File: SkJpegEncoder.h

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/*
 * Copyright 2017 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef SkJpegEncoder_DEFINED
#define SkJpegEncoder_DEFINED

#include "include/codec/SkEncodedOrigin.h"
#include "include/core/SkRefCnt.h"
#include "include/private/base/SkAPI.h"

#include <memory>
#include <optional>

class SkColorSpace;
class SkData;
class SkEncoder;
class SkPixmap;
class SkWStream;
class SkImage;
class GrDirectContext;
class SkYUVAPixmaps;
struct skcms_ICCProfile;

namespace SkJpegEncoder {

enum class AlphaOption {
    kIgnore,
    kBlendOnBlack,
};

enum class Downsample {
    /**
     *  Reduction by a factor of two in both the horizontal and vertical directions.
     */
    k420,

    /**
     *  Reduction by a factor of two in the horizontal direction.
     */
    k422,

    /**
     *  No downsampling.
     */
    k444,
};

struct Options {
    /**
     *  |fQuality| must be in [0, 100] where 0 corresponds to the lowest quality.
     */
    int fQuality = 100;

    /**
     *  Choose the downsampling factor for the U and V components.  This is only
     *  meaningful if the |src| is not kGray, since kGray will not be encoded as YUV.
     *  This is ignored in favor of |src|'s subsampling when |src| is an SkYUVAPixmaps.
     *
     *  Our default value matches the libjpeg-turbo default.
     */
    Downsample fDownsample = Downsample::k420;

    /**
     *  Jpegs must be opaque.  This instructs the encoder on how to handle input
     *  images with alpha.
     *
     *  The default is to ignore the alpha channel and treat the image as opaque.
     *  Another option is to blend the pixels onto a black background before encoding.
     *  In the second case, the encoder supports linear or legacy blending.
     */
    AlphaOption fAlphaOption = AlphaOption::kIgnore;

    /**
     *  Optional XMP metadata.
     */
    const SkData* xmpMetadata = nullptr;

    std::optional<SkEncodedOrigin> fOrigin;
};

/**
 *  Encode the |src| pixels to the |dst| stream.
 *  |options| may be used to control the encoding behavior.
 *
 *  Returns true on success.  Returns false on an invalid or unsupported |src|.
 */
SK_API bool Encode(SkWStream* dst, const SkPixmap& src, const Options& options);
SK_API bool Encode(SkWStream* dst,
                   const SkYUVAPixmaps& src,
                   const SkColorSpace* srcColorSpace,
                   const Options& options);

/**
 *  Returns the encoded data for the pixmap, or nullptr on failure.
 */
SK_API sk_sp<SkData> Encode(const SkPixmap& src, const Options& options);

/**
*  Encode the provided image and return the resulting bytes. If the image was created as
*  a texture-backed image on a GPU context, that |ctx| must be provided so the pixels
*  can be read before being encoded. For raster-backed images, |ctx| can be nullptr.
*  |options| may be used to control the encoding behavior.
*
*  Returns nullptr if the pixels could not be read or encoding otherwise fails.
*/
SK_API sk_sp<SkData> Encode(GrDirectContext* ctx, const SkImage* img, const Options& options);

/**
 *  Create a jpeg encoder that will encode the |src| pixels to the |dst| stream.
 *  |options| may be used to control the encoding behavior.
 *
 *  |dst| is unowned but must remain valid for the lifetime of the object.
 *
 *  This returns nullptr on an invalid or unsupported |src|.
 */
SK_API std::unique_ptr<SkEncoder> Make(SkWStream* dst, const SkPixmap& src, const Options& options);
SK_API std::unique_ptr<SkEncoder> Make(SkWStream* dst,
                                       const SkYUVAPixmaps& src,
                                       const SkColorSpace* srcColorSpace,
                                       const Options& options);
}  // namespace SkJpegEncoder

#endif