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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "StreamClientConnection.h"
#include <wtf/TZoneMallocInlines.h>
namespace IPC {
WTF_MAKE_TZONE_ALLOCATED_IMPL(StreamClientConnection);
// FIXME(http://webkit.org/b/238986): Workaround for not being able to deliver messages from the dedicated connection to the work queue the client uses.
StreamClientConnection::DedicatedConnectionClient::DedicatedConnectionClient(StreamClientConnection& owner, Connection::Client& receiver)
: m_owner(owner)
, m_receiver(receiver)
{
}
void StreamClientConnection::DedicatedConnectionClient::didReceiveMessage(Connection& connection, Decoder& decoder)
{
m_receiver.didReceiveMessage(connection, decoder);
}
bool StreamClientConnection::DedicatedConnectionClient::didReceiveSyncMessage(Connection& connection, Decoder& decoder, UniqueRef<Encoder>& replyEncoder)
{
return m_receiver.didReceiveSyncMessage(connection, decoder, replyEncoder);
}
void StreamClientConnection::DedicatedConnectionClient::didClose(Connection& connection)
{
// Client is expected to listen to Connection::didClose() from the connection it sent to the dedicated connection to.
m_receiver.didClose(connection);
}
void StreamClientConnection::DedicatedConnectionClient::didReceiveInvalidMessage(Connection&, MessageName, int32_t)
{
ASSERT_NOT_REACHED(); // The sender is expected to be trusted, so all invalid messages are programming errors.
}
std::optional<StreamClientConnection::StreamConnectionPair> StreamClientConnection::create(unsigned bufferSizeLog2, Seconds defaultTimeoutDuration)
{
auto connectionIdentifiers = Connection::createConnectionIdentifierPair();
if (!connectionIdentifiers)
return std::nullopt;
auto buffer = StreamClientConnectionBuffer::create(bufferSizeLog2);
if (!buffer)
return std::nullopt;
// Create StreamClientConnection with "server" type Connection. The caller will send the "client" type connection identifier via
// IPC to the other side, where StreamServerConnection will be created with "client" type Connection.
// For Connection, "server" means the connection which was created first, the connection which is not sent through IPC to other party.
// For Connection, "client" means the connection which was established by receiving it through IPC and creating IPC::Connection out from the identifier.
// The "Client" in StreamClientConnection means the party that mostly does sending, e.g. untrusted party.
// The "Server" in StreamServerConnection means the party that mostly does receiving, e.g. the trusted party which holds the destination object to communicate with.
auto dedicatedConnection = Connection::createServerConnection(WTFMove(connectionIdentifiers->server));
auto clientConnection = adoptRef(*new StreamClientConnection(WTFMove(dedicatedConnection), WTFMove(*buffer), defaultTimeoutDuration));
StreamServerConnection::Handle serverHandle {
WTFMove(connectionIdentifiers->client),
clientConnection->m_buffer.createHandle()
};
return StreamClientConnection::StreamConnectionPair { WTFMove(clientConnection), WTFMove(serverHandle) };
}
StreamClientConnection::StreamClientConnection(Ref<Connection> connection, StreamClientConnectionBuffer&& buffer, Seconds defaultTimeoutDuration)
: m_connection(WTFMove(connection))
, m_buffer(WTFMove(buffer))
, m_defaultTimeoutDuration(defaultTimeoutDuration)
{
}
StreamClientConnection::~StreamClientConnection()
{
ASSERT(!m_connection->isValid());
}
void StreamClientConnection::setSemaphores(IPC::Semaphore&& wakeUp, IPC::Semaphore&& clientWait)
{
m_buffer.setSemaphores(WTFMove(wakeUp), WTFMove(clientWait));
}
bool StreamClientConnection::hasSemaphores() const
{
return m_buffer.hasSemaphores();
}
void StreamClientConnection::setMaxBatchSize(unsigned size)
{
m_maxBatchSize = size;
m_buffer.wakeUpServer();
}
void StreamClientConnection::open(Connection::Client& receiver, SerialFunctionDispatcher& dispatcher)
{
m_dedicatedConnectionClient.emplace(*this, receiver);
protectedConnection()->open(*m_dedicatedConnectionClient, dispatcher);
}
Error StreamClientConnection::flushSentMessages()
{
auto timeout = defaultTimeout();
wakeUpServer(WakeUpServer::Yes);
return protectedConnection()->flushSentMessages(WTFMove(timeout));
}
void StreamClientConnection::invalidate()
{
protectedConnection()->invalidate();
}
void StreamClientConnection::wakeUpServer(WakeUpServer wakeUpResult)
{
if (wakeUpResult == WakeUpServer::No && !m_batchSize)
return;
m_buffer.wakeUpServer();
m_batchSize = 0;
}
void StreamClientConnection::wakeUpServerBatched(WakeUpServer wakeUpResult)
{
if (wakeUpResult == WakeUpServer::Yes || m_batchSize) {
m_batchSize++;
if (m_batchSize >= m_maxBatchSize)
wakeUpServer(WakeUpServer::Yes);
}
}
StreamClientConnectionBuffer& StreamClientConnection::bufferForTesting()
{
return m_buffer;
}
Connection& StreamClientConnection::connectionForTesting()
{
return m_connection.get();
}
void StreamClientConnection::addWorkQueueMessageReceiver(ReceiverName name, WorkQueue& workQueue, WorkQueueMessageReceiverBase& receiver, uint64_t destinationID)
{
protectedConnection()->addWorkQueueMessageReceiver(name, workQueue, receiver, destinationID);
}
void StreamClientConnection::removeWorkQueueMessageReceiver(ReceiverName name, uint64_t destinationID)
{
protectedConnection()->removeWorkQueueMessageReceiver(name, destinationID);
}
}
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