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/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "RemoteRenderPassEncoderProxy.h"
#if ENABLE(GPU_PROCESS)
#include "RemoteRenderPassEncoderMessages.h"
#include "WebGPUConvertToBackingContext.h"
#include <wtf/TZoneMallocInlines.h>
namespace WebKit::WebGPU {
WTF_MAKE_TZONE_ALLOCATED_IMPL(RemoteRenderPassEncoderProxy);
RemoteRenderPassEncoderProxy::RemoteRenderPassEncoderProxy(RemoteCommandEncoderProxy& parent, ConvertToBackingContext& convertToBackingContext, WebGPUIdentifier identifier)
: m_backing(identifier)
, m_convertToBackingContext(convertToBackingContext)
, m_root(parent.root())
{
}
RemoteRenderPassEncoderProxy::~RemoteRenderPassEncoderProxy()
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::Destruct());
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setPipeline(const WebCore::WebGPU::RenderPipeline& renderPipeline)
{
auto convertedRenderPipeline = protectedConvertToBackingContext()->convertToBacking(renderPipeline);
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetPipeline(convertedRenderPipeline));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setIndexBuffer(const WebCore::WebGPU::Buffer& buffer, WebCore::WebGPU::IndexFormat indexFormat, std::optional<WebCore::WebGPU::Size64> offset, std::optional<WebCore::WebGPU::Size64> size)
{
auto convertedBuffer = protectedConvertToBackingContext()->convertToBacking(buffer);
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetIndexBuffer(convertedBuffer, indexFormat, offset, size));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setVertexBuffer(WebCore::WebGPU::Index32 slot, const WebCore::WebGPU::Buffer* buffer, std::optional<WebCore::WebGPU::Size64> offset, std::optional<WebCore::WebGPU::Size64> size)
{
if (!buffer) {
auto sendResult = send(Messages::RemoteRenderPassEncoder::UnsetVertexBuffer(slot, offset, size));
UNUSED_VARIABLE(sendResult);
return;
}
auto convertedBuffer = protectedConvertToBackingContext()->convertToBacking(*buffer);
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetVertexBuffer(slot, convertedBuffer, offset, size));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::draw(WebCore::WebGPU::Size32 vertexCount, std::optional<WebCore::WebGPU::Size32> instanceCount,
std::optional<WebCore::WebGPU::Size32> firstVertex, std::optional<WebCore::WebGPU::Size32> firstInstance)
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::Draw(vertexCount, instanceCount, firstVertex, firstInstance));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::drawIndexed(WebCore::WebGPU::Size32 indexCount, std::optional<WebCore::WebGPU::Size32> instanceCount,
std::optional<WebCore::WebGPU::Size32> firstIndex,
std::optional<WebCore::WebGPU::SignedOffset32> baseVertex,
std::optional<WebCore::WebGPU::Size32> firstInstance)
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::DrawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::drawIndirect(const WebCore::WebGPU::Buffer& indirectBuffer, WebCore::WebGPU::Size64 indirectOffset)
{
auto convertedIndirectBuffer = protectedConvertToBackingContext()->convertToBacking(indirectBuffer);
auto sendResult = send(Messages::RemoteRenderPassEncoder::DrawIndirect(convertedIndirectBuffer, indirectOffset));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::drawIndexedIndirect(const WebCore::WebGPU::Buffer& indirectBuffer, WebCore::WebGPU::Size64 indirectOffset)
{
auto convertedIndirectBuffer = protectedConvertToBackingContext()->convertToBacking(indirectBuffer);
auto sendResult = send(Messages::RemoteRenderPassEncoder::DrawIndexedIndirect(convertedIndirectBuffer, indirectOffset));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setBindGroup(WebCore::WebGPU::Index32 index, const WebCore::WebGPU::BindGroup& bindGroup,
std::optional<Vector<WebCore::WebGPU::BufferDynamicOffset>>&& dynamicOffsets)
{
auto convertedBindGroup = protectedConvertToBackingContext()->convertToBacking(bindGroup);
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetBindGroup(index, convertedBindGroup, dynamicOffsets));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setBindGroup(WebCore::WebGPU::Index32 index, const WebCore::WebGPU::BindGroup& bindGroup,
std::span<const uint32_t> dynamicOffsetsArrayBuffer,
WebCore::WebGPU::Size64 dynamicOffsetsDataStart,
WebCore::WebGPU::Size32 dynamicOffsetsDataLength)
{
auto convertedBindGroup = protectedConvertToBackingContext()->convertToBacking(bindGroup);
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetBindGroup(index, convertedBindGroup, Vector<WebCore::WebGPU::BufferDynamicOffset>(dynamicOffsetsArrayBuffer.subspan(dynamicOffsetsDataStart, dynamicOffsetsDataLength))));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::pushDebugGroup(String&& groupLabel)
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::PushDebugGroup(WTFMove(groupLabel)));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::popDebugGroup()
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::PopDebugGroup());
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::insertDebugMarker(String&& markerLabel)
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::InsertDebugMarker(WTFMove(markerLabel)));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setViewport(float x, float y,
float width, float height,
float minDepth, float maxDepth)
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetViewport(x, y, width, height, minDepth, maxDepth));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setScissorRect(WebCore::WebGPU::IntegerCoordinate x, WebCore::WebGPU::IntegerCoordinate y,
WebCore::WebGPU::IntegerCoordinate width, WebCore::WebGPU::IntegerCoordinate height)
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetScissorRect(x, y, width, height));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setBlendConstant(WebCore::WebGPU::Color color)
{
auto convertedColor = protectedConvertToBackingContext()->convertToBacking(color);
ASSERT(convertedColor);
if (!convertedColor)
return;
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetBlendConstant(*convertedColor));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setStencilReference(WebCore::WebGPU::StencilValue stencilValue)
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetStencilReference(stencilValue));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::beginOcclusionQuery(WebCore::WebGPU::Size32 queryIndex)
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::BeginOcclusionQuery(queryIndex));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::endOcclusionQuery()
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::EndOcclusionQuery());
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::executeBundles(Vector<Ref<WebCore::WebGPU::RenderBundle>>&& renderBundles)
{
auto convertedRenderBundles = WTF::compactMap(renderBundles, [&](auto& renderBundle) -> std::optional<WebGPUIdentifier> {
return protectedConvertToBackingContext()->convertToBacking(renderBundle);
});
auto sendResult = send(Messages::RemoteRenderPassEncoder::ExecuteBundles(WTFMove(convertedRenderBundles)));
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::end()
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::End());
UNUSED_VARIABLE(sendResult);
}
void RemoteRenderPassEncoderProxy::setLabelInternal(const String& label)
{
auto sendResult = send(Messages::RemoteRenderPassEncoder::SetLabel(label));
UNUSED_VARIABLE(sendResult);
}
Ref<ConvertToBackingContext> RemoteRenderPassEncoderProxy::protectedConvertToBackingContext() const
{
return m_convertToBackingContext;
}
} // namespace WebKit::WebGPU
#endif // ENABLE(GPU_PROCESS)
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