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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "SourceBufferPrivateRemote.h"
#if ENABLE(GPU_PROCESS) && ENABLE(MEDIA_SOURCE)
#include "InitializationSegmentInfo.h"
#include "Logging.h"
#include "MediaPlayerPrivateRemote.h"
#include "MediaSourcePrivateRemote.h"
#include "RemoteSourceBufferProxyMessages.h"
#include "SharedBufferReference.h"
#include "SourceBufferPrivateRemoteMessageReceiverMessages.h"
#include <WebCore/PlatformTimeRanges.h>
#include <WebCore/SourceBufferPrivateClient.h>
#include <wtf/Locker.h>
#include <wtf/Ref.h>
#include <wtf/TZoneMallocInlines.h>
#include <wtf/WorkQueue.h>
namespace WebCore {
#if !RELEASE_LOG_DISABLED
extern WTFLogChannel LogMedia;
#endif
}
namespace WebKit {
using namespace WebCore;
WTF_MAKE_TZONE_ALLOCATED_IMPL(SourceBufferPrivateRemote);
WorkQueue& SourceBufferPrivateRemote::queue()
{
return MediaSourcePrivateRemote::queue();
}
void SourceBufferPrivateRemote::ensureOnDispatcherSync(Function<void()>&& function)
{
if (queue().isCurrent())
function();
else
queue().dispatchSync(WTFMove(function));
}
void SourceBufferPrivateRemote::ensureWeakOnDispatcher(Function<void()>&& function)
{
auto weakWrapper = [function = WTFMove(function), weakThis = ThreadSafeWeakPtr(*this), this] {
if (RefPtr protectedThis = weakThis.get()) {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return;
function();
}
};
ensureOnDispatcher(WTFMove(weakWrapper));
}
Ref<SourceBufferPrivateRemote> SourceBufferPrivateRemote::create(GPUProcessConnection& gpuProcessConnection, RemoteSourceBufferIdentifier remoteSourceBufferIdentifier, MediaSourcePrivateRemote& mediaSourcePrivate)
{
return adoptRef(*new SourceBufferPrivateRemote(gpuProcessConnection, remoteSourceBufferIdentifier, mediaSourcePrivate));
}
SourceBufferPrivateRemote::SourceBufferPrivateRemote(GPUProcessConnection& gpuProcessConnection, RemoteSourceBufferIdentifier remoteSourceBufferIdentifier, MediaSourcePrivateRemote& mediaSourcePrivate)
: SourceBufferPrivate(mediaSourcePrivate, queue())
, m_gpuProcessConnection(gpuProcessConnection)
, m_receiver(MessageReceiver::create(*this))
, m_remoteSourceBufferIdentifier(remoteSourceBufferIdentifier)
#if !RELEASE_LOG_DISABLED
, m_logger(mediaSourcePrivate.logger())
, m_logIdentifier(mediaSourcePrivate.nextSourceBufferLogIdentifier())
#endif
{
ALWAYS_LOG(LOGIDENTIFIER);
gpuProcessConnection.connection().addWorkQueueMessageReceiver(Messages::SourceBufferPrivateRemoteMessageReceiver::messageReceiverName(), queue(), m_receiver, m_remoteSourceBufferIdentifier.toUInt64());
}
SourceBufferPrivateRemote::~SourceBufferPrivateRemote()
{
ALWAYS_LOG(LOGIDENTIFIER);
if (auto gpuProcessConnection = m_gpuProcessConnection.get())
gpuProcessConnection->connection().removeWorkQueueMessageReceiver(Messages::SourceBufferPrivateRemoteMessageReceiver::messageReceiverName(), m_remoteSourceBufferIdentifier.toUInt64());
}
Ref<MediaPromise> SourceBufferPrivateRemote::append(Ref<SharedBuffer>&& data)
{
return invokeAsync(m_dispatcher, [protectedThis = Ref { *this }, this, data = WTFMove(data)]() mutable -> Ref<MediaPromise> {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return MediaPromise::createAndReject(PlatformMediaError::IPCError);
return sendWithPromisedReply(Messages::RemoteSourceBufferProxy::Append(IPC::SharedBufferReference { WTFMove(data) }))->whenSettled(m_dispatcher, [weakThis = ThreadSafeWeakPtr { *this }](auto&& result) {
if (!result)
return MediaPromise::createAndReject(PlatformMediaError::IPCError);
if (RefPtr protectedThis = weakThis.get()) {
Locker locker { protectedThis->m_lock };
protectedThis->m_timestampOffset = std::get<MediaTime>(*result);
}
return MediaPromise::createAndSettle(std::get<MediaPromise::Result>(*result));
});
});
}
void SourceBufferPrivateRemote::abort()
{
ensureWeakOnDispatcher([this] {
// When abort() is being issued; this will force the RemoteSourceBufferProxy to abort the current remote source buffer operation
// The totalTrackBufferSizeInBytes will be recalculated after the next operation which allows for potentially having
// m_totalTrackBufferSizeInBytes being temporarily stale as it won't be used until then.
