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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ArgumentCoders.h"
#include "Connection.h"
#include "Decoder.h"
#include "IPCSemaphore.h"
#include "MessageNames.h"
#include "StreamClientConnectionBuffer.h"
#include "StreamServerConnection.h"
#include <wtf/CheckedPtr.h>
#include <wtf/MonotonicTime.h>
#include <wtf/Scope.h>
#include <wtf/SystemTracing.h>
#include <wtf/TZoneMalloc.h>
#include <wtf/Threading.h>
namespace WebKit {
namespace IPCTestingAPI {
class JSIPCStreamClientConnection;
}
}
namespace IPC {
// A message stream is a half-duplex two-way stream of messages to a between the client and the
// server.
//
// StreamClientConnection can send messages and receive synchronous replies
// through this message stream or through IPC::Connection.
//
// The server will receive messages in order _for the destination messages_.
// The whole IPC::Connection message order is not preserved.
//
// The StreamClientConnection trusts the StreamServerConnection.
class StreamClientConnection final : public ThreadSafeRefCounted<StreamClientConnection>, public CanMakeThreadSafeCheckedPtr<StreamClientConnection> {
WTF_MAKE_TZONE_ALLOCATED(StreamClientConnection);
WTF_MAKE_NONCOPYABLE(StreamClientConnection);
WTF_OVERRIDE_DELETE_FOR_CHECKED_PTR(StreamClientConnection);
public:
struct StreamConnectionPair {
Ref<StreamClientConnection> streamConnection;
IPC::StreamServerConnection::Handle connectionHandle;
};
// The messages from the server are delivered to the caller through the passed IPC::MessageReceiver.
static std::optional<StreamConnectionPair> create(unsigned bufferSizeLog2, Seconds defaultTimeoutDuration);
~StreamClientConnection();
void setSemaphores(IPC::Semaphore&& wakeUp, IPC::Semaphore&& clientWait);
bool hasSemaphores() const;
void setMaxBatchSize(unsigned);
void open(Connection::Client&, SerialFunctionDispatcher& = RunLoop::current());
Error flushSentMessages();
void invalidate();
template<typename T, typename U, typename V, typename W>
Error send(T&& message, ObjectIdentifierGeneric<U, V, W> destinationID);
using AsyncReplyID = Connection::AsyncReplyID;
template<typename T, typename C, typename U, typename V, typename W>
std::optional<AsyncReplyID> sendWithAsyncReply(T&& message, C&& completionHandler, ObjectIdentifierGeneric<U, V, W> destinationID);
template<typename T>
using SendSyncResult = Connection::SendSyncResult<T>;
template<typename T, typename U, typename V, typename W>
SendSyncResult<T> sendSync(T&& message, ObjectIdentifierGeneric<U, V, W> destinationID);
template<typename T, typename U, typename V, typename W>
Error waitForAndDispatchImmediately(ObjectIdentifierGeneric<U, V, W> destinationID, OptionSet<WaitForOption> = { });
template<typename>
Error waitForAsyncReplyAndDispatchImmediately(AsyncReplyID);
void addWorkQueueMessageReceiver(ReceiverName, WorkQueue&, WorkQueueMessageReceiverBase&, uint64_t destinationID = 0);
void removeWorkQueueMessageReceiver(ReceiverName, uint64_t destinationID = 0);
StreamClientConnectionBuffer& bufferForTesting();
Connection& connectionForTesting();
// Returns the timeout moment for current time.
Timeout defaultTimeout() const { return m_defaultTimeoutDuration; }
// Returns the timeout duration. Useful for waiting for consistent per-connection amounts with other APIs
// used in conjunction with the connection.
