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/*
* Copyright (C) 2019-2025 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
#include "AXIsolatedTree.h"
#include "AXIsolatedObject.h"
#include "AXLogger.h"
#include "AccessibilityTable.h"
#include "AccessibilityTableCell.h"
#include "AccessibilityTableRow.h"
#include "DocumentInlines.h"
#include "FrameSelection.h"
#include "HTMLNames.h"
#include "LocalFrameView.h"
#include "Page.h"
#include <wtf/MonotonicTime.h>
#include <wtf/NeverDestroyed.h>
#include <wtf/SetForScope.h>
#include <wtf/TZoneMallocInlines.h>
#include <wtf/text/MakeString.h>
namespace WebCore {
using namespace HTMLNames;
DEFINE_ALLOCATOR_WITH_HEAP_IDENTIFIER(AXIsolatedTree);
WTF_MAKE_TZONE_ALLOCATED_IMPL(AXIsolatedTree);
static const Seconds CreationFeedbackInterval { 3_s };
HashMap<PageIdentifier, Ref<AXIsolatedTree>>& AXIsolatedTree::treePageCache()
{
static NeverDestroyed<HashMap<PageIdentifier, Ref<AXIsolatedTree>>> map;
return map;
}
AXIsolatedTree::AXIsolatedTree(AXObjectCache& axObjectCache)
: AXTreeStore(axObjectCache.treeID())
, m_axObjectCache(&axObjectCache)
, m_geometryManager(axObjectCache.m_geometryManager.ptr())
, m_pageActivityState(axObjectCache.pageActivityState())
{
AXTRACE("AXIsolatedTree::AXIsolatedTree"_s);
ASSERT(isMainThread());
}
AXIsolatedTree::~AXIsolatedTree()
{
AXTRACE("AXIsolatedTree::~AXIsolatedTree"_s);
}
void AXIsolatedTree::queueForDestruction()
{
AXTRACE("AXIsolatedTree::queueForDestruction"_s);
ASSERT(isMainThread());
Locker locker { m_changeLogLock };
m_queuedForDestruction = true;
}
Ref<AXIsolatedTree> AXIsolatedTree::createEmpty(AXObjectCache& axObjectCache)
{
AXTRACE("AXIsolatedTree::createEmpty"_s);
ASSERT(isMainThread());
ASSERT(axObjectCache.pageID());
auto tree = adoptRef(*new AXIsolatedTree(axObjectCache));
if (RefPtr axRoot = axObjectCache.document() ? axObjectCache.getOrCreate(axObjectCache.document()->view()) : nullptr) {
tree->updatingSubtree(axRoot.get());
tree->createEmptyContent(*axRoot);
}
tree->updateLoadingProgress(axObjectCache.loadingProgress());
tree->m_processingProgress = 0;
// Now that the tree is ready to take client requests, add it to the tree maps so that it can be found.
storeTree(axObjectCache, tree);
return tree;
}
void AXIsolatedTree::createEmptyContent(AccessibilityObject& axRoot)
{
ASSERT(isMainThread());
ASSERT(!axRoot.isDetached());
ASSERT(axRoot.isScrollView() && !axRoot.parentObject());
// An empty content tree consists only of the ScrollView and WebArea objects.
m_isEmptyContentTree = true;
// Create the IsolatedObjects for the root/ScrollView and WebArea.
auto rootData = createIsolatedObjectData(axRoot, *this);
rootData.setProperty(AXProperty::ScreenRelativePosition, axRoot.screenRelativePosition());
NodeChange rootAppend { WTFMove(rootData), axRoot.wrapper() };
RefPtr axWebArea = Accessibility::findUnignoredChild(axRoot, [] (auto& object) {
return object->isWebArea();
});
if (!axWebArea) {
ASSERT_NOT_REACHED();
return;
}
auto webAreaData = createIsolatedObjectData(*axWebArea, *this);
webAreaData.setProperty(AXProperty::ScreenRelativePosition, axWebArea->screenRelativePosition());
NodeChange webAreaAppend { WTFMove(webAreaData), axWebArea->wrapper() };
m_nodeMap.set(axRoot.objectID(), ParentChildrenIDs { std::nullopt, { axWebArea->objectID() } });
m_nodeMap.set(axWebArea->objectID(), ParentChildrenIDs { axRoot.objectID(), { } });
{
Locker locker { m_changeLogLock };
setPendingRootNodeIDLocked(axRoot.objectID());
m_pendingFocusedNodeID = axWebArea->objectID();
}
queueAppendsAndRemovals({ rootAppend, webAreaAppend }, { });
}
RefPtr<AXIsolatedTree> AXIsolatedTree::create(AXObjectCache& axObjectCache)
{
AXTRACE("AXIsolatedTree::create"_s);
ASSERT(isMainThread());
ASSERT(axObjectCache.pageID());
auto tree = adoptRef(*new AXIsolatedTree(axObjectCache));
if (RefPtr existingTree = isolatedTreeForID(tree->treeID()))
tree->m_replacingTree = existingTree;
RefPtr document = axObjectCache.document();
if (!document)
return nullptr;
if (!Accessibility::inRenderTreeOrStyleUpdate(*document))
document->updateLayoutIgnorePendingStylesheets();
// Generate the nodes of the tree and set its root and focused objects.
// For this, we need the root and focused objects of the AXObject tree.
RefPtr axRoot = axObjectCache.getOrCreate(document->view());
if (axRoot)
tree->generateSubtree(*axRoot);
RefPtr axFocus = axObjectCache.focusedObjectForPage(document->page());
if (axFocus)
tree->setFocusedNodeID(axFocus->objectID());
tree->setSelectedTextMarkerRange(document->selection().selection());
tree->setInitialSortedLiveRegions(axIDs(axObjectCache.sortedLiveRegions()));
tree->setInitialSortedNonRootWebAreas(axIDs(axObjectCache.sortedNonRootWebAreas()));
tree->updateLoadingProgress(axObjectCache.loadingProgress());
auto relations = axObjectCache.relations();
for (auto& relatedObjectID : relations.keys()) {
RefPtr axObject = axObjectCache.objectForID(relatedObjectID);
if (axObject && axObject->isIgnored())
tree->addUnconnectedNode(axObject.releaseNonNull());
}
tree->updateRelations(WTFMove(relations));
// Now that the tree is ready to take client requests, add it to the tree maps so that it can be found.
storeTree(axObjectCache, tree);
return tree;
}
void AXIsolatedTree::applyPendingRootNodeLocked()
{
ASSERT(!isMainThread());
ASSERT(m_changeLogLock.isLocked());
if (m_pendingRootNodeID) {
if (RefPtr root = objectForID(m_pendingRootNodeID)) {
m_rootNode = WTFMove(root);
m_pendingRootNodeID = std::nullopt;
#if ASSERT_ENABLED
auto markReachableNodes = [](AXCoreObject* object, HashSet<AXID>& reachableNodes, auto& self) -> void {
reachableNodes.add(object->objectID());
for (auto& child : object->children())
self(&child.get(), reachableNodes, self);
};
HashSet<AXID> reachableNodes;
if (m_rootNode) {
markReachableNodes(m_rootNode.get(), reachableNodes, markReachableNodes);
ASSERT_WITH_MESSAGE(reachableNodes.size() == m_readerThreadNodeMap.size(), "AX: After applying pending root node, %u reachable nodes but %u are in the node map", reachableNodes.size(), m_readerThreadNodeMap.size());
}
#endif
}
}
}
void AXIsolatedTree::storeTree(AXObjectCache& cache, const Ref<AXIsolatedTree>& tree)
{
ASSERT(isMainThread());
// Once we've added this new tree to the AXTreeStore, clients will be able to use
// it off the main-thread. Make any final state mutations while we are the only thread
// that can touch this tree.
cache.setIsolatedTree(tree);
AXTreeStore::set(tree->treeID(), tree.ptr());
tree->m_replacingTree = nullptr;
Locker locker { s_storeLock };
treePageCache().set(*cache.pageID(), tree.copyRef());
}
double AXIsolatedTree::loadingProgress()
{
return .50 * m_loadingProgress + .50 * m_processingProgress;
}
void AXIsolatedTree::reportLoadingProgress(double processingProgress)
{
AXTRACE("AXIsolatedTree::reportLoadingProgress"_s);
ASSERT(isMainThread());
if (!isEmptyContentTree()) {
ASSERT_NOT_REACHED();
return;
}
m_processingProgress = processingProgress;
String title = AXProcessingPage(loadingProgress());
AXLOG(title);
WeakPtr cache = axObjectCache();
if (RefPtr axWebArea = cache ? cache->rootWebArea() : nullptr) {
overrideNodeProperties(axWebArea->objectID(), {
{ AXProperty::TitleAttributeValue, WTFMove(title) },
});
if (cache)
cache->postPlatformNotification(*axWebArea, AXNotification::LayoutComplete);
}
}
void AXIsolatedTree::removeTreeForPageID(PageIdentifier pageID)
{
AXTRACE("AXIsolatedTree::removeTreeForPageID"_s);
ASSERT(isMainThread());
Locker locker { s_storeLock };
if (RefPtr tree = treePageCache().take(pageID)) {
tree->m_geometryManager = nullptr;
tree->queueForDestruction();
}
}
RefPtr<AXIsolatedTree> AXIsolatedTree::treeForPageID(PageIdentifier pageID)
{
Locker locker { s_storeLock };
if (RefPtr tree = treePageCache().get(pageID))
return tree;
return nullptr;
}
void AXIsolatedTree::generateSubtree(AccessibilityObject& axObject)
{
AXTRACE("AXIsolatedTree::generateSubtree"_s);
ASSERT(isMainThread());
if (axObject.isDetached())
return;
// We're about to a lot of read-only work, so start the attribute cache.
AXAttributeCacheEnabler enableCache(axObject.axObjectCache());
collectNodeChangesForSubtree(axObject);
queueRemovalsAndUnresolvedChanges();
}
bool AXIsolatedTree::shouldCreateNodeChange(AccessibilityObject& axObject)
{
// We should never create an isolated object from a detached or ignored object, unless we aren't
// enforcing ignored in the core accessibility tree.
return !axObject.isDetached()
&& (axObject.includeIgnoredInCoreTree()
|| !axObject.isIgnored()
|| m_unconnectedNodes.contains(axObject.objectID()));
}
std::optional<AXIsolatedTree::NodeChange> AXIsolatedTree::nodeChangeForObject(Ref<AccessibilityObject> axObject)
{
ASSERT(isMainThread());
ASSERT(!axObject->isDetached());
if (!shouldCreateNodeChange(axObject.get()))
return std::nullopt;
ASSERT(axObject->wrapper());
auto data = createIsolatedObjectData(axObject, *this);
Markable parentID = data.parentID;
m_nodeMap.set(axObject->objectID(), ParentChildrenIDs { parentID, data.childrenIDs });
NodeChange nodeChange { WTFMove(data), axObject->wrapper() };
if (axObject->isRoot())
setPendingRootNodeID(axObject->objectID());
return nodeChange;
}
void AXIsolatedTree::queueChange(const NodeChange& nodeChange)
{
ASSERT(isMainThread());
ASSERT(m_changeLogLock.isLocked());
m_pendingAppends.append(nodeChange);
Markable parentID = nodeChange.data.parentID;
if (parentID) {
auto siblingsIDs = m_nodeMap.get(*parentID).childrenIDs;
m_pendingChildrenUpdates.append({ *parentID, WTFMove(siblingsIDs) });
}
AXID objectID = nodeChange.data.axID;
ASSERT_WITH_MESSAGE(objectID != parentID, "object ID was the same as its parent ID (%s) when queueing a node change", objectID.loggingString().utf8().data());
ASSERT_WITH_MESSAGE(m_nodeMap.contains(objectID), "node map should've contained objectID: %s", objectID.loggingString().utf8().data());
auto childrenIDs = m_nodeMap.get(objectID).childrenIDs;
m_pendingChildrenUpdates.append({ objectID, WTFMove(childrenIDs) });
}
void AXIsolatedTree::addUnconnectedNode(Ref<AccessibilityObject> axObject)
{
AXTRACE("AXIsolatedTree::addUnconnectedNode"_s);
ASSERT(isMainThread());
auto objectID = axObject->objectID();
if (m_unconnectedNodes.contains(objectID)) {
AXLOG(makeString("AXIsolatedTree::addUnconnectedNode exiting because an isolated object for "_s, objectID.loggingString(), " already exists."_s));
return;
}
if (axObject->isDetached() || !axObject->wrapper()) {
AXLOG(makeString("AXIsolatedTree::addUnconnectedNode bailing because associated live object ID "_s, objectID.loggingString(), " had no wrapper or is detached. Object is:"_s));
AXLOG(axObject.ptr());
return;
}
AXLOG(makeString("AXIsolatedTree::addUnconnectedNode creating isolated object from live object ID "_s, objectID.loggingString()));
// Because we are queuing a change for an object not intended to be connected to the rest of the tree,
// we don't need to update m_nodeMap or m_pendingChildrenUpdates for this object or its parent as is
// done in AXIsolatedTree::nodeChangeForObject and AXIsolatedTree::queueChange.
