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/*
* Copyright (C) 2025 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "BoxSides.h"
#include "LayoutRange.h"
#include "RenderBox.h"
#include "StyleInset.h"
#include "StyleMargin.h"
#include "StyleSelfAlignmentData.h"
namespace WebCore {
class PositionedLayoutConstraints {
public:
PositionedLayoutConstraints(const RenderBox&, LogicalBoxAxis selfAxis);
PositionedLayoutConstraints(const RenderBox&, const RenderStyle& selfStyleOverride, LogicalBoxAxis selfAxis);
void computeInsets();
/*** The following are available without calling computeInsets(). ***/
const RenderBoxModelObject& container() const { return *m_container; }
LayoutUnit containingSize() const { return m_containingRange.size(); }
LayoutUnit containingInlineSize() const { return m_containingInlineSize; }
LayoutRange containingRange() const { return m_containingRange; }
LayoutRange extractRange(LayoutRect);
BoxAxis physicalAxis() const { return m_physicalAxis; }
LogicalBoxAxis containingAxis() const { return m_containingAxis; }
WritingMode containingWritingMode() const { return m_containingWritingMode; }
WritingMode selfWritingMode() const { return m_writingMode; }
bool needsAnchor() const;
const RenderBoxModelObject* defaultAnchorBox() const { return m_defaultAnchorBox.get(); }
const StyleSelfAlignmentData& alignment() const { return m_alignment; }
ItemPosition resolveAlignmentValue() const; // Convert auto/normal as necessary.
bool alignmentAppliesStretch(ItemPosition normalAlignment) const;
bool isOrthogonal() const { return m_containingWritingMode.isOrthogonal(m_writingMode); }
inline bool isOpposing() const;
bool isBlockOpposing() const { return m_containingWritingMode.isBlockOpposing(m_writingMode); }
bool isBlockFlipped() const { return m_containingWritingMode.isBlockFlipped(); }
bool startIsBefore() const { return m_containingAxis == LogicalBoxAxis::Block || m_containingWritingMode.isLogicalLeftInlineStart(); }
/*** For everything else, you MUST call computeInsets() after the constructor. ***/
// Before = logical top or left wrt containing block (i.e. the lower-coordinate side).
// After = logical bottom or right wrt containing block (i.e. the higher-coordinate side).
LayoutUnit bordersPlusPadding() const { return m_bordersPlusPadding; }
Style::MarginEdge marginBefore() const { return m_marginBefore; }
Style::MarginEdge marginAfter() const { return m_marginAfter; }
Style::InsetEdge insetBefore() const { return m_insetBefore; }
Style::InsetEdge insetAfter() const { return m_insetAfter; }
LayoutUnit marginBeforeValue() const { return Style::evaluateMinimum(m_marginBefore, m_containingInlineSize); }
LayoutUnit marginAfterValue() const { return Style::evaluateMinimum(m_marginAfter, m_containingInlineSize); }
LayoutUnit insetBeforeValue() const { return Style::evaluateMinimum(m_insetBefore, containingSize()); }
LayoutUnit insetAfterValue() const { return Style::evaluateMinimum(m_insetAfter, containingSize()); }
LayoutUnit insetModifiedContainingSize() const { return m_insetModifiedContainingRange.size(); }
LayoutUnit availableContentSpace() const { return insetModifiedContainingSize() - marginBeforeValue() - bordersPlusPadding() - marginAfterValue(); } // This may be negative.
void resolvePosition(RenderBox::LogicalExtentComputedValues&) const;
LayoutUnit resolveAlignmentShift(const LayoutUnit unusedSpace, const LayoutUnit itemSize) const;
void fixupLogicalLeftPosition(RenderBox::LogicalExtentComputedValues&) const;
void adjustLogicalTopWithLogicalHeightIfNeeded(RenderBox::LogicalExtentComputedValues&) const;
private:
bool containingCoordsAreFlipped() const;
void captureInsets();
void captureGridArea();
void captureAnchorGeometry();
LayoutRange adjustForPositionArea(const LayoutRange rangeToAdjust, const LayoutRange anchorArea, const BoxAxis containerAxis);
bool needsGridAreaAdjustmentBeforeStaticPositioning() const;
bool isEligibleForStaticRangeAlignment(LayoutUnit spaceInStaticRange, LayoutUnit itemSize) const;
void computeStaticPosition();
void computeInlineStaticDistance();
void computeBlockStaticDistance();
CheckedRef<const RenderBox> m_renderer;
CheckedPtr<const RenderBoxModelObject> m_container;
const WritingMode m_containingWritingMode;
const WritingMode m_writingMode;
const LogicalBoxAxis m_selfAxis;
const LogicalBoxAxis m_containingAxis;
const BoxAxis m_physicalAxis;
const RenderStyle& m_style;
StyleSelfAlignmentData m_alignment;
const CheckedPtr<const RenderBoxModelObject> m_defaultAnchorBox; // Only set if needed.
LayoutRange m_anchorArea; // Only valid if defaultAnchor exists.
LayoutRange m_containingRange;
LayoutRange m_originalContainingRange;
LayoutRange m_insetModifiedContainingRange;
LayoutUnit m_containingInlineSize;
LayoutUnit m_bordersPlusPadding;
Style::MarginEdge m_marginBefore;
Style::MarginEdge m_marginAfter;
Style::InsetEdge m_insetBefore;
Style::InsetEdge m_insetAfter;
bool m_useStaticPosition { false };
};
inline bool PositionedLayoutConstraints::isOpposing() const
{
return m_containingAxis == LogicalBoxAxis::Inline
? m_containingWritingMode.isInlineOpposing(m_writingMode)
: m_containingWritingMode.isBlockOpposing(m_writingMode);
}
}
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