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/*
* Copyright (C) 2020 Igalia S.L. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "UIGamepadProvider.h"
#if ENABLE(GAMEPAD)
#include "WebKitWebViewBasePrivate.h"
#include "WebPageProxy.h"
#include <WebCore/GtkUtilities.h>
#include <wtf/ProcessPrivilege.h>
#include <wtf/glib/GRefPtr.h>
namespace WebKit {
using namespace WebCore;
static WebPageProxy* getWebPageProxy(GtkWidget* widget)
{
#if USE(GTK4)
if (!widget)
return nullptr;
if (WEBKIT_IS_WEB_VIEW_BASE(widget))
return gtk_widget_is_visible(widget) ? webkitWebViewBaseGetPage(WEBKIT_WEB_VIEW_BASE(widget)) : nullptr;
for (auto* child = gtk_widget_get_first_child(widget); child; child = gtk_widget_get_next_sibling(child)) {
if (WebPageProxy* proxy = getWebPageProxy(child))
return proxy;
}
#else
if (!widget || !GTK_IS_CONTAINER(widget))
return nullptr;
if (WEBKIT_IS_WEB_VIEW_BASE(widget))
return gtk_widget_is_visible(widget) ? webkitWebViewBaseGetPage(WEBKIT_WEB_VIEW_BASE(widget)) : nullptr;
GUniquePtr<GList> children(gtk_container_get_children(GTK_CONTAINER(widget)));
for (GList* iter = children.get(); iter; iter= g_list_next(iter)) {
if (WebPageProxy* proxy = getWebPageProxy(GTK_WIDGET(iter->data)))
return proxy;
}
#endif // USE(GTK4)
return nullptr;
}
WebPageProxy* UIGamepadProvider::platformWebPageProxyForGamepadInput()
{
GUniquePtr<GList> toplevels(gtk_window_list_toplevels());
for (GList* iter = toplevels.get(); iter; iter = g_list_next(iter)) {
if (!WebCore::widgetIsOnscreenToplevelWindow(GTK_WIDGET(iter->data)))
continue;
#if USE(GTK4)
GtkWindow* window = GTK_WINDOW(iter->data);
if (!gtk_window_is_active(window))
continue;
#else
GtkWindow* window = GTK_WINDOW(iter->data);
if (!gtk_window_has_toplevel_focus(window))
continue;
#endif // USE(GTK4)
if (WebPageProxy* proxy = getWebPageProxy(GTK_WIDGET(window)))
return proxy;
}
return nullptr;
}
}
#endif // ENABLE(GAMEPAD)
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