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/*
* Copyright (C) 2024 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#import <Foundation/Foundation.h>
#import <wtf/Platform.h>
#if ENABLE(MODEL_PROCESS)
#import <simd/simd.h>
typedef struct REAsset *REAssetRef;
typedef struct REEntity *REEntityRef;
NS_ASSUME_NONNULL_BEGIN
typedef struct {
simd_float3 scale;
simd_quatf rotation;
simd_float3 translation;
} WKEntityTransform;
@class WKRKEntity;
NS_SWIFT_UI_ACTOR
@protocol WKRKEntityDelegate <NSObject>
@optional
- (void)entityAnimationPlaybackStateDidUpdate:(WKRKEntity *)entity;
@end
NS_SWIFT_UI_ACTOR
@interface WKRKEntity : NSObject
@property (nonatomic, weak) id <WKRKEntityDelegate> delegate;
@property (nonatomic, copy) NSString *name;
@property (nonatomic, readonly) simd_float3 boundingBoxExtents;
@property (nonatomic, readonly) simd_float3 boundingBoxCenter;
@property (nonatomic, readonly) float boundingRadius;
@property (nonatomic, readonly) simd_float3 interactionPivotPoint;
@property (nonatomic) WKEntityTransform transform;
@property (nonatomic) float opacity;
@property (nonatomic, readonly) NSTimeInterval duration;
@property (nonatomic) BOOL loop;
@property (nonatomic) float playbackRate;
@property (nonatomic) BOOL paused;
@property (nonatomic) NSTimeInterval currentTime;
+ (BOOL)isLoadFromDataAvailable;
+ (void)loadFromData:(NSData *)data withAttributionTaskID:(nullable NSString *)attributionTaskId entityMemoryLimit:(NSInteger)entityMemoryLimit completionHandler:(NS_SWIFT_UI_ACTOR void (^)(WKRKEntity * _Nullable entity))completionHandler;
- (instancetype)initWithCoreEntity:(REEntityRef)coreEntity;
- (void)setParentCoreEntity:(REEntityRef)parentCoreEntity preservingWorldTransform:(BOOL)preservingWorldTransform;
- (void)setUpAnimationWithAutoPlay:(BOOL)autoPlay;
- (void)applyIBLData:(NSData *)data attributionHandler:(NS_SWIFT_UI_ACTOR void (^)(REAssetRef coreEnvironmentResourceAsset))attributionHandler withCompletion:(NS_SWIFT_UI_ACTOR void (^)(BOOL success))completion;
- (void)interactionContainerDidRecenterFromTransform:(simd_float4x4)transform;
- (void)recenterEntityAtTransform:(WKEntityTransform)transform;
- (void)applyDefaultIBL;
@end
NS_ASSUME_NONNULL_END
#endif // ENABLE(MODEL_PROCESS)
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