//
// Instead, just directly create and queue the node change so m_readerThreadNodeMap can hold a reference
// to it. It will be removed from m_readerThreadNodeMap when the corresponding DOM element, renderer, or
// other entity is removed from the page.
NodeChange nodeChange { createIsolatedObjectData(axObject, *this), axObject->wrapper() };
Locker locker { m_changeLogLock };
m_pendingAppends.append(WTFMove(nodeChange));
m_unconnectedNodes.add(objectID);
}
void AXIsolatedTree::queueRemovals(Vector<AXID>&& subtreeRemovals)
{
ASSERT(isMainThread());
Locker locker { m_changeLogLock };
queueRemovalsLocked(WTFMove(subtreeRemovals));
}
void AXIsolatedTree::queueRemovalsLocked(Vector<AXID>&& subtreeRemovals)
{
ASSERT(isMainThread());
ASSERT(m_changeLogLock.isLocked());
m_pendingSubtreeRemovals.addAll(WTFMove(subtreeRemovals));
m_pendingProtectedFromDeletionIDs.addAll(std::exchange(m_protectedFromDeletionIDs, { }));
}
void AXIsolatedTree::queueRemovalsAndUnresolvedChanges()
{
ASSERT(isMainThread());
queueAppendsAndRemovals(resolveAppends(), std::exchange(m_subtreesToRemove, { }));
}
Vector<AXIsolatedTree::NodeChange> AXIsolatedTree::resolveAppends()
{
ASSERT(isMainThread());
if (m_unresolvedPendingAppends.isEmpty())
return { };
auto* cache = axObjectCache();
if (!cache)
return { };
auto lastFeedbackTime = MonotonicTime::now();
double counter = 0;
Vector<NodeChange> resolvedAppends;
resolvedAppends.reserveInitialCapacity(m_unresolvedPendingAppends.size());
// The process of resolving appends can add more IDs to m_unresolvedPendingAppends as we iterate over it, so
// iterate over an exchanged map instead. Any late-appended IDs will get picked up in the next cycle.
auto unresolvedPendingAppends = std::exchange(m_unresolvedPendingAppends, { });
for (const auto& axID : unresolvedPendingAppends) {
if (m_replacingTree) {
++counter;
if (MonotonicTime::now() - lastFeedbackTime > CreationFeedbackInterval) {
m_replacingTree->reportLoadingProgress(counter / unresolvedPendingAppends.size());
lastFeedbackTime = MonotonicTime::now();
}
}
if (RefPtr axObject = cache->objectForID(axID)) {
if (std::optional nodeChange = nodeChangeForObject(*axObject))
resolvedAppends.append(WTFMove(*nodeChange));
}
}
resolvedAppends.shrinkToFit();
if (m_replacingTree)
m_replacingTree->reportLoadingProgress(1);
return resolvedAppends;
}
void AXIsolatedTree::queueAppendsAndRemovals(Vector<NodeChange>&& appends, Vector<AXID>&& subtreeRemovals)
{
ASSERT(isMainThread());
Locker locker { m_changeLogLock };
for (const auto& append : appends)
queueChange(append);
auto parentUpdateIDs = std::exchange(m_needsParentUpdate, { });
for (const auto& axID : parentUpdateIDs) {
ASSERT_WITH_MESSAGE(m_nodeMap.contains(axID), "An object marked as needing a parent update should've had an entry in the node map by now. ID was %s", axID.loggingString().utf8().data());
m_pendingParentUpdates.set(axID, *m_nodeMap.get(axID).parentID);
}
queueRemovalsLocked(WTFMove(subtreeRemovals));
}
void AXIsolatedTree::collectNodeChangesForSubtree(AccessibilityObject& axObject)
{
AXTRACE("AXIsolatedTree::collectNodeChangesForSubtree"_s);
AXLOG(axObject);
ASSERT(isMainThread());
if (axObject.isDetached()) {
AXLOG("Can't build an isolated tree branch rooted at a detached object.");
return;
}
SetForScope isCollectingNodeChanges(m_isCollectingNodeChanges, true);
RefPtr axParent = axObject.parentInCoreTree();
auto parentID = axParent ? std::optional { axParent->objectID() } : std::nullopt;
auto axChildrenCopy = axObject.children();
auto iterator = m_nodeMap.find(axObject.objectID());
if (iterator == m_nodeMap.end()) {
m_unresolvedPendingAppends.add(axObject.objectID());
Vector<AXID> axChildrenIDs;
axChildrenIDs.reserveInitialCapacity(axChildrenCopy.size());
for (const auto& axChild : axChildrenCopy) {
if (axChild.ptr() == &axObject) {
ASSERT_NOT_REACHED();
continue;
}
axChildrenIDs.append(axChild->objectID());
collectNodeChangesForSubtree(downcast<AccessibilityObject>(axChild.get()));
}
axChildrenIDs.shrinkToFit();
m_nodeMap.set(axObject.objectID(), ParentChildrenIDs { parentID, WTFMove(axChildrenIDs) });
} else {
// This object is already in the isolated tree, so there's no need to create full node change for it (doing so is expensive).
// Protect this object from being deleted. This is important when |axObject| was a child of some other object,
// but no longer is, and thus the other object will try to queue it for removal. But the fact that we're here
// indicates this object isn't ready to be removed, just a child of a different parent, so prevent this removal.
m_protectedFromDeletionIDs.add(axObject.objectID());
// Update the object's parent if it has changed (but only if we aren't going to create a node change for it,
// as the act of creating a new node change will correct this as part of creating the new AXIsolatedObject).
if (parentID && iterator->value.parentID != *parentID && !m_unresolvedPendingAppends.contains(axObject.objectID()))
m_needsParentUpdate.add(axObject.objectID());
// Only update the parentID so that we have the right one set for when we process m_needsParentUpdate. We explicitly
// don't want to update the children IDs in this case, as we need to keep the "old" children around in order for
// `AXIsolatedTree::updateChildren` to behave correctly.
iterator->value.parentID = parentID;
for (const auto& axChild : axChildrenCopy) {
if (axChild.ptr() == &axObject) {
ASSERT_NOT_REACHED();
continue;
}
collectNodeChangesForSubtree(downcast<AccessibilityObject>(axChild.get()));
}
}
}
void AXIsolatedTree::updateNode(AccessibilityObject& axObject)
{
AXTRACE("AXIsolatedTree::updateNode"_s);
AXLOG(&axObject);
ASSERT(isMainThread());
if (isUpdatingSubtree())
return;
// If we update a node as the result of some side effect while collecting node changes (e.g. a role change from
// AccessibilityRenderObject::updateRoleAfterChildrenCreation), queue the append up to be resolved with the rest
// of the collected changes. This prevents us from creating two node changes for the same object.
if (isCollectingNodeChanges() || !m_unresolvedPendingAppends.isEmpty()) {
m_unresolvedPendingAppends.add(axObject.objectID());
return;
}
// Otherwise, resolve the change immediately and queue it up.
// In both cases, we can't attach the wrapper immediately on the main thread, since the wrapper could be in use
// on the AX thread (because this function updates an existing node).
if (auto change = nodeChangeForObject(axObject)) {
Locker locker { m_changeLogLock };
queueChange(WTFMove(*change));
return;
}
// Not able to update axObject. This may be because it is a descendant of a barren object such as a button. In that case, try to update its parent.
if (!axObject.isDescendantOfBarrenParent())
return;
RefPtr axParent = axObject.parentInCoreTree();
if (!axParent)
return;
if (auto change = nodeChangeForObject(downcast<AccessibilityObject>(*axParent))) {
Locker locker { m_changeLogLock };
queueChange(WTFMove(*change));
}
}
void AXIsolatedTree::objectChangedIgnoredState(const AccessibilityObject& object)
{
#if ENABLE(INCLUDE_IGNORED_IN_CORE_AX_TREE)
ASSERT(isMainThread());
if (RefPtr cell = dynamicDowncast<AccessibilityTableCell>(object)) {
if (RefPtr parentTable = cell->parentTable()) {
// FIXME: This should be as simple as:
// queueNodeUpdate(*parentTable->objectID(), { { AXProperty::Cells, AXProperty::CellSlots, AXProperty::Columns } });
// As these are the table properties that depend on cells. But we can't do that, because we compute "new" column accessibility objects
// every time we clearChildren() and addChildren(), so just re-computing AXProperty::Columns means that we won't have AXIsolatedObjects
// for the columns. Instead we have to do a significantly more wasteful children update.
