1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141
|
/*
* Copyright (C) 2021 Sony Interactive Entertainment Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if USE(GRAPHICS_LAYER_WC)
#include "WCUpdateInfo.h"
#include <WebCore/GraphicsLayerContentsDisplayDelegate.h>
#include <wtf/DoublyLinkedList.h>
namespace WebCore {
class TransformState;
}
namespace WebKit {
class WCTiledBacking;
class GraphicsLayerWC final : public WebCore::GraphicsLayer, public DoublyLinkedListNode<GraphicsLayerWC> {
public:
struct Observer {
virtual void graphicsLayerAdded(GraphicsLayerWC&) = 0;
virtual void graphicsLayerRemoved(GraphicsLayerWC&) = 0;
virtual void commitLayerUpdateInfo(WCLayerUpdateInfo&&) = 0;
virtual RefPtr<WebCore::ImageBuffer> createImageBuffer(WebCore::FloatSize, float deviceScaleFactor) = 0;
};
GraphicsLayerWC(Type layerType, WebCore::GraphicsLayerClient&, Observer&);
~GraphicsLayerWC() override;
void clearObserver() { m_observer = nullptr; }
// GraphicsLayer
std::optional<WebCore::PlatformLayerIdentifier> primaryLayerID() const override;
void setNeedsDisplay() override;
void setNeedsDisplayInRect(const WebCore::FloatRect&, ShouldClipToLayer) override;
void setContentsNeedsDisplay() override;
bool setChildren(Vector<Ref<GraphicsLayer>>&&) override;
void addChild(Ref<GraphicsLayer>&&) override;
void addChildAtIndex(Ref<GraphicsLayer>&&, int index) override;
void addChildAbove(Ref<GraphicsLayer>&&, GraphicsLayer* sibling) override;
void addChildBelow(Ref<GraphicsLayer>&&, GraphicsLayer* sibling) override;
bool replaceChild(GraphicsLayer* oldChild, Ref<GraphicsLayer>&& newChild) override;
void willModifyChildren() override;
void setMaskLayer(RefPtr<GraphicsLayer>&&) override;
void setReplicatedLayer(GraphicsLayer*) override;
void setReplicatedByLayer(RefPtr<GraphicsLayer>&&) override;
void setPosition(const WebCore::FloatPoint&) override;
void syncPosition(const WebCore::FloatPoint&) override;
void setAnchorPoint(const WebCore::FloatPoint3D&) override;
void setSize(const WebCore::FloatSize&) override;
void setBoundsOrigin(const WebCore::FloatPoint&) override;
void syncBoundsOrigin(const WebCore::FloatPoint&) override;
void setTransform(const WebCore::TransformationMatrix&) override;
void setChildrenTransform(const WebCore::TransformationMatrix&) override;
void setPreserves3D(bool) override;
void setMasksToBounds(bool) override;
void setBackgroundColor(const WebCore::Color&) override;
void setOpacity(float) override;
void setContentsRect(const WebCore::FloatRect&) override;
void setContentsClippingRect(const WebCore::FloatRoundedRect&) override;
void setContentsRectClipsDescendants(bool) override;
void setDrawsContent(bool) override;
void setContentsVisible(bool) override;
void setBackfaceVisibility(bool) override;
void setContentsToSolidColor(const WebCore::Color&) override;
void setContentsToPlatformLayer(PlatformLayer*, ContentsLayerPurpose) override;
void setContentsToPlatformLayerHost(WebCore::LayerHostingContextIdentifier) override;
void setContentsDisplayDelegate(RefPtr<WebCore::GraphicsLayerContentsDisplayDelegate>&&, ContentsLayerPurpose) override;
bool shouldDirectlyCompositeImage(WebCore::Image*) const override { return false; }
bool usesContentsLayer() const override;
void setShowDebugBorder(bool) override;
void setDebugBorder(const WebCore::Color&, float width) override;
void setShowRepaintCounter(bool) override;
bool setFilters(const WebCore::FilterOperations&) override;
bool setBackdropFilters(const WebCore::FilterOperations&) override;
void setBackdropFiltersRect(const WebCore::FloatRoundedRect&) override;
void flushCompositingState(const WebCore::FloatRect& clipRect) override;
void flushCompositingStateForThisLayerOnly() override;
WebCore::TiledBacking* tiledBacking() const override;
protected:
friend WCTiledBacking;
RefPtr<WebCore::ImageBuffer> createImageBuffer(WebCore::FloatSize, float deviceScaleFactor);
private:
struct VisibleAndCoverageRects {
WTF_MAKE_STRUCT_FAST_ALLOCATED;
WebCore::FloatRect visibleRect;
WebCore::FloatRect coverageRect;
WebCore::TransformationMatrix animatingTransform;
};
enum ScheduleFlushOrNot { ScheduleFlush, DontScheduleFlush };
void noteLayerPropertyChanged(OptionSet<WCLayerChange>, ScheduleFlushOrNot = ScheduleFlush);
WebCore::TransformationMatrix transformByApplyingAnchorPoint(const WebCore::TransformationMatrix&) const;
WebCore::TransformationMatrix layerTransform(const WebCore::FloatPoint&, const WebCore::TransformationMatrix* = nullptr) const;
VisibleAndCoverageRects computeVisibleAndCoverageRect(WebCore::TransformState&, bool preserves3D) const;
void recursiveCommitChanges(const WebCore::TransformState&);
friend class WTF::DoublyLinkedListNode<GraphicsLayerWC>;
GraphicsLayerWC* m_prev;
GraphicsLayerWC* m_next;
WebCore::PlatformLayerIdentifier m_layerID { WebCore::PlatformLayerIdentifier::generate() };
Observer* m_observer;
std::unique_ptr<WCTiledBacking> m_tiledBacking;
PlatformLayer* m_platformLayer { nullptr };
Markable<WebCore::LayerHostingContextIdentifier> m_hostIdentifier;
WebCore::Color m_solidColor;
WebCore::Color m_debugBorderColor;
OptionSet<WCLayerChange> m_uncommittedChanges;
float m_debugBorderWidth { 0 };
};
} // namespace WebKit
#endif // USE(GRAPHICS_LAYER_WC)
|