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::Abort(), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::resetParserState()
{
ensureWeakOnDispatcher([this] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::ResetParserState(), m_remoteSourceBufferIdentifier);
});
}
Ref<MediaPromise> SourceBufferPrivateRemote::appendInternal(Ref<SharedBuffer>&&)
{
ASSERT_NOT_REACHED();
return MediaPromise::createAndReject(PlatformMediaError::IPCError);
}
void SourceBufferPrivateRemote::resetParserStateInternal()
{
ASSERT_NOT_REACHED();
}
void SourceBufferPrivateRemote::removedFromMediaSource()
{
ensureWeakOnDispatcher([this] {
m_removed = true;
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::RemovedFromMediaSource(), m_remoteSourceBufferIdentifier);
});
}
bool SourceBufferPrivateRemote::isActive() const
{
return m_isActive;
}
void SourceBufferPrivateRemote::setActive(bool active)
{
// Called from the SourceBuffer's dispatcher
m_isActive = true;
ensureWeakOnDispatcher([this, active] {
auto mediaSource = m_mediaSource.get();
if (!mediaSource)
return;
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetActive(active), m_remoteSourceBufferIdentifier);
});
}
bool SourceBufferPrivateRemote::canSwitchToType(const ContentType& contentType)
{
bool canSwitch = false;
// FIXME: Uses a new Connection for remote playback, and not the main GPUProcessConnection's one.
// FIXME: m_mimeTypeCache is a main-thread only object.
callOnMainRunLoopAndWait([&, contentTypeString = contentType.raw().isolatedCopy()] {
RefPtr gpuProcessConnection = m_gpuProcessConnection.get();
if (gpuProcessConnection && isGPURunning()) {
ContentType contentType { contentTypeString };
auto sendResult = gpuProcessConnection->connection().sendSync(Messages::RemoteSourceBufferProxy::CanSwitchToType(WTFMove(contentType)), m_remoteSourceBufferIdentifier);
std::tie(canSwitch) = sendResult.takeReplyOr(false);
}
});
return canSwitch;
}
void SourceBufferPrivateRemote::setMediaSourceEnded(bool isEnded)
{
ensureWeakOnDispatcher([this, isEnded] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetMediaSourceEnded(isEnded), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::setMode(SourceBufferAppendMode mode)
{
ensureWeakOnDispatcher([this, mode] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetMode(mode), m_remoteSourceBufferIdentifier);
});
}
Ref<MediaPromise> SourceBufferPrivateRemote::removeCodedFrames(const MediaTime& start, const MediaTime& end, const MediaTime& currentMediaTime)
{
return invokeAsync(m_dispatcher, [protectedThis = Ref { *this }, this, start, end, currentMediaTime]() mutable -> Ref<MediaPromise> {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return MediaPromise::createAndReject(PlatformMediaError::IPCError);
return sendWithPromisedReply<MediaPromiseConverter>(Messages::RemoteSourceBufferProxy::RemoveCodedFrames(start, end, currentMediaTime));
});
}
bool SourceBufferPrivateRemote::evictCodedFrames(uint64_t newDataSize, const MediaTime& currentTime)
{
if (canAppend(newDataSize)) {
if (!isBufferFullFor(newDataSize))
return false;
// The buffer is full, but we will be able to evict the content prior appending.
