File: RemoteAudioDestinationManager.messages.in

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# Copyright (C) 2020 Apple Inc. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
#    notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
#    notice, this list of conditions and the following disclaimer in the
#    documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
# THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
# BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
# THE POSSIBILITY OF SUCH DAMAGE.

#if ENABLE(GPU_PROCESS) && ENABLE(WEB_AUDIO)

[
    DispatchedFrom=WebContent,
    DispatchedTo=GPU,
    EnabledBy=WebAudioEnabled
]
messages -> RemoteAudioDestinationManager {
    CreateAudioDestination(WebKit::RemoteAudioDestinationIdentifier identifier, String inputDeviceId, uint32_t numberOfInputChannels, uint32_t numberOfOutputChannels, float sampleRate, float hardwareSampleRate, IPC::Semaphore renderSemaphore, WebCore::SharedMemory::Handle frameCount) -> (uint64_t audioUnitLatency)
    DeleteAudioDestination(WebKit::RemoteAudioDestinationIdentifier identifier)

    StartAudioDestination(WebKit::RemoteAudioDestinationIdentifier identifier) -> (bool isPlaying, uint64_t audioUnitLatency)
    StopAudioDestination(WebKit::RemoteAudioDestinationIdentifier identifier) -> (bool isPlaying)
#if PLATFORM(COCOA)
    AudioSamplesStorageChanged(WebKit::RemoteAudioDestinationIdentifier identifier, struct WebKit::ConsumerSharedCARingBufferHandle storageHandle)
#endif
#if PLATFORM(IOS_FAMILY)
    SetSceneIdentifier(WebKit::RemoteAudioDestinationIdentifier identifier, String sceneIdentifier);
#endif
}

#endif