Seconds defaultTimeoutDuration() const { return m_defaultTimeoutDuration; }
private:
StreamClientConnection(Ref<Connection>, StreamClientConnectionBuffer&&, Seconds defaultTimeoutDuration);
template<typename T, typename... AdditionalData>
bool trySendStream(std::span<uint8_t>, T& message, AdditionalData&&...);
template<typename T>
std::optional<SendSyncResult<T>> trySendSyncStream(T& message, Timeout, std::span<uint8_t>);
Error trySendDestinationIDIfNeeded(uint64_t destinationID, Timeout);
void sendProcessOutOfStreamMessage(std::span<uint8_t>);
using WakeUpServer = StreamClientConnectionBuffer::WakeUpServer;
void wakeUpServerBatched(WakeUpServer);
void wakeUpServer(WakeUpServer);
Ref<Connection> protectedConnection() const { return m_connection; }
Ref<Connection> m_connection;
class DedicatedConnectionClient final : public Connection::Client {
WTF_MAKE_NONCOPYABLE(DedicatedConnectionClient);
public:
DedicatedConnectionClient(StreamClientConnection&, Connection::Client&);
void ref() const final { m_owner->ref(); }
void deref() const final { m_owner->deref(); }
// Connection::Client overrides.
void didReceiveMessage(Connection&, Decoder&) final;
bool didReceiveSyncMessage(Connection&, Decoder&, UniqueRef<Encoder>&) final;
void didClose(Connection&) final;
void didReceiveInvalidMessage(Connection&, MessageName, int32_t indexOfObjectFailingDecoding) final;
private:
CheckedRef<StreamClientConnection> m_owner;
Connection::Client& m_receiver;
};
std::optional<DedicatedConnectionClient> m_dedicatedConnectionClient;
uint64_t m_currentDestinationID { 0 };
StreamClientConnectionBuffer m_buffer;
unsigned m_maxBatchSize { 20 }; // Number of messages marked as StreamBatched to accumulate before notifying the server.
unsigned m_batchSize { 0 };
const Seconds m_defaultTimeoutDuration;
friend class WebKit::IPCTestingAPI::JSIPCStreamClientConnection;
};
template<typename T, typename U, typename V, typename W>
Error StreamClientConnection::send(T&& message, ObjectIdentifierGeneric<U, V, W> destinationID)
{
#if ENABLE(CORE_IPC_SIGNPOSTS)
auto signpostIdentifier = Connection::generateSignpostIdentifier();
WTFBeginSignpost(signpostIdentifier, StreamClientConnection, "send: %{public}s", description(message.name()).characters());
auto endSignpost = makeScopeExit([&] {
WTFEndSignpost(signpostIdentifier, StreamClientConnection);
});
#endif
static_assert(!T::isSync, "Message is sync!");
Timeout timeout = defaultTimeout();
auto error = trySendDestinationIDIfNeeded(destinationID.toUInt64(), timeout);
if (error != Error::NoError)
return error;
auto span = m_buffer.tryAcquire(timeout);
if (!span)
return Error::FailedToAcquireBufferSpan;
if constexpr (T::isStreamEncodable) {
if (trySendStream(*span, message))
return Error::NoError;
}
sendProcessOutOfStreamMessage(WTFMove(*span));
return protectedConnection()->send(std::forward<T>(message), destinationID, IPC::SendOption::DispatchMessageEvenWhenWaitingForSyncReply);
}
template<typename T, typename C, typename U, typename V, typename W>
std::optional<StreamClientConnection::AsyncReplyID> StreamClientConnection::sendWithAsyncReply(T&& message, C&& completionHandler, ObjectIdentifierGeneric<U, V, W> destinationID)
{
#if ENABLE(CORE_IPC_SIGNPOSTS)
auto signpostIdentifier = Connection::generateSignpostIdentifier();
WTFBeginSignpost(signpostIdentifier, StreamClientConnection, "sendWithAsyncReply: %{public}s", description(message.name()).characters());
#endif
static_assert(!T::isSync, "Message is sync!");
Timeout timeout = defaultTimeout();
auto error = trySendDestinationIDIfNeeded(destinationID.toUInt64(), timeout);
if (error != Error::NoError)
return std::nullopt; // FIXME: Propagate errors.
auto span = m_buffer.tryAcquire(timeout);
if (!span)
return std::nullopt; // FIXME: Propagate errors.