ensureWeakOnDispatcher([this, newDataSize, currentTime] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::AsyncEvictCodedFrames(newDataSize, currentTime), m_remoteSourceBufferIdentifier);
});
return false;
}
// FIXME: Uses a new Connection for remote playback, and not the main GPUProcessConnection's one.
callOnMainRunLoopAndWait([&] {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return;
auto sendResult = gpuProcessConnection->connection().sendSync(Messages::RemoteSourceBufferProxy::EvictCodedFrames(newDataSize, currentTime), m_remoteSourceBufferIdentifier);
if (sendResult.succeeded()) {
if (auto client = this->client()) {
Vector<PlatformTimeRanges> trackBufferRanges;
{
Locker locker { m_lock };
std::tie(trackBufferRanges, m_evictionData) = sendResult.takeReply();
}
client->sourceBufferPrivateBufferedChanged(trackBufferRanges);
}
}
});
return isBufferFullFor(newDataSize);
}
void SourceBufferPrivateRemote::addTrackBuffer(TrackID trackId, RefPtr<MediaDescription>&&)
{
ensureWeakOnDispatcher([this, trackId] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::AddTrackBuffer(trackId), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::resetTrackBuffers()
{
ensureWeakOnDispatcher([this] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::ResetTrackBuffers(), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::clearTrackBuffers(bool)
{
{
Locker locker { m_lock };
m_evictionData.clear();
}
ensureWeakOnDispatcher([this] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::ClearTrackBuffers(), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::setAllTrackBuffersNeedRandomAccess()
{
ensureWeakOnDispatcher([this] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetAllTrackBuffersNeedRandomAccess(), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::setGroupStartTimestamp(const MediaTime& timestamp)
{
ensureWeakOnDispatcher([this, timestamp] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetGroupStartTimestamp(timestamp), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::setGroupStartTimestampToEndTimestamp()
{
ensureWeakOnDispatcher([this] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetGroupStartTimestampToEndTimestamp(), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::setShouldGenerateTimestamps(bool shouldGenerateTimestamps)
{
ensureWeakOnDispatcher([this, shouldGenerateTimestamps] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetShouldGenerateTimestamps(shouldGenerateTimestamps), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::reenqueueMediaIfNeeded(const MediaTime& currentMediaTime)
{
ensureWeakOnDispatcher([this, currentMediaTime] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::ReenqueueMediaIfNeeded(currentMediaTime), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::resetTimestampOffsetInTrackBuffers()
{
ensureWeakOnDispatcher([this] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::ResetTimestampOffsetInTrackBuffers(), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::startChangingType()
{
ensureWeakOnDispatcher([this] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::StartChangingType(), m_remoteSourceBufferIdentifier);
});
}
MediaTime SourceBufferPrivateRemote::timestampOffset() const
{
Locker locker { m_lock };
return m_timestampOffset;
}
void SourceBufferPrivateRemote::setTimestampOffset(const MediaTime& timestampOffset)
{
// Called from the SourceBuffer's dispatcher
{
Locker locker { m_lock };
m_timestampOffset = timestampOffset;
}
