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/*
* Copyright (C) 2024 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(MODEL_PROCESS)
#include "ModelProcessConnection.h"
#include <WebCore/ModelPlayerIdentifier.h>
#include <wtf/TZoneMalloc.h>
namespace WebCore {
class ModelPlayer;
class ModelPlayerClient;
}
namespace WebKit {
class WebPage;
class ModelProcessModelPlayer;
class ModelProcessModelPlayerManager
: public ModelProcessConnection::Client
, public ThreadSafeRefCountedAndCanMakeThreadSafeWeakPtr<ModelProcessModelPlayerManager> {
WTF_MAKE_TZONE_ALLOCATED(ModelProcessModelPlayerManager);
public:
static Ref<ModelProcessModelPlayerManager> create();
~ModelProcessModelPlayerManager();
ModelProcessConnection& modelProcessConnection();
Ref<ModelProcessModelPlayer> createModelProcessModelPlayer(WebPage&, WebCore::ModelPlayerClient&);
void deleteModelProcessModelPlayer(WebCore::ModelPlayer&);
void didReceivePlayerMessage(IPC::Connection&, IPC::Decoder&);
WTF_ABSTRACT_THREAD_SAFE_REF_COUNTED_AND_CAN_MAKE_WEAK_PTR_IMPL;
private:
ModelProcessModelPlayerManager();
HashMap<WebCore::ModelPlayerIdentifier, WeakPtr<ModelProcessModelPlayer>> m_players;
ThreadSafeWeakPtr<ModelProcessConnection> m_modelProcessConnection;
};
}
#endif // ENABLE(MODEL_PROCESS)
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