queueNodeUpdate(parentTable->objectID(), NodeUpdateOptions::childrenUpdate());
queueNodeUpdate(parentTable->objectID(), { { AXProperty::Cells, AXProperty::CellSlots } });
}
}
if (object.isLink()) {
if (RefPtr webArea = m_axObjectCache ? m_axObjectCache->rootWebArea() : nullptr)
queueNodeUpdate(webArea->objectID(), { AXProperty::DocumentLinks });
}
#else
UNUSED_PARAM(object);
#endif // ENABLE(INCLUDE_IGNORED_IN_CORE_AX_TREE)
}
void AXIsolatedTree::updatePropertiesForSelfAndDescendants(AccessibilityObject& axObject, const AXPropertySet& propertySet)
{
AXTRACE("AXIsolatedTree::updatePropertiesForSelfAndDescendants"_s);
ASSERT(isMainThread());
if (isUpdatingSubtree())
return;
Accessibility::enumerateDescendantsIncludingIgnored<AXCoreObject>(axObject, true, [&propertySet, this] (auto& descendant) {
queueNodeUpdate(descendant.objectID(), { propertySet });
});
}
void AXIsolatedTree::updateNodeProperties(AccessibilityObject& axObject, const AXPropertySet& propertySet)
{
AXTRACE("AXIsolatedTree::updateNodeProperties"_s);
AXLOG(makeString("Updating properties for objectID "_s, axObject.objectID().loggingString(), ": "_s));
ASSERT(isMainThread());
if (isUpdatingSubtree())
return;
AXPropertyVector properties;
properties.reserveInitialCapacity(propertySet.size());
for (const auto& property : propertySet) {
AXLOG(makeString("Property: "_s, property));
switch (property) {
case AXProperty::AccessKey:
properties.append({ AXProperty::AccessKey, axObject.accessKey().isolatedCopy() });
break;
case AXProperty::AccessibilityText: {
Vector<AccessibilityText> texts;
axObject.accessibilityText(texts);
auto axTextValue = texts.map([] (const auto& text) -> AccessibilityText {
return { text.text.isolatedCopy(), text.textSource };
});
properties.append({ AXProperty::AccessibilityText, WTFMove(axTextValue) });
break;
}
case AXProperty::ARIARoleDescription:
properties.append({ AXProperty::ARIARoleDescription, axObject.ariaRoleDescription().isolatedCopy() });
break;
case AXProperty::ARIALevel:
properties.append({ AXProperty::ARIALevel, axObject.ariaLevel() });
break;
case AXProperty::ValueAutofillButtonType:
properties.append({ AXProperty::ValueAutofillButtonType, static_cast<int>(axObject.valueAutofillButtonType()) });
properties.append({ AXProperty::IsValueAutofillAvailable, axObject.isValueAutofillAvailable() });
break;
case AXProperty::AXColumnCount:
properties.append({ AXProperty::AXColumnCount, axObject.axColumnCount() });
break;
case AXProperty::BrailleLabel:
properties.append({ AXProperty::BrailleLabel, axObject.brailleLabel().isolatedCopy() });
break;
case AXProperty::BrailleRoleDescription:
properties.append({ AXProperty::BrailleRoleDescription, axObject.brailleRoleDescription().isolatedCopy() });
break;
case AXProperty::AXColumnIndex: {
if (std::optional<unsigned> columnIndex = axObject.axColumnIndex())
properties.append({ AXProperty::AXColumnIndex, *columnIndex });
break;
}
case AXProperty::AXColumnIndexText:
properties.append({ AXProperty::AXColumnIndexText, axObject.axColumnIndexText().isolatedCopy() });
break;
case AXProperty::CanSetFocusAttribute:
properties.append({ AXProperty::CanSetFocusAttribute, axObject.canSetFocusAttribute() });
break;
case AXProperty::CanSetSelectedAttribute:
properties.append({ AXProperty::CanSetSelectedAttribute, axObject.canSetSelectedAttribute() });
break;
case AXProperty::CanSetValueAttribute:
properties.append({ AXProperty::CanSetValueAttribute, axObject.canSetValueAttribute() });
break;
case AXProperty::Cells:
properties.append({ AXProperty::Cells, axIDs(axObject.cells()) });
break;
case AXProperty::CellSlots:
properties.append({ AXProperty::CellSlots, axObject.cellSlots() });
break;
case AXProperty::ColumnIndex:
properties.append({ AXProperty::ColumnIndex, axObject.columnIndex() });
break;
case AXProperty::ColumnIndexRange:
properties.append({ AXProperty::ColumnIndexRange, axObject.columnIndexRange() });
break;
case AXProperty::CurrentState:
properties.append({ AXProperty::CurrentState, static_cast<int>(axObject.currentState()) });
break;
case AXProperty::DatetimeAttributeValue:
properties.append({ AXProperty::DatetimeAttributeValue, axObject.datetimeAttributeValue().isolatedCopy() });
break;
case AXProperty::DisclosedRows:
properties.append({ AXProperty::DisclosedRows, axIDs(axObject.disclosedRows()) });
break;
case AXProperty::DocumentLinks:
properties.append({ AXProperty::DocumentLinks, axIDs(axObject.documentLinks()) });
break;
case AXProperty::ExplicitOrientation: {
if (std::optional<AccessibilityOrientation> orientation = axObject.explicitOrientation())
properties.append({ AXProperty::ExplicitOrientation, *orientation });
break;
}
case AXProperty::ExtendedDescription:
properties.append({ AXProperty::ExtendedDescription, axObject.extendedDescription().isolatedCopy() });
break;
case AXProperty::HasClickHandler:
properties.append({ AXProperty::HasClickHandler, axObject.hasClickHandler() });
break;
case AXProperty::IdentifierAttribute:
properties.append({ AXProperty::IdentifierAttribute, axObject.identifierAttribute().isolatedCopy() });
break;
case AXProperty::InputType:
if (std::optional inputType = axObject.inputType())
properties.append({ AXProperty::InputType, *inputType });
break;
case AXProperty::InternalLinkElement: {
auto* linkElement = axObject.internalLinkElement();
properties.append({ AXProperty::InternalLinkElement, linkElement ? std::optional { linkElement->objectID() } : std::nullopt });
break;
}
case AXProperty::IsChecked:
ASSERT(axObject.supportsCheckedState());
properties.append({ AXProperty::IsChecked, axObject.isChecked() });
properties.append({ AXProperty::ButtonState, axObject.checkboxOrRadioValue() });
break;
case AXProperty::IsColumnHeader:
properties.append({ AXProperty::IsColumnHeader, axObject.isColumnHeader() });
break;
case AXProperty::IsEditableWebArea:
properties.append({ AXProperty::IsEditableWebArea, axObject.isEditableWebArea() });
break;
case AXProperty::IsEnabled:
properties.append({ AXProperty::IsEnabled, axObject.isEnabled() });
break;
case AXProperty::IsExpanded:
properties.append({ AXProperty::IsExpanded, axObject.isExpanded() });
break;
case AXProperty::IsIgnored:
properties.append({ AXProperty::IsIgnored, axObject.isIgnored() });
break;
case AXProperty::IsRequired:
properties.append({ AXProperty::IsRequired, axObject.isRequired() });
break;
case AXProperty::IsSelected:
properties.append({ AXProperty::IsSelected, axObject.isSelected() });
break;
case AXProperty::IsRowHeader:
properties.append({ AXProperty::IsRowHeader, axObject.isRowHeader() });
break;
case AXProperty::IsVisible:
properties.append({ AXProperty::IsVisible, axObject.isVisible() });
break;
case AXProperty::IsVisited:
properties.append({ AXProperty::IsVisited, axObject.isVisited() });
break;
case AXProperty::MaxValueForRange:
properties.append({ AXProperty::MaxValueForRange, axObject.maxValueForRange() });
break;
case AXProperty::MinValueForRange:
properties.append({ AXProperty::MinValueForRange, axObject.minValueForRange() });
break;
case AXProperty::NameAttribute:
properties.append({ AXProperty::NameAttribute, axObject.nameAttribute().isolatedCopy() });
break;
case AXProperty::PosInSet:
properties.append({ AXProperty::PosInSet, axObject.posInSet() });
break;
case AXProperty::RemoteFramePlatformElement:
properties.append({ AXProperty::RemoteFramePlatformElement, axObject.remoteFramePlatformElement() });
break;
case AXProperty::StringValue:
properties.append({ AXProperty::StringValue, axObject.stringValue().isolatedCopy() });
break;
case AXProperty::HasRemoteFrameChild:
properties.append({ AXProperty::HasRemoteFrameChild, axObject.hasRemoteFrameChild() });
break;
case AXProperty::RowIndex:
properties.append({ AXProperty::RowIndex, axObject.rowIndex() });
break;
case AXProperty::RowIndexRange:
properties.append({ AXProperty::RowIndexRange, axObject.rowIndexRange() });
break;
case AXProperty::AXRowIndex: {
if (std::optional<unsigned> rowIndex = axObject.axRowIndex())
properties.append({ AXProperty::AXRowIndex, *rowIndex });
break;
}
case AXProperty::AXRowIndexText:
properties.append({ AXProperty::AXRowIndexText, axObject.axRowIndexText().isolatedCopy() });
break;
case AXProperty::CellScope:
properties.append({ AXProperty::CellScope, axObject.cellScope().isolatedCopy() });
break;
case AXProperty::ScreenRelativePosition:
properties.append({ AXProperty::ScreenRelativePosition, axObject.screenRelativePosition() });
break;
case AXProperty::SelectedTextRange:
properties.append({ AXProperty::SelectedTextRange, axObject.selectedTextRange() });
break;
case AXProperty::SetSize:
properties.append({ AXProperty::SetSize, axObject.setSize() });
break;
case AXProperty::SortDirection:
properties.append({ AXProperty::SortDirection, static_cast<int>(axObject.sortDirection()) });
break;
case AXProperty::SpeakAs:
properties.append({ AXProperty::SpeakAs, axObject.speakAs() });
break;
case AXProperty::KeyShortcuts:
properties.append({ AXProperty::SupportsKeyShortcuts, axObject.supportsKeyShortcuts() });
properties.append({ AXProperty::KeyShortcuts, axObject.keyShortcuts().isolatedCopy() });
break;
case AXProperty::SupportsARIAOwns:
properties.append({ AXProperty::SupportsARIAOwns, axObject.supportsARIAOwns() });
break;
case AXProperty::SupportsExpanded:
properties.append({ AXProperty::SupportsExpanded, axObject.supportsExpanded() });
break;
case AXProperty::SupportsDragging:
properties.append({ AXProperty::SupportsDragging, axObject.supportsDragging() });
break;
case AXProperty::SupportsPosInSet:
properties.append({ AXProperty::SupportsPosInSet, axObject.supportsPosInSet() });
break;
case AXProperty::SupportsSetSize:
properties.append({ AXProperty::SupportsSetSize, axObject.supportsSetSize() });
break;
case AXProperty::TextInputMarkedTextMarkerRange: {
AXIDAndCharacterRange value;
auto range = axObject.textInputMarkedTextMarkerRange();
if (auto characterRange = range.characterRange(); range && characterRange)
value = { range.start().objectID(), *characterRange };
properties.append({ AXProperty::TextInputMarkedTextMarkerRange, std::make_shared<AXIDAndCharacterRange>(value) });
break;
}
#if ENABLE(AX_THREAD_TEXT_APIS)
case AXProperty::BackgroundColor:
properties.append({ AXProperty::BackgroundColor, axObject.backgroundColor() });
break;
case AXProperty::Font: {
if (RefPtr parent = axObject.parentObject()) {
RetainPtr font = axObject.font();
if (font != parent->font()) {
properties.append({ AXProperty::Font, WTFMove(font) });
break;
}
}
properties.append({ AXProperty::Font, nullptr });
break;
}
case AXProperty::HasLinethrough:
properties.append({ AXProperty::HasLinethrough, axObject.lineDecorationStyle().hasLinethrough });
break;
case AXProperty::HasTextShadow:
properties.append({ AXProperty::HasTextShadow, axObject.hasTextShadow() });
break;
case AXProperty::IsSubscript:
properties.append({ AXProperty::IsSubscript, axObject.isSubscript() });
break;
case AXProperty::IsSuperscript:
properties.append({ AXProperty::IsSuperscript, axObject.isSuperscript() });
break;
case AXProperty::LinethroughColor:
properties.append({ AXProperty::LinethroughColor, axObject.lineDecorationStyle().linethroughColor });
break;
case AXProperty::TextColor: {
if (RefPtr parent = axObject.parentObject()) {
auto color = axObject.textColor();
if (color != parent->textColor()) {
properties.append({ AXProperty::TextColor, color });
break;
}
}
// Setting text color to nullptr will remove it from the property map, and allow it to be inherited from an ancestor.
properties.append({ AXProperty::TextColor, nullptr });
break;
}
case AXProperty::TextRuns:
properties.append({ AXProperty::TextRuns, std::make_shared<AXTextRuns>(axObject.textRuns()) });
break;
case AXProperty::UnderlineColor: {
if (axObject.hasUnderline())
properties.append({ AXProperty::UnderlineColor, axObject.lineDecorationStyle().underlineColor });
else {
// Queue the default color to remove it from the property map.
