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/*
* Copyright (C) 2013-2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "BufferAndBackendInfo.h"
#include "BufferIdentifierSet.h"
#include "ImageBufferBackendHandle.h"
#include "RemoteImageBufferSetIdentifier.h"
#include "RemoteImageBufferSetProxy.h"
#include <WebCore/FloatRect.h>
#include <WebCore/ImageBuffer.h>
#include <WebCore/PlatformCALayer.h>
#include <WebCore/Region.h>
#include <wtf/MachSendRight.h>
#include <wtf/MonotonicTime.h>
#include <wtf/TZoneMalloc.h>
#include <wtf/WeakPtr.h>
#include <wtf/WeakRef.h>
OBJC_CLASS CALayer;
OBJC_CLASS UIView;
// FIXME: Make PlatformCALayerRemote.cpp Objective-C so we can include WebLayer.h here and share the typedef.
namespace WebCore {
class NativeImage;
typedef Vector<WebCore::FloatRect, 5> RepaintRectList;
struct PlatformCALayerDelegatedContents;
struct PlatformCALayerDelegatedContentsFinishedEvent;
}
namespace WebKit {
class PlatformCALayerRemote;
class RemoteLayerBackingStoreCollection;
class RemoteLayerTreeNode;
class RemoteLayerTreeHost;
class ThreadSafeImageBufferSetFlusher;
enum class SwapBuffersDisplayRequirement : uint8_t;
struct PlatformCALayerRemoteDelegatedContents;
enum class BackingStoreNeedsDisplayReason : uint8_t {
None,
NoFrontBuffer,
FrontBufferIsVolatile,
FrontBufferHasNoSharingHandle,
HasDirtyRegion,
};
enum class LayerContentsType : uint8_t {
IOSurface,
CAMachPort,
CachedIOSurface,
};
class RemoteLayerBackingStore : public CanMakeWeakPtr<RemoteLayerBackingStore>, public CanMakeCheckedPtr<RemoteLayerBackingStore> {
WTF_MAKE_TZONE_ALLOCATED(RemoteLayerBackingStore);
WTF_MAKE_NONCOPYABLE(RemoteLayerBackingStore);
WTF_OVERRIDE_DELETE_FOR_CHECKED_PTR(RemoteLayerBackingStore);
public:
RemoteLayerBackingStore(PlatformCALayerRemote&);
virtual ~RemoteLayerBackingStore();
static std::unique_ptr<RemoteLayerBackingStore> createForLayer(PlatformCALayerRemote&);
enum class Type : bool {
IOSurface,
Bitmap
};
virtual bool isRemoteLayerWithRemoteRenderingBackingStore() const { return false; }
virtual bool isRemoteLayerWithInProcessRenderingBackingStore() const { return false; }
enum class ProcessModel : uint8_t { InProcess, Remote };
virtual ProcessModel processModel() const = 0;
static ProcessModel processModelForLayer(PlatformCALayerRemote&);
struct Parameters {
Type type { Type::Bitmap };
WebCore::FloatSize size;
WebCore::DestinationColorSpace colorSpace { WebCore::DestinationColorSpace::SRGB() };
WebCore::ContentsFormat contentsFormat { WebCore::ContentsFormat::RGBA8 };
float scale { 1.0f };
bool isOpaque { false };
#if ENABLE(RE_DYNAMIC_CONTENT_SCALING)
WebCore::IncludeDynamicContentScalingDisplayList includeDisplayList { WebCore::IncludeDynamicContentScalingDisplayList::No };
#endif
friend bool operator==(const Parameters&, const Parameters&) = default;
};
virtual void ensureBackingStore(const Parameters&);
void setNeedsDisplay(const WebCore::IntRect);
void setNeedsDisplay();
void setDelegatedContents(const PlatformCALayerRemoteDelegatedContents&);
// Returns true if we need to encode the buffer.