ensureWeakOnDispatcher([this, timestampOffset] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetTimestampOffset(timestampOffset), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::setAppendWindowStart(const MediaTime& appendWindowStart)
{
ensureWeakOnDispatcher([this, appendWindowStart] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetAppendWindowStart(appendWindowStart), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::setAppendWindowEnd(const MediaTime& appendWindowEnd)
{
ensureWeakOnDispatcher([this, appendWindowEnd] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SetAppendWindowEnd(appendWindowEnd), m_remoteSourceBufferIdentifier);
});
}
Ref<GenericPromise> SourceBufferPrivateRemote::setMaximumBufferSize(size_t size)
{
{
Locker locker { m_lock };
m_evictionData.maximumBufferSize = size;
}
GenericPromise::AutoRejectProducer producer;
Ref promise = producer.promise();
ensureWeakOnDispatcher([this, size, producer = WTFMove(producer)]() mutable {
sendWithPromisedReply(Messages::RemoteSourceBufferProxy::SetMaximumBufferSize(size))->chainTo(WTFMove(producer));
});
return promise;
}
Ref<SourceBufferPrivate::ComputeSeekPromise> SourceBufferPrivateRemote::computeSeekTime(const WebCore::SeekTarget& target)
{
return invokeAsync(m_dispatcher, [protectedThis = Ref { *this }, this, target]() -> Ref<ComputeSeekPromise> {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return ComputeSeekPromise::createAndReject(PlatformMediaError::IPCError);
return sendWithPromisedReply<MediaPromiseConverter>(Messages::RemoteSourceBufferProxy::ComputeSeekTime(target));
});
}
void SourceBufferPrivateRemote::seekToTime(const MediaTime& time)
{
ensureWeakOnDispatcher([this, time] {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::SeekToTime(time), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::updateTrackIds(Vector<std::pair<TrackID, TrackID>>&& trackIDPairs)
{
ensureWeakOnDispatcher([this, trackIDPairs = WTFMove(trackIDPairs)]() mutable {
m_gpuProcessConnection.get()->connection().send(Messages::RemoteSourceBufferProxy::UpdateTrackIds(WTFMove(trackIDPairs)), m_remoteSourceBufferIdentifier);
});
}
Ref<SourceBufferPrivate::SamplesPromise> SourceBufferPrivateRemote::bufferedSamplesForTrackId(TrackID trackID)
{
return invokeAsync(m_dispatcher, [protectedThis = Ref { *this }, this, trackID]() -> Ref<SamplesPromise> {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return SamplesPromise::createAndReject(PlatformMediaError::IPCError);
return sendWithPromisedReply<MediaPromiseConverter>(Messages::RemoteSourceBufferProxy::BufferedSamplesForTrackId(trackID));
});
}
Ref<SourceBufferPrivate::SamplesPromise> SourceBufferPrivateRemote::enqueuedSamplesForTrackID(TrackID trackID)
{
return invokeAsync(m_dispatcher, [protectedThis = Ref { *this }, this, trackID]() -> Ref<SamplesPromise> {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return SamplesPromise::createAndReject(PlatformMediaError::IPCError);
return sendWithPromisedReply<MediaPromiseConverter>(Messages::RemoteSourceBufferProxy::EnqueuedSamplesForTrackID(trackID));
});
}
RefPtr<SourceBufferPrivateClient> SourceBufferPrivateRemote::MessageReceiver::client() const
{
if (RefPtr parent = m_parent.get()) {
if (RefPtr client = parent->client())
return client;
}
return nullptr;
}
void SourceBufferPrivateRemote::MessageReceiver::takeOwnershipOfMemory(WebKit::SharedMemory::Handle&& bufferHandle)
{
assertIsCurrent(SourceBufferPrivateRemote::queue());
// Take ownership of shared memory and mark it as media-related memory.
