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/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "RemoteAdapterProxy.h"
#include "RemoteVideoFrameObjectHeapProxy.h"
#include "WebGPUIdentifier.h"
#include <WebCore/WebGPUQueue.h>
#include <wtf/TZoneMalloc.h>
namespace WebKit::WebGPU {
class ConvertToBackingContext;
class RemoteQueueProxy final : public WebCore::WebGPU::Queue {
WTF_MAKE_TZONE_ALLOCATED(RemoteQueueProxy);
public:
static Ref<RemoteQueueProxy> create(RemoteAdapterProxy& parent, ConvertToBackingContext& convertToBackingContext, WebGPUIdentifier identifier)
{
return adoptRef(*new RemoteQueueProxy(parent, convertToBackingContext, identifier));
}
virtual ~RemoteQueueProxy();
RemoteAdapterProxy& parent() { return m_parent; }
RemoteGPUProxy& root() { return m_parent->root(); }
void submit(Vector<Ref<WebCore::WebGPU::CommandBuffer>>&&) final;
private:
friend class DowncastConvertToBackingContext;
RemoteQueueProxy(RemoteAdapterProxy&, ConvertToBackingContext&, WebGPUIdentifier);
RemoteQueueProxy(const RemoteQueueProxy&) = delete;
RemoteQueueProxy(RemoteQueueProxy&&) = delete;
RemoteQueueProxy& operator=(const RemoteQueueProxy&) = delete;
RemoteQueueProxy& operator=(RemoteQueueProxy&&) = delete;
WebGPUIdentifier backing() const { return m_backing; }
Ref<ConvertToBackingContext> protectedConvertToBackingContext() const;
template<typename T>
WARN_UNUSED_RETURN IPC::Error send(T&& message)
{
return root().protectedStreamClientConnection()->send(WTFMove(message), backing());
}
template<typename T, typename C>
WARN_UNUSED_RETURN std::optional<IPC::StreamClientConnection::AsyncReplyID> sendWithAsyncReply(T&& message, C&& completionHandler)
{
return root().protectedStreamClientConnection()->sendWithAsyncReply(WTFMove(message), completionHandler, backing());
}
void onSubmittedWorkDone(CompletionHandler<void()>&&) final;
void writeBuffer(
const WebCore::WebGPU::Buffer&,
WebCore::WebGPU::Size64 bufferOffset,
std::span<const uint8_t> source,
WebCore::WebGPU::Size64 dataOffset = 0,
std::optional<WebCore::WebGPU::Size64> = std::nullopt) final;
void writeTexture(
const WebCore::WebGPU::ImageCopyTexture& destination,
std::span<const uint8_t> source,
const WebCore::WebGPU::ImageDataLayout&,
const WebCore::WebGPU::Extent3D& size) final;
void writeBufferNoCopy(
const WebCore::WebGPU::Buffer&,
WebCore::WebGPU::Size64 bufferOffset,
std::span<uint8_t> source,
WebCore::WebGPU::Size64 dataOffset = 0,
std::optional<WebCore::WebGPU::Size64> = std::nullopt) final;
void writeTexture(
const WebCore::WebGPU::ImageCopyTexture& destination,
std::span<uint8_t> source,
const WebCore::WebGPU::ImageDataLayout&,
const WebCore::WebGPU::Extent3D& size) final;
void copyExternalImageToTexture(
const WebCore::WebGPU::ImageCopyExternalImage& source,
const WebCore::WebGPU::ImageCopyTextureTagged& destination,
const WebCore::WebGPU::Extent3D& copySize) final;
void setLabelInternal(const String&) final;
#if ENABLE(VIDEO)
RefPtr<RemoteVideoFrameObjectHeapProxy> protectedVideoFrameObjectHeapProxy() const;
#endif
RefPtr<WebCore::NativeImage> getNativeImage(WebCore::VideoFrame&) final;
WebGPUIdentifier m_backing;
Ref<ConvertToBackingContext> m_convertToBackingContext;
Ref<RemoteAdapterProxy> m_parent;
#if ENABLE(VIDEO)
RefPtr<RemoteVideoFrameObjectHeapProxy> m_videoFrameObjectHeapProxy;
#endif
};
} // namespace WebKit::WebGPU
#endif // ENABLE(GPU_PROCESS)
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