properties.append({ AXProperty::UnderlineColor, Accessibility::defaultColor() });
}
break;
}
#endif // ENABLE(AX_THREAD_TEXT_APIS)
case AXProperty::Title:
properties.append({ AXProperty::Title, axObject.title().isolatedCopy() });
break;
case AXProperty::URL:
properties.append({ AXProperty::URL, std::make_shared<URL>(axObject.url().isolatedCopy()) });
break;
case AXProperty::ValueForRange:
properties.append({ AXProperty::ValueForRange, axObject.valueForRange() });
break;
default:
break;
}
}
if (properties.isEmpty())
return;
Locker locker { m_changeLogLock };
m_pendingPropertyChanges.append({ axObject.objectID(), WTFMove(properties) });
}
void AXIsolatedTree::overrideNodeProperties(AXID axID, AXPropertyVector&& properties)
{
ASSERT(isMainThread());
if (properties.isEmpty())
return;
Locker locker { m_changeLogLock };
m_pendingPropertyChanges.append({ axID, WTFMove(properties) });
}
void AXIsolatedTree::updateDependentProperties(AccessibilityObject& axObject)
{
ASSERT(isMainThread());
auto updateRelatedObjects = [this] (const AccessibilityObject& object) {
for (const auto& labeledObject : object.labelForObjects())
queueNodeUpdate(labeledObject->objectID(), NodeUpdateOptions::nodeUpdate());
for (const auto& describedByObject : object.descriptionForObjects())
queueNodeUpdate(describedByObject->objectID(), { { AXProperty::AccessibilityText, AXProperty::ExtendedDescription } });
};
updateRelatedObjects(axObject);
// When a row gains or loses cells, or a table changes rows in a row group, the column count of the table can change.
bool updateTableAncestorColumns = is<AccessibilityTableRow>(axObject);
#if ENABLE(INCLUDE_IGNORED_IN_CORE_AX_TREE)
updateTableAncestorColumns = updateTableAncestorColumns || isRowGroup(axObject.node());
#endif
for (RefPtr ancestor = axObject.parentObject(); ancestor; ancestor = ancestor->parentObject()) {
if (updateTableAncestorColumns && is<AccessibilityTable>(*ancestor)) {
// Only `updateChildren` if the table is unignored, because otherwise `updateChildren` will ascend and update the next highest unignored ancestor, which doesn't accomplish our goal of updating table columns.
if (ancestor->isIgnored())
break;
// Use `NodeUpdateOptions::childrenUpdate()` rather than `updateNodeProperty` because `childrenUpdate()` will ensure the columns (which are children) will have associated isolated objects created.
queueNodeUpdate(ancestor->objectID(), NodeUpdateOptions::childrenUpdate());
break;
}
updateRelatedObjects(*ancestor);
}
}
void AXIsolatedTree::updateChildren(AccessibilityObject& axObject, ResolveNodeChanges resolveNodeChanges)
{
AXTRACE("AXIsolatedTree::updateChildren"_s);
AXLOG("For AXObject:");
AXLOG(&axObject);
ASSERT(isMainThread());
if (isUpdatingSubtree())
return;
if (m_nodeMap.isEmpty()) {
ASSERT_NOT_REACHED();
return;
}
if (!axObject.document() || !axObject.document()->hasLivingRenderTree())
return;
// We're about to do a lot of work, so start the attribute cache.
AXAttributeCacheEnabler enableCache(axObject.axObjectCache());
// updateChildren may be called as the result of a children changed
// notification for an axObject that has no associated isolated object.
// An example of this is when an empty element such as a <canvas> or <div>
// has added a new child. So find the closest ancestor of axObject that has
// an associated isolated object and update its children.
#if ENABLE(INCLUDE_IGNORED_IN_CORE_AX_TREE)
auto* axAncestor = &axObject;
#else
auto* axAncestor = Accessibility::findAncestor(axObject, true, [this] (auto& ancestor) {
return m_nodeMap.contains(ancestor.objectID());
});
#endif // ENABLE(INCLUDE_IGNORED_IN_CORE_AX_TREE)
if (!axAncestor || axAncestor->isDetached()) {
// This update was triggered before the isolated tree has been repopulated.
// Return here since there is nothing to update.
AXLOG("Bailing because no ancestor could be found, or ancestor is detached");
return;
}
#if !ENABLE(INCLUDE_IGNORED_IN_CORE_AX_TREE)
if (axAncestor != &axObject) {
AXLOG(makeString("Original object with ID "_s, axObject.objectID().loggingString(), " wasn't in the isolated tree, so instead updating the closest in-isolated-tree ancestor:"_s));
AXLOG(axAncestor);
// An explicit copy is necessary here because the nested calls to updateChildren
// can cause this objects children to be invalidated as we iterate.
auto childrenCopy = axObject.children();
for (auto& child : childrenCopy) {
Ref liveChild = downcast<AccessibilityObject>(child.get());
if (liveChild->childrenInitialized())
continue;
if (!m_nodeMap.contains(liveChild->objectID())) {
if (!shouldCreateNodeChange(liveChild))
continue;
// This child should be added to the isolated tree but hasn't been yet.
// Add it to the nodemap so the recursive call to updateChildren below properly builds the subtree for this object.
RefPtr parent = axObject.parentInCoreTree();
m_nodeMap.set(liveChild->objectID(), ParentChildrenIDs { parent ? std::optional { parent->objectID() } : std::nullopt, liveChild->childrenIDs() });
m_unresolvedPendingAppends.add(liveChild->objectID());
}
AXLOG(makeString(
"Child ID "_s, liveChild->objectID().loggingString(), " of original object ID "_s, axObject.objectID().loggingString(), " was found in the isolated tree with uninitialized live children. Updating its isolated children."_s
));
// Don't immediately resolve node changes in these recursive calls to updateChildren. This avoids duplicate node change creation in this scenario:
// 1. Some subtree is updated in the below call to updateChildren.
// 2. Later in this function, when updating axAncestor, we update some higher subtree that includes the updated subtree from step 1.
queueNodeUpdate(liveChild->objectID(), NodeUpdateOptions::childrenUpdate());
}
}
#endif // !ENABLE(INCLUDE_IGNORED_IN_CORE_AX_TREE)
// FIXME: This copy out of the hashmap seems unnecessary — can we use HashMap::find instead?
auto oldIDs = m_nodeMap.get(axAncestor->objectID());
auto& oldChildrenIDs = oldIDs.childrenIDs;
const auto& newChildren = axAncestor->children();
auto newChildrenIDs = axIDs(newChildren);
bool childrenChanged = oldChildrenIDs.size() != newChildrenIDs.size();
for (size_t i = 0; i < newChildren.size(); ++i) {
ASSERT(newChildren[i]->objectID() == newChildrenIDs[i]);
size_t index = oldChildrenIDs.find(newChildrenIDs[i]);
if (index != notFound) {
// Prevent deletion of this object below by removing it from oldChildrenIDs.
oldChildrenIDs.removeAt(index);
// Propagate any subtree updates downwards for this already-existing child.
if (RefPtr liveChild = dynamicDowncast<AccessibilityObject>(newChildren[i].get()); liveChild && liveChild->hasDirtySubtree())
queueNodeUpdate(liveChild->objectID(), NodeUpdateOptions::childrenUpdate());
} else {
// This is a new child, add it to the tree.
childrenChanged = true;
AXLOG(makeString("AXID "_s, axAncestor->objectID().loggingString(), " gaining new subtree, starting at ID "_s, newChildren[i]->objectID().loggingString(), ':'));
AXLOG(newChildren[i]);
collectNodeChangesForSubtree(downcast<AccessibilityObject>(newChildren[i].get()));
}
}
m_nodeMap.set(axAncestor->objectID(), ParentChildrenIDs { oldIDs.parentID, WTFMove(newChildrenIDs) });
// Since axAncestor is definitively part of the AX tree by way of getting here, protect it from being
// deleted in case it has been re-parented.
m_protectedFromDeletionIDs.add(axAncestor->objectID());
// What is left in oldChildrenIDs are the IDs that are no longer children of axAncestor.
// Thus, remove them from m_nodeMap and queue them to be removed from the tree.
for (auto& axID : oldChildrenIDs)
removeSubtreeFromNodeMap(axID, axAncestor->objectID());
auto unconditionallyUpdate = [] (AccessibilityRole role) {
// These are the roles that should be updated even if AX children don't change. This is necessary because
// these roles are not allowed to have children according to accessibility semantics, but can have render
// tree or DOM children, changes of which affect many properties (e.g. anything downstream of textUnderElement).
// Note this is a subset of the roles in AccessibilityObject::canHaveChildren, deliberately only those that
// could reasonably have meaningful-to-accessibility DOM / render tree children.
switch (role) {
case AccessibilityRole::Button:
case AccessibilityRole::PopUpButton:
case AccessibilityRole::Tab:
case AccessibilityRole::ToggleButton:
case AccessibilityRole::ListBoxOption:
case AccessibilityRole::ProgressIndicator:
case AccessibilityRole::Switch:
case AccessibilityRole::MenuItemCheckbox:
case AccessibilityRole::MenuItemRadio:
case AccessibilityRole::Meter:
return true;
default:
return false;
}
};
// Also queue updates to the target node itself and any properties that depend on children().
if (childrenChanged || unconditionallyUpdate(axAncestor->role())) {
queueNodeUpdate(axAncestor->objectID(), NodeUpdateOptions::nodeUpdate());
updateDependentProperties(*axAncestor);
}
m_subtreesToRemove.appendVector(WTFMove(oldChildrenIDs));
if (resolveNodeChanges == ResolveNodeChanges::Yes)
queueRemovalsAndUnresolvedChanges();
}
void AXIsolatedTree::updateChildrenForObjects(const ListHashSet<Ref<AccessibilityObject>>& axObjects)
{
AXTRACE("AXIsolatedTree::updateChildrenForObjects"_s);
if (isUpdatingSubtree())
return;
AXAttributeCacheEnabler enableCache(axObjectCache());
for (auto& axObject : axObjects)
queueNodeUpdate(axObject->objectID(), NodeUpdateOptions::childrenUpdate());
queueRemovalsAndUnresolvedChanges();
}
void AXIsolatedTree::setPageActivityState(OptionSet<ActivityState> state)
{
ASSERT(isMainThread());
Locker locker { s_storeLock };
m_pageActivityState = state;
}
OptionSet<ActivityState> AXIsolatedTree::pageActivityState() const
{
Locker locker { s_storeLock };
return m_pageActivityState;
}
OptionSet<ActivityState> AXIsolatedTree::lockedPageActivityState() const
{
ASSERT(s_storeLock.isLocked());
return m_pageActivityState;
}
AXCoreObject::AccessibilityChildrenVector AXIsolatedTree::sortedLiveRegions()
{
ASSERT(!isMainThread());
return objectsForIDs(m_sortedLiveRegionIDs);
}
AXCoreObject::AccessibilityChildrenVector AXIsolatedTree::sortedNonRootWebAreas()
{
ASSERT(!isMainThread());
return objectsForIDs(m_sortedNonRootWebAreaIDs);
}
void AXIsolatedTree::setInitialSortedLiveRegions(Vector<AXID> liveRegionIDs)
{
ASSERT(isMainThread());
m_sortedLiveRegionIDs = WTFMove(liveRegionIDs);
}
void AXIsolatedTree::setInitialSortedNonRootWebAreas(Vector<AXID> webAreaIDs)
{
ASSERT(isMainThread());
m_sortedNonRootWebAreaIDs = WTFMove(webAreaIDs);
}
std::optional<AXID> AXIsolatedTree::focusedNodeID()
{
ASSERT(!isMainThread());
// applyPendingChanges can destroy `this` tree, so protect it until the end of this method.
