File: Path.cpp

package info (click to toggle)
webkit2gtk 2.49.90-1
  • links: PTS, VCS
  • area: main
  • in suites: experimental
  • size: 445,664 kB
  • sloc: cpp: 3,797,881; javascript: 197,914; ansic: 161,337; python: 49,141; asm: 21,979; ruby: 18,539; perl: 16,723; xml: 4,623; yacc: 2,360; sh: 2,246; java: 2,019; lex: 1,327; pascal: 366; makefile: 295
file content (449 lines) | stat: -rw-r--r-- 12,464 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
/*
 * Copyright (C) 2003-2023 Apple Inc. All rights reserved.
 * Copyright (C) 2006 Rob Buis <buis@kde.org>
 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "Path.h"

#include "AffineTransform.h"
#include "PathStream.h"
#include "PathTraversalState.h"
#include "PlatformPathImpl.h"
#include <wtf/StdLibExtras.h>
#include <wtf/TZoneMallocInlines.h>
#include <wtf/text/TextStream.h>

namespace WebCore {

WTF_MAKE_TZONE_ALLOCATED_IMPL(Path);

Path::Path(const Vector<FloatPoint>& points)
    : m_data(DataRef<PathImpl> { PathStream::create(points) })
{
}

Path::Path(Vector<PathSegment>&& segments)
{
    if (segments.isEmpty())
        return;

    if (segments.size() == 1)
        m_data = WTFMove(segments[0]);
    else
        m_data = DataRef<PathImpl> { PathStream::create(WTFMove(segments)) };
}

Path::Path(Ref<PathImpl>&& impl)
    : m_data(WTFMove(impl))
{
}

bool Path::definitelyEqual(const Path& other) const
{
    if (&other == this)
        return true;

    return WTF::switchOn(m_data,
        [&](std::monostate) {
            return other.isEmpty();
        },
        [&](const PathSegment& segment) {
            auto otherSegment = other.singleSegment();
            return otherSegment && segment == otherSegment.value();
        },
        [&](const DataRef<PathImpl>& impl) {
            if (auto singleSegment = impl->singleSegment()) {
                auto otherSegment = other.singleSegment();
                return otherSegment && singleSegment == otherSegment.value();
            }

            return impl.ptr() && other.asImpl() && impl->definitelyEqual(*other.asImpl());
        });
}

PathImpl& Path::setImpl(Ref<PathImpl>&& impl)
{
    auto& platformPathImpl = impl.get();
    m_data = WTFMove(impl);
    return platformPathImpl;
}

PlatformPathImpl& Path::ensurePlatformPathImpl()
{
    if (auto* segment = asSingle())
        return downcast<PlatformPathImpl>(setImpl(PlatformPathImpl::create(singleElementSpan(*segment))));

    if (RefPtr impl = asImpl()) {
        if (const auto* stream = dynamicDowncast<PathStream>(*impl))
            return downcast<PlatformPathImpl>(setImpl(PlatformPathImpl::create(stream->segments())));
        return downcast<PlatformPathImpl>(*impl);
    }
    // Generally platform path is never empty. This should only be called during Path::add() on an empty path.
    return downcast<PlatformPathImpl>(setImpl(PlatformPathImpl::create()));
}

PathImpl& Path::ensureImpl()
{
    if (auto segment = asSingle())
        return setImpl(PathStream::create(WTFMove(*segment)));

    if (auto impl = asImpl())
        return *impl;
    ASSERT_NOT_REACHED(); // Impl is never empty.
    return setImpl(PathStream::create());
}

Ref<PathImpl> Path::ensureProtectedImpl()
{
    return ensureImpl();
}

void Path::ensureImplForTesting()
{
    if (isEmpty())
        return;
    ensureImpl();
}

RefPtr<PathImpl> Path::asImpl()
{
    if (auto ref = std::get_if<DataRef<PathImpl>>(&m_data))
        return &ref->access();
    return nullptr;
}

