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/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "GPUConnectionToWebProcess.h"
#include "RemoteQueue.h"
#include "RemoteVideoFrameIdentifier.h"
#include "SharedVideoFrame.h"
#include "StreamMessageReceiver.h"
#include "WebGPUError.h"
#include "WebGPUIdentifier.h"
#include <WebCore/MediaPlayerIdentifier.h>
#include <WebCore/WebGPUErrorFilter.h>
#include <wtf/CompletionHandler.h>
#include <wtf/Ref.h>
#include <wtf/TZoneMalloc.h>
#include <wtf/ThreadSafeWeakPtr.h>
#include <wtf/WeakRef.h>
#include <wtf/text/WTFString.h>
#if ENABLE(VIDEO)
#include "RemoteVideoFrameObjectHeap.h"
#endif
typedef struct __CVBuffer* CVPixelBufferRef;
namespace WebCore::WebGPU {
class Device;
enum class DeviceLostReason : uint8_t;
}
namespace IPC {
class Connection;
class Semaphore;
class StreamServerConnection;
}
namespace WebCore {
class MediaPlayer;
class SharedMemoryHandle;
class VideoFrame;
}
namespace WebKit {
class RemoteGPU;
struct SharedVideoFrame;
namespace WebGPU {
struct BindGroupDescriptor;
struct BindGroupLayoutDescriptor;
struct BufferDescriptor;
struct CommandEncoderDescriptor;
struct ComputePipelineDescriptor;
struct ExternalTextureDescriptor;
class ObjectHeap;
struct PipelineLayoutDescriptor;
struct QuerySetDescriptor;
struct RenderBundleEncoderDescriptor;
struct RenderPipelineDescriptor;
struct SamplerDescriptor;
struct ShaderModuleDescriptor;
struct TextureDescriptor;
}
class RemoteDevice final : public IPC::StreamMessageReceiver {
WTF_MAKE_TZONE_ALLOCATED(RemoteDevice);
public:
static Ref<RemoteDevice> create(GPUConnectionToWebProcess& gpuConnectionToWebProcess, RemoteGPU& gpu, WebCore::WebGPU::Device& device, WebGPU::ObjectHeap& objectHeap, Ref<IPC::StreamServerConnection>&& streamConnection, WebGPUIdentifier identifier, WebGPUIdentifier queueIdentifier)
{
return adoptRef(*new RemoteDevice(gpuConnectionToWebProcess, gpu, device, objectHeap, WTFMove(streamConnection), identifier, queueIdentifier));
}
~RemoteDevice();
std::optional<SharedPreferencesForWebProcess> sharedPreferencesForWebProcess() const { return m_gpu->sharedPreferencesForWebProcess(); }
void stopListeningForIPC();
Ref<RemoteQueue> queue();
private:
friend class WebGPU::ObjectHeap;
RemoteDevice(GPUConnectionToWebProcess&, RemoteGPU&, WebCore::WebGPU::Device&, WebGPU::ObjectHeap&, Ref<IPC::StreamServerConnection>&&, WebGPUIdentifier, WebGPUIdentifier queueIdentifier);
RemoteDevice(const RemoteDevice&) = delete;
RemoteDevice(RemoteDevice&&) = delete;
RemoteDevice& operator=(const RemoteDevice&) = delete;
RemoteDevice& operator=(RemoteDevice&&) = delete;
WebCore::WebGPU::Device& backing() { return m_backing; }
Ref<WebCore::WebGPU::Device> protectedBacking();
Ref<IPC::StreamServerConnection> protectedStreamConnection() const;
Ref<WebGPU::ObjectHeap> protectedObjectHeap() const;
Ref<RemoteGPU> protectedGPU() const { return m_gpu.get(); }
RefPtr<IPC::Connection> connection() const;
void didReceiveStreamMessage(IPC::StreamServerConnection&, IPC::Decoder&) final;
void destroy();
void destruct();
void createXRBinding(WebGPUIdentifier);
void createBuffer(const WebGPU::BufferDescriptor&, WebGPUIdentifier);
void createTexture(const WebGPU::TextureDescriptor&, WebGPUIdentifier);
void createSampler(const WebGPU::SamplerDescriptor&, WebGPUIdentifier);
#if PLATFORM(COCOA) && ENABLE(VIDEO)
void importExternalTextureFromVideoFrame(const WebGPU::ExternalTextureDescriptor&, WebGPUIdentifier);
void updateExternalTexture(WebGPUIdentifier, const WebCore::MediaPlayerIdentifier&);
#endif
void createBindGroupLayout(const WebGPU::BindGroupLayoutDescriptor&, WebGPUIdentifier);
void createPipelineLayout(const WebGPU::PipelineLayoutDescriptor&, WebGPUIdentifier);
void createBindGroup(const WebGPU::BindGroupDescriptor&, WebGPUIdentifier);
void createShaderModule(const WebGPU::ShaderModuleDescriptor&, WebGPUIdentifier);
void createComputePipeline(const WebGPU::ComputePipelineDescriptor&, WebGPUIdentifier);
void createRenderPipeline(const WebGPU::RenderPipelineDescriptor&, WebGPUIdentifier);
void createComputePipelineAsync(const WebGPU::ComputePipelineDescriptor&, WebGPUIdentifier, CompletionHandler<void(bool, String&&)>&&);
void createRenderPipelineAsync(const WebGPU::RenderPipelineDescriptor&, WebGPUIdentifier, CompletionHandler<void(bool, String&&)>&&);
void createCommandEncoder(const std::optional<WebGPU::CommandEncoderDescriptor>&, WebGPUIdentifier);
void createRenderBundleEncoder(const WebGPU::RenderBundleEncoderDescriptor&, WebGPUIdentifier);
void createQuerySet(const WebGPU::QuerySetDescriptor&, WebGPUIdentifier);
void pushErrorScope(WebCore::WebGPU::ErrorFilter);
void popErrorScope(CompletionHandler<void(bool, std::optional<WebGPU::Error>&&)>&&);
void resolveUncapturedErrorEvent(CompletionHandler<void(bool, std::optional<WebGPU::Error>&&)>&&);
void resolveDeviceLostPromise(CompletionHandler<void(WebCore::WebGPU::DeviceLostReason)>&&);
void setLabel(String&&);
void setSharedVideoFrameSemaphore(IPC::Semaphore&&);
void setSharedVideoFrameMemory(WebCore::SharedMemoryHandle&&);
void pauseAllErrorReporting(bool pauseErrorReporting);
Ref<WebCore::WebGPU::Device> m_backing;
WeakRef<WebGPU::ObjectHeap> m_objectHeap;
Ref<IPC::StreamServerConnection> m_streamConnection;
WebGPUIdentifier m_identifier;
Ref<RemoteQueue> m_queue;
#if ENABLE(VIDEO)
Ref<RemoteVideoFrameObjectHeap> m_videoFrameObjectHeap;
#if PLATFORM(COCOA)
SharedVideoFrameReader m_sharedVideoFrameReader;
#endif
#endif
ThreadSafeWeakPtr<GPUConnectionToWebProcess> m_gpuConnectionToWebProcess;
WeakRef<RemoteGPU> m_gpu;
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS)
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