Ref protectedThis { *this };
// Apply pending changes in case focus has changed and hasn't been updated.
applyPendingChanges();
return m_focusedNodeID;
}
RefPtr<AXIsolatedObject> AXIsolatedTree::focusedNode()
{
AXTRACE("AXIsolatedTree::focusedNode"_s);
ASSERT(!isMainThread());
AXLOG("focused node:");
AXLOG(objectForID(focusedNodeID()));
return objectForID(focusedNodeID());
}
RefPtr<AXIsolatedObject> AXIsolatedTree::rootWebArea()
{
AXTRACE("AXIsolatedTree::rootWebArea"_s);
ASSERT(!isMainThread());
RefPtr root = rootNode();
return root ? Accessibility::findUnignoredChild(*root, [] (auto& object) {
return object->isWebArea();
}) : nullptr;
}
void AXIsolatedTree::setPendingRootNodeID(AXID axID)
{
Locker locker { m_changeLogLock };
setPendingRootNodeIDLocked(axID);
}
void AXIsolatedTree::setPendingRootNodeIDLocked(AXID axID)
{
AXTRACE("AXIsolatedTree::setPendingRootNodeIDLocked"_s);
ASSERT(isMainThread());
ASSERT(m_changeLogLock.isLocked());
m_pendingRootNodeID = axID;
}
void AXIsolatedTree::setFocusedNodeID(std::optional<AXID> axID)
{
AXTRACE("AXIsolatedTree::setFocusedNodeID"_s);
AXLOG(makeString("axID "_s, axID ? axID->loggingString() : ""_str));
ASSERT(isMainThread());
Locker locker { m_changeLogLock };
m_pendingFocusedNodeID = axID;
}
void AXIsolatedTree::updateRelations(HashMap<AXID, AXRelations>&& relations)
{
AXTRACE("AXIsolatedTree::updateRelations"_s);
ASSERT(isMainThread());
m_relationsNeedUpdate = false;
Locker locker { m_changeLogLock };
m_pendingRelations = WTFMove(relations);
}
void AXIsolatedTree::setSelectedTextMarkerRange(AXTextMarkerRange&& range)
{
AXTRACE("AXIsolatedTree::setSelectedTextMarkerRange"_s);
ASSERT(isMainThread());
Locker locker { m_changeLogLock };
m_pendingSelectedTextMarkerRange = WTFMove(range);
}
void AXIsolatedTree::updateLoadingProgress(double newProgressValue)
{
AXTRACE("AXIsolatedTree::updateLoadingProgress"_s);
AXLOG(makeString("Updating loading progress to "_s, newProgressValue, " for treeID "_s, treeID().loggingString()));
ASSERT(isMainThread());
m_loadingProgress = newProgressValue;
}
void AXIsolatedTree::updateFrame(AXID axID, IntRect&& newFrame)
{
AXTRACE("AXIsolatedTree::updateFrame"_s);
ASSERT(isMainThread());
if (isUpdatingSubtree())
return;
AXPropertyVector properties;
properties.append({ AXProperty::RelativeFrame, WTFMove(newFrame) });
// We can clear the initially-cached rough frame, since the object's frame has been cached
properties.append({ AXProperty::InitialFrameRect, FloatRect() });
Locker locker { m_changeLogLock };
m_pendingPropertyChanges.append({ axID, WTFMove(properties) });
}
void AXIsolatedTree::updateRootScreenRelativePosition()
{
AXTRACE("AXIsolatedTree::updateRootScreenRelativePosition"_s);
ASSERT(isMainThread());
CheckedPtr cache = m_axObjectCache.get();
if (RefPtr axRoot = cache && cache->document() ? cache->getOrCreate(cache->document()->view()) : nullptr)
queueNodeUpdate(axRoot->objectID(), { AXProperty::ScreenRelativePosition });
}
void AXIsolatedTree::removeNode(AXID axID, std::optional<AXID> parentID)
{
AXTRACE("AXIsolatedTree::removeNode"_s);
AXLOG(makeString("objectID "_s, axID.loggingString()));
ASSERT(isMainThread());
m_unresolvedPendingAppends.remove(axID);
removeSubtreeFromNodeMap(axID, parentID);
queueRemovals({ axID });
}
void AXIsolatedTree::removeSubtreeFromNodeMap(std::optional<AXID> objectID, std::optional<AXID> axParentID)
{
AXTRACE("AXIsolatedTree::removeSubtreeFromNodeMap"_s);
AXLOG(makeString("Removing subtree for objectID "_s, objectID ? objectID->loggingString() : ""_str));
ASSERT(isMainThread());
if (!objectID)
return;
if (m_unconnectedNodes.remove(*objectID))
return;
if (!m_nodeMap.contains(*objectID)) {
AXLOG(makeString("Tried to remove AXID "_s, objectID->loggingString(), " that is no longer in m_nodeMap."_s));
return;
}
Markable<AXID> actualParentID = m_nodeMap.get(*objectID).parentID;
// If the axParentID and actualParentID differ in whether they are null, or if the values differ, break early.
// If both are null, we are likely at the parent.
if (static_cast<bool>(axParentID) != static_cast<bool>(actualParentID) || axParentID != actualParentID) {
AXLOG(makeString("Tried to remove object ID "_s, objectID->loggingString(), " from a different parent "_s, axParentID ? axParentID->loggingString() : ""_str, ", actual parent "_s, actualParentID ? actualParentID->loggingString() : ""_str, ", bailing out."_s));
return;
}
Vector<std::optional<AXID>> removals = { *objectID };
while (removals.size()) {
auto axID = removals.takeLast();
if (!axID || m_unresolvedPendingAppends.contains(*axID) || m_protectedFromDeletionIDs.contains(*axID))
continue;
auto it = m_nodeMap.find(*axID);
if (it != m_nodeMap.end()) {
removals.appendVector(it->value.childrenIDs);
m_nodeMap.remove(*axID);
}
}
}
std::optional<ListHashSet<AXID>> AXIsolatedTree::relatedObjectIDsFor(const AXIsolatedObject& object, AXRelation relation)
{
ASSERT(!isMainThread());
auto relationsIterator = m_relations.find(object.objectID());
if (relationsIterator == m_relations.end())
return std::nullopt;
auto targetsIterator = relationsIterator->value.find(static_cast<uint8_t>(relation));
if (targetsIterator == relationsIterator->value.end())
return std::nullopt;
return targetsIterator->value;
}
void AXIsolatedTree::applyPendingChanges()
{
Locker locker { m_changeLogLock };
applyPendingChangesLocked();
}
void AXIsolatedTree::applyPendingChangesUnlessQueuedForDestruction()
{
ASSERT(!isMainThread());
Locker locker { m_changeLogLock };
if (m_queuedForDestruction)
return;
applyPendingChangesLocked();
}
void AXIsolatedTree::applyPendingChangesLocked()
{
AXTRACE("AXIsolatedTree::applyPendingChanges"_s);
ASSERT(!isMainThread());
ASSERT(m_changeLogLock.isLocked());
if (m_queuedForDestruction) [[unlikely]] {
for (const auto& object : m_readerThreadNodeMap.values())
object->detach(AccessibilityDetachmentType::CacheDestroyed);
// Because each AXIsolatedObject holds a RefPtr to this tree, clear out any member variable
// that holds an AXIsolatedObject so the ref-cycle is broken and this tree can be destroyed.
m_readerThreadNodeMap.clear();
m_rootNode = nullptr;
m_pendingAppends.clear();
// We don't need to bother clearing out any other non-cycle-causing member variables as they
// will be cleaned up automatically when the tree is destroyed.
ASSERT(AXTreeStore::contains(treeID()));
AXTreeStore::remove(treeID());
return;
}
if (m_pendingFocusedNodeID != m_focusedNodeID) {
AXLOG(makeString("focusedNodeID "_s, m_focusedNodeID ? m_focusedNodeID->loggingString() : ""_str, " pendingFocusedNodeID "_s, m_pendingFocusedNodeID ? m_pendingFocusedNodeID->loggingString() : ""_str));
m_focusedNodeID = m_pendingFocusedNodeID;
}
while (m_pendingSubtreeRemovals.size()) {
// WTF_IGNORES_THREAD_SAFETY_ANALYSIS because we _do_ hold the m_changeLogLock, but the thread-safety
// analysis throws a false-positive compile error when we access m_pendingProtectedFromDeletionIDs in
// this lambda.
std::function<void(Ref<AXCoreObject>&&)> deleteSubtree = [&] (Ref<AXCoreObject>&& coreObjectToDelete) WTF_IGNORES_THREAD_SAFETY_ANALYSIS {
auto& objectToDelete = downcast<AXIsolatedObject>(coreObjectToDelete.get());
while (objectToDelete.m_children.size()) {
Ref child = objectToDelete.m_children.takeLast();
if (!m_pendingProtectedFromDeletionIDs.contains(child->objectID()))
deleteSubtree(WTFMove(child));
}
// There's no need to call the more comprehensive AXCoreObject::detach here since
// we're deleting the entire subtree of this object and thus don't need to `detachRemoteParts`.
objectToDelete.detachWrapper(AccessibilityDetachmentType::ElementDestroyed);
auto deleteAXID = objectToDelete.objectID();
m_readerThreadNodeMap.remove(deleteAXID);
m_pendingSubtreeRemovals.remove(deleteAXID);
for (const AXID& childID : objectToDelete.m_unresolvedChildrenIDs) {
// Ideally, assuming m_children has been initialized, there would be no unresolved children IDs.
// But sometimes when initializing m_children, AXIsolatedTree::objectForID fails for an unknown
// reason, and thus we are left with an entry in m_unresolvedChildrenIDs. See the ASSERT in
// AXIsolatedObject::children. In case any of our unresolved IDs got populated with an object
// later somehow, try to clean them up.
if (!m_pendingProtectedFromDeletionIDs.contains(childID)) {
if (RefPtr child = m_readerThreadNodeMap.take(childID))
deleteSubtree(child.releaseNonNull());
}
}
};
// This dereference is safe because we checked m_pendingSubtreeRemovals.size() to get here.
auto axID = *m_pendingSubtreeRemovals.takeAny();
if (m_pendingProtectedFromDeletionIDs.contains(axID))
continue;
if (RefPtr object = m_readerThreadNodeMap.take(axID))
deleteSubtree(object.releaseNonNull());
}
m_pendingProtectedFromDeletionIDs.clear();
for (auto& item : m_pendingAppends) {
auto axID = item.data.axID;
AXLOG(makeString("appending axID "_s, axID.loggingString()));
auto& wrapper = item.wrapper;
if (!wrapper)
continue;
Ref newObject = AXIsolatedObject::create(WTFMove(item.data));
if (RefPtr existingObject = m_readerThreadNodeMap.take(axID)) {
if (existingObject->wrapper() == wrapper.get()) {
// The new IsolatedObject is a replacement for an existing object
// as the result of an update. Thus detach the existing object
// and attach the wrapper to the new one.
existingObject->detach(AccessibilityDetachmentType::ElementChanged);
newObject->attachPlatformWrapper(wrapper.get());
}
}
// If the new object hasn't been attached to a wrapper yet, or if it was detached from
// the wrapper when processing removals above, we must attach / re-attach it.
if (newObject->isDetached())
newObject->attachPlatformWrapper(wrapper.get());
auto addResult = m_readerThreadNodeMap.add(axID, WTFMove(newObject));
// The newly added object must have a wrapper.
