionToWebProcess.h"
#include "RemoteQueue.h"
#include "RemoteVideoFrameIdentifier.h"
#include "SharedVideoFrame.h"
#include "StreamMessageReceiver.h"
#include "WebGPUError.h"
#include "WebGPUIdentifier.h"
#include <WebCore/MediaPlayerIdentifier.h>
#include <WebCore/WebGPUErrorFilter.h>
#include <wtf/CompletionHandler.h>
#include <wtf/Ref.h>
#include <wtf/TZoneMalloc.h>
#include <wtf/ThreadSafeWeakPtr.h>
#include <wtf/WeakRef.h>
#include <wtf/text/WTFString.h>

#if ENABLE(VIDEO)
#include "RemoteVideoFrameObjectHeap.h"
#endif

typedef struct __CVBuffer* CVPixelBufferRef;

namespace WebCore::WebGPU {
class Device;
enum class DeviceLostReason : uint8_t;
}

namespace IPC {
class Connection;
class Semaphore;
class StreamServerConnection;
}

namespace WebCore {
class MediaPlayer;
class SharedMemoryHandle;
class VideoFrame;
}

namespace WebKit {

class RemoteGPU;
struct SharedVideoFrame;

namespace WebGPU {
struct BindGroupDescriptor;
struct BindGroupLayoutDescriptor;
struct BufferDescriptor;
struct CommandEncoderDescriptor;
struct ComputePipelineDescriptor;
struct ExternalTextureDescriptor;
class ObjectHeap;
struct PipelineLayoutDescriptor;
struct QuerySetDescriptor;
struct RenderBundleEncoderDescriptor;
struct RenderPipelineDescriptor;
struct SamplerDescriptor;
struct ShaderModuleDescriptor;
struct TextureDescriptor;
}

class RemoteDevice final : public IPC::StreamMessageReceiver {
    WTF_MAKE_TZONE_ALLOCATED(RemoteDevice);
public:
    static Ref<RemoteDevice> create(GPUConnectionToWebProcess& gpuConnectionToWebProcess, RemoteGPU& gpu, WebCore::WebGPU::Device& device, WebGPU::ObjectHeap& objectHeap, Ref<IPC::StreamServerConnection>&& streamConnection, WebGPUIdentifier identifier, WebGPUIdentifier queueIdentifier)
    {
        return adoptRef(*new RemoteDevice(gpuConnectionToWebProcess, gpu, device, objectHeap, WTFMove(streamConnection), identifier, queueIdentifier));
    }

    ~RemoteDevice();

    std::optional<SharedPreferencesForWebProcess> sharedPreferencesForWebProcess() const { return m_gpu->sharedPreferencesForWebProcess(); }

    void stopListeningForIPC();

    Ref<RemoteQueue> queue();

private:
    friend class WebGPU::ObjectHeap;

    RemoteDevice(GPUConnectionToWebProcess&, RemoteGPU&, WebCore::WebGPU::Device&, WebGPU::ObjectHeap&, Ref<IPC::StreamServerConnection>&&, WebGPUIdentifier, WebGPUIdentifier queueIdentifier);

    RemoteDevice(const RemoteDevice&) = delete;
    RemoteDevice(RemoteDevice&&) = delete;
    RemoteDevice& operator=(const RemoteDevice&) = delete;
    RemoteDevice& operator=(RemoteDevice&&) = delete;

    WebCore::WebGPU::Device& backing() { return m_backing; }
    Ref<WebCore::WebGPU::Device> protectedBacking();
    Ref<IPC::StreamServerConnection> protectedStreamConnection() const;
    Ref<WebGPU::ObjectHeap> protectedObjectHeap() const;
    Ref<RemoteGPU> protectedGPU() const { return m_gpu.get(); }

    RefPtr<IPC::Connection> connection() const;

    void didReceiveStreamMessage(IPC::StreamServerConnection&, IPC::Decoder&) final;

    void destroy();
    void destruct();

    void createXRBinding(WebGPUIdentifier);
    void createBuffer(const WebGPU::BufferDescriptor&, WebGPUIdentifier);
    void createTexture(const WebGPU::TextureDescriptor&, WebGPUIdentifier);
    void createSampler(const WebGPU::SamplerDescriptor&, WebGPUIdentifier);
#if PLATFORM(COCOA) && ENABLE(VIDEO)
    void importExternalTextureFromVideoFrame(const WebGPU::ExternalTextureDescriptor&, WebGPUIdentifier);
    void updateExternalTexture(WebGPUIdentifier, const WebCore::MediaPlayerIdentifier&);
#endif

    void createBindGroupLayout(const WebGPU::BindGroupLayoutDescriptor&, WebGPUIdentifier);
    void createPipelineLayout(const WebGPU::PipelineLayoutDescriptor&, WebGPUIdentifier);
    void createBindGroup(const WebGPU::BindGroupDescriptor&, WebGPUIdentifier);

    void createShaderModule(const WebGPU::ShaderModuleDescriptor&, WebGPUIdentifier);
    void createComputePipeline(const WebGPU::ComputePipelineDescriptor&, WebGPUIdentifier);
    void createRenderPipeline(const WebGPU::RenderPipelineDescriptor&, WebGPUIdentifier);
    void createComputePipelineAsync(const WebGPU::ComputePipelineDescriptor&, WebGPUIdentifier, CompletionHandler<void(bool, String&&)>&&);
    void createRenderPipelineAsync(const WebGPU::RenderPipelineDescriptor&, WebGPUIdentifier, CompletionHandler<void(bool, String&&)>&&);

    void createCommandEncoder(const std::optional<WebGPU::CommandEncoderDescriptor>&, WebGPUIdentifier);
    void createRenderBundleEncoder(const WebGPU::RenderBundleEncoderDescriptor&, WebGPUIdentifier);

    void createQuerySet(const WebGPU::QuerySetDescriptor&, WebGPUIdentifier);

    void pushErrorScope(WebCore::WebGPU::ErrorFilter);
    void popErrorScope(CompletionHandler<void(bool, std::optional<WebGPU::Error>&&)>&&);
    void resolveUncapturedErrorEvent(CompletionHandler<void(bool, std::optional<WebGPU::Error>&&)>&&);
    void resolveDeviceLostPromise(CompletionHandler<void(WebCore::WebGPU::DeviceLostReason)>&&);

    void setLabel(String&&);
    void setSharedVideoFrameSemaphore(IPC::Semaphore&&);
    void setSharedVideoFrameMemory(WebCore::SharedMemoryHandle&&);
    void pauseAllErrorReporting(bool pauseErrorReporting);

    Ref<WebCore::WebGPU::Device> m_backing;
    WeakRef<WebGPU::ObjectHeap> m_objectHeap;
    Ref<IPC::StreamServerConnection> m_streamConnection;
    WebGPUIdentifier m_identifier;
    Ref<RemoteQueue> m_queue;
#if ENABLE(VIDEO)
    Ref<RemoteVideoFrameObjectHeap> m_videoFrameObjectHeap;
#if PLATFORM(COCOA)
    SharedVideoFrameReader m_sharedVideoFrameReader;
#endif
#endif
    ThreadSafeWeakPtr<GPUConnectionToWebProcess> m_gpuConnectionToWebProcess;
    WeakRef<RemoteGPU> m_gpu;
};

} // namespace WebKit

#endif // ENABLE(GPU_PROCESS)