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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "SampleBufferDisplayLayerManager.h"
#include "Decoder.h"
#include "GPUProcessConnection.h"
#include <WebCore/IntSize.h>
#include <wtf/TZoneMallocInlines.h>
#if PLATFORM(COCOA) && ENABLE(GPU_PROCESS) && ENABLE(MEDIA_STREAM)
namespace WebKit {
using namespace WebCore;
WTF_MAKE_TZONE_ALLOCATED_IMPL(SampleBufferDisplayLayerManager);
SampleBufferDisplayLayerManager::SampleBufferDisplayLayerManager(GPUProcessConnection& gpuProcessConnection)
: m_gpuProcessConnection(gpuProcessConnection)
{
}
void SampleBufferDisplayLayerManager::didReceiveLayerMessage(IPC::Connection& connection, IPC::Decoder& decoder)
{
if (ObjectIdentifier<SampleBufferDisplayLayerIdentifierType>::isValidIdentifier(decoder.destinationID())) {
if (auto* layer = m_layers.get(ObjectIdentifier<SampleBufferDisplayLayerIdentifierType>(decoder.destinationID())).get())
layer->didReceiveMessage(connection, decoder);
}
}
RefPtr<WebCore::SampleBufferDisplayLayer> SampleBufferDisplayLayerManager::createLayer(WebCore::SampleBufferDisplayLayerClient& client)
{
auto layer = SampleBufferDisplayLayer::create(*this, client);
m_layers.add(layer->identifier(), layer.get());
return layer;
}
void SampleBufferDisplayLayerManager::addLayer(SampleBufferDisplayLayer& layer)
{
ASSERT(!m_layers.contains(layer.identifier()));
m_layers.add(layer.identifier(), layer);
}
void SampleBufferDisplayLayerManager::removeLayer(SampleBufferDisplayLayer& layer)
{
ASSERT(m_layers.contains(layer.identifier()));
m_layers.remove(layer.identifier());
}
void SampleBufferDisplayLayerManager::ref() const
{
m_gpuProcessConnection.get()->ref();
}
void SampleBufferDisplayLayerManager::deref() const
{
m_gpuProcessConnection.get()->deref();
}
}
#endif
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