ASSERT_UNUSED(addResult, addResult.iterator->value->wrapper());
// The reference count of the just added IsolatedObject must be 2
// because it is referenced by m_readerThreadNodeMap and m_pendingAppends.
// When m_pendingAppends is cleared, the object will be held only by m_readerThreadNodeMap. The exception is the root node whose reference count is 3.
}
m_pendingAppends.clear();
for (const auto& parentUpdate : m_pendingParentUpdates) {
if (RefPtr object = objectForID(parentUpdate.key))
object->setParent(parentUpdate.value);
}
m_pendingParentUpdates.clear();
for (auto& update : m_pendingChildrenUpdates) {
AXLOG(makeString("updating children for axID "_s, update.first.loggingString()));
if (RefPtr object = objectForID(update.first))
object->setChildrenIDs(WTFMove(update.second));
}
m_pendingChildrenUpdates.clear();
for (auto& change : m_pendingPropertyChanges) {
if (RefPtr object = objectForID(change.axID)) {
for (auto& property : change.properties)
object->setProperty(property.first, WTFMove(property.second));
object->shrinkPropertiesAfterUpdates();
}
}
m_pendingPropertyChanges.clear();
if (m_pendingSortedLiveRegionIDs)
m_sortedLiveRegionIDs = std::exchange(m_pendingSortedLiveRegionIDs, std::nullopt).value();
if (m_pendingSortedNonRootWebAreaIDs)
m_sortedNonRootWebAreaIDs = std::exchange(m_pendingSortedNonRootWebAreaIDs, std::nullopt).value();
if (m_pendingMostRecentlyPaintedText)
m_mostRecentlyPaintedText = std::exchange(m_pendingMostRecentlyPaintedText, std::nullopt).value();
if (m_pendingRelations)
m_relations = std::exchange(m_pendingRelations, std::nullopt).value();
if (m_pendingSelectedTextMarkerRange)
m_selectedTextMarkerRange = std::exchange(m_pendingSelectedTextMarkerRange, std::nullopt).value();
// Do this at the end because it requires looking up the root node by ID, so doing it at the end
// ensures all additions to m_readerThreadNodeMap have been made by now.
applyPendingRootNodeLocked();
}
void AXIsolatedTree::sortedLiveRegionsDidChange(Vector<AXID> liveRegionIDs)
{
ASSERT(isMainThread());
Locker locker { m_changeLogLock };
m_pendingSortedLiveRegionIDs = WTFMove(liveRegionIDs);
}
void AXIsolatedTree::sortedNonRootWebAreasDidChange(Vector<AXID> webAreaIDs)
{
ASSERT(isMainThread());
Locker locker { m_changeLogLock };
// FIXME: m_pendingSortedLiveRegionIDs and m_pendingSortedNonRootWebAreaIDs should be synced in AXIsolatedTree::processQueuedNodeUpdates(),
// not ad-hoc whenever the main-thread changes them. Otherwise we could sync IDs to the accessibility thread that don't have isolated objects
// until the next actual tree-update cycle.
m_pendingSortedNonRootWebAreaIDs = WTFMove(webAreaIDs);
}
AXTreePtr findAXTree(Function<bool(AXTreePtr)>&& match)
{
if (isMainThread()) {
for (WeakPtr tree : AXTreeStore<AXObjectCache>::liveTreeMap().values()) {
if (!tree)
continue;
if (match(tree))
return tree;
}
return nullptr;
}
#if ENABLE(ACCESSIBILITY_ISOLATED_TREE)
Locker locker { AXTreeStore<AXIsolatedTree>::s_storeLock };
for (auto it = AXTreeStore<AXIsolatedTree>::isolatedTreeMap().begin(); it != AXTreeStore<AXIsolatedTree>::isolatedTreeMap().end(); ++it) {
RefPtr tree = it->value.get();
if (!tree)
continue;
if (match(tree))
return tree;
}
return nullptr;
#endif
}
void AXIsolatedTree::queueNodeUpdate(AXID objectID, const NodeUpdateOptions& options)
{
ASSERT(isMainThread());
if (!options.shouldUpdateNode && options.properties.size()) {
// If we're going to recompute all properties for the node (i.e., the node is in m_needsUpdateNode),
// don't bother queueing any individual property updates.
if (m_needsUpdateNode.contains(objectID))
return;
auto addResult = m_needsPropertyUpdates.add(objectID, options.properties);
if (!addResult.isNewEntry)
addResult.iterator->value.addAll(options.properties);
}
if (options.shouldUpdateChildren)
m_needsUpdateChildren.add(objectID);
if (options.shouldUpdateNode)
m_needsUpdateNode.add(objectID);
if (auto* cache = axObjectCache())
cache->startUpdateTreeSnapshotTimer();
}
void AXIsolatedTree::queueNodeRemoval(const AccessibilityObject& axObject)
{
ASSERT(isMainThread());
std::optional labeledObjectIDs = axObjectCache() ? axObjectCache()->relatedObjectIDsFor(axObject, AXRelation::LabelFor, AXObjectCache::UpdateRelations::No) : std::nullopt;
if (labeledObjectIDs) {
// Update the labeled objects since axObject is one of their labels and it is being removed.
for (AXID labeledObjectID : *labeledObjectIDs) {
// The label/title of an isolated object is computed based on its AccessibilityText property, thus update it.
queueNodeUpdate(labeledObjectID, { AXProperty::AccessibilityText });
}
}
RefPtr parent = axObject.parentInCoreTree();
std::optional<AXID> parentID = parent ? std::optional { parent->objectID() } : std::nullopt;
m_needsNodeRemoval.add(axObject.objectID(), parentID);
if (auto* cache = axObjectCache())
cache->startUpdateTreeSnapshotTimer();
}
void AXIsolatedTree::processQueuedNodeUpdates()
{
ASSERT(isMainThread());
WeakPtr cache = axObjectCache();
if (!cache)
return;
for (const auto& nodeIDs : m_needsNodeRemoval)
removeNode(nodeIDs.key, nodeIDs.value);
m_needsNodeRemoval.clear();
for (AXID nodeID : m_needsUpdateChildren) {
if (!cache)
break;
if (RefPtr axObject = cache->objectForID(nodeID))
updateChildren(*axObject, ResolveNodeChanges::No);
}
m_needsUpdateChildren.clear();
for (AXID objectID : m_needsUpdateNode)
m_unresolvedPendingAppends.add(objectID);
m_needsUpdateNode.clear();
for (const auto& propertyUpdate : m_needsPropertyUpdates) {
if (m_unresolvedPendingAppends.contains(propertyUpdate.key))
continue;
if (!cache)
break;
if (RefPtr axObject = cache->objectForID(propertyUpdate.key))
updateNodeProperties(*axObject, propertyUpdate.value);
}
m_needsPropertyUpdates.clear();
if (m_relationsNeedUpdate)
updateRelations(cache->relations());
if (m_mostRecentlyPaintedTextIsDirty) {
Locker lock { m_changeLogLock };
m_pendingMostRecentlyPaintedText = cache->mostRecentlyPaintedText();
m_mostRecentlyPaintedTextIsDirty = false;
}
queueRemovalsAndUnresolvedChanges();
}
#if ENABLE(AX_THREAD_TEXT_APIS)
AXTextMarker AXIsolatedTree::firstMarker()
{
ASSERT(!isMainThread());
// The first marker should be constructed from the root WebArea, not the true root of the tree
// which is the ScrollView, so that when we convert the marker to a CharacterPosition, there
// is an associated node. Otherwise, the CharacterPosition will be null.
RefPtr webArea = rootWebArea();
return webArea ? AXTextMarker { *webArea, 0 } : AXTextMarker();
}
AXTextMarker AXIsolatedTree::lastMarker()
{
RefPtr root = rootNode();
if (!root)
return { };
const auto& children = root->unignoredChildren();
// Start the `findLast` traversal from the last child of the root to reduce the amount of traversal done.
RefPtr endObject = children.isEmpty() ? root : dynamicDowncast<AXIsolatedObject>(children[children.size() - 1].get());
return endObject ? AXTextMarker { *endObject, 0 }.findLast() : AXTextMarker();
}
#endif // ENABLE(AX_THREAD_TEXT_APIS)
std::optional<AXPropertyFlag> convertToPropertyFlag(AXProperty property)
{
switch (property) {
case AXProperty::CanSetFocusAttribute:
return AXPropertyFlag::CanSetFocusAttribute;
case AXProperty::CanSetSelectedAttribute:
return AXPropertyFlag::CanSetSelectedAttribute;
case AXProperty::CanSetValueAttribute:
return AXPropertyFlag::CanSetValueAttribute;
case AXProperty::HasBoldFont:
return AXPropertyFlag::HasBoldFont;
case AXProperty::HasClickHandler:
return AXPropertyFlag::HasClickHandler;
case AXProperty::HasItalicFont:
return AXPropertyFlag::HasItalicFont;
case AXProperty::HasPlainText:
return AXPropertyFlag::HasPlainText;
case AXProperty::IsEnabled:
return AXPropertyFlag::IsEnabled;
case AXProperty::IsExposedTableCell:
return AXPropertyFlag::IsExposedTableCell;
case AXProperty::IsGrabbed:
return AXPropertyFlag::IsGrabbed;
case AXProperty::IsIgnored:
return AXPropertyFlag::IsIgnored;
case AXProperty::IsInlineText:
return AXPropertyFlag::IsInlineText;
case AXProperty::IsKeyboardFocusable:
return AXPropertyFlag::IsKeyboardFocusable;
case AXProperty::IsNonLayerSVGObject:
return AXPropertyFlag::IsNonLayerSVGObject;
case AXProperty::IsTableRow:
return AXPropertyFlag::IsTableRow;
case AXProperty::IsVisited:
return AXPropertyFlag::IsVisited;
case AXProperty::SupportsCheckedState:
return AXPropertyFlag::SupportsCheckedState;
case AXProperty::SupportsDragging:
return AXPropertyFlag::SupportsDragging;
case AXProperty::SupportsExpanded:
return AXPropertyFlag::SupportsExpanded;
case AXProperty::SupportsPath:
return AXPropertyFlag::SupportsPath;
case AXProperty::SupportsPosInSet:
return AXPropertyFlag::SupportsPosInSet;
case AXProperty::SupportsSetSize:
return AXPropertyFlag::SupportsSetSize;
default:
return std::nullopt;
}
}
void setPropertyIn(AXProperty property, AXPropertyValueVariant&& value, AXPropertyVector& properties, OptionSet<AXPropertyFlag>& propertyFlags)
{
if (const bool* boolValue = std::get_if<bool>(&value); boolValue && *boolValue) {
if (std::optional propertyFlag = convertToPropertyFlag(property)) {
propertyFlags.add(*propertyFlag);
return;
}
}
if (!isDefaultValue(property, value))
properties.append(std::pair(property, WTFMove(value)));
}
static bool shouldCacheElementName(ElementName name)
{
switch (name) {
case ElementName::HTML_body:
case ElementName::HTML_del:
case ElementName::HTML_h1:
case ElementName::HTML_h2:
case ElementName::HTML_h3:
case ElementName::HTML_h4:
case ElementName::HTML_h5:
case ElementName::HTML_h6:
case ElementName::HTML_ins:
case ElementName::HTML_th:
case ElementName::HTML_time:
#if ENABLE(AX_THREAD_TEXT_APIS)
case ElementName::HTML_mark:
case ElementName::HTML_attachment:
case ElementName::HTML_thead:
case ElementName::HTML_tbody:
case ElementName::HTML_tfoot:
case ElementName::HTML_output:
#endif // ENABLE(AX_THREAD_TEXT_APIS)
return true;
default:
return false;
}
}
static bool canBeMultilineTextField(AccessibilityObject& object)
{
if (object.isNonNativeTextControl())
return !object.hasAttribute(aria_multilineAttr) || object.ariaIsMultiline();
auto* renderer = object.renderer();
if (renderer && renderer->isRenderTextControl())
return renderer->isRenderTextControlMultiLine();
// If we're not sure, return true, it means we can't use this as an optimization to avoid computing the line index.
return true;
}
// Allocate a capacity based on the most common property count objects have (based on measurements from a real webpage).