RefPtr<const PathImpl> Path::asImpl() const
{
    if (auto ref = std::get_if<DataRef<PathImpl>>(&m_data))
        return ref->ptr();
    return nullptr;
}

static FloatRoundedRect calculateEvenRoundedRect(const FloatRect& rect, const FloatSize& roundingRadii)
{
    FloatSize radius(roundingRadii);
    FloatSize halfSize = rect.size() / 2;

    // Apply the SVG corner radius constraints, per the rect section of the SVG shapes spec: if
    // one of rx,ry is negative, then the other corner radius value is used. If both values are
    // negative then rx = ry = 0. If rx is greater than half of the width of the rectangle
    // then set rx to half of the width; ry is handled similarly.

    if (radius.width() < 0)
        radius.setWidth(std::max<float>(radius.height(), 0));

    if (radius.height() < 0)
        radius.setHeight(radius.width());

    if (radius.width() > halfSize.width())
        radius.setWidth(halfSize.width());

    if (radius.height() > halfSize.height())
        radius.setHeight(halfSize.height());

    return FloatRoundedRect(rect, radius, radius, radius, radius);
}

void Path::addRoundedRect(const FloatRoundedRect& roundedRect, PathRoundedRect::Strategy strategy)
{
    if (roundedRect.isEmpty())
        return;

    if (!roundedRect.isRenderable()) {
        // If all the radii cannot be accommodated, return a rect.
        addRect(roundedRect.rect());
        return;
    }

    if (isEmpty())
        m_data = PathSegment(PathRoundedRect { roundedRect, strategy });
    else
        ensureProtectedImpl()->add(PathRoundedRect { roundedRect, strategy });
}

void Path::addRoundedRect(const FloatRect& rect, const FloatSize& roundingRadii, PathRoundedRect::Strategy strategy)
{
    if (rect.isEmpty())
        return;

    if (isEmpty())
        m_data = PathSegment(PathRoundedRect { calculateEvenRoundedRect(rect, roundingRadii), strategy });
    else
        ensureProtectedImpl()->add(PathRoundedRect { calculateEvenRoundedRect(rect, roundingRadii), strategy });
}

void Path::addRoundedRect(const LayoutRoundedRect& rect)
{
    addRoundedRect(FloatRoundedRect(rect));
}

void Path::addContinuousRoundedRect(const FloatRect& rect, const float cornerRadius)
{
    if (rect.isEmpty())
        return;

    PathContinuousRoundedRect continuousRoundedRect { rect, cornerRadius, cornerRadius };
    if (isEmpty())
        m_data = PathSegment(continuousRoundedRect);
    else
        ensureProtectedImpl()->add(continuousRoundedRect);
}

void Path::addContinuousRoundedRect(const FloatRect& rect, const float cornerWidth, const float cornerHeight)
{
    if (rect.isEmpty())
        return;

    PathContinuousRoundedRect continuousRoundedRect { rect, cornerWidth, cornerHeight };
    if (isEmpty())
        m_data = PathSegment(continuousRoundedRect);
    else
        ensureProtectedImpl()->add(continuousRoundedRect);
}

void Path::addPath(const Path& path, const AffineTransform& transform)
{
    if (path.isEmpty() || !transform.isInvertible())
        return;

    // FIXME: This should inspect the incoming path and add just the segments if possible.
    ensurePlatformPathImpl().addPath(const_cast<Path&>(path).ensurePlatformPathImpl(), transform);
}

void Path::applySegments(const PathSegmentApplier& applier) const
{
    if (auto segment = asSingle())
        applier(*segment);
    else if (auto impl = asImpl())
        impl->applySegments(applier);
}

void Path::applyElements(const PathElementApplier& applier) const
{
    if (isEmpty())
        return;

    auto segment = asSingle();
    if (segment && segment->applyElements(applier))
        return;

    auto impl = asImpl();
    if (impl && impl->applyElements(applier))
        return;

    const_cast<Path&>(*this).ensurePlatformPathImpl().applyElements(applier);
}

void Path::clear()
{
    m_data = std::monostate { };
}

void Path::translate(const FloatSize& delta)
{
    transform(AffineTransform::makeTranslation(delta));
}

void Path::transform(const AffineTransform& transform)
{
    if (transform.isIdentity() || isEmpty())
        return;