bufferHandle.takeOwnershipOfMemory(MemoryLedger::Media);
}
void SourceBufferPrivateRemote::MessageReceiver::sourceBufferPrivateDidReceiveInitializationSegment(InitializationSegmentInfo&& segmentInfo, CompletionHandler<void(WebCore::MediaPromise::Result&&)>&& completionHandler)
{
assertIsCurrent(SourceBufferPrivateRemote::queue());
RefPtr parent = m_parent.get();
auto client = this->client();
if (!client)
return completionHandler(makeUnexpected(WebCore::PlatformMediaError::SourceRemoved));
ASSERT(parent);
RefPtr mediaPlayer = parent->player();
if (!mediaPlayer)
return completionHandler(makeUnexpected(WebCore::PlatformMediaError::SourceRemoved));
client->sourceBufferPrivateDidReceiveInitializationSegment(createInitializationSegment(*mediaPlayer, WTFMove(segmentInfo)))->whenSettled(parent->queue(), WTFMove(completionHandler));
}
void SourceBufferPrivateRemote::MessageReceiver::sourceBufferPrivateEvictionDataChanged(SourceBufferEvictionData&& evictionData)
{
assertIsCurrent(SourceBufferPrivateRemote::queue());
if (RefPtr parent = m_parent.get()) {
Locker locker { parent->m_lock };
parent->m_evictionData = WTFMove(evictionData);
}
if (auto client = this->client())
client->sourceBufferPrivateEvictionDataChanged(WTFMove(evictionData));
}
void SourceBufferPrivateRemote::MessageReceiver::sourceBufferPrivateHighestPresentationTimestampChanged(const MediaTime& timestamp)
{
assertIsCurrent(SourceBufferPrivateRemote::queue());
if (auto client = this->client())
client->sourceBufferPrivateHighestPresentationTimestampChanged(timestamp);
}
void SourceBufferPrivateRemote::MessageReceiver::sourceBufferPrivateDurationChanged(const MediaTime& duration, CompletionHandler<void()>&& completionHandler)
{
assertIsCurrent(SourceBufferPrivateRemote::queue());
if (auto client = this->client()) {
client->sourceBufferPrivateDurationChanged(duration)->whenSettled(SourceBufferPrivateRemote::queue(), WTFMove(completionHandler));
return;
}
completionHandler();
}
void SourceBufferPrivateRemote::MessageReceiver::sourceBufferPrivateBufferedChanged(Vector<WebCore::PlatformTimeRanges>&& trackBuffersRanges, CompletionHandler<void()>&& completionHandler)
{
assertIsCurrent(SourceBufferPrivateRemote::queue());
if (auto client = this->client()) {
client->sourceBufferPrivateBufferedChanged(WTFMove(trackBuffersRanges))->whenSettled(SourceBufferPrivateRemote::queue(), WTFMove(completionHandler));
return;
}
completionHandler();
}
void SourceBufferPrivateRemote::MessageReceiver::sourceBufferPrivateDidDropSample()
{
if (auto client = this->client())
client->sourceBufferPrivateDidDropSample();
}
void SourceBufferPrivateRemote::MessageReceiver::sourceBufferPrivateDidReceiveRenderingError(int64_t errorCode)
{
if (auto client = this->client())
client->sourceBufferPrivateDidReceiveRenderingError(errorCode);
}
void SourceBufferPrivateRemote::MessageReceiver::sourceBufferPrivateDidAttach(InitializationSegmentInfo&& segmentInfo, CompletionHandler<void(WebCore::MediaPromise::Result&&)>&& completionHandler)
{
assertIsCurrent(SourceBufferPrivateRemote::queue());
RefPtr parent = m_parent.get();
auto client = this->client();
if (!client)
return completionHandler(makeUnexpected(WebCore::PlatformMediaError::SourceRemoved));
ASSERT(parent);
RefPtr mediaPlayer = parent->player();
if (!mediaPlayer)
return completionHandler(makeUnexpected(WebCore::PlatformMediaError::SourceRemoved));
client->sourceBufferPrivateDidAttach(createInitializationSegment(*mediaPlayer, WTFMove(segmentInfo)))->whenSettled(parent->queue(), WTFMove(completionHandler));
}
SourceBufferPrivateClient::InitializationSegment SourceBufferPrivateRemote::MessageReceiver::createInitializationSegment(MediaPlayerPrivateRemote& mediaPlayer, InitializationSegmentInfo&& segmentInfo) const
{
SourceBufferPrivateClient::InitializationSegment segment;
segment.duration = segmentInfo.duration;
segment.audioTracks = WTF::map(segmentInfo.audioTracks, [&](auto& audioTrack) {