// Based on said measurements, 59.6% objects have 2 or less properties. We'll shrink the vector at the end for objects
// that have less than 2.
static constexpr unsigned unignoredSizeToReserve = 2;
IsolatedObjectData createIsolatedObjectData(const Ref<AccessibilityObject>& axObject, Ref<AXIsolatedTree> tree)
{
auto& object = axObject.get();
bool getsGeometryFromChildren = false;
AXPropertyVector properties;
OptionSet<AXPropertyFlag> propertyFlags;
auto setProperty = [&] (AXProperty property, AXPropertyValueVariant&& value) {
setPropertyIn(property, WTFMove(value), properties, propertyFlags);
};
auto setObjectProperty = [&] (AXProperty property, AXCoreObject* object) {
setProperty(property, object ? Markable { object->objectID() } : std::nullopt);
};
auto setObjectVectorProperty = [&] (AXProperty property, const AXCoreObject::AccessibilityChildrenVector& objects) {
setProperty(property, axIDs(objects));
};
auto setMathscripts = [&] (AXProperty property, AccessibilityObject& object) {
AXCoreObject::AccessibilityMathMultiscriptPairs pairs;
if (property == AXProperty::MathPrescripts)
object.mathPrescripts(pairs);
else if (property == AXProperty::MathPostscripts)
object.mathPostscripts(pairs);
if (pairs.isEmpty())
return;
auto idPairs = pairs.map([](auto& mathPair) {
return std::pair { mathPair.first ? Markable { mathPair.first->objectID() } : std::nullopt, mathPair.second ? Markable { mathPair.second->objectID() } : std::nullopt };
});
setProperty(property, WTFMove(idPairs));
};
auto reserveCapacityAndCacheBaseProperties = [&] (unsigned sizeToReserve) {
if (sizeToReserve)
properties.reserveInitialCapacity(sizeToReserve);
// These properties are cached for all objects, ignored and unignored.
setProperty(AXProperty::HasClickHandler, object.hasClickHandler());
auto elementName = object.elementName();
if (shouldCacheElementName(elementName))
setProperty(AXProperty::ElementName, elementName);
#if ENABLE(AX_THREAD_TEXT_APIS)
setProperty(AXProperty::TextRuns, std::make_shared<AXTextRuns>(object.textRuns()));
switch (object.textEmissionBehavior()) {
case TextEmissionBehavior::DoubleNewline:
propertyFlags.add(AXPropertyFlag::IsTextEmissionBehaviorDoubleNewline);
break;
case TextEmissionBehavior::Newline:
propertyFlags.add(AXPropertyFlag::IsTextEmissionBehaviorNewline);
break;
case TextEmissionBehavior::Tab:
propertyFlags.add(AXPropertyFlag::IsTextEmissionBehaviorTab);
break;
case TextEmissionBehavior::None:
break;
}
if (object.role() == AccessibilityRole::ListMarker) {
setProperty(AXProperty::ListMarkerText, object.listMarkerText().isolatedCopy());
setProperty(AXProperty::ListMarkerLineID, object.listMarkerLineID());
}
#endif // ENABLE(AX_THREAD_TEXT_APIS)
String language = object.language();
if (!language.isEmpty())
setProperty(AXProperty::Language, WTFMove(language).isolatedCopy());
setProperty(AXProperty::IsEnabled, object.isEnabled());
appendBasePlatformProperties(properties, propertyFlags, axObject);
};
bool needsAllProperties = true;
#if ENABLE(INCLUDE_IGNORED_IN_CORE_AX_TREE)
if (object.includeIgnoredInCoreTree()) {
bool isIgnored = object.isIgnored();
setProperty(AXProperty::IsIgnored, isIgnored);
// Maintain full properties for objects meeting this criteria:
// - Unconnected objects, which are involved in relations or outgoing notifications
// - Static text. We sometimes ignore static text (e.g. because it descends from a text field),
// but need full properties for proper text marker behavior.
// FIXME: We shouldn't cache all properties for empty / non-rendered text?
needsAllProperties = !isIgnored || tree->isUnconnectedNode(object.objectID()) || is<RenderText>(object.renderer());
}
#else
reserveCapacityAndCacheBaseProperties(unignoredSizeToReserve);
#endif // ENABLE(INCLUDE_IGNORED_IN_CORE_AX_TREE)
if (!needsAllProperties)
reserveCapacityAndCacheBaseProperties(0);
else {
reserveCapacityAndCacheBaseProperties(unignoredSizeToReserve);
setProperty(AXProperty::IsAttachment, object.isAttachment());
setProperty(AXProperty::IsBusy, object.isBusy());
setProperty(AXProperty::IsExpanded, object.isExpanded());
// FIXME: Caching isSecureField would require caching an additional property (on top of input type), so for now, let's still cache this.
setProperty(AXProperty::IsSecureField, object.isSecureField());
setProperty(AXProperty::IsIndeterminate, object.isIndeterminate());
setProperty(AXProperty::IsInlineText, object.isInlineText());
setProperty(AXProperty::IsMultiSelectable, object.isMultiSelectable());
setProperty(AXProperty::IsRequired, object.isRequired());
setProperty(AXProperty::IsSelected, object.isSelected());
setProperty(AXProperty::IsVisited, object.isVisited());
setProperty(AXProperty::IsValueAutofillAvailable, object.isValueAutofillAvailable());
setProperty(AXProperty::ARIARoleDescription, object.ariaRoleDescription().isolatedCopy());
setProperty(AXProperty::SubrolePlatformString, object.subrolePlatformString().isolatedCopy());
setProperty(AXProperty::CanSetFocusAttribute, object.canSetFocusAttribute());
setProperty(AXProperty::CanSetValueAttribute, object.canSetValueAttribute());
setProperty(AXProperty::CanSetSelectedAttribute, object.canSetSelectedAttribute());
setProperty(AXProperty::ValueDescription, object.valueDescription().isolatedCopy());
setProperty(AXProperty::ValueForRange, object.valueForRange());
setProperty(AXProperty::MaxValueForRange, object.maxValueForRange());
setProperty(AXProperty::MinValueForRange, object.minValueForRange());
setProperty(AXProperty::SupportsARIAOwns, object.supportsARIAOwns());
setProperty(AXProperty::ExplicitPopupValue, object.explicitPopupValue().isolatedCopy());
setProperty(AXProperty::ExplicitInvalidStatus, object.explicitInvalidStatus().isolatedCopy());
setProperty(AXProperty::SupportsExpanded, object.supportsExpanded());
setProperty(AXProperty::SortDirection, static_cast<int>(object.sortDirection()));
#if !LOG_DISABLED
// Eagerly cache ID when logging is enabled so that we can log isolated objects without constant deadlocks.
// Don't cache ID when logging is disabled because we don't expect non-test AX clients to actually request it.
setProperty(AXProperty::IdentifierAttribute, object.identifierAttribute().isolatedCopy());
#endif
// FIXME: We never update AXProperty::SupportsDropping.
setProperty(AXProperty::SupportsDropping, object.supportsDropping());
setProperty(AXProperty::SupportsDragging, object.supportsDragging());
setProperty(AXProperty::IsGrabbed, object.isGrabbed());
setProperty(AXProperty::PlaceholderValue, object.placeholderValue().isolatedCopy());
setProperty(AXProperty::ValueAutofillButtonType, static_cast<int>(object.valueAutofillButtonType()));
setProperty(AXProperty::URL, std::make_shared<URL>(object.url().isolatedCopy()));
setProperty(AXProperty::AccessKey, object.accessKey().isolatedCopy());
setProperty(AXProperty::ExplicitAutoCompleteValue, object.explicitAutoCompleteValue().isolatedCopy());
setProperty(AXProperty::ColorValue, object.colorValue());
if (std::optional orientation = object.explicitOrientation())
setProperty(AXProperty::ExplicitOrientation, *orientation);
setProperty(AXProperty::ExplicitLiveRegionStatus, object.explicitLiveRegionStatus().isolatedCopy());
setProperty(AXProperty::ExplicitLiveRegionRelevant, object.explicitLiveRegionRelevant().isolatedCopy());
setProperty(AXProperty::LiveRegionAtomic, object.liveRegionAtomic());
setProperty(AXProperty::HasBoldFont, object.hasBoldFont());
setProperty(AXProperty::HasItalicFont, object.hasItalicFont());
setProperty(AXProperty::HasPlainText, object.hasPlainText());
#if !ENABLE(AX_THREAD_TEXT_APIS)
setProperty(AXProperty::TextContentPrefixFromListMarker, object.textContentPrefixFromListMarker());
#endif
setProperty(AXProperty::IsKeyboardFocusable, object.isKeyboardFocusable());
setProperty(AXProperty::BrailleRoleDescription, object.brailleRoleDescription().isolatedCopy());
setProperty(AXProperty::BrailleLabel, object.brailleLabel().isolatedCopy());
setProperty(AXProperty::IsNonLayerSVGObject, object.isNonLayerSVGObject());
// Only cache input types on things that are an input.
if (std::optional inputType = axObject->inputType())
setProperty(AXProperty::InputType, *inputType);
bool isWebArea = axObject->isWebArea();
bool isScrollArea = axObject->isScrollView();
if (isScrollArea && !axObject->parentObject()) {
// Eagerly cache the screen relative position for the root. AXIsolatedObject::screenRelativePosition()
// of non-root objects depend on the root object's screen relative position, so make sure it's there
// from the start. We keep this up-to-date via AXIsolatedTree::updateRootScreenRelativePosition().
setProperty(AXProperty::ScreenRelativePosition, axObject->screenRelativePosition());
// FIXME: We never update this property, e.g. when the iframe is moved in the hosting web content process.
setProperty(AXProperty::RemoteFrameOffset, object.remoteFrameOffset());
}
RefPtr geometryManager = tree->geometryManager();
std::optional frame = geometryManager ? geometryManager->cachedRectForID(object.objectID()) : std::nullopt;
if (frame)
setProperty(AXProperty::RelativeFrame, WTFMove(*frame));
else if (isScrollArea || isWebArea || object.isScrollbar()) {
// The GeometryManager does not have a relative frame for ScrollViews, WebAreas, or scrollbars yet. We need to get it from the
// live object so that we don't need to hit the main thread in the case a request comes in while the whole isolated tree is being built.
setProperty(AXProperty::RelativeFrame, enclosingIntRect(object.relativeFrame()));
} else if (!object.renderer() && object.node() && is<AccessibilityNodeObject>(object)) {
// The frame of node-only AX objects is made up of their children.
getsGeometryFromChildren = true;
} else if (object.isMenuListPopup()) {
// AccessibilityMenuListPopup's elementRect is hardcoded to return an empty rect, so preserve that behavior.