Ref connection = m_connection;
auto handler = Connection::makeAsyncReplyHandler<T>(std::forward<C>(completionHandler));
auto replyID = *handler.replyID;
#if ENABLE(CORE_IPC_SIGNPOSTS)
handler.completionHandler = CompletionHandler<void(Decoder*)>([signpostIdentifier, handler = WTFMove(handler.completionHandler)](Decoder* decoder) mutable {
WTFEndSignpost(signpostIdentifier, StreamClientConnection);
handler(decoder);
});
#endif
connection->addAsyncReplyHandler(WTFMove(handler));
if constexpr (T::isStreamEncodable) {
if (trySendStream(*span, message, replyID))
return replyID;
}
sendProcessOutOfStreamMessage(WTFMove(*span));
auto encoder = makeUniqueRef<Encoder>(T::name(), destinationID.toUInt64());
encoder.get() << message.arguments() << replyID;
if (connection->sendMessage(WTFMove(encoder), IPC::SendOption::DispatchMessageEvenWhenWaitingForSyncReply, { }) == Error::NoError)
return replyID;
// replyHandlerToCancel might be already cancelled if invalidate() happened in-between.
if (auto replyHandlerToCancel = connection->takeAsyncReplyHandler(replyID)) {
// FIXME(https://bugs.webkit.org/show_bug.cgi?id=248947): Current contract is that completionHandler
// is called on the connection run loop.
// This does not make sense. However, this needs a change that is done later.
RunLoop::protectedMain()->dispatch([completionHandler = WTFMove(replyHandlerToCancel)]() mutable {
completionHandler(nullptr);
});
}
return std::nullopt;
}
template<typename T, typename... AdditionalData>
bool StreamClientConnection::trySendStream(std::span<uint8_t> span, T& message, AdditionalData&&... args)
{
StreamConnectionEncoder messageEncoder { T::name(), span };
if (((messageEncoder << message.arguments()) << ... << std::forward<decltype(args)>(args))) {
auto wakeUpResult = m_buffer.release(messageEncoder.size());
if constexpr (T::isStreamBatched)
wakeUpServerBatched(wakeUpResult);
else
wakeUpServer(wakeUpResult);
return true;
}
return false;
}
template<typename T, typename U, typename V, typename W>
StreamClientConnection::SendSyncResult<T> StreamClientConnection::sendSync(T&& message, ObjectIdentifierGeneric<U, V, W> destinationID)
{
#if ENABLE(CORE_IPC_SIGNPOSTS)
auto signpostIdentifier = Connection::generateSignpostIdentifier();
WTFBeginSignpost(signpostIdentifier, StreamClientConnection, "sendSync: %{public}s", description(message.name()).characters());
auto endSignpost = makeScopeExit([&] {
WTFEndSignpost(signpostIdentifier, StreamClientConnection);
});
#endif
static_assert(T::isSync, "Message is not sync!");
Timeout timeout = defaultTimeout();
auto error = trySendDestinationIDIfNeeded(destinationID.toUInt64(), timeout);
if (error != Error::NoError)
return { error };
auto span = m_buffer.tryAcquire(timeout);
if (!span)
return { Error::FailedToAcquireBufferSpan };
if constexpr (T::isStreamEncodable) {
auto maybeSendResult = trySendSyncStream(message, timeout, *span);
if (maybeSendResult)
return WTFMove(*maybeSendResult);
}
sendProcessOutOfStreamMessage(WTFMove(*span));
return protectedConnection()->sendSync(std::forward<T>(message), destinationID.toUInt64(), timeout);
}
template<typename T, typename U, typename V, typename W>
Error StreamClientConnection::waitForAndDispatchImmediately(ObjectIdentifierGeneric<U, V, W> destinationID, OptionSet<WaitForOption> waitForOptions)
{
Timeout timeout = defaultTimeout();
return protectedConnection()->waitForAndDispatchImmediately<T>(destinationID, timeout, waitForOptions);
}
template<typename T>
Error StreamClientConnection::waitForAsyncReplyAndDispatchImmediately(AsyncReplyID replyID)
{
Timeout timeout = defaultTimeout();
return protectedConnection()->waitForAsyncReplyAndDispatchImmediately<T>(replyID, timeout);
}
template<typename T>
std::optional<StreamClientConnection::SendSyncResult<T>> StreamClientConnection::trySendSyncStream(T& message, Timeout timeout, std::span<uint8_t> span)
{
Ref connection = m_connection;
// In this function, SendSyncResult<T> { } means error happened and caller should stop processing.