SourceBufferPrivateClient::InitializationSegment::AudioTrackInformation info {
RemoteMediaDescription::create(audioTrack.description),
mediaPlayer.audioTrackPrivateRemote(audioTrack.id)
};
return info;
});
segment.videoTracks = WTF::map(segmentInfo.videoTracks, [&](auto& videoTrack) {
SourceBufferPrivateClient::InitializationSegment::VideoTrackInformation info {
RemoteMediaDescription::create(videoTrack.description),
mediaPlayer.videoTrackPrivateRemote(videoTrack.id)
};
return info;
});
segment.textTracks = WTF::map(segmentInfo.textTracks, [&](auto& textTrack) {
SourceBufferPrivateClient::InitializationSegment::TextTrackInformation info {
RemoteMediaDescription::create(textTrack.description),
mediaPlayer.textTrackPrivateRemote(textTrack.id)
};
return info;
});
return segment;
}
uint64_t SourceBufferPrivateRemote::totalTrackBufferSizeInBytes() const
{
return m_evictionData.contentSize;
}
void SourceBufferPrivateRemote::memoryPressure(const MediaTime& currentTime)
{
ensureOnDispatcher([protectedThis = Ref { *this }, this, currentTime]() mutable {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return;
gpuProcessConnection->connection().send(Messages::RemoteSourceBufferProxy::MemoryPressure(currentTime), m_remoteSourceBufferIdentifier);
});
}
MediaTime SourceBufferPrivateRemote::minimumUpcomingPresentationTimeForTrackID(TrackID trackID)
{
MediaTime result = MediaTime::invalidTime();
// FIXME: Uses a new Connection for remote playback, and not the main GPUProcessConnection's one.
callOnMainRunLoopAndWait([&] {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return;
auto sendResult = gpuProcessConnection->connection().sendSync(Messages::RemoteSourceBufferProxy::MinimumUpcomingPresentationTimeForTrackID(trackID), m_remoteSourceBufferIdentifier);
result = std::get<0>(sendResult.takeReplyOr(MediaTime::invalidTime()));
});
return result;
}
void SourceBufferPrivateRemote::setMaximumQueueDepthForTrackID(TrackID trackID, uint64_t depth)
{
ensureOnDispatcher([protectedThis = Ref { *this }, this, trackID, depth]() {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return;
gpuProcessConnection->connection().send(Messages::RemoteSourceBufferProxy::SetMaximumQueueDepthForTrackID(trackID, depth), m_remoteSourceBufferIdentifier);
});
}
bool SourceBufferPrivateRemote::isBufferFullFor(uint64_t requiredSize) const
{
Locker locker { m_lock };
ALWAYS_LOG(LOGIDENTIFIER, "requiredSize:", requiredSize, " evictionData:", m_evictionData);
return SourceBufferPrivate::isBufferFullFor(requiredSize);
}
bool SourceBufferPrivateRemote::canAppend(uint64_t requiredSize) const
{
Locker locker { m_lock };
return SourceBufferPrivate::canAppend(requiredSize);
}
RefPtr<MediaPlayerPrivateRemote> SourceBufferPrivateRemote::player() const
{
if (RefPtr mediaSource = m_mediaSource.get())
return downcast<MediaPlayerPrivateRemote>(mediaSource->player());
return nullptr;
}
void SourceBufferPrivateRemote::detach()
{
ensureOnDispatcher([protectedThis = Ref { *this }, this]() {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return;
gpuProcessConnection->connection().send(Messages::RemoteSourceBufferProxy::Detach(), m_remoteSourceBufferIdentifier);
});
}
void SourceBufferPrivateRemote::attach()
{
ensureOnDispatcher([protectedThis = Ref { *this }, this]() {
auto gpuProcessConnection = m_gpuProcessConnection.get();
if (!gpuProcessConnection || !isGPURunning())
return;
gpuProcessConnection->connection().send(Messages::RemoteSourceBufferProxy::Attach(), m_remoteSourceBufferIdentifier);
});
}
#if !RELEASE_LOG_DISABLED
WTFLogChannel& SourceBufferPrivateRemote::logChannel() const
{
return JOIN_LOG_CHANNEL_WITH_PREFIX(LOG_CHANNEL_PREFIX, Media);
}
#endif
SourceBufferPrivateRemote::MessageReceiver::MessageReceiver(SourceBufferPrivateRemote& parent)
: m_parent(parent)
{
}
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS) && ENABLE(MEDIA_SOURCE)
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