File: OpenXRLayer.h

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/*
 * Copyright (C) 2025 Igalia, S.L.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * aint with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#pragma once

#if ENABLE(WEBXR) && USE(OPENXR)

#include "OpenXRSwapchain.h"
#include "OpenXRUtils.h"

#include <WebCore/PlatformXR.h>
#include <wtf/Noncopyable.h>
#include <wtf/TZoneMalloc.h>
#include <wtf/UniqueRef.h>
#include <wtf/Vector.h>

namespace WebCore {
class GBMDevice;
class GLContext;
class GLDisplay;
}

namespace WebKit {

struct XRDeviceLayer;

class OpenXRLayer {
    WTF_MAKE_TZONE_ALLOCATED(OpenXRLayer);
    WTF_MAKE_NONCOPYABLE(OpenXRLayer);
public:
    virtual ~OpenXRLayer();

    virtual std::optional<PlatformXR::FrameData::LayerData> startFrame() = 0;
    virtual XrCompositionLayerBaseHeader* endFrame(const XRDeviceLayer&, XrSpace, const Vector<XrView>&) = 0;

#if USE(GBM)
    void setGBMDevice(RefPtr<WebCore::GBMDevice>);
#endif

protected:
    OpenXRLayer(UniqueRef<OpenXRSwapchain>&&);
    std::optional<PlatformXR::FrameData::ExternalTexture> exportOpenXRTextureDMABuf(WebCore::GLDisplay&, WebCore::GLContext&, PlatformGLObject);
#if USE(GBM)
    std::optional<PlatformXR::FrameData::ExternalTexture> exportOpenXRTextureGBM(WebCore::GLDisplay&, PlatformGLObject);
    void blitTexture() const;
#endif
    std::optional<PlatformXR::FrameData::ExternalTexture> exportOpenXRTexture(PlatformGLObject);

    UniqueRef<OpenXRSwapchain> m_swapchain;

    uint64_t m_renderingFrameIndex { 0 };
    using ReusableTextureIndex = uint64_t;
    HashMap<PlatformGLObject, ReusableTextureIndex> m_exportedTextures;
    ReusableTextureIndex m_nextReusableTextureIndex { 0 };
#if USE(GBM)
    RefPtr<WebCore::GBMDevice> m_gbmDevice;
    HashMap<PlatformGLObject, PlatformGLObject> m_exportedTexturesMap;
    PlatformGLObject m_fbosForBlitting[2] { 0, 0 };
#endif
};

class OpenXRLayerProjection final: public OpenXRLayer  {
    WTF_MAKE_TZONE_ALLOCATED(OpenXRLayerProjection);
    WTF_MAKE_NONCOPYABLE(OpenXRLayerProjection);
public:
    static std::unique_ptr<OpenXRLayerProjection> create(std::unique_ptr<OpenXRSwapchain>&&);
private:
    explicit OpenXRLayerProjection(UniqueRef<OpenXRSwapchain>&&);

    std::optional<PlatformXR::FrameData::LayerData> startFrame() final;
    XrCompositionLayerBaseHeader* endFrame(const XRDeviceLayer&, XrSpace, const Vector<XrView>&) final;

    XrCompositionLayerProjection m_layerProjection;
    Vector<XrCompositionLayerProjectionView> m_projectionViews;
};

} // namespace WebKit

#endif // ENABLE(WEBXR) && USE(OPENXR)