bool layerWillBeDisplayed();
bool layerWillBeDisplayedWithRenderingSuppression();
bool needsDisplay() const;
bool performDelegatedLayerDisplay();
void paintContents();
virtual void prepareToDisplay() = 0;
virtual void createContextAndPaintContents() = 0;
virtual std::unique_ptr<ThreadSafeImageBufferSetFlusher> createFlusher(ThreadSafeImageBufferSetFlusher::FlushType = ThreadSafeImageBufferSetFlusher::FlushType::BackendHandlesAndDrawing) = 0;
WebCore::FloatSize size() const { return m_parameters.size; }
float scale() const { return m_parameters.scale; }
WebCore::ContentsFormat contentsFormat() const { return m_parameters.contentsFormat; }
WebCore::DestinationColorSpace colorSpace() const { return m_parameters.colorSpace; }
WebCore::ImageBufferPixelFormat pixelFormat() const;
Type type() const { return m_parameters.type; }
bool isOpaque() const { return m_parameters.isOpaque; }
unsigned bytesPerPixel() const;
bool supportsPartialRepaint() const;
bool drawingRequiresClearedPixels() const;
PlatformCALayerRemote& layer() const;
void encode(IPC::Encoder&) const;
void enumerateRectsBeingDrawn(WebCore::GraphicsContext&, void (^)(WebCore::FloatRect));
virtual bool hasFrontBuffer() const = 0;
virtual bool frontBufferMayBeVolatile() const = 0;
virtual void encodeBufferAndBackendInfos(IPC::Encoder&) const = 0;
Vector<std::unique_ptr<ThreadSafeImageBufferSetFlusher>> takePendingFlushers();
enum class BufferType {
Front,
Back,
SecondaryBack
};
const WebCore::Region& dirtyRegion() { return m_dirtyRegion; }
bool hasEmptyDirtyRegion() const { return m_dirtyRegion.isEmpty() || m_parameters.size.isEmpty(); }
MonotonicTime lastDisplayTime() const { return m_lastDisplayTime; }
virtual void clearBackingStore() = 0;
virtual std::optional<ImageBufferBackendHandle> frontBufferHandle() const = 0;
#if ENABLE(RE_DYNAMIC_CONTENT_SCALING)
virtual std::optional<ImageBufferBackendHandle> displayListHandle() const { return std::nullopt; }
#endif
virtual std::optional<RemoteImageBufferSetIdentifier> bufferSetIdentifier() const { return std::nullopt; }
virtual void dump(WTF::TextStream&) const = 0;
void purgeFrontBufferForTesting();
void purgeBackBufferForTesting();
void markFrontBufferVolatileForTesting();
protected:
RemoteLayerBackingStoreCollection* backingStoreCollection() const;
void drawInContext(WebCore::GraphicsContext&);
void dirtyRepaintCounterIfNecessary();
WebCore::IntRect layerBounds() const;
WeakRef<PlatformCALayerRemote> m_layer;
Parameters m_parameters;
WebCore::Region m_dirtyRegion;
std::optional<WebCore::IntRect> m_previouslyPaintedRect;
// FIXME: This should be removed and m_bufferHandle should be used to ref the buffer once ShareableBitmap::Handle
// can be encoded multiple times. http://webkit.org/b/234169
std::optional<ImageBufferBackendHandle> m_contentsBufferHandle;
std::optional<WebCore::RenderingResourceIdentifier> m_contentsRenderingResourceIdentifier;
Vector<std::unique_ptr<ThreadSafeImageBufferSetFlusher>> m_frontBufferFlushers;
WebCore::RepaintRectList m_paintingRects;
MonotonicTime m_lastDisplayTime;
};
// The subset of RemoteLayerBackingStore that gets serialized into the UI
// process, and gets applied to the CALayer.
class RemoteLayerBackingStoreProperties {
WTF_MAKE_TZONE_ALLOCATED(RemoteLayerBackingStoreProperties);
WTF_MAKE_NONCOPYABLE(RemoteLayerBackingStoreProperties);
public:
RemoteLayerBackingStoreProperties() = default;
RemoteLayerBackingStoreProperties(RemoteLayerBackingStoreProperties&&) = default;
void applyBackingStoreToLayer(CALayer *, LayerContentsType, std::optional<WebCore::RenderingResourceIdentifier>, bool replayDynamicContentScalingDisplayListsIntoBackingStore, UIView * hostingView);
void updateCachedBuffers(RemoteLayerTreeNode&, LayerContentsType);
const std::optional<ImageBufferBackendHandle>& bufferHandle() const { return m_bufferHandle; };
bool isOpaque() const { return m_isOpaque; }
static RetainPtr<id> layerContentsBufferFromBackendHandle(ImageBufferBackendHandle&&, LayerContentsType);
void dump(WTF::TextStream&) const;
std::optional<RemoteImageBufferSetIdentifier> bufferSetIdentifier() { return m_bufferSet; }
void setBackendHandle(BufferSetBackendHandle&);
private:
friend struct IPC::ArgumentCoder<RemoteLayerBackingStoreProperties, void>;
std::optional<ImageBufferBackendHandle> m_bufferHandle;
RetainPtr<id> m_contentsBuffer;
std::optional<RemoteImageBufferSetIdentifier> m_bufferSet;
std::optional<BufferAndBackendInfo> m_frontBufferInfo;
std::optional<BufferAndBackendInfo> m_backBufferInfo;
std::optional<BufferAndBackendInfo> m_secondaryBackBufferInfo;
std::optional<WebCore::RenderingResourceIdentifier> m_contentsRenderingResourceIdentifier;
std::optional<WebCore::IntRect> m_paintedRect;
#if ENABLE(RE_DYNAMIC_CONTENT_SCALING)
std::optional<ImageBufferBackendHandle> m_displayListBufferHandle;
#endif
bool m_isOpaque;
RemoteLayerBackingStore::Type m_type;
};
WTF::TextStream& operator<<(WTF::TextStream&, BackingStoreNeedsDisplayReason);
WTF::TextStream& operator<<(WTF::TextStream&, const RemoteLayerBackingStore&);
WTF::TextStream& operator<<(WTF::TextStream&, const RemoteLayerBackingStoreProperties&);
} // namespace WebKit
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