    auto segment = asSingle();
    if (segment && segment->transform(transform))
        return;

    auto impl = asImpl();
    if (impl && impl->transform(transform))
        return;

    ensurePlatformPathImpl().transform(transform);
}

std::optional<PathSegment> Path::singleSegment() const
{
    if (auto segment = asSingle())
        return *segment;

    if (auto impl = asImpl())
        return impl->singleSegment();

    return std::nullopt;
}

std::optional<PathDataLine> Path::singleDataLine() const
{
    if (auto segment = singleSegment()) {
        if (auto* line = std::get_if<PathDataLine>(&segment->data()))
            return *line;
    }
    return std::nullopt;
}

bool Path::definitelySingleLine() const
{
    return !!singleDataLine();
}

PlatformPathPtr Path::platformPath() const
{
    if (isEmpty())
        return PlatformPathImpl::emptyPlatformPath();

    return const_cast<Path&>(*this).ensurePlatformPathImpl().platformPath();
}

const Vector<PathSegment>* Path::segmentsIfExists() const
{
    if (auto impl = asImpl()) {
        if (auto* stream = dynamicDowncast<PathStream>((*impl)))
            return &stream->segments();
    }

    return nullptr;
}

Vector<PathSegment> Path::segments() const
{
    if (const auto* segments = segmentsIfExists())
        return *segments;

    Vector<PathSegment> segments;
    applySegments([&](const PathSegment& segment) {
        segments.append(segment);
    });

    return segments;
}

float Path::length() const
{
    PathTraversalState traversalState(PathTraversalState::Action::TotalLength);

    applyElements([&traversalState](const PathElement& element) {
        traversalState.processPathElement(element);
    });

    return traversalState.totalLength();
}

bool Path::isClosed() const
{
    if (auto segment = asSingle())
        return segment->closesSubpath();

    if (auto impl = asImpl())
        return impl->isClosed();

    return false;
}

PathTraversalState Path::traversalStateAtLength(float length) const
{
    PathTraversalState traversalState(PathTraversalState::Action::VectorAtLength, length);

    applyElements([&traversalState](const PathElement& element) {
        traversalState.processPathElement(element);
    });

    return traversalState;
}

FloatPoint Path::pointAtLength(float length) const
{
    return traversalStateAtLength(length).current();
}

bool Path::contains(const FloatPoint& point, WindRule rule) const
{
    if (isEmpty())
        return false;

    return const_cast<Path&>(*this).ensurePlatformPathImpl().contains(point, rule);
}

bool Path::strokeContains(const FloatPoint& point, NOESCAPE const Function<void(GraphicsContext&)>& strokeStyleApplier) const
{
    ASSERT(strokeStyleApplier);

    if (isEmpty())
        return false;

    return const_cast<Path&>(*this).ensurePlatformPathImpl().strokeContains(point, strokeStyleApplier);
}

bool Path::hasSubpaths() const
{
    if (auto* segment = asSingle())
        return PathStream::computeHasSubpaths(singleElementSpan(*segment));

    if (auto impl = asImpl())
        return impl->hasSubpaths();

    return false;
}

FloatRect Path::fastBoundingRect() const
{
    if (auto* segment = asSingle())
        return segment->fastBoundingRect();

    if (auto impl = asImpl())
        return impl->fastBoundingRect();

    return { };
}

FloatRect Path::boundingRect() const
{
    if (auto* segment = asSingle())
        return PathStream::computeBoundingRect(singleElementSpan(*segment));

    if (auto impl = asImpl())
        return impl->boundingRect();

    return { };
}

FloatRect Path::strokeBoundingRect(NOESCAPE const Function<void(GraphicsContext&)>& strokeStyleApplier) const
{
    return const_cast<Path&>(*this).ensurePlatformPathImpl().strokeBoundingRect(strokeStyleApplier);
}

TextStream& operator<<(TextStream& ts, const Path& path)
{
    bool isFirst = true;
    path.applySegments([&ts, &isFirst](const PathSegment& segment) {
        if (!isFirst)
            ts << ", "_s;
        else
            isFirst = false;
        ts << segment;
    });
    return ts;
}

} // namespace WebCore