// std::nullopt means we couldn't send through the stream, so try sending out of stream.
auto syncRequestID = connection->makeSyncRequestID();
if (!connection->pushPendingSyncRequestID(syncRequestID))
return { { Error::CantWaitForSyncReplies } };
auto decoderResult = [&]() -> std::optional<Connection::DecoderOrError> {
StreamConnectionEncoder messageEncoder { T::name(), span };
if (!(messageEncoder << syncRequestID << message.arguments()))
return std::nullopt;
auto wakeUpResult = m_buffer.release(messageEncoder.size());
wakeUpServer(wakeUpResult);
if constexpr (T::isReplyStreamEncodable) {
auto replySpan = m_buffer.tryAcquireAll(timeout);
if (!replySpan)
return makeUnexpected(Error::FailedToAcquireReplyBufferSpan);
auto decoder = makeUniqueRef<Decoder>(*replySpan, m_currentDestinationID);
if (decoder->messageName() != MessageName::ProcessOutOfStreamMessage) {
ASSERT(decoder->messageName() == MessageName::SyncMessageReply || decoder->messageName() == MessageName::CancelSyncMessageReply);
return decoder;
}
} else
m_buffer.resetClientOffset();
return connection->waitForSyncReply(syncRequestID, T::name(), timeout, { });
}();
connection->popPendingSyncRequestID(syncRequestID);
if (!decoderResult)
return std::nullopt;
if (!decoderResult->has_value())
return { decoderResult->error() };
UniqueRef decoder = WTFMove(decoderResult->value());
if (decoder->messageName() == MessageName::CancelSyncMessageReply)
return { Error::SyncMessageCancelled };
std::optional<typename T::ReplyArguments> replyArguments;
*decoder >> replyArguments;
if (!replyArguments)
return { Error::FailedToDecodeReplyArguments };
return { { WTFMove(decoder), WTFMove(*replyArguments) } };
}
inline Error StreamClientConnection::trySendDestinationIDIfNeeded(uint64_t destinationID, Timeout timeout)
{
if (destinationID == m_currentDestinationID)
return Error::NoError;
auto span = m_buffer.tryAcquire(timeout);
if (!span)
return Error::FailedToAcquireBufferSpan;
StreamConnectionEncoder encoder { MessageName::SetStreamDestinationID, *span };
if (!(encoder << destinationID)) {
ASSERT_NOT_REACHED(); // Size of the minimum allocation is incorrect. Likely an alignment issue.
return Error::StreamConnectionEncodingError;
}
auto wakeUpResult = m_buffer.release(encoder.size());
wakeUpServerBatched(wakeUpResult);
m_currentDestinationID = destinationID;
return Error::NoError;
}
inline void StreamClientConnection::sendProcessOutOfStreamMessage(std::span<uint8_t> span)
{
StreamConnectionEncoder encoder { MessageName::ProcessOutOfStreamMessage, span };
// Not notifying on wake up since the out-of-stream message will do that.
auto result = m_buffer.release(encoder.size());
UNUSED_VARIABLE(result);
m_batchSize = 0;
}
}
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