setProperty(AXProperty::RelativeFrame, IntRect());
} else
setProperty(AXProperty::InitialFrameRect, object.frameRect());
if (isWebArea)
setProperty(AXProperty::IsEditableWebArea, object.isEditableWebArea());
if (object.supportsPath()) {
setProperty(AXProperty::SupportsPath, true);
setProperty(AXProperty::Path, std::make_shared<Path>(object.elementPath()));
}
if (object.supportsKeyShortcuts()) {
setProperty(AXProperty::SupportsKeyShortcuts, true);
setProperty(AXProperty::KeyShortcuts, object.keyShortcuts().isolatedCopy());
}
if (object.supportsCurrent()) {
setProperty(AXProperty::SupportsCurrent, true);
setProperty(AXProperty::CurrentState, static_cast<int>(object.currentState()));
}
if (object.supportsSetSize()) {
setProperty(AXProperty::SupportsSetSize, true);
setProperty(AXProperty::SetSize, object.setSize());
}
if (object.supportsPosInSet()) {
setProperty(AXProperty::SupportsPosInSet, true);
setProperty(AXProperty::PosInSet, object.posInSet());
}
if (object.supportsExpandedTextValue()) {
setProperty(AXProperty::SupportsExpandedTextValue, true);
setProperty(AXProperty::ExpandedTextValue, object.expandedTextValue().isolatedCopy());
}
if (object.supportsDatetimeAttribute())
setProperty(AXProperty::DatetimeAttributeValue, object.datetimeAttributeValue().isolatedCopy());
if (object.supportsCheckedState()) {
setProperty(AXProperty::SupportsCheckedState, true);
setProperty(AXProperty::IsChecked, object.isChecked());
setProperty(AXProperty::ButtonState, object.checkboxOrRadioValue());
}
if (object.isTable()) {
setProperty(AXProperty::IsTable, true);
setProperty(AXProperty::IsExposable, object.isExposable());
setObjectVectorProperty(AXProperty::Columns, object.columns());
setObjectVectorProperty(AXProperty::Rows, object.rows());
setObjectVectorProperty(AXProperty::Cells, object.cells());
setObjectVectorProperty(AXProperty::VisibleRows, object.visibleRows());
setProperty(AXProperty::AXColumnCount, object.axColumnCount());
setProperty(AXProperty::AXRowCount, object.axRowCount());
setProperty(AXProperty::CellSlots, object.cellSlots());
}
if (object.isExposedTableCell()) {
setProperty(AXProperty::IsExposedTableCell, true);
setProperty(AXProperty::ColumnIndexRange, object.columnIndexRange());
setProperty(AXProperty::RowIndexRange, object.rowIndexRange());
if (std::optional columnIndex = object.axColumnIndex())
setProperty(AXProperty::AXColumnIndex, *columnIndex);
if (std::optional rowIndex = object.axRowIndex())
setProperty(AXProperty::AXRowIndex, *rowIndex);
setProperty(AXProperty::AXColumnIndexText, object.axColumnIndexText().isolatedCopy());
setProperty(AXProperty::AXRowIndexText, object.axRowIndexText().isolatedCopy());
setProperty(AXProperty::IsColumnHeader, object.isColumnHeader());
setProperty(AXProperty::IsRowHeader, object.isRowHeader());
setProperty(AXProperty::CellScope, object.cellScope().isolatedCopy());
}
bool isTableRow = object.isTableRow();
if (isTableRow) {
setProperty(AXProperty::IsTableRow, true);
setProperty(AXProperty::RowIndex, object.rowIndex());
} else if (object.isTableColumn())
setProperty(AXProperty::ColumnIndex, object.columnIndex());
if (object.isARIATreeGridRow()) {
setProperty(AXProperty::IsARIATreeGridRow, true);
setObjectVectorProperty(AXProperty::DisclosedRows, object.disclosedRows());
setObjectProperty(AXProperty::DisclosedByRow, object.disclosedByRow());
} else if (object.isARIAGridRow())
setProperty(AXProperty::IsARIAGridRow, true);
bool isTreeItem = object.isTreeItem();
if (isTreeItem) {
setProperty(AXProperty::IsTreeItem, true);
setObjectVectorProperty(AXProperty::DisclosedRows, object.disclosedRows());
}
setProperty(AXProperty::IsTree, object.isTree());
if (object.isRadioButton()) {
setProperty(AXProperty::NameAttribute, object.nameAttribute().isolatedCopy());
// FIXME: This property doesn't get updated when a page changes dynamically.
setObjectVectorProperty(AXProperty::RadioButtonGroup, object.radioButtonGroup());
}
if (object.isImage())
setProperty(AXProperty::EmbeddedImageDescription, object.embeddedImageDescription().isolatedCopy());
// On macOS, we only advertise support for the visible children attribute for lists and listboxes.
if (object.isList() || object.isListBox())
setObjectVectorProperty(AXProperty::VisibleChildren, object.visibleChildren());
if (object.isDateTime()) {
setProperty(AXProperty::DateTimeValue, object.dateTimeValue().isolatedCopy());
setProperty(AXProperty::DateTimeComponentsType, object.dateTimeComponentsType());
}
if (object.isSpinButton()) {
setObjectProperty(AXProperty::DecrementButton, object.decrementButton());
setObjectProperty(AXProperty::IncrementButton, object.incrementButton());
}
if (object.isMathElement()) {
setProperty(AXProperty::IsMathElement, true);
setProperty(AXProperty::IsMathFraction, object.isMathFraction());
setProperty(AXProperty::IsMathFenced, object.isMathFenced());
setProperty(AXProperty::IsMathSubscriptSuperscript, object.isMathSubscriptSuperscript());
setProperty(AXProperty::IsMathRow, object.isMathRow());
setProperty(AXProperty::IsMathUnderOver, object.isMathUnderOver());
setProperty(AXProperty::IsMathTable, object.isMathTable());
setProperty(AXProperty::IsMathTableRow, object.isMathTableRow());
setProperty(AXProperty::IsMathTableCell, object.isMathTableCell());
setProperty(AXProperty::IsMathMultiscript, object.isMathMultiscript());
setProperty(AXProperty::IsMathToken, object.isMathToken());
setProperty(AXProperty::MathFencedOpenString, object.mathFencedOpenString().isolatedCopy());
setProperty(AXProperty::MathFencedCloseString, object.mathFencedCloseString().isolatedCopy());
setProperty(AXProperty::MathLineThickness, object.mathLineThickness());
setProperty(AXProperty::IsAnonymousMathOperator, object.isAnonymousMathOperator());
bool isMathRoot = object.isMathRoot();
setProperty(AXProperty::IsMathRoot, isMathRoot);
setProperty(AXProperty::IsMathSquareRoot, object.isMathSquareRoot());
if (isMathRoot) {
if (auto radicand = object.mathRadicand())
setObjectVectorProperty(AXProperty::MathRadicand, *radicand);
setObjectProperty(AXProperty::MathRootIndexObject, object.mathRootIndexObject());
}
setObjectProperty(AXProperty::MathUnderObject, object.mathUnderObject());
setObjectProperty(AXProperty::MathOverObject, object.mathOverObject());
setObjectProperty(AXProperty::MathNumeratorObject, object.mathNumeratorObject());
setObjectProperty(AXProperty::MathDenominatorObject, object.mathDenominatorObject());
setObjectProperty(AXProperty::MathBaseObject, object.mathBaseObject());
setObjectProperty(AXProperty::MathSubscriptObject, object.mathSubscriptObject());
setObjectProperty(AXProperty::MathSuperscriptObject, object.mathSuperscriptObject());
setMathscripts(AXProperty::MathPrescripts, object);
setMathscripts(AXProperty::MathPostscripts, object);
}
Vector<AccessibilityText> texts;
object.accessibilityText(texts);
auto axTextValue = texts.map([] (const auto& text) -> AccessibilityText {
return { text.text.isolatedCopy(), text.textSource };
});
setProperty(AXProperty::AccessibilityText, axTextValue);
if (isScrollArea) {
setObjectProperty(AXProperty::VerticalScrollBar, object.scrollBar(AccessibilityOrientation::Vertical));
setObjectProperty(AXProperty::HorizontalScrollBar, object.scrollBar(AccessibilityOrientation::Horizontal));
setProperty(AXProperty::HasRemoteFrameChild, object.hasRemoteFrameChild());
} else if (isWebArea && !tree->isEmptyContentTree()) {
// We expose DocumentLinks only for the web area objects when the tree is not an empty content tree. This property is expensive and makes no sense in an empty content tree.
// FIXME: compute DocumentLinks on the AX thread instead of caching it.
setObjectVectorProperty(AXProperty::DocumentLinks, object.documentLinks());
}
if (object.isWidget()) {
if (object.isPlugin()) {
// Plugins are a subclass of widget, so we only need to cache IsPlugin, and we implicitly know
// this is also a widget (see AXIsolatedObject::isWidget).
setProperty(AXProperty::IsPlugin, true);
} else
setProperty(AXProperty::IsWidget, true);
setProperty(AXProperty::IsVisible, object.isVisible());
}
auto descriptor = object.title();
if (descriptor.length())
setProperty(AXProperty::Title, descriptor.isolatedCopy());
descriptor = object.description();
if (descriptor.length())
setProperty(AXProperty::Description, descriptor.isolatedCopy());
descriptor = object.extendedDescription();
if (descriptor.length())
setProperty(AXProperty::ExtendedDescription, descriptor.isolatedCopy());
if (object.isTextControl()) {
// FIXME: We don't keep this property up-to-date, and we can probably just compute it using
// AXIsolatedObject::selectedTextMarkerRange() (which does stay up-to-date).
setProperty(AXProperty::SelectedTextRange, object.selectedTextRange());
auto range = object.textInputMarkedTextMarkerRange();
if (auto characterRange = range.characterRange(); range && characterRange)
setProperty(AXProperty::TextInputMarkedTextMarkerRange, std::make_shared<AXIDAndCharacterRange>(AXIDAndCharacterRange(range.start().objectID(), *characterRange)));
setProperty(AXProperty::CanBeMultilineTextField, canBeMultilineTextField(object));
}
if (object.isHeading() || isTableRow || isTreeItem)
setProperty(AXProperty::ARIALevel, object.ariaLevel());
// These properties are only needed on the AXCoreObject interface due to their use in ATSPI,
// so only cache them for ATSPI.
#if USE(ATSPI)
// We cache IsVisible on all platforms just for Widgets above. In ATSPI, this should be cached on all objects.
if (!object.isWidget())
setProperty(AXProperty::IsVisible, object.isVisible());
setProperty(AXProperty::ActionVerb, object.actionVerb().isolatedCopy());
setProperty(AXProperty::IsFieldset, object.isFieldset());
setProperty(AXProperty::IsPressed, object.isPressed());
setProperty(AXProperty::IsSelectedOptionActive, object.isSelectedOptionActive());
setProperty(AXProperty::LocalizedActionVerb, object.localizedActionVerb().isolatedCopy());
#endif // USE(ATSPI)
setObjectProperty(AXProperty::InternalLinkElement, object.internalLinkElement());
}
appendPlatformProperties(properties, propertyFlags, axObject);
RefPtr axParent = object.parentInCoreTree();
Markable<AXID> parentID = axParent ? std::optional(axParent->objectID()) : std::nullopt;
properties.shrinkToFit();
return {
object.childrenIDs(),
WTFMove(properties),
WTFMove(tree),
parentID,
object.objectID(),
object.role(),
propertyFlags,
getsGeometryFromChildren
};
}
} // namespace WebCore
#endif // ENABLE(ACCESSIBILITY_ISOLATED_TREE)
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